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One demo program for vera modes.
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@ -97,9 +97,6 @@ void main() {
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}
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vera_layer_hide(0);
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memcpy_in_vram(0, 0xF800, VERA_INC_1, 1, 0xF000, VERA_INC_1, 256*8); // We copy the 128 character set of 8 bytes each.
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vera_layer_mode_tile(1, 0x00000, 0x0F800, 128, 64, 8, 8, 1);
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vera_layer_mode_text(1, 0x00000, 0x0f800, 64, 64, 8, 8, 4);
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vera_layer_show(1);
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@ -147,6 +144,7 @@ void tile_16_x_16_8BPP_256_color() {
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memcpy_in_vram(1, 0xF000, VERA_INC_1, 0, 0xF800, VERA_INC_1, 256*8); // We copy the 128 character set of 8 bytes each.
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vera_layer_mode_tile(1, 0x10000, 0x1F000, 128, 64, 8, 8, 1);
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vera_display_set_scale_none();
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screenlayer(1);
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textcolor(WHITE);
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@ -220,12 +218,15 @@ void tile_16_x_16_8BPP_256_color() {
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}
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while(!fgetc());
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memcpy_in_vram(0, 0xF800, VERA_INC_1, 1, 0xF000, VERA_INC_1, 256*8); // We copy the 128 character set of 8 bytes each.
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}
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void tile_8_x_8_8BPP_256_color() {
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vera_layer_mode_tile(0, 0x04000, 0x14000, 128, 128, 8, 8, 8);
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vera_display_set_scale_none();
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byte tiles[64] = {
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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@ -295,12 +296,15 @@ void tile_8_x_8_8BPP_256_color() {
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printf("however, the first color will always be transparent (black).\n");
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while(!fgetc());
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memcpy_in_vram(0, 0xF800, VERA_INC_1, 1, 0xF000, VERA_INC_1, 256*8); // We copy the 128 character set of 8 bytes each.
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}
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void tile_16_x_16_4BPP_16_color() {
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vera_layer_mode_tile(0, 0x04000, 0x14000, 128, 128, 16, 16, 4);
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vera_display_set_scale_none();
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byte tiles[2048] = {
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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@ -507,6 +511,7 @@ void tile_16_x_16_4BPP_16_color() {
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void tile_8_x_8_4BPP_16_color() {
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vera_layer_mode_tile(0, 0x04000, 0x14000, 128, 128, 8, 8, 4);
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vera_display_set_scale_none();
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byte tiles[512] = {
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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@ -615,6 +620,7 @@ void tile_8_x_8_4BPP_16_color() {
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void tile_16_x_16_2BPP_4_color() {
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vera_layer_mode_tile(0, 0x04000, 0x14000, 128, 128, 16, 16, 2);
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vera_display_set_scale_none();
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byte tiles[256] = {
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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@ -690,6 +696,7 @@ void tile_16_x_16_2BPP_4_color() {
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void tile_8_x_8_2BPP_4_color() {
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vera_layer_mode_tile(0, 0x04000, 0x14000, 128, 128, 8, 8, 2);
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vera_display_set_scale_none();
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byte tiles[64] = {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
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@ -748,12 +755,10 @@ void tile_8_x_8_2BPP_4_color() {
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void text_8_x_8_1BPP_256_color() {
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// Configure the VERA card to work in text, 256 mode.
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// The color mode is here 256 colors, (256 foreground on a black transparent background).
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vera_layer_mode_text( 1, 0x00000, 0x0F800, 128, 128, 8, 8, 256 );
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// or you can use the below statement, but that includes setting a "mode", including
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// layer, map base address, tile base address, map width, map height, tile width, tile height, color mode.
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//vera_layer_mode_text(1, 0x00000, 0x0F800, 128, 128, 8, 8, 256);
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// The color mode is here 256 colors, (256 foreground on a black transparent background).
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vera_layer_mode_text( 1, 0x00000, 0x0F800, 128, 128, 8, 8, 256 );
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vera_display_set_scale_none();
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screenlayer(1);
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for(byte c:0..255) {
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textcolor(c);
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@ -777,17 +782,15 @@ void text_8_x_8_1BPP_256_color() {
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void text_8_x_8_1BPP_16_color() {
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// Configure the VERA card to work in text, 16x16 mode.
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// The color mode is here 16 colors, indicating 16x16 color mode, (16 foreground and 16 background colors).
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vera_layer_set_text_color_mode( 1, VERA_LAYER_CONFIG_16C );
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// or you can use the below statement, but that includes setting a "mode", including
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// layer, map base address, tile base address, map width, map height, tile width, tile height, color mode.
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//vera_layer_mode_text(1, 0x00000, 0x0F800, 128, 128, 8, 8, 16);
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// Configure the VERA card to work in text.
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// The color mode is here 16 colors, (16 foreground and 16 background colors).
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vera_layer_mode_text(1, 0x00000, 0x0F800, 128, 128, 8, 8, 16);
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vera_display_set_scale_none();
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screenlayer(1);
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for(byte c:0..255) {
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bgcolor(c);
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printf(" ****** ");
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printf(" ++++++ ");
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}
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vera_layer_show(1);
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@ -817,11 +820,12 @@ void bitmap_320_x_240_1BPP() {
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// We also will need to realign for layer 1 the map base from 0x00000 to 0x14000.
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// This is now all easily done with a few statements in the new kickc vera lib ...
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memcpy_in_vram(1, 0xF000, VERA_INC_1, 0, 0xF800, VERA_INC_1, 256*8); // We copy the 128 character set of 8 bytes each.
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vera_layer_mode_tile(1, 0x14000, 0x1F000, 128, 64, 8, 8, 1);
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vera_layer_mode_bitmap(0, (dword)0x00000, 320, 1);
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vera_layer_mode_tile(1, 0x14000, 0x1F000, 128, 64, 8, 8, 1);
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vera_display_set_scale_none();
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screenlayer(1);
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textcolor(WHITE);
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bgcolor(BLACK);
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clrscr();
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@ -865,7 +869,7 @@ void bitmap_320_x_240_1BPP() {
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x++;
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if(x>319) x=0;
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};
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memcpy_in_vram(0, 0xF800, VERA_INC_1, 1, 0xF000, VERA_INC_1, 256*8); // We copy the 128 character set of 8 bytes each.
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}
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void bitmap_640_x_480_1BPP() {
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@ -927,7 +931,7 @@ void bitmap_640_x_480_1BPP() {
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x++;
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if(x>639) x=0;
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};
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memcpy_in_vram(0, 0xF800, VERA_INC_1, 1, 0xF000, VERA_INC_1, 256*8); // We copy the 128 character set of 8 bytes each.
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}
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void bitmap_320_x_240_2BPP() {
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@ -989,6 +993,7 @@ void bitmap_320_x_240_2BPP() {
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x++;
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if(x>319) x=0;
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};
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memcpy_in_vram(0, 0xF800, VERA_INC_1, 1, 0xF000, VERA_INC_1, 256*8); // We copy the 128 character set of 8 bytes each.
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}
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void bitmap_640_x_480_2BPP() {
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@ -1050,6 +1055,7 @@ void bitmap_640_x_480_2BPP() {
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x++;
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if(x>639) x=0;
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};
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memcpy_in_vram(0, 0xF800, VERA_INC_1, 1, 0xF000, VERA_INC_1, 256*8); // We copy the 128 character set of 8 bytes each.
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}
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void bitmap_320_x_240_4BPP() {
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@ -1112,6 +1118,8 @@ void bitmap_320_x_240_4BPP() {
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x++;
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if(x>319) x=0;
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};
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memcpy_in_vram(0, 0xF800, VERA_INC_1, 1, 0xF000, VERA_INC_1, 256*8); // We copy the 128 character set of 8 bytes each.
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}
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void bitmap_320_x_240_8BPP() {
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@ -1172,4 +1180,6 @@ void bitmap_320_x_240_8BPP() {
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x++;
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if(x>319) x=0;
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};
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memcpy_in_vram(0, 0xF800, VERA_INC_1, 1, 0xF000, VERA_INC_1, 256*8); // We copy the 128 character set of 8 bytes each.
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}
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