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Fixed problem with passing struct inside array as parameter. Closes #224
This commit is contained in:
parent
a1ef8ad163
commit
66f6195739
@ -85,12 +85,10 @@ public class TestPrograms {
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compileAndCompare("problem-struct-pointer-param");
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}
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/*
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@Test
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public void testProblemArrayStructParam() throws IOException, URISyntaxException {
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compileAndCompare("problem-array-struct-param");
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}
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*/
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/*
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@Test
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49
src/test/ref/problem-array-struct-param.asm
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49
src/test/ref/problem-array-struct-param.asm
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@ -0,0 +1,49 @@
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// Demonstrates problem with passing struct array element as parameter to call
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.pc = $801 "Basic"
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:BasicUpstart(main)
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.pc = $80d "Program"
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.const SIZEOF_STRUCT_POINT = 2
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.const OFFSET_STRUCT_POINT_Y = 1
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.label SCREEN = $400
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.label idx = 2
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main: {
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lda #1
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sta points
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lda #2
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sta points+OFFSET_STRUCT_POINT_Y
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lda #3
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sta points+1*SIZEOF_STRUCT_POINT
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lda #4
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sta points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT
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lda #0
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sta idx
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tax
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b1:
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txa
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asl
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tay
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lda points,y
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sta print.p_x
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lda points+OFFSET_STRUCT_POINT_Y,y
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sta print.p_y
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jsr print
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inx
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cpx #2
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bne b1
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rts
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}
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// print(byte zeropage(3) p_x, byte zeropage(4) p_y)
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print: {
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.label p_x = 3
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.label p_y = 4
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lda p_x
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ldy idx
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sta SCREEN,y
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iny
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lda p_y
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sta SCREEN,y
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iny
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sty idx
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rts
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}
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points: .fill 2*2, 0
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39
src/test/ref/problem-array-struct-param.cfg
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39
src/test/ref/problem-array-struct-param.cfg
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@ -0,0 +1,39 @@
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@begin: scope:[] from
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[0] phi()
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to:@1
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@1: scope:[] from @begin
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[1] phi()
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[2] call main
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to:@end
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@end: scope:[] from @1
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[3] phi()
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main: scope:[main] from @1
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[4] *((byte*)(const struct Point[2]) points#0) ← (byte) 1
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[5] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 2
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[6] *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 3
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[7] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 4
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to:main::@1
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main::@1: scope:[main] from main main::@2
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[8] (byte) idx#12 ← phi( main/(byte) 0 main::@2/(byte) idx#10 )
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[8] (byte) main::i#2 ← phi( main/(byte) 0 main::@2/(byte) main::i#1 )
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[9] (byte~) main::$4 ← (byte) main::i#2 << (byte) 1
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[10] (byte) print::p_x#0 ← *((byte*)(const struct Point[2]) points#0 + (byte~) main::$4)
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[11] (byte) print::p_y#0 ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$4)
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[12] call print
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to:main::@2
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main::@2: scope:[main] from main::@1
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[13] (byte) main::i#1 ← ++ (byte) main::i#2
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[14] if((byte) main::i#1!=(byte) 2) goto main::@1
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to:main::@return
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main::@return: scope:[main] from main::@2
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[15] return
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to:@return
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print: scope:[print] from main::@1
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[16] *((const byte*) SCREEN#0 + (byte) idx#12) ← (byte) print::p_x#0
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[17] (byte) idx#3 ← ++ (byte) idx#12
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[18] *((const byte*) SCREEN#0 + (byte) idx#3) ← (byte) print::p_y#0
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[19] (byte) idx#10 ← ++ (byte) idx#3
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to:print::@return
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print::@return: scope:[print] from print
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[20] return
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to:@return
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804
src/test/ref/problem-array-struct-param.log
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804
src/test/ref/problem-array-struct-param.log
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@ -0,0 +1,804 @@
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Fixing pointer array-indexing *((struct Point[2]) points + (number) 0)
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Fixing pointer array-indexing *((struct Point[2]) points + (number) 1)
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Fixing pointer array-indexing *((struct Point[2]) points + (byte) main::i)
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Created struct value member variable (byte) print::p_x
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Created struct value member variable (byte) print::p_y
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Converted struct value to member variables (struct Point) print::p
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Converted procedure struct value parameter to member variables (void()) print((byte) print::p_x , (byte) print::p_y)
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Adding struct value list initializer *((byte*) main::$5 + (number~) main::$2) ← (number) 1
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Adding struct value list initializer *((byte*) main::$6 + (number~) main::$2) ← (number) 2
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Adding struct value list initializer *((byte*) main::$7 + (number~) main::$3) ← (number) 3
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Adding struct value list initializer *((byte*) main::$8 + (number~) main::$3) ← (number) 4
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Converted procedure struct value parameter to member variables in call (void~) main::$0 ← call print *((byte*) main::$9 + (byte~) main::$4) *((byte*) main::$10 + (byte~) main::$4)
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Replacing struct member reference (struct Point) print::p.x with member variable reference (byte) print::p_x
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Replacing struct member reference (struct Point) print::p.y with member variable reference (byte) print::p_y
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Culled Empty Block (label) main::@2
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Culled Empty Block (label) @1
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CONTROL FLOW GRAPH SSA
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@begin: scope:[] from
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(byte*) SCREEN#0 ← ((byte*)) (number) $400
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(byte) idx#0 ← (number) 0
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(struct Point[2]) points#0 ← { fill( 2, 0) }
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to:@2
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main: scope:[main] from @2
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(byte) idx#14 ← phi( @2/(byte) idx#13 )
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(number~) main::$2 ← (number) 0 * (const byte) SIZEOF_STRUCT_POINT
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(byte*) main::$5 ← (byte*)(struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
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*((byte*) main::$5 + (number~) main::$2) ← (number) 1
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(byte*) main::$6 ← (byte*)(struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
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*((byte*) main::$6 + (number~) main::$2) ← (number) 2
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(number~) main::$3 ← (number) 1 * (const byte) SIZEOF_STRUCT_POINT
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(byte*) main::$7 ← (byte*)(struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
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*((byte*) main::$7 + (number~) main::$3) ← (number) 3
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(byte*) main::$8 ← (byte*)(struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
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*((byte*) main::$8 + (number~) main::$3) ← (number) 4
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(byte) main::i#0 ← (byte) 0
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to:main::@1
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main::@1: scope:[main] from main main::@3
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(byte) idx#12 ← phi( main/(byte) idx#14 main::@3/(byte) idx#1 )
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(byte) main::i#2 ← phi( main/(byte) main::i#0 main::@3/(byte) main::i#1 )
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(byte~) main::$4 ← (byte) main::i#2 * (const byte) SIZEOF_STRUCT_POINT
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(byte) print::p_x#0 ← *((byte*) main::$9 + (byte~) main::$4)
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(byte) print::p_y#0 ← *((byte*) main::$10 + (byte~) main::$4)
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call print
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to:main::@3
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main::@3: scope:[main] from main::@1
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(byte) main::i#3 ← phi( main::@1/(byte) main::i#2 )
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(byte) idx#7 ← phi( main::@1/(byte) idx#5 )
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(byte) idx#1 ← (byte) idx#7
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(byte*) main::$9 ← (byte*)(struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
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(byte*) main::$10 ← (byte*)(struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
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(byte) main::i#1 ← (byte) main::i#3 + rangenext(0,1)
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(bool~) main::$1 ← (byte) main::i#1 != rangelast(0,1)
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if((bool~) main::$1) goto main::@1
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to:main::@return
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main::@return: scope:[main] from main::@3
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(byte) idx#8 ← phi( main::@3/(byte) idx#1 )
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(byte) idx#2 ← (byte) idx#8
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return
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to:@return
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print: scope:[print] from main::@1
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(byte) print::p_y#1 ← phi( main::@1/(byte) print::p_y#0 )
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(byte) idx#9 ← phi( main::@1/(byte) idx#12 )
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(byte) print::p_x#1 ← phi( main::@1/(byte) print::p_x#0 )
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*((byte*) SCREEN#0 + (byte) idx#9) ← (byte) print::p_x#1
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(byte) idx#3 ← ++ (byte) idx#9
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*((byte*) SCREEN#0 + (byte) idx#3) ← (byte) print::p_y#1
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(byte) idx#4 ← ++ (byte) idx#3
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to:print::@return
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print::@return: scope:[print] from print
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(byte) idx#10 ← phi( print/(byte) idx#4 )
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(byte) idx#5 ← (byte) idx#10
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return
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to:@return
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@2: scope:[] from @begin
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(byte) idx#13 ← phi( @begin/(byte) idx#0 )
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call main
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to:@3
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@3: scope:[] from @2
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(byte) idx#11 ← phi( @2/(byte) idx#2 )
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(byte) idx#6 ← (byte) idx#11
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to:@end
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@end: scope:[] from @3
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SYMBOL TABLE SSA
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(label) @2
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(label) @3
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(label) @begin
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(label) @end
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(const byte) OFFSET_STRUCT_POINT_X = (byte) 0
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(const byte) OFFSET_STRUCT_POINT_Y = (byte) 1
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(byte) Point::x
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(byte) Point::y
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(byte*) SCREEN
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(byte*) SCREEN#0
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(const byte) SIZEOF_STRUCT_POINT = (byte) 2
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(byte) idx
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(byte) idx#0
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(byte) idx#1
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(byte) idx#10
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(byte) idx#11
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(byte) idx#12
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(byte) idx#13
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(byte) idx#14
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(byte) idx#2
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(byte) idx#3
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(byte) idx#4
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(byte) idx#5
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(byte) idx#6
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(byte) idx#7
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(byte) idx#8
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(byte) idx#9
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(void()) main()
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(bool~) main::$1
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(byte*) main::$10
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(number~) main::$2
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(number~) main::$3
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(byte~) main::$4
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(byte*) main::$5
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(byte*) main::$6
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(byte*) main::$7
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(byte*) main::$8
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(byte*) main::$9
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(label) main::@1
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(label) main::@3
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(label) main::@return
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(byte) main::i
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(byte) main::i#0
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(byte) main::i#1
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(byte) main::i#2
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(byte) main::i#3
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(struct Point[2]) points
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(struct Point[2]) points#0
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(void()) print((byte) print::p_x , (byte) print::p_y)
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(label) print::@return
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(struct Point) print::p
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(byte) print::p_x
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(byte) print::p_x#0
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(byte) print::p_x#1
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(byte) print::p_y
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(byte) print::p_y#0
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(byte) print::p_y#1
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Adding number conversion cast (unumber) 0 in (byte) idx#0 ← (number) 0
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Adding number conversion cast (unumber) 0 in (number~) main::$2 ← (number) 0 * (const byte) SIZEOF_STRUCT_POINT
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Adding number conversion cast (unumber) main::$2 in (number~) main::$2 ← (unumber)(number) 0 * (const byte) SIZEOF_STRUCT_POINT
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Adding number conversion cast (unumber) 1 in *((byte*) main::$5 + (unumber~) main::$2) ← (number) 1
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Adding number conversion cast (unumber) 2 in *((byte*) main::$6 + (unumber~) main::$2) ← (number) 2
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Adding number conversion cast (unumber) 1 in (number~) main::$3 ← (number) 1 * (const byte) SIZEOF_STRUCT_POINT
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Adding number conversion cast (unumber) main::$3 in (number~) main::$3 ← (unumber)(number) 1 * (const byte) SIZEOF_STRUCT_POINT
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Adding number conversion cast (unumber) 3 in *((byte*) main::$7 + (unumber~) main::$3) ← (number) 3
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Adding number conversion cast (unumber) 4 in *((byte*) main::$8 + (unumber~) main::$3) ← (number) 4
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Successful SSA optimization PassNAddNumberTypeConversions
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Inlining cast (byte*) SCREEN#0 ← (byte*)(number) $400
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Inlining cast (byte) idx#0 ← (unumber)(number) 0
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Inlining cast *((byte*) main::$5 + (unumber~) main::$2) ← (unumber)(number) 1
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Inlining cast *((byte*) main::$6 + (unumber~) main::$2) ← (unumber)(number) 2
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Inlining cast *((byte*) main::$7 + (unumber~) main::$3) ← (unumber)(number) 3
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Inlining cast *((byte*) main::$8 + (unumber~) main::$3) ← (unumber)(number) 4
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Successful SSA optimization Pass2InlineCast
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Simplifying constant pointer cast (byte*) 1024
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Simplifying constant integer cast 0
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Simplifying constant integer cast 0
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Simplifying constant integer cast 1
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Simplifying constant integer cast 2
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Simplifying constant integer cast 1
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Simplifying constant integer cast 3
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Simplifying constant integer cast 4
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Successful SSA optimization PassNCastSimplification
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Finalized unsigned number type (byte) 0
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Finalized unsigned number type (byte) 0
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Finalized unsigned number type (byte) 1
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Finalized unsigned number type (byte) 2
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Finalized unsigned number type (byte) 1
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Finalized unsigned number type (byte) 3
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Finalized unsigned number type (byte) 4
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Successful SSA optimization PassNFinalizeNumberTypeConversions
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Inferred type updated to byte in (unumber~) main::$2 ← (byte) 0 * (const byte) SIZEOF_STRUCT_POINT
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Inferred type updated to byte in (unumber~) main::$3 ← (byte) 1 * (const byte) SIZEOF_STRUCT_POINT
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Alias (byte) main::i#2 = (byte) main::i#3
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Alias (byte) idx#1 = (byte) idx#7 (byte) idx#8 (byte) idx#2
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Alias (byte) idx#10 = (byte) idx#4 (byte) idx#5
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Alias (byte) idx#0 = (byte) idx#13
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Alias (byte) idx#11 = (byte) idx#6
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Successful SSA optimization Pass2AliasElimination
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Identical Phi Values (byte) idx#14 (byte) idx#0
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Identical Phi Values (byte) idx#1 (byte) idx#10
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Identical Phi Values (byte) print::p_x#1 (byte) print::p_x#0
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Identical Phi Values (byte) idx#9 (byte) idx#12
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Identical Phi Values (byte) print::p_y#1 (byte) print::p_y#0
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Identical Phi Values (byte) idx#11 (byte) idx#1
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Successful SSA optimization Pass2IdenticalPhiElimination
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Simple Condition (bool~) main::$1 [26] if((byte) main::i#1!=rangelast(0,1)) goto main::@1
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Successful SSA optimization Pass2ConditionalJumpSimplification
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Constant right-side identified [2] (struct Point[2]) points#0 ← { fill( 2, 0) }
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Constant right-side identified [4] (byte~) main::$2 ← (byte) 0 * (const byte) SIZEOF_STRUCT_POINT
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Constant right-side identified [9] (byte~) main::$3 ← (byte) 1 * (const byte) SIZEOF_STRUCT_POINT
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Successful SSA optimization Pass2ConstantRValueConsolidation
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Constant (const byte*) SCREEN#0 = (byte*) 1024
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Constant (const byte) idx#0 = 0
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Constant (const struct Point[2]) points#0 = { fill( 2, 0) }
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Constant (const byte) main::$2 = 0*SIZEOF_STRUCT_POINT
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Constant (const byte) main::$3 = 1*SIZEOF_STRUCT_POINT
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Constant (const byte) main::i#0 = 0
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Successful SSA optimization Pass2ConstantIdentification
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Constant value identified (byte*)points#0 in [5] (byte*) main::$5 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
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Constant value identified (byte*)points#0 in [7] (byte*) main::$6 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
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Constant value identified (byte*)points#0 in [10] (byte*) main::$7 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
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Constant value identified (byte*)points#0 in [12] (byte*) main::$8 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
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Constant value identified (byte*)points#0 in [22] (byte*) main::$9 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
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Constant value identified (byte*)points#0 in [23] (byte*) main::$10 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
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Successful SSA optimization Pass2ConstantValues
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Resolved ranged next value [24] main::i#1 ← ++ main::i#2 to ++
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Resolved ranged comparison value [26] if(main::i#1!=rangelast(0,1)) goto main::@1 to (number) 2
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Simplifying constant evaluating to zero (byte) 0*(const byte) SIZEOF_STRUCT_POINT in
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Successful SSA optimization PassNSimplifyConstantZero
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Simplifying expression containing zero (byte*)points#0 in [5] (byte*) main::$5 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
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Simplifying expression containing zero main::$5 in [6] *((byte*) main::$5 + (const byte) main::$2) ← (byte) 1
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Simplifying expression containing zero main::$6 in [8] *((byte*) main::$6 + (const byte) main::$2) ← (byte) 2
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Simplifying expression containing zero (byte*)points#0 in [10] (byte*) main::$7 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
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Simplifying expression containing zero (byte*)points#0 in [22] (byte*) main::$9 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
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Successful SSA optimization PassNSimplifyExpressionWithZero
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Eliminating unused constant (const byte) main::$2
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Eliminating unused constant (const byte) OFFSET_STRUCT_POINT_X
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Successful SSA optimization PassNEliminateUnusedVars
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Adding number conversion cast (unumber) 2 in if((byte) main::i#1!=(number) 2) goto main::@1
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Successful SSA optimization PassNAddNumberTypeConversions
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Simplifying constant integer cast 2
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Successful SSA optimization PassNCastSimplification
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Finalized unsigned number type (byte) 2
|
||||
Successful SSA optimization PassNFinalizeNumberTypeConversions
|
||||
Constant right-side identified [2] (byte*) main::$6 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant right-side identified [6] (byte*) main::$8 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant right-side identified [14] (byte*) main::$10 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Successful SSA optimization Pass2ConstantRValueConsolidation
|
||||
Constant (const byte*) main::$5 = (byte*)points#0
|
||||
Constant (const byte*) main::$6 = (byte*)points#0+OFFSET_STRUCT_POINT_Y
|
||||
Constant (const byte*) main::$7 = (byte*)points#0
|
||||
Constant (const byte*) main::$8 = (byte*)points#0+OFFSET_STRUCT_POINT_Y
|
||||
Constant (const byte*) main::$9 = (byte*)points#0
|
||||
Constant (const byte*) main::$10 = (byte*)points#0+OFFSET_STRUCT_POINT_Y
|
||||
Successful SSA optimization Pass2ConstantIdentification
|
||||
Rewriting multiplication to use shift [5] (byte~) main::$4 ← (byte) main::i#2 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Successful SSA optimization Pass2MultiplyToShiftRewriting
|
||||
Inlining constant with var siblings (const byte) main::i#0
|
||||
Inlining constant with var siblings (const byte) idx#0
|
||||
Constant inlined main::$5 = (byte*)(const struct Point[2]) points#0
|
||||
Constant inlined main::i#0 = (byte) 0
|
||||
Constant inlined main::$6 = (byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant inlined main::$3 = (byte) 1*(const byte) SIZEOF_STRUCT_POINT
|
||||
Constant inlined main::$9 = (byte*)(const struct Point[2]) points#0
|
||||
Constant inlined idx#0 = (byte) 0
|
||||
Constant inlined main::$7 = (byte*)(const struct Point[2]) points#0
|
||||
Constant inlined main::$10 = (byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant inlined main::$8 = (byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y
|
||||
Successful SSA optimization Pass2ConstantInlining
|
||||
Consolidated array index constant in *((byte*)points#0+1*SIZEOF_STRUCT_POINT)
|
||||
Consolidated array index constant in *((byte*)points#0+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT)
|
||||
Successful SSA optimization Pass2ConstantAdditionElimination
|
||||
Added new block during phi lifting main::@4(between main::@3 and main::@1)
|
||||
Adding NOP phi() at start of @begin
|
||||
Adding NOP phi() at start of @2
|
||||
Adding NOP phi() at start of @3
|
||||
Adding NOP phi() at start of @end
|
||||
CALL GRAPH
|
||||
Calls in [] to main:2
|
||||
Calls in [main] to print:13
|
||||
|
||||
Created 2 initial phi equivalence classes
|
||||
Coalesced [17] main::i#4 ← main::i#1
|
||||
Coalesced [18] idx#15 ← idx#10
|
||||
Coalesced down to 2 phi equivalence classes
|
||||
Culled Empty Block (label) @3
|
||||
Culled Empty Block (label) main::@4
|
||||
Renumbering block @2 to @1
|
||||
Renumbering block main::@3 to main::@2
|
||||
Adding NOP phi() at start of @begin
|
||||
Adding NOP phi() at start of @1
|
||||
Adding NOP phi() at start of @end
|
||||
|
||||
FINAL CONTROL FLOW GRAPH
|
||||
@begin: scope:[] from
|
||||
[0] phi()
|
||||
to:@1
|
||||
@1: scope:[] from @begin
|
||||
[1] phi()
|
||||
[2] call main
|
||||
to:@end
|
||||
@end: scope:[] from @1
|
||||
[3] phi()
|
||||
main: scope:[main] from @1
|
||||
[4] *((byte*)(const struct Point[2]) points#0) ← (byte) 1
|
||||
[5] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 2
|
||||
[6] *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 3
|
||||
[7] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 4
|
||||
to:main::@1
|
||||
main::@1: scope:[main] from main main::@2
|
||||
[8] (byte) idx#12 ← phi( main/(byte) 0 main::@2/(byte) idx#10 )
|
||||
[8] (byte) main::i#2 ← phi( main/(byte) 0 main::@2/(byte) main::i#1 )
|
||||
[9] (byte~) main::$4 ← (byte) main::i#2 << (byte) 1
|
||||
[10] (byte) print::p_x#0 ← *((byte*)(const struct Point[2]) points#0 + (byte~) main::$4)
|
||||
[11] (byte) print::p_y#0 ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$4)
|
||||
[12] call print
|
||||
to:main::@2
|
||||
main::@2: scope:[main] from main::@1
|
||||
[13] (byte) main::i#1 ← ++ (byte) main::i#2
|
||||
[14] if((byte) main::i#1!=(byte) 2) goto main::@1
|
||||
to:main::@return
|
||||
main::@return: scope:[main] from main::@2
|
||||
[15] return
|
||||
to:@return
|
||||
print: scope:[print] from main::@1
|
||||
[16] *((const byte*) SCREEN#0 + (byte) idx#12) ← (byte) print::p_x#0
|
||||
[17] (byte) idx#3 ← ++ (byte) idx#12
|
||||
[18] *((const byte*) SCREEN#0 + (byte) idx#3) ← (byte) print::p_y#0
|
||||
[19] (byte) idx#10 ← ++ (byte) idx#3
|
||||
to:print::@return
|
||||
print::@return: scope:[print] from print
|
||||
[20] return
|
||||
to:@return
|
||||
|
||||
|
||||
VARIABLE REGISTER WEIGHTS
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(byte*) SCREEN
|
||||
(byte) idx
|
||||
(byte) idx#10 2.6
|
||||
(byte) idx#12 3.0
|
||||
(byte) idx#3 3.0
|
||||
(void()) main()
|
||||
(byte~) main::$4 16.5
|
||||
(byte) main::i
|
||||
(byte) main::i#1 16.5
|
||||
(byte) main::i#2 6.6000000000000005
|
||||
(struct Point[2]) points
|
||||
(void()) print((byte) print::p_x , (byte) print::p_y)
|
||||
(struct Point) print::p
|
||||
(byte) print::p_x
|
||||
(byte) print::p_x#0 6.5
|
||||
(byte) print::p_y
|
||||
(byte) print::p_y#0 4.333333333333333
|
||||
|
||||
Initial phi equivalence classes
|
||||
[ main::i#2 main::i#1 ]
|
||||
[ idx#12 idx#10 ]
|
||||
Added variable main::$4 to zero page equivalence class [ main::$4 ]
|
||||
Added variable print::p_x#0 to zero page equivalence class [ print::p_x#0 ]
|
||||
Added variable print::p_y#0 to zero page equivalence class [ print::p_y#0 ]
|
||||
Added variable idx#3 to zero page equivalence class [ idx#3 ]
|
||||
Complete equivalence classes
|
||||
[ main::i#2 main::i#1 ]
|
||||
[ idx#12 idx#10 ]
|
||||
[ main::$4 ]
|
||||
[ print::p_x#0 ]
|
||||
[ print::p_y#0 ]
|
||||
[ idx#3 ]
|
||||
Allocated zp ZP_BYTE:2 [ main::i#2 main::i#1 ]
|
||||
Allocated zp ZP_BYTE:3 [ idx#12 idx#10 ]
|
||||
Allocated zp ZP_BYTE:4 [ main::$4 ]
|
||||
Allocated zp ZP_BYTE:5 [ print::p_x#0 ]
|
||||
Allocated zp ZP_BYTE:6 [ print::p_y#0 ]
|
||||
Allocated zp ZP_BYTE:7 [ idx#3 ]
|
||||
|
||||
INITIAL ASM
|
||||
Target platform is c64basic
|
||||
// File Comments
|
||||
// Demonstrates problem with passing struct array element as parameter to call
|
||||
// Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(bbegin)
|
||||
.pc = $80d "Program"
|
||||
// Global Constants & labels
|
||||
.const SIZEOF_STRUCT_POINT = 2
|
||||
.const OFFSET_STRUCT_POINT_Y = 1
|
||||
.label SCREEN = $400
|
||||
.label idx = 7
|
||||
.label idx_10 = 3
|
||||
.label idx_12 = 3
|
||||
// @begin
|
||||
bbegin:
|
||||
// [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
b1_from_bbegin:
|
||||
jmp b1
|
||||
// @1
|
||||
b1:
|
||||
// [2] call main
|
||||
jsr main
|
||||
// [3] phi from @1 to @end [phi:@1->@end]
|
||||
bend_from_b1:
|
||||
jmp bend
|
||||
// @end
|
||||
bend:
|
||||
// main
|
||||
main: {
|
||||
.label _4 = 4
|
||||
.label i = 2
|
||||
// [4] *((byte*)(const struct Point[2]) points#0) ← (byte) 1 -- _deref_pbuc1=vbuc2
|
||||
lda #1
|
||||
sta points
|
||||
// [5] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 2 -- _deref_pbuc1=vbuc2
|
||||
lda #2
|
||||
sta points+OFFSET_STRUCT_POINT_Y
|
||||
// [6] *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 3 -- _deref_pbuc1=vbuc2
|
||||
lda #3
|
||||
sta points+1*SIZEOF_STRUCT_POINT
|
||||
// [7] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 4 -- _deref_pbuc1=vbuc2
|
||||
lda #4
|
||||
sta points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT
|
||||
// [8] phi from main to main::@1 [phi:main->main::@1]
|
||||
b1_from_main:
|
||||
// [8] phi (byte) idx#12 = (byte) 0 [phi:main->main::@1#0] -- vbuz1=vbuc1
|
||||
lda #0
|
||||
sta idx_12
|
||||
// [8] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#1] -- vbuz1=vbuc1
|
||||
lda #0
|
||||
sta i
|
||||
jmp b1
|
||||
// [8] phi from main::@2 to main::@1 [phi:main::@2->main::@1]
|
||||
b1_from_b2:
|
||||
// [8] phi (byte) idx#12 = (byte) idx#10 [phi:main::@2->main::@1#0] -- register_copy
|
||||
// [8] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@2->main::@1#1] -- register_copy
|
||||
jmp b1
|
||||
// main::@1
|
||||
b1:
|
||||
// [9] (byte~) main::$4 ← (byte) main::i#2 << (byte) 1 -- vbuz1=vbuz2_rol_1
|
||||
lda i
|
||||
asl
|
||||
sta _4
|
||||
// [10] (byte) print::p_x#0 ← *((byte*)(const struct Point[2]) points#0 + (byte~) main::$4) -- vbuz1=pbuc1_derefidx_vbuz2
|
||||
ldy _4
|
||||
lda points,y
|
||||
sta print.p_x
|
||||
// [11] (byte) print::p_y#0 ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$4) -- vbuz1=pbuc1_derefidx_vbuz2
|
||||
ldy _4
|
||||
lda points+OFFSET_STRUCT_POINT_Y,y
|
||||
sta print.p_y
|
||||
// [12] call print
|
||||
jsr print
|
||||
jmp b2
|
||||
// main::@2
|
||||
b2:
|
||||
// [13] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuz1=_inc_vbuz1
|
||||
inc i
|
||||
// [14] if((byte) main::i#1!=(byte) 2) goto main::@1 -- vbuz1_neq_vbuc1_then_la1
|
||||
lda #2
|
||||
cmp i
|
||||
bne b1_from_b2
|
||||
jmp breturn
|
||||
// main::@return
|
||||
breturn:
|
||||
// [15] return
|
||||
rts
|
||||
}
|
||||
// print
|
||||
// print(byte zeropage(5) p_x, byte zeropage(6) p_y)
|
||||
print: {
|
||||
.label p_x = 5
|
||||
.label p_y = 6
|
||||
// [16] *((const byte*) SCREEN#0 + (byte) idx#12) ← (byte) print::p_x#0 -- pbuc1_derefidx_vbuz1=vbuz2
|
||||
lda p_x
|
||||
ldy idx_12
|
||||
sta SCREEN,y
|
||||
// [17] (byte) idx#3 ← ++ (byte) idx#12 -- vbuz1=_inc_vbuz2
|
||||
ldy idx_12
|
||||
iny
|
||||
sty idx
|
||||
// [18] *((const byte*) SCREEN#0 + (byte) idx#3) ← (byte) print::p_y#0 -- pbuc1_derefidx_vbuz1=vbuz2
|
||||
lda p_y
|
||||
ldy idx
|
||||
sta SCREEN,y
|
||||
// [19] (byte) idx#10 ← ++ (byte) idx#3 -- vbuz1=_inc_vbuz2
|
||||
ldy idx
|
||||
iny
|
||||
sty idx_10
|
||||
jmp breturn
|
||||
// print::@return
|
||||
breturn:
|
||||
// [20] return
|
||||
rts
|
||||
}
|
||||
// File Data
|
||||
points: .fill 2*2, 0
|
||||
|
||||
REGISTER UPLIFT POTENTIAL REGISTERS
|
||||
Statement [4] *((byte*)(const struct Point[2]) points#0) ← (byte) 1 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [5] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 2 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [6] *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 3 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [7] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 4 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [9] (byte~) main::$4 ← (byte) main::i#2 << (byte) 1 [ main::i#2 idx#12 main::$4 ] ( main:2 [ main::i#2 idx#12 main::$4 ] ) always clobbers reg byte a
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:2 [ main::i#2 main::i#1 ]
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:3 [ idx#12 idx#10 ]
|
||||
Statement [4] *((byte*)(const struct Point[2]) points#0) ← (byte) 1 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [5] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 2 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [6] *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 3 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [7] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 4 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [9] (byte~) main::$4 ← (byte) main::i#2 << (byte) 1 [ main::i#2 idx#12 main::$4 ] ( main:2 [ main::i#2 idx#12 main::$4 ] ) always clobbers reg byte a
|
||||
Potential registers zp ZP_BYTE:2 [ main::i#2 main::i#1 ] : zp ZP_BYTE:2 , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:3 [ idx#12 idx#10 ] : zp ZP_BYTE:3 , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:4 [ main::$4 ] : zp ZP_BYTE:4 , reg byte a , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:5 [ print::p_x#0 ] : zp ZP_BYTE:5 , reg byte a , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:6 [ print::p_y#0 ] : zp ZP_BYTE:6 , reg byte a , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:7 [ idx#3 ] : zp ZP_BYTE:7 , reg byte a , reg byte x , reg byte y ,
|
||||
|
||||
REGISTER UPLIFT SCOPES
|
||||
Uplift Scope [main] 23.1: zp ZP_BYTE:2 [ main::i#2 main::i#1 ] 16.5: zp ZP_BYTE:4 [ main::$4 ]
|
||||
Uplift Scope [print] 6.5: zp ZP_BYTE:5 [ print::p_x#0 ] 4.33: zp ZP_BYTE:6 [ print::p_y#0 ]
|
||||
Uplift Scope [] 5.6: zp ZP_BYTE:3 [ idx#12 idx#10 ] 3: zp ZP_BYTE:7 [ idx#3 ]
|
||||
Uplift Scope [Point]
|
||||
|
||||
Uplifting [main] best 614 combination reg byte x [ main::i#2 main::i#1 ] reg byte y [ main::$4 ]
|
||||
Uplifting [print] best 614 combination zp ZP_BYTE:5 [ print::p_x#0 ] zp ZP_BYTE:6 [ print::p_y#0 ]
|
||||
Uplifting [] best 605 combination zp ZP_BYTE:3 [ idx#12 idx#10 ] reg byte y [ idx#3 ]
|
||||
Uplifting [Point] best 605 combination
|
||||
Attempting to uplift remaining variables inzp ZP_BYTE:5 [ print::p_x#0 ]
|
||||
Uplifting [print] best 605 combination zp ZP_BYTE:5 [ print::p_x#0 ]
|
||||
Attempting to uplift remaining variables inzp ZP_BYTE:3 [ idx#12 idx#10 ]
|
||||
Uplifting [] best 605 combination zp ZP_BYTE:3 [ idx#12 idx#10 ]
|
||||
Attempting to uplift remaining variables inzp ZP_BYTE:6 [ print::p_y#0 ]
|
||||
Uplifting [print] best 605 combination zp ZP_BYTE:6 [ print::p_y#0 ]
|
||||
Allocated (was zp ZP_BYTE:3) zp ZP_BYTE:2 [ idx#12 idx#10 ]
|
||||
Allocated (was zp ZP_BYTE:5) zp ZP_BYTE:3 [ print::p_x#0 ]
|
||||
Allocated (was zp ZP_BYTE:6) zp ZP_BYTE:4 [ print::p_y#0 ]
|
||||
|
||||
ASSEMBLER BEFORE OPTIMIZATION
|
||||
// File Comments
|
||||
// Demonstrates problem with passing struct array element as parameter to call
|
||||
// Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(bbegin)
|
||||
.pc = $80d "Program"
|
||||
// Global Constants & labels
|
||||
.const SIZEOF_STRUCT_POINT = 2
|
||||
.const OFFSET_STRUCT_POINT_Y = 1
|
||||
.label SCREEN = $400
|
||||
.label idx = 2
|
||||
// @begin
|
||||
bbegin:
|
||||
// [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
b1_from_bbegin:
|
||||
jmp b1
|
||||
// @1
|
||||
b1:
|
||||
// [2] call main
|
||||
jsr main
|
||||
// [3] phi from @1 to @end [phi:@1->@end]
|
||||
bend_from_b1:
|
||||
jmp bend
|
||||
// @end
|
||||
bend:
|
||||
// main
|
||||
main: {
|
||||
// [4] *((byte*)(const struct Point[2]) points#0) ← (byte) 1 -- _deref_pbuc1=vbuc2
|
||||
lda #1
|
||||
sta points
|
||||
// [5] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 2 -- _deref_pbuc1=vbuc2
|
||||
lda #2
|
||||
sta points+OFFSET_STRUCT_POINT_Y
|
||||
// [6] *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 3 -- _deref_pbuc1=vbuc2
|
||||
lda #3
|
||||
sta points+1*SIZEOF_STRUCT_POINT
|
||||
// [7] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 4 -- _deref_pbuc1=vbuc2
|
||||
lda #4
|
||||
sta points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT
|
||||
// [8] phi from main to main::@1 [phi:main->main::@1]
|
||||
b1_from_main:
|
||||
// [8] phi (byte) idx#12 = (byte) 0 [phi:main->main::@1#0] -- vbuz1=vbuc1
|
||||
lda #0
|
||||
sta idx
|
||||
// [8] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#1] -- vbuxx=vbuc1
|
||||
ldx #0
|
||||
jmp b1
|
||||
// [8] phi from main::@2 to main::@1 [phi:main::@2->main::@1]
|
||||
b1_from_b2:
|
||||
// [8] phi (byte) idx#12 = (byte) idx#10 [phi:main::@2->main::@1#0] -- register_copy
|
||||
// [8] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@2->main::@1#1] -- register_copy
|
||||
jmp b1
|
||||
// main::@1
|
||||
b1:
|
||||
// [9] (byte~) main::$4 ← (byte) main::i#2 << (byte) 1 -- vbuyy=vbuxx_rol_1
|
||||
txa
|
||||
asl
|
||||
tay
|
||||
// [10] (byte) print::p_x#0 ← *((byte*)(const struct Point[2]) points#0 + (byte~) main::$4) -- vbuz1=pbuc1_derefidx_vbuyy
|
||||
lda points,y
|
||||
sta print.p_x
|
||||
// [11] (byte) print::p_y#0 ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$4) -- vbuz1=pbuc1_derefidx_vbuyy
|
||||
lda points+OFFSET_STRUCT_POINT_Y,y
|
||||
sta print.p_y
|
||||
// [12] call print
|
||||
jsr print
|
||||
jmp b2
|
||||
// main::@2
|
||||
b2:
|
||||
// [13] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuxx=_inc_vbuxx
|
||||
inx
|
||||
// [14] if((byte) main::i#1!=(byte) 2) goto main::@1 -- vbuxx_neq_vbuc1_then_la1
|
||||
cpx #2
|
||||
bne b1_from_b2
|
||||
jmp breturn
|
||||
// main::@return
|
||||
breturn:
|
||||
// [15] return
|
||||
rts
|
||||
}
|
||||
// print
|
||||
// print(byte zeropage(3) p_x, byte zeropage(4) p_y)
|
||||
print: {
|
||||
.label p_x = 3
|
||||
.label p_y = 4
|
||||
// [16] *((const byte*) SCREEN#0 + (byte) idx#12) ← (byte) print::p_x#0 -- pbuc1_derefidx_vbuz1=vbuz2
|
||||
lda p_x
|
||||
ldy idx
|
||||
sta SCREEN,y
|
||||
// [17] (byte) idx#3 ← ++ (byte) idx#12 -- vbuyy=_inc_vbuz1
|
||||
ldy idx
|
||||
iny
|
||||
// [18] *((const byte*) SCREEN#0 + (byte) idx#3) ← (byte) print::p_y#0 -- pbuc1_derefidx_vbuyy=vbuz1
|
||||
lda p_y
|
||||
sta SCREEN,y
|
||||
// [19] (byte) idx#10 ← ++ (byte) idx#3 -- vbuz1=_inc_vbuyy
|
||||
iny
|
||||
sty idx
|
||||
jmp breturn
|
||||
// print::@return
|
||||
breturn:
|
||||
// [20] return
|
||||
rts
|
||||
}
|
||||
// File Data
|
||||
points: .fill 2*2, 0
|
||||
|
||||
ASSEMBLER OPTIMIZATIONS
|
||||
Removing instruction jmp b1
|
||||
Removing instruction jmp bend
|
||||
Removing instruction jmp b1
|
||||
Removing instruction jmp b2
|
||||
Removing instruction jmp breturn
|
||||
Removing instruction jmp breturn
|
||||
Succesful ASM optimization Pass5NextJumpElimination
|
||||
Replacing instruction ldx #0 with TAX
|
||||
Removing instruction ldy idx
|
||||
Succesful ASM optimization Pass5UnnecesaryLoadElimination
|
||||
Replacing label b1_from_b2 with b1
|
||||
Removing instruction b1_from_bbegin:
|
||||
Removing instruction b1:
|
||||
Removing instruction bend_from_b1:
|
||||
Removing instruction b1_from_b2:
|
||||
Succesful ASM optimization Pass5RedundantLabelElimination
|
||||
Removing instruction bend:
|
||||
Removing instruction b1_from_main:
|
||||
Removing instruction b2:
|
||||
Removing instruction breturn:
|
||||
Removing instruction breturn:
|
||||
Succesful ASM optimization Pass5UnusedLabelElimination
|
||||
Updating BasicUpstart to call main directly
|
||||
Removing instruction jsr main
|
||||
Succesful ASM optimization Pass5SkipBegin
|
||||
Removing instruction jmp b1
|
||||
Succesful ASM optimization Pass5NextJumpElimination
|
||||
Removing instruction bbegin:
|
||||
Succesful ASM optimization Pass5UnusedLabelElimination
|
||||
|
||||
FINAL SYMBOL TABLE
|
||||
(label) @1
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(const byte) OFFSET_STRUCT_POINT_Y OFFSET_STRUCT_POINT_Y = (byte) 1
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(byte*) SCREEN
|
||||
(const byte*) SCREEN#0 SCREEN = (byte*) 1024
|
||||
(const byte) SIZEOF_STRUCT_POINT SIZEOF_STRUCT_POINT = (byte) 2
|
||||
(byte) idx
|
||||
(byte) idx#10 idx zp ZP_BYTE:2 2.6
|
||||
(byte) idx#12 idx zp ZP_BYTE:2 3.0
|
||||
(byte) idx#3 reg byte y 3.0
|
||||
(void()) main()
|
||||
(byte~) main::$4 reg byte y 16.5
|
||||
(label) main::@1
|
||||
(label) main::@2
|
||||
(label) main::@return
|
||||
(byte) main::i
|
||||
(byte) main::i#1 reg byte x 16.5
|
||||
(byte) main::i#2 reg byte x 6.6000000000000005
|
||||
(struct Point[2]) points
|
||||
(const struct Point[2]) points#0 points = { fill( 2, 0) }
|
||||
(void()) print((byte) print::p_x , (byte) print::p_y)
|
||||
(label) print::@return
|
||||
(struct Point) print::p
|
||||
(byte) print::p_x
|
||||
(byte) print::p_x#0 p_x zp ZP_BYTE:3 6.5
|
||||
(byte) print::p_y
|
||||
(byte) print::p_y#0 p_y zp ZP_BYTE:4 4.333333333333333
|
||||
|
||||
reg byte x [ main::i#2 main::i#1 ]
|
||||
zp ZP_BYTE:2 [ idx#12 idx#10 ]
|
||||
reg byte y [ main::$4 ]
|
||||
zp ZP_BYTE:3 [ print::p_x#0 ]
|
||||
zp ZP_BYTE:4 [ print::p_y#0 ]
|
||||
reg byte y [ idx#3 ]
|
||||
|
||||
|
||||
FINAL ASSEMBLER
|
||||
Score: 467
|
||||
|
||||
// File Comments
|
||||
// Demonstrates problem with passing struct array element as parameter to call
|
||||
// Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(main)
|
||||
.pc = $80d "Program"
|
||||
// Global Constants & labels
|
||||
.const SIZEOF_STRUCT_POINT = 2
|
||||
.const OFFSET_STRUCT_POINT_Y = 1
|
||||
.label SCREEN = $400
|
||||
.label idx = 2
|
||||
// @begin
|
||||
// [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
// @1
|
||||
// [2] call main
|
||||
// [3] phi from @1 to @end [phi:@1->@end]
|
||||
// @end
|
||||
// main
|
||||
main: {
|
||||
// points[0] = { 1, 2 }
|
||||
// [4] *((byte*)(const struct Point[2]) points#0) ← (byte) 1 -- _deref_pbuc1=vbuc2
|
||||
lda #1
|
||||
sta points
|
||||
// [5] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 2 -- _deref_pbuc1=vbuc2
|
||||
lda #2
|
||||
sta points+OFFSET_STRUCT_POINT_Y
|
||||
// points[1] = { 3, 4 }
|
||||
// [6] *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 3 -- _deref_pbuc1=vbuc2
|
||||
lda #3
|
||||
sta points+1*SIZEOF_STRUCT_POINT
|
||||
// [7] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 4 -- _deref_pbuc1=vbuc2
|
||||
lda #4
|
||||
sta points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT
|
||||
// [8] phi from main to main::@1 [phi:main->main::@1]
|
||||
// [8] phi (byte) idx#12 = (byte) 0 [phi:main->main::@1#0] -- vbuz1=vbuc1
|
||||
lda #0
|
||||
sta idx
|
||||
// [8] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#1] -- vbuxx=vbuc1
|
||||
tax
|
||||
// [8] phi from main::@2 to main::@1 [phi:main::@2->main::@1]
|
||||
// [8] phi (byte) idx#12 = (byte) idx#10 [phi:main::@2->main::@1#0] -- register_copy
|
||||
// [8] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@2->main::@1#1] -- register_copy
|
||||
// main::@1
|
||||
b1:
|
||||
// print(points[i])
|
||||
// [9] (byte~) main::$4 ← (byte) main::i#2 << (byte) 1 -- vbuyy=vbuxx_rol_1
|
||||
txa
|
||||
asl
|
||||
tay
|
||||
// [10] (byte) print::p_x#0 ← *((byte*)(const struct Point[2]) points#0 + (byte~) main::$4) -- vbuz1=pbuc1_derefidx_vbuyy
|
||||
lda points,y
|
||||
sta print.p_x
|
||||
// [11] (byte) print::p_y#0 ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$4) -- vbuz1=pbuc1_derefidx_vbuyy
|
||||
lda points+OFFSET_STRUCT_POINT_Y,y
|
||||
sta print.p_y
|
||||
// [12] call print
|
||||
jsr print
|
||||
// main::@2
|
||||
// for ( char i: 0..1)
|
||||
// [13] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuxx=_inc_vbuxx
|
||||
inx
|
||||
// [14] if((byte) main::i#1!=(byte) 2) goto main::@1 -- vbuxx_neq_vbuc1_then_la1
|
||||
cpx #2
|
||||
bne b1
|
||||
// main::@return
|
||||
// }
|
||||
// [15] return
|
||||
rts
|
||||
}
|
||||
// print
|
||||
// print(byte zeropage(3) p_x, byte zeropage(4) p_y)
|
||||
print: {
|
||||
.label p_x = 3
|
||||
.label p_y = 4
|
||||
// SCREEN[idx++] = p.x
|
||||
// [16] *((const byte*) SCREEN#0 + (byte) idx#12) ← (byte) print::p_x#0 -- pbuc1_derefidx_vbuz1=vbuz2
|
||||
lda p_x
|
||||
ldy idx
|
||||
sta SCREEN,y
|
||||
// SCREEN[idx++] = p.x;
|
||||
// [17] (byte) idx#3 ← ++ (byte) idx#12 -- vbuyy=_inc_vbuz1
|
||||
iny
|
||||
// SCREEN[idx++] = p.y
|
||||
// [18] *((const byte*) SCREEN#0 + (byte) idx#3) ← (byte) print::p_y#0 -- pbuc1_derefidx_vbuyy=vbuz1
|
||||
lda p_y
|
||||
sta SCREEN,y
|
||||
// SCREEN[idx++] = p.y;
|
||||
// [19] (byte) idx#10 ← ++ (byte) idx#3 -- vbuz1=_inc_vbuyy
|
||||
iny
|
||||
sty idx
|
||||
// print::@return
|
||||
// }
|
||||
// [20] return
|
||||
rts
|
||||
}
|
||||
// File Data
|
||||
points: .fill 2*2, 0
|
||||
|
37
src/test/ref/problem-array-struct-param.sym
Normal file
37
src/test/ref/problem-array-struct-param.sym
Normal file
@ -0,0 +1,37 @@
|
||||
(label) @1
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(const byte) OFFSET_STRUCT_POINT_Y OFFSET_STRUCT_POINT_Y = (byte) 1
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(byte*) SCREEN
|
||||
(const byte*) SCREEN#0 SCREEN = (byte*) 1024
|
||||
(const byte) SIZEOF_STRUCT_POINT SIZEOF_STRUCT_POINT = (byte) 2
|
||||
(byte) idx
|
||||
(byte) idx#10 idx zp ZP_BYTE:2 2.6
|
||||
(byte) idx#12 idx zp ZP_BYTE:2 3.0
|
||||
(byte) idx#3 reg byte y 3.0
|
||||
(void()) main()
|
||||
(byte~) main::$4 reg byte y 16.5
|
||||
(label) main::@1
|
||||
(label) main::@2
|
||||
(label) main::@return
|
||||
(byte) main::i
|
||||
(byte) main::i#1 reg byte x 16.5
|
||||
(byte) main::i#2 reg byte x 6.6000000000000005
|
||||
(struct Point[2]) points
|
||||
(const struct Point[2]) points#0 points = { fill( 2, 0) }
|
||||
(void()) print((byte) print::p_x , (byte) print::p_y)
|
||||
(label) print::@return
|
||||
(struct Point) print::p
|
||||
(byte) print::p_x
|
||||
(byte) print::p_x#0 p_x zp ZP_BYTE:3 6.5
|
||||
(byte) print::p_y
|
||||
(byte) print::p_y#0 p_y zp ZP_BYTE:4 4.333333333333333
|
||||
|
||||
reg byte x [ main::i#2 main::i#1 ]
|
||||
zp ZP_BYTE:2 [ idx#12 idx#10 ]
|
||||
reg byte y [ main::$4 ]
|
||||
zp ZP_BYTE:3 [ print::p_x#0 ]
|
||||
zp ZP_BYTE:4 [ print::p_y#0 ]
|
||||
reg byte y [ idx#3 ]
|
Loading…
Reference in New Issue
Block a user