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Updated assembly to include PRG files. Improved target platforms.

This commit is contained in:
jespergravgaard 2020-09-20 18:49:48 +02:00
parent 7ffeffdb92
commit 617a7a83d9
4 changed files with 2 additions and 3 deletions

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@ -54,6 +54,7 @@
<include>*/*.png</include>
<include>*/*.sid</include>
<include>*/*.bin</include>
<include>*/*.prg</include>
</includes>
</fileSet>
<fileSet>

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@ -3,7 +3,7 @@
"extension": "nes",
"link": "nes.ld",
"cpu": "MOS6502X",
"emulator": "nestopia",
"emulator": "Nestopia",
"zp_reserve": [ ],
"defines": {
"__NES__": 1

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@ -3,7 +3,6 @@
// https://mega.scryptos.com/sharefolder/MEGA/MEGA65+filehost
// https://www.forum64.de/index.php?thread/104591-xemu-vic-iv-implementation-update/&postID=1560511#post1560511
#pragma target(mega65_c64)
#pragma emulator("/Users/jespergravgaard/c64/mega65/xemu-hernandp/build/bin/xmega65.native -prg")
#include <mega65.h>
#include <string.h>

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@ -1,6 +1,5 @@
// Hello World for MEGA 65 - putting chars directly to the screen
#pragma target(mega65)
#pragma emulator("/Users/jespergravgaard/c64/mega65/xemu-hmw/build/bin/xmega65.native -prg")
#include <mega65.h>
char * const SCREEN = 0x0800;