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Added rotate example
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src/test/kc/examples/rotate/balloon.png
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src/test/kc/examples/rotate/balloon.png
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src/test/kc/examples/rotate/rotate.kc
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src/test/kc/examples/rotate/rotate.kc
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// Angles: sf[0.8] : $80=PI, $100 = 2*PI
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// Values: sin(x) in [-1;1] sf[0.16] : -1.0: -$7fff 1.0:$7fff
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import "c64"
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import "fastmultiply"
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byte* SCREEN = $0400;
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byte* SPRITE = $3000;
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byte* COS_LO = $2000;
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byte* COS_HI = $2200;
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byte* SIN_LO = COS_LO+$40; // sin(x) = cos(x+PI/2)
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byte* SIN_HI = COS_HI+$40; // sin(x) = cos(x+PI/2)
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void main() {
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asm { sei }
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init();
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anim();
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}
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void init() {
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mulf_init();
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*SPRITES_ENABLE = %11111111;
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byte* sprites_ptr = SCREEN+$3f8;
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byte spr_x = 60;
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for(byte i: 0..7) {
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byte i2 = i<<1;
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sprites_ptr[i] = (byte)(SPRITE/$40);
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SPRITES_XPOS[i2] = spr_x;
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SPRITES_YPOS[i2] = spr_x;
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SPRITES_COLS[i] = GREEN;
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spr_x += 24;
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}
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}
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void anim() {
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signed word min = 1000;
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signed word max = -1000;
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byte angle = 0;
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signed word x = 89; // signed fixed[15.0]
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signed word y = 0;
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while(true) {
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while(*RASTER!=$ff) {}
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(*BORDERCOL)++;
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signed word sin_a = (signed word) { SIN_HI[angle], SIN_LO[angle] }; // signed fixed[0.15]
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signed word cos_a = (signed word) { COS_HI[angle], COS_LO[angle] }; // signed fixed[0.15]
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signed dword xr = mulf16s(cos_a, x)<<1 - mulf16s(sin_a, y)<<1; // signed fixed[16.16]
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signed dword yr = mulf16s(cos_a, y)<<1 + mulf16s(sin_a, x)<<1; // signed fixed[16.16]
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signed word xpos = ((signed word) >xr) + 89 + 24 + 60;
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signed word ypos = ((signed word) >yr) + 89 + 51;
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SPRITES_XPOS[0] = <xpos;
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*SPRITES_XMSB = >xpos;
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SPRITES_YPOS[0] = <ypos;
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angle++;
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(*BORDERCOL)--;
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}
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}
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kickasm(pc COS_LO) {{
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{
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.var min = -$7fff
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.var max = $7fff
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.var ampl = max-min;
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.for(var i=0;i<$140;i++) {
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.var rad = i*2*PI/256;
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.byte <round(min+(ampl/2)+(ampl/2)*cos(rad))
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}
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}
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}}
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kickasm(pc COS_HI) {{
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{
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.var min = -$7fff
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.var max = $7fff
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.var ampl = max-min;
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.for(var i=0;i<$140;i++) {
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.var rad = i*2*PI/256;
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.byte >round(min+(ampl/2)+(ampl/2)*cos(rad))
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}
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}
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}}
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kickasm(pc SPRITE, resource "balloon.png") {{
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.var pic = LoadPicture("balloon.png", List().add($000000, $ffffff))
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.for (var y=0; y<21; y++)
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.for (var x=0;x<3; x++)
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.byte pic.getSinglecolorByte(x,y)
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}}
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