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Added some consts
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@ -1,24 +1,24 @@
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import "basic-floats"
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import "print"
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byte* PROCPORT = $01;
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byte* CHARGEN = $d000;
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byte* SCREEN = $0400;
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const byte* PROCPORT = $01;
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const byte* CHARGEN = $d000;
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const byte* SCREEN = $0400;
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byte* RASTER = $d012;
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byte* BORDERCOL = $d020;
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const byte* RASTER = $d012;
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const byte* BORDERCOL = $d020;
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byte* SPRITES_XPOS = $d000;
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byte* SPRITES_YPOS = $d001;
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byte* SPRITES_XMSB = $d010;
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byte* SPRITES_ENABLE = $d015;
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byte* SPRITES_EXPAND_Y = $d017;
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byte* SPRITES_PRIORITY = $d01b;
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byte* SPRITES_MC = $d01c;
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byte* SPRITES_EXPAND_X = $d01d;
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byte* SPRITES_MC1 = $d025;
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byte* SPRITES_MC2 = $d026;
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byte* SPRITES_COLS = $d027;
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const byte* SPRITES_XPOS = $d000;
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const byte* SPRITES_YPOS = $d001;
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const byte* SPRITES_XMSB = $d010;
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const byte* SPRITES_ENABLE = $d015;
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const byte* SPRITES_EXPAND_Y = $d017;
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const byte* SPRITES_PRIORITY = $d01b;
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const byte* SPRITES_MC = $d01c;
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const byte* SPRITES_EXPAND_X = $d01d;
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const byte* SPRITES_MC1 = $d025;
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const byte* SPRITES_MC2 = $d026;
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const byte* SPRITES_COLS = $d027;
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const byte sinlen_x = 221;
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const byte[] sintab_x = $1000;
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