mirror of
https://gitlab.com/camelot/kickc.git
synced 2024-11-27 19:50:10 +00:00
Added another struct address-of test passing the pointer to a procedure.
This commit is contained in:
parent
afc1b74ef8
commit
ad6eadad0b
@ -68,6 +68,11 @@ public class TestPrograms {
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compileAndCompare("textbox");
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}
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@Test
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public void testStructPtr14() throws IOException, URISyntaxException {
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compileAndCompare("struct-ptr-14");
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}
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@Test
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public void testStructPtr13() throws IOException, URISyntaxException {
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compileAndCompare("struct-ptr-13");
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19
src/test/kc/struct-ptr-14.kc
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19
src/test/kc/struct-ptr-14.kc
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@ -0,0 +1,19 @@
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// Minimal struct - using address-of and passing it to a function
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struct Point {
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byte x;
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byte y;
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};
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void main() {
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volatile struct Point p = { 2, 3 };
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struct Point *q = &p;
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set(q);
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const byte* SCREEN = 0x0400;
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SCREEN[0] = q->x;
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SCREEN[1] = q->y;
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}
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void set(struct Point *ptr) {
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ptr->x = 4;
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ptr->y = 5;
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}
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28
src/test/ref/struct-ptr-14.asm
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28
src/test/ref/struct-ptr-14.asm
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@ -0,0 +1,28 @@
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// Minimal struct - using address-of and passing it to a function
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.pc = $801 "Basic"
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:BasicUpstart(main)
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.pc = $80d "Program"
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.const OFFSET_STRUCT_POINT_Y = 1
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main: {
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.label q = p_x
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.label SCREEN = $400
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.label p_x = 2
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.label p_y = 3
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lda #2
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sta p_x
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lda #3
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sta p_y
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jsr set
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lda q
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sta SCREEN
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lda q+OFFSET_STRUCT_POINT_Y
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sta SCREEN+1
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rts
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}
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set: {
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lda #4
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sta main.q
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lda #5
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sta main.q+OFFSET_STRUCT_POINT_Y
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rts
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}
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28
src/test/ref/struct-ptr-14.cfg
Normal file
28
src/test/ref/struct-ptr-14.cfg
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@ -0,0 +1,28 @@
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@begin: scope:[] from
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[0] phi()
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to:@1
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@1: scope:[] from @begin
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[1] phi()
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[2] call main
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to:@end
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@end: scope:[] from @1
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[3] phi()
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main: scope:[main] from @1
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[4] (byte) main::p_x#0 ← (byte) 2
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[5] (byte) main::p_y#0 ← (byte) 3
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[6] call set
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to:main::@1
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main::@1: scope:[main] from main
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[7] *((const byte*) main::SCREEN#0) ← *((byte*)(const struct Point*) main::q#0)
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[8] *((const byte*) main::SCREEN#0+(byte) 1) ← *((byte*)(const struct Point*) main::q#0+(const byte) OFFSET_STRUCT_POINT_Y)
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to:main::@return
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main::@return: scope:[main] from main::@1
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[9] return
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to:@return
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set: scope:[set] from main
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[10] *((byte*)(const struct Point*) main::q#0) ← (byte) 4
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[11] *((byte*)(const struct Point*) main::q#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 5
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to:set::@return
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set::@return: scope:[set] from set
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[12] return
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to:@return
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487
src/test/ref/struct-ptr-14.log
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487
src/test/ref/struct-ptr-14.log
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@ -0,0 +1,487 @@
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Created struct value member variable (byte) main::p_x
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Created struct value member variable (byte) main::p_y
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Converted struct value to member variables (struct Point) main::p
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Adding struct value list initializer (byte) main::p_x ← (number) 2
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Adding struct value list initializer (byte) main::p_y ← (number) 3
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Rewriting struct pointer member access *((struct Point*) main::q).x
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Rewriting struct pointer member access *((struct Point*) main::q).y
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Rewriting struct pointer member access *((struct Point*) set::ptr).x
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Rewriting struct pointer member access *((struct Point*) set::ptr).y
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Adding pointer type conversion cast (byte*) main::SCREEN in (byte*) main::SCREEN ← (number) $400
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Culled Empty Block (label) @1
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CONTROL FLOW GRAPH SSA
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@begin: scope:[] from
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to:@2
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main: scope:[main] from @2
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(byte) main::p_x#0 ← (number) 2
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(byte) main::p_y#0 ← (number) 3
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(struct Point) main::p#0 ← struct-unwound {(byte) main::p_x#0, (byte) main::p_y#0}
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(struct Point*~) main::$0 ← & (struct Point) main::p#0
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(struct Point*) main::q#0 ← (struct Point*~) main::$0
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(struct Point*) set::ptr#0 ← (struct Point*) main::q#0
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call set
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to:main::@1
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main::@1: scope:[main] from main
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(struct Point*) main::q#1 ← phi( main/(struct Point*) main::q#0 )
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(byte*) main::SCREEN#0 ← ((byte*)) (number) $400
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(byte*) main::$2 ← (byte*)(struct Point*) main::q#1 + (const byte) OFFSET_STRUCT_POINT_X
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*((byte*) main::SCREEN#0 + (number) 0) ← *((byte*) main::$2)
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(byte*) main::$3 ← (byte*)(struct Point*) main::q#1 + (const byte) OFFSET_STRUCT_POINT_Y
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*((byte*) main::SCREEN#0 + (number) 1) ← *((byte*) main::$3)
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to:main::@return
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main::@return: scope:[main] from main::@1
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return
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to:@return
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set: scope:[set] from main
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(struct Point*) set::ptr#1 ← phi( main/(struct Point*) set::ptr#0 )
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(byte*) set::$0 ← (byte*)(struct Point*) set::ptr#1 + (const byte) OFFSET_STRUCT_POINT_X
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*((byte*) set::$0) ← (number) 4
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(byte*) set::$1 ← (byte*)(struct Point*) set::ptr#1 + (const byte) OFFSET_STRUCT_POINT_Y
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*((byte*) set::$1) ← (number) 5
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to:set::@return
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set::@return: scope:[set] from set
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return
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to:@return
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@2: scope:[] from @begin
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call main
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to:@3
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@3: scope:[] from @2
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to:@end
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@end: scope:[] from @3
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SYMBOL TABLE SSA
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(label) @2
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(label) @3
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(label) @begin
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(label) @end
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(const byte) OFFSET_STRUCT_POINT_X = (byte) 0
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(const byte) OFFSET_STRUCT_POINT_Y = (byte) 1
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(byte) Point::x
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(byte) Point::y
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(void()) main()
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(struct Point*~) main::$0
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(byte*) main::$2
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(byte*) main::$3
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(label) main::@1
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(label) main::@return
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(byte*) main::SCREEN
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(byte*) main::SCREEN#0
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(struct Point) main::p
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(struct Point) main::p#0
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(byte) main::p_x
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(byte) main::p_x#0
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(byte) main::p_y
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(byte) main::p_y#0
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(struct Point*) main::q
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(struct Point*) main::q#0
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(struct Point*) main::q#1
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(void()) set((struct Point*) set::ptr)
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(byte*) set::$0
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(byte*) set::$1
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(label) set::@return
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(struct Point*) set::ptr
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(struct Point*) set::ptr#0
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(struct Point*) set::ptr#1
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Adding number conversion cast (unumber) 2 in (byte) main::p_x#0 ← (number) 2
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Adding number conversion cast (unumber) 3 in (byte) main::p_y#0 ← (number) 3
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Adding number conversion cast (unumber) 0 in *((byte*) main::SCREEN#0 + (number) 0) ← *((byte*) main::$2)
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Adding number conversion cast (unumber) 1 in *((byte*) main::SCREEN#0 + (number) 1) ← *((byte*) main::$3)
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Adding number conversion cast (unumber) 4 in *((byte*) set::$0) ← (number) 4
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Adding number conversion cast (unumber) 5 in *((byte*) set::$1) ← (number) 5
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Successful SSA optimization PassNAddNumberTypeConversions
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Inlining cast (byte) main::p_x#0 ← (unumber)(number) 2
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Inlining cast (byte) main::p_y#0 ← (unumber)(number) 3
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Inlining cast (byte*) main::SCREEN#0 ← (byte*)(number) $400
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Inlining cast *((byte*) set::$0) ← (unumber)(number) 4
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Inlining cast *((byte*) set::$1) ← (unumber)(number) 5
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Successful SSA optimization Pass2InlineCast
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Simplifying constant integer cast 2
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Simplifying constant integer cast 3
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Simplifying constant pointer cast (byte*) 1024
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Simplifying constant integer cast 0
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Simplifying constant integer cast 1
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Simplifying constant integer cast 4
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Simplifying constant integer cast 5
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Successful SSA optimization PassNCastSimplification
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Finalized unsigned number type (byte) 2
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Finalized unsigned number type (byte) 3
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Finalized unsigned number type (byte) 0
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Finalized unsigned number type (byte) 1
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Finalized unsigned number type (byte) 4
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Finalized unsigned number type (byte) 5
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Successful SSA optimization PassNFinalizeNumberTypeConversions
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Alias (struct Point*) main::q#0 = (struct Point*~) main::$0 (struct Point*) main::q#1
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Successful SSA optimization Pass2AliasElimination
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Identical Phi Values (struct Point*) set::ptr#1 (struct Point*) set::ptr#0
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Successful SSA optimization Pass2IdenticalPhiElimination
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Rewriting struct address-of to first member [3] (struct Point*) main::q#0 ← (struct Point*)&(byte) main::p_x#0
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Successful SSA optimization PassNStructAddressOfRewriting
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Constant right-side identified [3] (struct Point*) main::q#0 ← (struct Point*)&(byte) main::p_x#0
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Successful SSA optimization Pass2ConstantRValueConsolidation
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Constant (const struct Point*) main::q#0 = (struct Point*)&main::p_x#0
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Constant (const byte*) main::SCREEN#0 = (byte*) 1024
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Successful SSA optimization Pass2ConstantIdentification
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Constant (const struct Point*) set::ptr#0 = main::q#0
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Successful SSA optimization Pass2ConstantIdentification
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Constant value identified (byte*)main::q#0 in [9] (byte*) main::$2 ← (byte*)(const struct Point*) main::q#0 + (const byte) OFFSET_STRUCT_POINT_X
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Constant value identified (byte*)main::q#0 in [11] (byte*) main::$3 ← (byte*)(const struct Point*) main::q#0 + (const byte) OFFSET_STRUCT_POINT_Y
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Constant value identified (byte*)set::ptr#0 in [15] (byte*) set::$0 ← (byte*)(const struct Point*) set::ptr#0 + (const byte) OFFSET_STRUCT_POINT_X
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Constant value identified (byte*)set::ptr#0 in [17] (byte*) set::$1 ← (byte*)(const struct Point*) set::ptr#0 + (const byte) OFFSET_STRUCT_POINT_Y
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Successful SSA optimization Pass2ConstantValues
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Converting *(pointer+n) to pointer[n] [10] *((const byte*) main::SCREEN#0 + (byte) 0) ← *((byte*) main::$2) -- *((byte*)main::q#0 + OFFSET_STRUCT_POINT_X)
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Converting *(pointer+n) to pointer[n] [12] *((const byte*) main::SCREEN#0 + (byte) 1) ← *((byte*) main::$3) -- *((byte*)main::q#0 + OFFSET_STRUCT_POINT_Y)
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Converting *(pointer+n) to pointer[n] [16] *((byte*) set::$0) ← (byte) 4 -- *((byte*)set::ptr#0 + OFFSET_STRUCT_POINT_X)
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Converting *(pointer+n) to pointer[n] [18] *((byte*) set::$1) ← (byte) 5 -- *((byte*)set::ptr#0 + OFFSET_STRUCT_POINT_Y)
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Successful SSA optimization Pass2InlineDerefIdx
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Simplifying expression containing zero (byte*)main::q#0 in [9] (byte*) main::$2 ← (byte*)(const struct Point*) main::q#0 + (const byte) OFFSET_STRUCT_POINT_X
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Simplifying expression containing zero (byte*)main::q#0 in [10] *((const byte*) main::SCREEN#0 + (byte) 0) ← *((byte*)(const struct Point*) main::q#0 + (const byte) OFFSET_STRUCT_POINT_X)
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Simplifying expression containing zero main::SCREEN#0 in [10] *((const byte*) main::SCREEN#0 + (byte) 0) ← *((byte*)(const struct Point*) main::q#0)
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Simplifying expression containing zero (byte*)set::ptr#0 in [15] (byte*) set::$0 ← (byte*)(const struct Point*) set::ptr#0 + (const byte) OFFSET_STRUCT_POINT_X
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Simplifying expression containing zero (byte*)set::ptr#0 in [16] *((byte*)(const struct Point*) set::ptr#0 + (const byte) OFFSET_STRUCT_POINT_X) ← (byte) 4
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Successful SSA optimization PassNSimplifyExpressionWithZero
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Eliminating unused variable (struct Point) main::p#0 and assignment [2] (struct Point) main::p#0 ← struct-unwound {(byte) main::p_x#0, (byte) main::p_y#0}
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Eliminating unused variable (byte*) main::$2 and assignment [4] (byte*) main::$2 ← (byte*)(const struct Point*) main::q#0
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Eliminating unused variable (byte*) main::$3 and assignment [6] (byte*) main::$3 ← (byte*)(const struct Point*) main::q#0 + (const byte) OFFSET_STRUCT_POINT_Y
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Eliminating unused variable (byte*) set::$0 and assignment [9] (byte*) set::$0 ← (byte*)(const struct Point*) set::ptr#0
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Eliminating unused variable (byte*) set::$1 and assignment [11] (byte*) set::$1 ← (byte*)(const struct Point*) set::ptr#0 + (const byte) OFFSET_STRUCT_POINT_Y
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Eliminating unused constant (const byte) OFFSET_STRUCT_POINT_X
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Successful SSA optimization PassNEliminateUnusedVars
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Constant inlined set::ptr#0 = (const struct Point*) main::q#0
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Successful SSA optimization Pass2ConstantInlining
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Consolidated array index constant in *((byte*)main::q#0+OFFSET_STRUCT_POINT_Y)
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Consolidated array index constant in *(main::SCREEN#0+1)
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Consolidated array index constant in *((byte*)main::q#0+OFFSET_STRUCT_POINT_Y)
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Successful SSA optimization Pass2ConstantAdditionElimination
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Adding NOP phi() at start of @begin
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Adding NOP phi() at start of @2
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Adding NOP phi() at start of @3
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Adding NOP phi() at start of @end
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CALL GRAPH
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Calls in [] to main:2
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Calls in [main] to set:7
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Created 0 initial phi equivalence classes
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Coalesced down to 0 phi equivalence classes
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Culled Empty Block (label) @3
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Renumbering block @2 to @1
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Adding NOP phi() at start of @begin
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Adding NOP phi() at start of @1
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Adding NOP phi() at start of @end
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FINAL CONTROL FLOW GRAPH
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@begin: scope:[] from
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[0] phi()
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to:@1
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@1: scope:[] from @begin
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[1] phi()
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[2] call main
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to:@end
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@end: scope:[] from @1
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[3] phi()
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main: scope:[main] from @1
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[4] (byte) main::p_x#0 ← (byte) 2
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[5] (byte) main::p_y#0 ← (byte) 3
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[6] call set
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to:main::@1
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main::@1: scope:[main] from main
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[7] *((const byte*) main::SCREEN#0) ← *((byte*)(const struct Point*) main::q#0)
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[8] *((const byte*) main::SCREEN#0+(byte) 1) ← *((byte*)(const struct Point*) main::q#0+(const byte) OFFSET_STRUCT_POINT_Y)
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to:main::@return
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main::@return: scope:[main] from main::@1
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[9] return
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to:@return
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set: scope:[set] from main
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[10] *((byte*)(const struct Point*) main::q#0) ← (byte) 4
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[11] *((byte*)(const struct Point*) main::q#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 5
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to:set::@return
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set::@return: scope:[set] from set
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[12] return
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to:@return
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VARIABLE REGISTER WEIGHTS
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(byte) Point::x
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(byte) Point::y
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(void()) main()
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(byte*) main::SCREEN
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(struct Point) main::p
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(byte) main::p_x
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(byte) main::p_x#0 20.0
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(byte) main::p_y
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(byte) main::p_y#0 20.0
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(struct Point*) main::q
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(void()) set((struct Point*) set::ptr)
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(struct Point*) set::ptr
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Initial phi equivalence classes
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Complete equivalence classes
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[ main::p_x#0 ]
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[ main::p_y#0 ]
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Allocated zp ZP_BYTE:2 [ main::p_x#0 ]
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Allocated zp ZP_BYTE:3 [ main::p_y#0 ]
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INITIAL ASM
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//SEG0 File Comments
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// Minimal struct - using address-of and passing it to a function
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//SEG1 Basic Upstart
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.pc = $801 "Basic"
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:BasicUpstart(bbegin)
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.pc = $80d "Program"
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//SEG2 Global Constants & labels
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.const OFFSET_STRUCT_POINT_Y = 1
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//SEG3 @begin
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bbegin:
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//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
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b1_from_bbegin:
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jmp b1
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//SEG5 @1
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b1:
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//SEG6 [2] call main
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jsr main
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//SEG7 [3] phi from @1 to @end [phi:@1->@end]
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bend_from_b1:
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jmp bend
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//SEG8 @end
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bend:
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//SEG9 main
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main: {
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.label q = p_x
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.label SCREEN = $400
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.label p_x = 2
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.label p_y = 3
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//SEG10 [4] (byte) main::p_x#0 ← (byte) 2 -- vbuz1=vbuc1
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lda #2
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sta p_x
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//SEG11 [5] (byte) main::p_y#0 ← (byte) 3 -- vbuz1=vbuc1
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lda #3
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sta p_y
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//SEG12 [6] call set
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jsr set
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jmp b1
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//SEG13 main::@1
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b1:
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//SEG14 [7] *((const byte*) main::SCREEN#0) ← *((byte*)(const struct Point*) main::q#0) -- _deref_pbuc1=_deref_pbuc2
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lda q
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sta SCREEN
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//SEG15 [8] *((const byte*) main::SCREEN#0+(byte) 1) ← *((byte*)(const struct Point*) main::q#0+(const byte) OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2
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lda q+OFFSET_STRUCT_POINT_Y
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sta SCREEN+1
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jmp breturn
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//SEG16 main::@return
|
||||
breturn:
|
||||
//SEG17 [9] return
|
||||
rts
|
||||
}
|
||||
//SEG18 set
|
||||
set: {
|
||||
//SEG19 [10] *((byte*)(const struct Point*) main::q#0) ← (byte) 4 -- _deref_pbuc1=vbuc2
|
||||
lda #4
|
||||
sta main.q
|
||||
//SEG20 [11] *((byte*)(const struct Point*) main::q#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 5 -- _deref_pbuc1=vbuc2
|
||||
lda #5
|
||||
sta main.q+OFFSET_STRUCT_POINT_Y
|
||||
jmp breturn
|
||||
//SEG21 set::@return
|
||||
breturn:
|
||||
//SEG22 [12] return
|
||||
rts
|
||||
}
|
||||
|
||||
REGISTER UPLIFT POTENTIAL REGISTERS
|
||||
Statement [4] (byte) main::p_x#0 ← (byte) 2 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [5] (byte) main::p_y#0 ← (byte) 3 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [7] *((const byte*) main::SCREEN#0) ← *((byte*)(const struct Point*) main::q#0) [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [8] *((const byte*) main::SCREEN#0+(byte) 1) ← *((byte*)(const struct Point*) main::q#0+(const byte) OFFSET_STRUCT_POINT_Y) [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [10] *((byte*)(const struct Point*) main::q#0) ← (byte) 4 [ ] ( main:2::set:6 [ ] ) always clobbers reg byte a
|
||||
Statement [11] *((byte*)(const struct Point*) main::q#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 5 [ ] ( main:2::set:6 [ ] ) always clobbers reg byte a
|
||||
Potential registers zp ZP_BYTE:2 [ main::p_x#0 ] : zp ZP_BYTE:2 ,
|
||||
Potential registers zp ZP_BYTE:3 [ main::p_y#0 ] : zp ZP_BYTE:3 ,
|
||||
|
||||
REGISTER UPLIFT SCOPES
|
||||
Uplift Scope [main] 20: zp ZP_BYTE:2 [ main::p_x#0 ] 20: zp ZP_BYTE:3 [ main::p_y#0 ]
|
||||
Uplift Scope [Point]
|
||||
Uplift Scope [set]
|
||||
Uplift Scope []
|
||||
|
||||
Uplifting [main] best 77 combination zp ZP_BYTE:2 [ main::p_x#0 ] zp ZP_BYTE:3 [ main::p_y#0 ]
|
||||
Uplifting [Point] best 77 combination
|
||||
Uplifting [set] best 77 combination
|
||||
Uplifting [] best 77 combination
|
||||
Attempting to uplift remaining variables inzp ZP_BYTE:2 [ main::p_x#0 ]
|
||||
Uplifting [main] best 77 combination zp ZP_BYTE:2 [ main::p_x#0 ]
|
||||
Attempting to uplift remaining variables inzp ZP_BYTE:3 [ main::p_y#0 ]
|
||||
Uplifting [main] best 77 combination zp ZP_BYTE:3 [ main::p_y#0 ]
|
||||
|
||||
ASSEMBLER BEFORE OPTIMIZATION
|
||||
//SEG0 File Comments
|
||||
// Minimal struct - using address-of and passing it to a function
|
||||
//SEG1 Basic Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(bbegin)
|
||||
.pc = $80d "Program"
|
||||
//SEG2 Global Constants & labels
|
||||
.const OFFSET_STRUCT_POINT_Y = 1
|
||||
//SEG3 @begin
|
||||
bbegin:
|
||||
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
b1_from_bbegin:
|
||||
jmp b1
|
||||
//SEG5 @1
|
||||
b1:
|
||||
//SEG6 [2] call main
|
||||
jsr main
|
||||
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
|
||||
bend_from_b1:
|
||||
jmp bend
|
||||
//SEG8 @end
|
||||
bend:
|
||||
//SEG9 main
|
||||
main: {
|
||||
.label q = p_x
|
||||
.label SCREEN = $400
|
||||
.label p_x = 2
|
||||
.label p_y = 3
|
||||
//SEG10 [4] (byte) main::p_x#0 ← (byte) 2 -- vbuz1=vbuc1
|
||||
lda #2
|
||||
sta p_x
|
||||
//SEG11 [5] (byte) main::p_y#0 ← (byte) 3 -- vbuz1=vbuc1
|
||||
lda #3
|
||||
sta p_y
|
||||
//SEG12 [6] call set
|
||||
jsr set
|
||||
jmp b1
|
||||
//SEG13 main::@1
|
||||
b1:
|
||||
//SEG14 [7] *((const byte*) main::SCREEN#0) ← *((byte*)(const struct Point*) main::q#0) -- _deref_pbuc1=_deref_pbuc2
|
||||
lda q
|
||||
sta SCREEN
|
||||
//SEG15 [8] *((const byte*) main::SCREEN#0+(byte) 1) ← *((byte*)(const struct Point*) main::q#0+(const byte) OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2
|
||||
lda q+OFFSET_STRUCT_POINT_Y
|
||||
sta SCREEN+1
|
||||
jmp breturn
|
||||
//SEG16 main::@return
|
||||
breturn:
|
||||
//SEG17 [9] return
|
||||
rts
|
||||
}
|
||||
//SEG18 set
|
||||
set: {
|
||||
//SEG19 [10] *((byte*)(const struct Point*) main::q#0) ← (byte) 4 -- _deref_pbuc1=vbuc2
|
||||
lda #4
|
||||
sta main.q
|
||||
//SEG20 [11] *((byte*)(const struct Point*) main::q#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 5 -- _deref_pbuc1=vbuc2
|
||||
lda #5
|
||||
sta main.q+OFFSET_STRUCT_POINT_Y
|
||||
jmp breturn
|
||||
//SEG21 set::@return
|
||||
breturn:
|
||||
//SEG22 [12] return
|
||||
rts
|
||||
}
|
||||
|
||||
ASSEMBLER OPTIMIZATIONS
|
||||
Removing instruction jmp b1
|
||||
Removing instruction jmp bend
|
||||
Removing instruction jmp b1
|
||||
Removing instruction jmp breturn
|
||||
Removing instruction jmp breturn
|
||||
Succesful ASM optimization Pass5NextJumpElimination
|
||||
Removing instruction b1_from_bbegin:
|
||||
Removing instruction b1:
|
||||
Removing instruction bend_from_b1:
|
||||
Succesful ASM optimization Pass5RedundantLabelElimination
|
||||
Removing instruction bend:
|
||||
Removing instruction b1:
|
||||
Removing instruction breturn:
|
||||
Removing instruction breturn:
|
||||
Succesful ASM optimization Pass5UnusedLabelElimination
|
||||
Updating BasicUpstart to call main directly
|
||||
Removing instruction jsr main
|
||||
Succesful ASM optimization Pass5SkipBegin
|
||||
Removing instruction bbegin:
|
||||
Succesful ASM optimization Pass5UnusedLabelElimination
|
||||
|
||||
FINAL SYMBOL TABLE
|
||||
(label) @1
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(const byte) OFFSET_STRUCT_POINT_Y OFFSET_STRUCT_POINT_Y = (byte) 1
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(void()) main()
|
||||
(label) main::@1
|
||||
(label) main::@return
|
||||
(byte*) main::SCREEN
|
||||
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
|
||||
(struct Point) main::p
|
||||
(byte) main::p_x
|
||||
(byte) main::p_x#0 p_x zp ZP_BYTE:2 20.0
|
||||
(byte) main::p_y
|
||||
(byte) main::p_y#0 p_y zp ZP_BYTE:3 20.0
|
||||
(struct Point*) main::q
|
||||
(const struct Point*) main::q#0 q = (struct Point*)&(byte) main::p_x#0
|
||||
(void()) set((struct Point*) set::ptr)
|
||||
(label) set::@return
|
||||
(struct Point*) set::ptr
|
||||
|
||||
zp ZP_BYTE:2 [ main::p_x#0 ]
|
||||
zp ZP_BYTE:3 [ main::p_y#0 ]
|
||||
|
||||
|
||||
FINAL ASSEMBLER
|
||||
Score: 56
|
||||
|
||||
//SEG0 File Comments
|
||||
// Minimal struct - using address-of and passing it to a function
|
||||
//SEG1 Basic Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(main)
|
||||
.pc = $80d "Program"
|
||||
//SEG2 Global Constants & labels
|
||||
.const OFFSET_STRUCT_POINT_Y = 1
|
||||
//SEG3 @begin
|
||||
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
//SEG5 @1
|
||||
//SEG6 [2] call main
|
||||
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
|
||||
//SEG8 @end
|
||||
//SEG9 main
|
||||
main: {
|
||||
.label q = p_x
|
||||
.label SCREEN = $400
|
||||
.label p_x = 2
|
||||
.label p_y = 3
|
||||
//SEG10 [4] (byte) main::p_x#0 ← (byte) 2 -- vbuz1=vbuc1
|
||||
lda #2
|
||||
sta p_x
|
||||
//SEG11 [5] (byte) main::p_y#0 ← (byte) 3 -- vbuz1=vbuc1
|
||||
lda #3
|
||||
sta p_y
|
||||
//SEG12 [6] call set
|
||||
jsr set
|
||||
//SEG13 main::@1
|
||||
//SEG14 [7] *((const byte*) main::SCREEN#0) ← *((byte*)(const struct Point*) main::q#0) -- _deref_pbuc1=_deref_pbuc2
|
||||
lda q
|
||||
sta SCREEN
|
||||
//SEG15 [8] *((const byte*) main::SCREEN#0+(byte) 1) ← *((byte*)(const struct Point*) main::q#0+(const byte) OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2
|
||||
lda q+OFFSET_STRUCT_POINT_Y
|
||||
sta SCREEN+1
|
||||
//SEG16 main::@return
|
||||
//SEG17 [9] return
|
||||
rts
|
||||
}
|
||||
//SEG18 set
|
||||
set: {
|
||||
//SEG19 [10] *((byte*)(const struct Point*) main::q#0) ← (byte) 4 -- _deref_pbuc1=vbuc2
|
||||
lda #4
|
||||
sta main.q
|
||||
//SEG20 [11] *((byte*)(const struct Point*) main::q#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 5 -- _deref_pbuc1=vbuc2
|
||||
lda #5
|
||||
sta main.q+OFFSET_STRUCT_POINT_Y
|
||||
//SEG21 set::@return
|
||||
//SEG22 [12] return
|
||||
rts
|
||||
}
|
||||
|
24
src/test/ref/struct-ptr-14.sym
Normal file
24
src/test/ref/struct-ptr-14.sym
Normal file
@ -0,0 +1,24 @@
|
||||
(label) @1
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(const byte) OFFSET_STRUCT_POINT_Y OFFSET_STRUCT_POINT_Y = (byte) 1
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(void()) main()
|
||||
(label) main::@1
|
||||
(label) main::@return
|
||||
(byte*) main::SCREEN
|
||||
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
|
||||
(struct Point) main::p
|
||||
(byte) main::p_x
|
||||
(byte) main::p_x#0 p_x zp ZP_BYTE:2 20.0
|
||||
(byte) main::p_y
|
||||
(byte) main::p_y#0 p_y zp ZP_BYTE:3 20.0
|
||||
(struct Point*) main::q
|
||||
(const struct Point*) main::q#0 q = (struct Point*)&(byte) main::p_x#0
|
||||
(void()) set((struct Point*) set::ptr)
|
||||
(label) set::@return
|
||||
(struct Point*) set::ptr
|
||||
|
||||
zp ZP_BYTE:2 [ main::p_x#0 ]
|
||||
zp ZP_BYTE:3 [ main::p_y#0 ]
|
Loading…
Reference in New Issue
Block a user