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https://gitlab.com/camelot/kickc.git
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CX16 sprite example is now a 256-color 64*64 TUT sprite. #581
This commit is contained in:
parent
e6962d38ac
commit
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@ -8,7 +8,7 @@
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#define NUM_SPRITES 32
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// A 64*64 8bpp TUT sprite
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align(0x1200) char SPRITE_PIXELS[64*64] = kickasm(resource "tut.png") {{
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align(0x1000) char SPRITE_PIXELS[64*64+0x200] = kickasm(resource "tut.png") {{
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.var pic = LoadPicture("tut.png")
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// palette: rgb->idx
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.var palette = Hashtable()
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@ -29,14 +29,14 @@ align(0x1200) char SPRITE_PIXELS[64*64] = kickasm(resource "tut.png") {{
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.byte idx
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}
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}
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// Output sprite palette (offset 64*64 bytes=
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// Output sprite palette (offset 64*64 bytes)
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.for(var i=0;i<256;i++) {
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.var rgb = palList.get(i)
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.var red = floor(rgb / [256*256])
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.var green = floor(rgb/256) & 255
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.var blue = rgb & 255
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// bits 4-8: green, bits 0-3 blue
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.byte (green/16)>>4 | blue/16
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.byte green&$f0 | blue/16
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// bits bits 0-3 red
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.byte red/16
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}
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@ -51,7 +51,7 @@ struct VERA_SPRITE SPRITE_ATTR = { <(SPRITE_PIXELS_VRAM/32)|VERA_SPRITE_8BPP, 32
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void main() {
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// Copy sprite data to VRAM
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memcpy_to_vram((char)>SPRITE_PIXELS_VRAM, <SPRITE_PIXELS_VRAM, SPRITE_PIXELS, sizeof(SPRITE_PIXELS));
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memcpy_to_vram((char)>SPRITE_PIXELS_VRAM, <SPRITE_PIXELS_VRAM, SPRITE_PIXELS, 64*64);
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// Copy sprite palette to VRAM
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memcpy_to_vram((char)>VERA_PALETTE, <VERA_PALETTE, SPRITE_PIXELS+64*64, 0x200);
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// Copy 8* sprite attributes to VRAM
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@ -104,8 +104,8 @@ void irq_vsync() {
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// Copy sprite positions to VRAM (the 4 relevant bytes in VERA_SPRITE_ATTR)
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memcpy_to_vram(vram_sprite_attr_bank, vram_sprite_pos, &SPRITE_ATTR+2, 4);
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vram_sprite_pos += sizeof(SPRITE_ATTR);
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i_x += 9; if(i_x>=SINX_LEN) i_x -= SINX_LEN;
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i_y += 5; if(i_y>=SINY_LEN) i_y -= SINY_LEN;
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i_x += 25; if(i_x>=SINX_LEN) i_x -= SINX_LEN;
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i_y += 19; if(i_y>=SINY_LEN) i_y -= SINY_LEN;
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}
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// Reset the VSYNC interrupt
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@ -36,7 +36,6 @@
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.const OFFSET_STRUCT_VERA_SPRITE_X = 2
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.const OFFSET_STRUCT_VERA_SPRITE_Y = 4
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.const VERA_SPRITES_ENABLE = $40
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.const SIZEOF_BYTE = 1
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// $9F20 VRAM Address (7:0)
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.label VERA_ADDRX_L = $9f20
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// $9F21 VRAM Address (15:8)
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@ -238,8 +237,8 @@ irq_vsync: {
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bcc !+
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inc.z vram_sprite_pos+1
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!:
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// i_x += 9
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lda #9
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// i_x += 25
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lda #$19
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clc
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adc.z i_x
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sta.z i_x
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@ -262,8 +261,8 @@ irq_vsync: {
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sbc #0
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sta.z i_x+1
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__b8:
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// i_y += 5
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lda #5
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// i_y += 19
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lda #$13
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clc
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adc.z i_y
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sta.z i_y
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@ -294,11 +293,11 @@ main: {
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// Copy 8* sprite attributes to VRAM
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.label vram_sprite_attr = $a
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.label s = 9
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// memcpy_to_vram((char)>SPRITE_PIXELS_VRAM, <SPRITE_PIXELS_VRAM, SPRITE_PIXELS, sizeof(SPRITE_PIXELS))
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// memcpy_to_vram((char)>SPRITE_PIXELS_VRAM, <SPRITE_PIXELS_VRAM, SPRITE_PIXELS, 64*64)
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// Copy sprite data to VRAM
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lda #<$40*$40*SIZEOF_BYTE
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lda #<$40*$40
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sta.z memcpy_to_vram.num
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lda #>$40*$40*SIZEOF_BYTE
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lda #>$40*$40
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sta.z memcpy_to_vram.num+1
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lda #<SPRITE_PIXELS
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sta.z memcpy_to_vram.src
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@ -468,7 +467,7 @@ memcpy_to_vram: {
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}
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.segment Data
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// A 64*64 8bpp TUT sprite
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.align $1200
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.align $1000
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SPRITE_PIXELS:
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.var pic = LoadPicture("tut.png")
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// palette: rgb->idx
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@ -490,14 +489,14 @@ SPRITE_PIXELS:
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.byte idx
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}
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}
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// Output sprite palette (offset 64*64 bytes=
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// Output sprite palette (offset 64*64 bytes)
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.for(var i=0;i<256;i++) {
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.var rgb = palList.get(i)
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.var red = floor(rgb / [256*256])
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.var green = floor(rgb/256) & 255
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.var blue = rgb & 255
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// bits 4-8: green, bits 0-3 blue
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.byte (green/16)>>4 | blue/16
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.byte green&$f0 | blue/16
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// bits bits 0-3 red
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.byte red/16
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}
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@ -60,7 +60,7 @@ irq_vsync::@6: scope:[irq_vsync] from irq_vsync::@5
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to:irq_vsync::@12
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irq_vsync::@12: scope:[irq_vsync] from irq_vsync::@6
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[27] irq_vsync::vram_sprite_pos#1 = irq_vsync::vram_sprite_pos#2 + SIZEOF_STRUCT_VERA_SPRITE
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[28] irq_vsync::i_x#1 = irq_vsync::i_x#3 + 9
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[28] irq_vsync::i_x#1 = irq_vsync::i_x#3 + $19
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[29] if(irq_vsync::i_x#1<SINX_LEN) goto irq_vsync::@8
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to:irq_vsync::@10
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irq_vsync::@10: scope:[irq_vsync] from irq_vsync::@12
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@ -68,7 +68,7 @@ irq_vsync::@10: scope:[irq_vsync] from irq_vsync::@12
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to:irq_vsync::@8
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irq_vsync::@8: scope:[irq_vsync] from irq_vsync::@10 irq_vsync::@12
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[31] irq_vsync::i_x#7 = phi( irq_vsync::@10/irq_vsync::i_x#2, irq_vsync::@12/irq_vsync::i_x#1 )
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[32] irq_vsync::i_y#1 = irq_vsync::i_y#3 + 5
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[32] irq_vsync::i_y#1 = irq_vsync::i_y#3 + $13
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[33] if(irq_vsync::i_y#1<SINY_LEN) goto irq_vsync::@9
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to:irq_vsync::@11
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irq_vsync::@11: scope:[irq_vsync] from irq_vsync::@8
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@ -123,7 +123,7 @@ main::@6: scope:[main] from main::@2
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void memcpy_to_vram(byte memcpy_to_vram::vbank , void* memcpy_to_vram::vdest , void* memcpy_to_vram::src , word memcpy_to_vram::num)
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memcpy_to_vram: scope:[memcpy_to_vram] from irq_vsync::@6 main main::@2 main::@5
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[56] memcpy_to_vram::num#4 = phi( irq_vsync::@6/4, main/(word)$40*$40*SIZEOF_BYTE, main::@2/SIZEOF_STRUCT_VERA_SPRITE, main::@5/$200 )
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[56] memcpy_to_vram::num#4 = phi( irq_vsync::@6/4, main/(word)$40*$40, main::@2/SIZEOF_STRUCT_VERA_SPRITE, main::@5/$200 )
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[56] memcpy_to_vram::src#4 = phi( irq_vsync::@6/(void*)&SPRITE_ATTR+2, main/(void*)SPRITE_PIXELS, main::@2/(void*)&SPRITE_ATTR, main::@5/(void*)SPRITE_PIXELS+(word)$40*$40 )
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[56] memcpy_to_vram::vbank#4 = phi( irq_vsync::@6/irq_vsync::vram_sprite_attr_bank, main/0, main::@2/(byte)>VERA_SPRITE_ATTR, main::@5/(byte)>VERA_PALETTE )
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[56] memcpy_to_vram::vdest#4 = phi( irq_vsync::@6/memcpy_to_vram::vdest#3, main/(void*)<SPRITE_PIXELS_VRAM, main::@2/memcpy_to_vram::vdest#2, main::@5/(void*)<VERA_PALETTE )
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@ -1,8 +1,8 @@
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Resolved forward reference irq_vsync to void irq_vsync()
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Setting struct to load/store in variable affected by address-of main::$7 = call memcpy_to_vram (byte)>VERA_SPRITE_ATTR main::vram_sprite_attr &SPRITE_ATTR main::$6
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Setting struct to load/store in variable affected by address-of main::$6 = call memcpy_to_vram (byte)>VERA_SPRITE_ATTR main::vram_sprite_attr &SPRITE_ATTR main::$5
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Setting struct to load/store in variable affected by address-of irq_vsync::$5 = call memcpy_to_vram irq_vsync::vram_sprite_attr_bank irq_vsync::vram_sprite_pos &SPRITE_ATTR+2 4
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Resolving sizeof() main::$6 = sizeof SPRITE_ATTR
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Resolving sizeof() main::$8 = sizeof SPRITE_ATTR
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Resolving sizeof() main::$5 = sizeof SPRITE_ATTR
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Resolving sizeof() main::$7 = sizeof SPRITE_ATTR
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Resolving sizeof() irq_vsync::$6 = sizeof SPRITE_ATTR
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Inlined call call SEI
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Inlined call call CLI
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@ -46,11 +46,10 @@ memcpy_to_vram::@return: scope:[memcpy_to_vram] from memcpy_to_vram::@1
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void main()
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main: scope:[main] from __start::@1
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main::$0 = sizeof SPRITE_PIXELS
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memcpy_to_vram::vbank#0 = (byte)>SPRITE_PIXELS_VRAM
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memcpy_to_vram::vdest#0 = (void*)<SPRITE_PIXELS_VRAM
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memcpy_to_vram::src#0 = (void*)SPRITE_PIXELS
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memcpy_to_vram::num#0 = main::$0
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memcpy_to_vram::num#0 = $40*$40
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call memcpy_to_vram
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to:main::@5
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main::@5: scope:[main] from main
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@ -67,26 +66,26 @@ main::@6: scope:[main] from main::@5
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main::@1: scope:[main] from main::@6 main::@7
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main::vram_sprite_attr#4 = phi( main::@6/main::vram_sprite_attr#0, main::@7/main::vram_sprite_attr#1 )
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main::s#2 = phi( main::@6/main::s#0, main::@7/main::s#1 )
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main::$5 = main::s#2 < $20
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if(main::$5) goto main::@2
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main::$4 = main::s#2 < $20
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if(main::$4) goto main::@2
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to:main::@3
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main::@2: scope:[main] from main::@1
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main::s#4 = phi( main::@1/main::s#2 )
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main::vram_sprite_attr#2 = phi( main::@1/main::vram_sprite_attr#4 )
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*((word*)&SPRITE_ATTR+OFFSET_STRUCT_VERA_SPRITE_X) = *((word*)&SPRITE_ATTR+OFFSET_STRUCT_VERA_SPRITE_X) + $a
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*((word*)&SPRITE_ATTR+OFFSET_STRUCT_VERA_SPRITE_Y) = *((word*)&SPRITE_ATTR+OFFSET_STRUCT_VERA_SPRITE_Y) + $a
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main::$6 = SIZEOF_STRUCT_VERA_SPRITE
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main::$5 = SIZEOF_STRUCT_VERA_SPRITE
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memcpy_to_vram::vbank#2 = (byte)>VERA_SPRITE_ATTR
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memcpy_to_vram::vdest#2 = (void*)main::vram_sprite_attr#2
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memcpy_to_vram::src#2 = (void*)&SPRITE_ATTR
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memcpy_to_vram::num#2 = main::$6
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memcpy_to_vram::num#2 = main::$5
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call memcpy_to_vram
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to:main::@7
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main::@7: scope:[main] from main::@2
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main::s#3 = phi( main::@2/main::s#4 )
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main::vram_sprite_attr#3 = phi( main::@2/main::vram_sprite_attr#2 )
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main::$8 = SIZEOF_STRUCT_VERA_SPRITE
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main::vram_sprite_attr#1 = main::vram_sprite_attr#3 + main::$8
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main::$7 = SIZEOF_STRUCT_VERA_SPRITE
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main::vram_sprite_attr#1 = main::vram_sprite_attr#3 + main::$7
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main::s#1 = ++ main::s#3
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to:main::@1
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main::@3: scope:[main] from main::@1
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@ -162,7 +161,7 @@ irq_vsync::@12: scope:[irq_vsync] from irq_vsync::@6
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irq_vsync::vram_sprite_pos#3 = phi( irq_vsync::@6/irq_vsync::vram_sprite_pos#2 )
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irq_vsync::$6 = SIZEOF_STRUCT_VERA_SPRITE
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irq_vsync::vram_sprite_pos#1 = irq_vsync::vram_sprite_pos#3 + irq_vsync::$6
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irq_vsync::i_x#1 = irq_vsync::i_x#4 + 9
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irq_vsync::i_x#1 = irq_vsync::i_x#4 + $19
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irq_vsync::$7 = irq_vsync::i_x#1 >= SINX_LEN
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irq_vsync::$8 = ! irq_vsync::$7
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if(irq_vsync::$8) goto irq_vsync::@8
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@ -176,7 +175,7 @@ irq_vsync::@8: scope:[irq_vsync] from irq_vsync::@10 irq_vsync::@12
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irq_vsync::i_x#9 = phi( irq_vsync::@10/irq_vsync::i_x#2, irq_vsync::@12/irq_vsync::i_x#1 )
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irq_vsync::s#5 = phi( irq_vsync::@10/irq_vsync::s#6, irq_vsync::@12/irq_vsync::s#7 )
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irq_vsync::i_y#4 = phi( irq_vsync::@10/irq_vsync::i_y#7, irq_vsync::@12/irq_vsync::i_y#8 )
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irq_vsync::i_y#1 = irq_vsync::i_y#4 + 5
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irq_vsync::i_y#1 = irq_vsync::i_y#4 + $13
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irq_vsync::$9 = irq_vsync::i_y#1 >= SINY_LEN
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irq_vsync::$10 = ! irq_vsync::$9
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if(irq_vsync::$10) goto irq_vsync::@9
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@ -235,7 +234,7 @@ const nomodify byte SINY_LEN = $fb
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const byte SIZEOF_STRUCT_VERA_SPRITE = 8
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const byte SIZEOF_WORD = 2
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struct VERA_SPRITE SPRITE_ATTR loadstore = { ADDR: (word)<SPRITE_PIXELS_VRAM/$20|VERA_SPRITE_8BPP, X: (word)$140-$20, Y: (word)$f0-$20, CTRL1: $c, CTRL2: $f0 }
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const byte* SPRITE_PIXELS[$40*$40] = kickasm {{ .var pic = LoadPicture("tut.png")
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const byte* SPRITE_PIXELS[$40*$40+$200] = kickasm {{ .var pic = LoadPicture("tut.png")
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// palette: rgb->idx
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.var palette = Hashtable()
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// RGB value for each palette index
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@ -255,14 +254,14 @@ const byte* SPRITE_PIXELS[$40*$40] = kickasm {{ .var pic = LoadPicture("tut.png
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.byte idx
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}
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}
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// Output sprite palette (offset 64*64 bytes=
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// Output sprite palette (offset 64*64 bytes)
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.for(var i=0;i<256;i++) {
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.var rgb = palList.get(i)
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.var red = floor(rgb / [256*256])
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.var green = floor(rgb/256) & 255
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.var blue = rgb & 255
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// bits 4-8: green, bits 0-3 blue
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.byte (green/16)>>4 | blue/16
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.byte green&$f0 | blue/16
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// bits bits 0-3 red
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.byte red/16
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}
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@ -343,10 +342,9 @@ byte* irq_vsync::vram_sprite_pos#6
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byte* irq_vsync::vram_sprite_pos#7
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byte* irq_vsync::vram_sprite_pos#8
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void main()
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byte~ main::$0
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bool~ main::$5
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byte~ main::$6
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byte~ main::$8
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bool~ main::$4
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byte~ main::$5
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byte~ main::$7
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byte main::s
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byte main::s#0
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byte main::s#1
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@ -404,9 +402,10 @@ volatile word sin_idx_y loadstore
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Adding number conversion cast (unumber) <SPRITE_PIXELS_VRAM/$20 in
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Adding number conversion cast (unumber) $20 in
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Adding number conversion cast (unumber) $40*$40 in memcpy_to_vram::num#0 = $40*$40
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Adding number conversion cast (unumber) $40*$40 in memcpy_to_vram::src#1 = (void*)SPRITE_PIXELS+$40*$40
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Adding number conversion cast (unumber) $200 in memcpy_to_vram::num#1 = $200
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Adding number conversion cast (unumber) $20 in main::$5 = main::s#2 < $20
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Adding number conversion cast (unumber) $20 in main::$4 = main::s#2 < $20
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Adding number conversion cast (unumber) $a in *((word*)&SPRITE_ATTR+OFFSET_STRUCT_VERA_SPRITE_X) = *((word*)&SPRITE_ATTR+OFFSET_STRUCT_VERA_SPRITE_X) + $a
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Adding number conversion cast (unumber) $a in *((word*)&SPRITE_ATTR+OFFSET_STRUCT_VERA_SPRITE_Y) = *((word*)&SPRITE_ATTR+OFFSET_STRUCT_VERA_SPRITE_Y) + $a
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Adding number conversion cast (unumber) $ffff in irq_vsync::$2 = sin_idx_y == $ffff
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@ -417,10 +416,11 @@ Adding number conversion cast (unumber) 1 in sin_idx_y = ((unumber)) SINY_LEN-1
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Adding number conversion cast (unumber) $20 in irq_vsync::$4 = irq_vsync::s#2 < $20
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Adding number conversion cast (unumber) 2 in memcpy_to_vram::src#3 = (void*)&SPRITE_ATTR+2
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Adding number conversion cast (unumber) 4 in memcpy_to_vram::num#3 = 4
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Adding number conversion cast (unumber) 9 in irq_vsync::i_x#1 = irq_vsync::i_x#4 + 9
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Adding number conversion cast (unumber) 5 in irq_vsync::i_y#1 = irq_vsync::i_y#4 + 5
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Adding number conversion cast (unumber) $19 in irq_vsync::i_x#1 = irq_vsync::i_x#4 + $19
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Adding number conversion cast (unumber) $13 in irq_vsync::i_y#1 = irq_vsync::i_y#4 + $13
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Successful SSA optimization PassNAddNumberTypeConversions
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Inlining cast memcpy_to_vram::s#0 = (byte*)memcpy_to_vram::src#4
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Inlining cast memcpy_to_vram::num#0 = (unumber)$40*$40
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Inlining cast memcpy_to_vram::num#1 = (unumber)$200
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Inlining cast sin_idx_x = (unumber)0
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Inlining cast sin_idx_y = (unumber)SINY_LEN-(unumber)1
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@ -449,8 +449,8 @@ Simplifying constant integer cast 1
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Simplifying constant integer cast $20
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Simplifying constant integer cast 2
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Simplifying constant integer cast 4
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Simplifying constant integer cast 9
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Simplifying constant integer cast 5
|
||||
Simplifying constant integer cast $19
|
||||
Simplifying constant integer cast $13
|
||||
Successful SSA optimization PassNCastSimplification
|
||||
Finalized unsigned number type (byte) $20
|
||||
Finalized unsigned number type (word) $200
|
||||
@ -464,21 +464,20 @@ Finalized unsigned number type (byte) 1
|
||||
Finalized unsigned number type (byte) $20
|
||||
Finalized unsigned number type (byte) 2
|
||||
Finalized unsigned number type (byte) 4
|
||||
Finalized unsigned number type (byte) 9
|
||||
Finalized unsigned number type (byte) 5
|
||||
Finalized unsigned number type (byte) $19
|
||||
Finalized unsigned number type (byte) $13
|
||||
Successful SSA optimization PassNFinalizeNumberTypeConversions
|
||||
Inversing boolean not [57] irq_vsync::$1 = sin_idx_x != SINX_LEN from [56] irq_vsync::$0 = sin_idx_x == SINX_LEN
|
||||
Inversing boolean not [61] irq_vsync::$3 = sin_idx_y != $ffff from [60] irq_vsync::$2 = sin_idx_y == $ffff
|
||||
Inversing boolean not [87] irq_vsync::$8 = irq_vsync::i_x#1 < SINX_LEN from [86] irq_vsync::$7 = irq_vsync::i_x#1 >= SINX_LEN
|
||||
Inversing boolean not [94] irq_vsync::$10 = irq_vsync::i_y#1 < SINY_LEN from [93] irq_vsync::$9 = irq_vsync::i_y#1 >= SINY_LEN
|
||||
Inversing boolean not [56] irq_vsync::$1 = sin_idx_x != SINX_LEN from [55] irq_vsync::$0 = sin_idx_x == SINX_LEN
|
||||
Inversing boolean not [60] irq_vsync::$3 = sin_idx_y != $ffff from [59] irq_vsync::$2 = sin_idx_y == $ffff
|
||||
Inversing boolean not [86] irq_vsync::$8 = irq_vsync::i_x#1 < SINX_LEN from [85] irq_vsync::$7 = irq_vsync::i_x#1 >= SINX_LEN
|
||||
Inversing boolean not [93] irq_vsync::$10 = irq_vsync::i_y#1 < SINY_LEN from [92] irq_vsync::$9 = irq_vsync::i_y#1 >= SINY_LEN
|
||||
Successful SSA optimization Pass2UnaryNotSimplification
|
||||
Alias memcpy_to_vram::end#0 = memcpy_to_vram::$3
|
||||
Alias memcpy_to_vram::s#2 = memcpy_to_vram::s#3
|
||||
Alias memcpy_to_vram::end#1 = memcpy_to_vram::end#2
|
||||
Alias memcpy_to_vram::num#0 = main::$0
|
||||
Alias main::vram_sprite_attr#2 = main::vram_sprite_attr#4 main::vram_sprite_attr#3
|
||||
Alias main::s#2 = main::s#4 main::s#3
|
||||
Alias memcpy_to_vram::num#2 = main::$6
|
||||
Alias memcpy_to_vram::num#2 = main::$5
|
||||
Alias irq_vsync::i_x#3 = irq_vsync::i_x#6 irq_vsync::i_x#4
|
||||
Alias irq_vsync::i_y#3 = irq_vsync::i_y#6 irq_vsync::i_y#8 irq_vsync::i_y#7
|
||||
Alias irq_vsync::vram_sprite_pos#2 = irq_vsync::vram_sprite_pos#4 irq_vsync::vram_sprite_pos#3
|
||||
@ -498,19 +497,19 @@ Successful SSA optimization Pass2AliasElimination
|
||||
Identical Phi Values memcpy_to_vram::end#1 memcpy_to_vram::end#0
|
||||
Successful SSA optimization Pass2IdenticalPhiElimination
|
||||
Simple Condition memcpy_to_vram::$4 [13] if(memcpy_to_vram::s#2!=memcpy_to_vram::end#0) goto memcpy_to_vram::@2
|
||||
Simple Condition main::$5 [31] if(main::s#2<$20) goto main::@2
|
||||
Simple Condition main::$4 [31] if(main::s#2<$20) goto main::@2
|
||||
Simple Condition irq_vsync::$1 [51] if(sin_idx_x!=SINX_LEN) goto irq_vsync::@1
|
||||
Simple Condition irq_vsync::$3 [54] if(sin_idx_y!=$ffff) goto irq_vsync::@2
|
||||
Simple Condition irq_vsync::$4 [63] if(irq_vsync::s#2<$20) goto irq_vsync::@6
|
||||
Simple Condition irq_vsync::$8 [77] if(irq_vsync::i_x#1<SINX_LEN) goto irq_vsync::@8
|
||||
Simple Condition irq_vsync::$10 [83] if(irq_vsync::i_y#1<SINY_LEN) goto irq_vsync::@9
|
||||
Successful SSA optimization Pass2ConditionalJumpSimplification
|
||||
Constant right-side identified [17] memcpy_to_vram::num#0 = sizeof SPRITE_PIXELS
|
||||
Constant right-side identified [20] memcpy_to_vram::num#0 = (unumber)$40*$40
|
||||
Successful SSA optimization Pass2ConstantRValueConsolidation
|
||||
Constant memcpy_to_vram::num#0 = sizeof SPRITE_PIXELS
|
||||
Constant memcpy_to_vram::vbank#0 = (byte)>SPRITE_PIXELS_VRAM
|
||||
Constant memcpy_to_vram::vdest#0 = (void*)<SPRITE_PIXELS_VRAM
|
||||
Constant memcpy_to_vram::src#0 = (void*)SPRITE_PIXELS
|
||||
Constant memcpy_to_vram::num#0 = (unumber)$40*$40
|
||||
Constant memcpy_to_vram::vbank#1 = (byte)>VERA_PALETTE
|
||||
Constant memcpy_to_vram::vdest#1 = (void*)<VERA_PALETTE
|
||||
Constant memcpy_to_vram::src#1 = (void*)SPRITE_PIXELS+(word)$40*$40
|
||||
@ -520,7 +519,7 @@ Constant main::s#0 = 0
|
||||
Constant memcpy_to_vram::num#2 = SIZEOF_STRUCT_VERA_SPRITE
|
||||
Constant memcpy_to_vram::vbank#2 = (byte)>VERA_SPRITE_ATTR
|
||||
Constant memcpy_to_vram::src#2 = (void*)&SPRITE_ATTR
|
||||
Constant main::$8 = SIZEOF_STRUCT_VERA_SPRITE
|
||||
Constant main::$7 = SIZEOF_STRUCT_VERA_SPRITE
|
||||
Constant irq_vsync::vram_sprite_pos#0 = (byte*)<VERA_SPRITE_ATTR+2
|
||||
Constant irq_vsync::s#0 = 0
|
||||
Constant memcpy_to_vram::vbank#3 = irq_vsync::vram_sprite_attr_bank
|
||||
@ -535,20 +534,16 @@ Simplifying constant evaluating to zero (byte)>SPRITE_PIXELS_VRAM in
|
||||
Successful SSA optimization PassNSimplifyConstantZero
|
||||
Simplifying constant integer cast <SPRITE_PIXELS_VRAM/$20|VERA_SPRITE_8BPP
|
||||
Successful SSA optimization PassNCastSimplification
|
||||
Resolving array sizeof() sizeof SPRITE_PIXELS
|
||||
Successful SSA optimization PassNSizeOfSimplification
|
||||
Adding number conversion cast (unumber) $40*$40 in
|
||||
Successful SSA optimization PassNAddNumberTypeConversions
|
||||
Inlining Noop Cast [8] memcpy_to_vram::$5 = (byte*)memcpy_to_vram::src#4 keeping memcpy_to_vram::src#4
|
||||
Inlining Noop Cast [10] memcpy_to_vram::s#0 = (byte*)memcpy_to_vram::src#4 keeping memcpy_to_vram::src#4
|
||||
Successful SSA optimization Pass2NopCastInlining
|
||||
Rewriting multiplication to use shift [43] irq_vsync::$11 = irq_vsync::i_x#3 * SIZEOF_WORD
|
||||
Rewriting multiplication to use shift [46] irq_vsync::$12 = irq_vsync::i_y#3 * SIZEOF_WORD
|
||||
Successful SSA optimization Pass2MultiplyToShiftRewriting
|
||||
Inlining constant with var siblings memcpy_to_vram::num#0
|
||||
Inlining constant with var siblings memcpy_to_vram::vbank#0
|
||||
Inlining constant with var siblings memcpy_to_vram::vdest#0
|
||||
Inlining constant with var siblings memcpy_to_vram::src#0
|
||||
Inlining constant with var siblings memcpy_to_vram::num#0
|
||||
Inlining constant with var siblings memcpy_to_vram::vbank#1
|
||||
Inlining constant with var siblings memcpy_to_vram::vdest#1
|
||||
Inlining constant with var siblings memcpy_to_vram::src#1
|
||||
@ -563,7 +558,7 @@ Inlining constant with var siblings main::vram_sprite_attr#0
|
||||
Inlining constant with var siblings main::s#0
|
||||
Inlining constant with var siblings irq_vsync::vram_sprite_pos#0
|
||||
Inlining constant with var siblings irq_vsync::s#0
|
||||
Constant inlined memcpy_to_vram::num#0 = (word)$40*$40*SIZEOF_BYTE
|
||||
Constant inlined memcpy_to_vram::num#0 = (word)$40*$40
|
||||
Constant inlined main::s#0 = 0
|
||||
Constant inlined memcpy_to_vram::src#3 = (void*)&SPRITE_ATTR+2
|
||||
Constant inlined memcpy_to_vram::vdest#0 = (void*)<SPRITE_PIXELS_VRAM
|
||||
@ -581,19 +576,22 @@ Constant inlined memcpy_to_vram::vbank#2 = (byte)>VERA_SPRITE_ATTR
|
||||
Constant inlined memcpy_to_vram::num#3 = 4
|
||||
Constant inlined memcpy_to_vram::num#2 = SIZEOF_STRUCT_VERA_SPRITE
|
||||
Constant inlined memcpy_to_vram::vbank#3 = irq_vsync::vram_sprite_attr_bank
|
||||
Constant inlined main::$8 = SIZEOF_STRUCT_VERA_SPRITE
|
||||
Constant inlined main::$7 = SIZEOF_STRUCT_VERA_SPRITE
|
||||
Constant inlined memcpy_to_vram::num#1 = $200
|
||||
Successful SSA optimization Pass2ConstantInlining
|
||||
Eliminating unused constant SIZEOF_WORD
|
||||
Successful SSA optimization PassNEliminateUnusedVars
|
||||
Finalized unsigned number type (byte) $40
|
||||
Finalized unsigned number type (byte) $40
|
||||
Finalized unsigned number type (word) $200
|
||||
Finalized unsigned number type (word) $140
|
||||
Finalized unsigned number type (byte) $20
|
||||
Finalized unsigned number type (byte) $f0
|
||||
Finalized unsigned number type (byte) $20
|
||||
Finalized unsigned number type (byte) $40
|
||||
Finalized unsigned number type (byte) $40
|
||||
Finalized unsigned number type (byte) $40
|
||||
Finalized unsigned number type (byte) $40
|
||||
Successful SSA optimization PassNFinalizeNumberTypeConversions
|
||||
Simplifying constant integer cast $140-$20
|
||||
Successful SSA optimization PassNCastSimplification
|
||||
@ -700,7 +698,7 @@ irq_vsync::@6: scope:[irq_vsync] from irq_vsync::@5
|
||||
to:irq_vsync::@12
|
||||
irq_vsync::@12: scope:[irq_vsync] from irq_vsync::@6
|
||||
[27] irq_vsync::vram_sprite_pos#1 = irq_vsync::vram_sprite_pos#2 + SIZEOF_STRUCT_VERA_SPRITE
|
||||
[28] irq_vsync::i_x#1 = irq_vsync::i_x#3 + 9
|
||||
[28] irq_vsync::i_x#1 = irq_vsync::i_x#3 + $19
|
||||
[29] if(irq_vsync::i_x#1<SINX_LEN) goto irq_vsync::@8
|
||||
to:irq_vsync::@10
|
||||
irq_vsync::@10: scope:[irq_vsync] from irq_vsync::@12
|
||||
@ -708,7 +706,7 @@ irq_vsync::@10: scope:[irq_vsync] from irq_vsync::@12
|
||||
to:irq_vsync::@8
|
||||
irq_vsync::@8: scope:[irq_vsync] from irq_vsync::@10 irq_vsync::@12
|
||||
[31] irq_vsync::i_x#7 = phi( irq_vsync::@10/irq_vsync::i_x#2, irq_vsync::@12/irq_vsync::i_x#1 )
|
||||
[32] irq_vsync::i_y#1 = irq_vsync::i_y#3 + 5
|
||||
[32] irq_vsync::i_y#1 = irq_vsync::i_y#3 + $13
|
||||
[33] if(irq_vsync::i_y#1<SINY_LEN) goto irq_vsync::@9
|
||||
to:irq_vsync::@11
|
||||
irq_vsync::@11: scope:[irq_vsync] from irq_vsync::@8
|
||||
@ -763,7 +761,7 @@ main::@6: scope:[main] from main::@2
|
||||
|
||||
void memcpy_to_vram(byte memcpy_to_vram::vbank , void* memcpy_to_vram::vdest , void* memcpy_to_vram::src , word memcpy_to_vram::num)
|
||||
memcpy_to_vram: scope:[memcpy_to_vram] from irq_vsync::@6 main main::@2 main::@5
|
||||
[56] memcpy_to_vram::num#4 = phi( irq_vsync::@6/4, main/(word)$40*$40*SIZEOF_BYTE, main::@2/SIZEOF_STRUCT_VERA_SPRITE, main::@5/$200 )
|
||||
[56] memcpy_to_vram::num#4 = phi( irq_vsync::@6/4, main/(word)$40*$40, main::@2/SIZEOF_STRUCT_VERA_SPRITE, main::@5/$200 )
|
||||
[56] memcpy_to_vram::src#4 = phi( irq_vsync::@6/(void*)&SPRITE_ATTR+2, main/(void*)SPRITE_PIXELS, main::@2/(void*)&SPRITE_ATTR, main::@5/(void*)SPRITE_PIXELS+(word)$40*$40 )
|
||||
[56] memcpy_to_vram::vbank#4 = phi( irq_vsync::@6/irq_vsync::vram_sprite_attr_bank, main/0, main::@2/(byte)>VERA_SPRITE_ATTR, main::@5/(byte)>VERA_PALETTE )
|
||||
[56] memcpy_to_vram::vdest#4 = phi( irq_vsync::@6/memcpy_to_vram::vdest#3, main/(void*)<SPRITE_PIXELS_VRAM, main::@2/memcpy_to_vram::vdest#2, main::@5/(void*)<VERA_PALETTE )
|
||||
@ -935,10 +933,10 @@ Statement [23] irq_vsync::$14 = SINY + irq_vsync::$12 [ irq_vsync::s#2 irq_vsync
|
||||
Statement [24] *((word*)&SPRITE_ATTR+OFFSET_STRUCT_VERA_SPRITE_Y) = *irq_vsync::$14 [ irq_vsync::s#2 irq_vsync::i_x#3 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#2 SPRITE_ATTR ] ( [ irq_vsync::s#2 irq_vsync::i_x#3 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#2 SPRITE_ATTR ] { { memcpy_to_vram::vdest#3 = memcpy_to_vram::vdest#4 } } ) always clobbers reg byte a reg byte y
|
||||
Statement [25] memcpy_to_vram::vdest#3 = (void*)irq_vsync::vram_sprite_pos#2 [ irq_vsync::s#2 irq_vsync::i_x#3 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#2 SPRITE_ATTR memcpy_to_vram::vdest#3 ] ( [ irq_vsync::s#2 irq_vsync::i_x#3 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#2 SPRITE_ATTR memcpy_to_vram::vdest#3 ] { { memcpy_to_vram::vdest#3 = memcpy_to_vram::vdest#4 } } ) always clobbers reg byte a
|
||||
Statement [27] irq_vsync::vram_sprite_pos#1 = irq_vsync::vram_sprite_pos#2 + SIZEOF_STRUCT_VERA_SPRITE [ irq_vsync::s#2 irq_vsync::i_x#3 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR ] ( [ irq_vsync::s#2 irq_vsync::i_x#3 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR ] { } ) always clobbers reg byte a
|
||||
Statement [28] irq_vsync::i_x#1 = irq_vsync::i_x#3 + 9 [ irq_vsync::s#2 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_x#1 ] ( [ irq_vsync::s#2 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_x#1 ] { } ) always clobbers reg byte a
|
||||
Statement [28] irq_vsync::i_x#1 = irq_vsync::i_x#3 + $19 [ irq_vsync::s#2 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_x#1 ] ( [ irq_vsync::s#2 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_x#1 ] { } ) always clobbers reg byte a
|
||||
Statement [29] if(irq_vsync::i_x#1<SINX_LEN) goto irq_vsync::@8 [ irq_vsync::s#2 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_x#1 ] ( [ irq_vsync::s#2 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_x#1 ] { } ) always clobbers reg byte a
|
||||
Statement [30] irq_vsync::i_x#2 = irq_vsync::i_x#1 - SINX_LEN [ irq_vsync::s#2 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_x#2 ] ( [ irq_vsync::s#2 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_x#2 ] { } ) always clobbers reg byte a
|
||||
Statement [32] irq_vsync::i_y#1 = irq_vsync::i_y#3 + 5 [ irq_vsync::s#2 irq_vsync::i_x#7 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_y#1 ] ( [ irq_vsync::s#2 irq_vsync::i_x#7 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_y#1 ] { } ) always clobbers reg byte a
|
||||
Statement [32] irq_vsync::i_y#1 = irq_vsync::i_y#3 + $13 [ irq_vsync::s#2 irq_vsync::i_x#7 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_y#1 ] ( [ irq_vsync::s#2 irq_vsync::i_x#7 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_y#1 ] { } ) always clobbers reg byte a
|
||||
Statement [33] if(irq_vsync::i_y#1<SINY_LEN) goto irq_vsync::@9 [ irq_vsync::s#2 irq_vsync::i_x#7 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_y#1 ] ( [ irq_vsync::s#2 irq_vsync::i_x#7 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_y#1 ] { } ) always clobbers reg byte a
|
||||
Statement [34] irq_vsync::i_y#2 = irq_vsync::i_y#1 - SINY_LEN [ irq_vsync::s#2 irq_vsync::i_x#7 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_y#2 ] ( [ irq_vsync::s#2 irq_vsync::i_x#7 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_y#2 ] { } ) always clobbers reg byte a
|
||||
Statement [43] *VERA_CTRL = *VERA_CTRL & ~VERA_DCSEL [ ] ( main:4 [ ] { } ) always clobbers reg byte a
|
||||
@ -976,10 +974,10 @@ Statement [23] irq_vsync::$14 = SINY + irq_vsync::$12 [ irq_vsync::s#2 irq_vsync
|
||||
Statement [24] *((word*)&SPRITE_ATTR+OFFSET_STRUCT_VERA_SPRITE_Y) = *irq_vsync::$14 [ irq_vsync::s#2 irq_vsync::i_x#3 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#2 SPRITE_ATTR ] ( [ irq_vsync::s#2 irq_vsync::i_x#3 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#2 SPRITE_ATTR ] { { memcpy_to_vram::vdest#3 = memcpy_to_vram::vdest#4 } } ) always clobbers reg byte a reg byte y
|
||||
Statement [25] memcpy_to_vram::vdest#3 = (void*)irq_vsync::vram_sprite_pos#2 [ irq_vsync::s#2 irq_vsync::i_x#3 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#2 SPRITE_ATTR memcpy_to_vram::vdest#3 ] ( [ irq_vsync::s#2 irq_vsync::i_x#3 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#2 SPRITE_ATTR memcpy_to_vram::vdest#3 ] { { memcpy_to_vram::vdest#3 = memcpy_to_vram::vdest#4 } } ) always clobbers reg byte a
|
||||
Statement [27] irq_vsync::vram_sprite_pos#1 = irq_vsync::vram_sprite_pos#2 + SIZEOF_STRUCT_VERA_SPRITE [ irq_vsync::s#2 irq_vsync::i_x#3 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR ] ( [ irq_vsync::s#2 irq_vsync::i_x#3 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR ] { } ) always clobbers reg byte a
|
||||
Statement [28] irq_vsync::i_x#1 = irq_vsync::i_x#3 + 9 [ irq_vsync::s#2 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_x#1 ] ( [ irq_vsync::s#2 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_x#1 ] { } ) always clobbers reg byte a
|
||||
Statement [28] irq_vsync::i_x#1 = irq_vsync::i_x#3 + $19 [ irq_vsync::s#2 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_x#1 ] ( [ irq_vsync::s#2 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_x#1 ] { } ) always clobbers reg byte a
|
||||
Statement [29] if(irq_vsync::i_x#1<SINX_LEN) goto irq_vsync::@8 [ irq_vsync::s#2 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_x#1 ] ( [ irq_vsync::s#2 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_x#1 ] { } ) always clobbers reg byte a
|
||||
Statement [30] irq_vsync::i_x#2 = irq_vsync::i_x#1 - SINX_LEN [ irq_vsync::s#2 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_x#2 ] ( [ irq_vsync::s#2 irq_vsync::i_y#3 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_x#2 ] { } ) always clobbers reg byte a
|
||||
Statement [32] irq_vsync::i_y#1 = irq_vsync::i_y#3 + 5 [ irq_vsync::s#2 irq_vsync::i_x#7 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_y#1 ] ( [ irq_vsync::s#2 irq_vsync::i_x#7 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_y#1 ] { } ) always clobbers reg byte a
|
||||
Statement [32] irq_vsync::i_y#1 = irq_vsync::i_y#3 + $13 [ irq_vsync::s#2 irq_vsync::i_x#7 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_y#1 ] ( [ irq_vsync::s#2 irq_vsync::i_x#7 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_y#1 ] { } ) always clobbers reg byte a
|
||||
Statement [33] if(irq_vsync::i_y#1<SINY_LEN) goto irq_vsync::@9 [ irq_vsync::s#2 irq_vsync::i_x#7 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_y#1 ] ( [ irq_vsync::s#2 irq_vsync::i_x#7 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_y#1 ] { } ) always clobbers reg byte a
|
||||
Statement [34] irq_vsync::i_y#2 = irq_vsync::i_y#1 - SINY_LEN [ irq_vsync::s#2 irq_vsync::i_x#7 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_y#2 ] ( [ irq_vsync::s#2 irq_vsync::i_x#7 irq_vsync::vram_sprite_pos#1 SPRITE_ATTR irq_vsync::i_y#2 ] { } ) always clobbers reg byte a
|
||||
Statement [43] *VERA_CTRL = *VERA_CTRL & ~VERA_DCSEL [ ] ( main:4 [ ] { } ) always clobbers reg byte a
|
||||
@ -1093,7 +1091,6 @@ ASSEMBLER BEFORE OPTIMIZATION
|
||||
.const OFFSET_STRUCT_VERA_SPRITE_X = 2
|
||||
.const OFFSET_STRUCT_VERA_SPRITE_Y = 4
|
||||
.const VERA_SPRITES_ENABLE = $40
|
||||
.const SIZEOF_BYTE = 1
|
||||
// $9F20 VRAM Address (7:0)
|
||||
.label VERA_ADDRX_L = $9f20
|
||||
// $9F21 VRAM Address (15:8)
|
||||
@ -1355,8 +1352,8 @@ irq_vsync: {
|
||||
bcc !+
|
||||
inc.z vram_sprite_pos+1
|
||||
!:
|
||||
// [28] irq_vsync::i_x#1 = irq_vsync::i_x#3 + 9 -- vwuz1=vwuz1_plus_vbuc1
|
||||
lda #9
|
||||
// [28] irq_vsync::i_x#1 = irq_vsync::i_x#3 + $19 -- vwuz1=vwuz1_plus_vbuc1
|
||||
lda #$19
|
||||
clc
|
||||
adc.z i_x
|
||||
sta.z i_x
|
||||
@ -1388,8 +1385,8 @@ irq_vsync: {
|
||||
jmp __b8
|
||||
// irq_vsync::@8
|
||||
__b8:
|
||||
// [32] irq_vsync::i_y#1 = irq_vsync::i_y#3 + 5 -- vwuz1=vwuz1_plus_vbuc1
|
||||
lda #5
|
||||
// [32] irq_vsync::i_y#1 = irq_vsync::i_y#3 + $13 -- vwuz1=vwuz1_plus_vbuc1
|
||||
lda #$13
|
||||
clc
|
||||
adc.z i_y
|
||||
sta.z i_y
|
||||
@ -1440,10 +1437,10 @@ main: {
|
||||
// Copy sprite data to VRAM
|
||||
// [56] phi from main to memcpy_to_vram [phi:main->memcpy_to_vram]
|
||||
memcpy_to_vram_from_main:
|
||||
// [56] phi memcpy_to_vram::num#4 = (word)$40*$40*SIZEOF_BYTE [phi:main->memcpy_to_vram#0] -- vwuz1=vwuc1
|
||||
lda #<$40*$40*SIZEOF_BYTE
|
||||
// [56] phi memcpy_to_vram::num#4 = (word)$40*$40 [phi:main->memcpy_to_vram#0] -- vwuz1=vwuc1
|
||||
lda #<$40*$40
|
||||
sta.z memcpy_to_vram.num
|
||||
lda #>$40*$40*SIZEOF_BYTE
|
||||
lda #>$40*$40
|
||||
sta.z memcpy_to_vram.num+1
|
||||
// [56] phi memcpy_to_vram::src#4 = (void*)SPRITE_PIXELS [phi:main->memcpy_to_vram#1] -- pvoz1=pvoc1
|
||||
lda #<SPRITE_PIXELS
|
||||
@ -1676,7 +1673,7 @@ memcpy_to_vram: {
|
||||
// File Data
|
||||
.segment Data
|
||||
// A 64*64 8bpp TUT sprite
|
||||
.align $1200
|
||||
.align $1000
|
||||
SPRITE_PIXELS:
|
||||
.var pic = LoadPicture("tut.png")
|
||||
// palette: rgb->idx
|
||||
@ -1698,14 +1695,14 @@ SPRITE_PIXELS:
|
||||
.byte idx
|
||||
}
|
||||
}
|
||||
// Output sprite palette (offset 64*64 bytes=
|
||||
// Output sprite palette (offset 64*64 bytes)
|
||||
.for(var i=0;i<256;i++) {
|
||||
.var rgb = palList.get(i)
|
||||
.var red = floor(rgb / [256*256])
|
||||
.var green = floor(rgb/256) & 255
|
||||
.var blue = rgb & 255
|
||||
// bits 4-8: green, bits 0-3 blue
|
||||
.byte (green/16)>>4 | blue/16
|
||||
.byte green&$f0 | blue/16
|
||||
// bits bits 0-3 red
|
||||
.byte red/16
|
||||
}
|
||||
@ -1805,10 +1802,9 @@ const nomodify byte SINX_LEN = $f1
|
||||
const word* SINY[SINY_LEN] = kickasm {{ .fillword 256, 208+208*sin(i*2*PI/SINY_LEN)
|
||||
}}
|
||||
const nomodify byte SINY_LEN = $fb
|
||||
const byte SIZEOF_BYTE = 1
|
||||
const byte SIZEOF_STRUCT_VERA_SPRITE = 8
|
||||
struct VERA_SPRITE SPRITE_ATTR loadstore mem[8] = { ADDR: <SPRITE_PIXELS_VRAM/$20|VERA_SPRITE_8BPP, X: $140-$20, Y: (word)$f0-$20, CTRL1: $c, CTRL2: $f0 }
|
||||
const byte* SPRITE_PIXELS[$40*$40] = kickasm {{ .var pic = LoadPicture("tut.png")
|
||||
const byte* SPRITE_PIXELS[$40*$40+$200] = kickasm {{ .var pic = LoadPicture("tut.png")
|
||||
// palette: rgb->idx
|
||||
.var palette = Hashtable()
|
||||
// RGB value for each palette index
|
||||
@ -1828,14 +1824,14 @@ const byte* SPRITE_PIXELS[$40*$40] = kickasm {{ .var pic = LoadPicture("tut.png
|
||||
.byte idx
|
||||
}
|
||||
}
|
||||
// Output sprite palette (offset 64*64 bytes=
|
||||
// Output sprite palette (offset 64*64 bytes)
|
||||
.for(var i=0;i<256;i++) {
|
||||
.var rgb = palList.get(i)
|
||||
.var red = floor(rgb / [256*256])
|
||||
.var green = floor(rgb/256) & 255
|
||||
.var blue = rgb & 255
|
||||
// bits 4-8: green, bits 0-3 blue
|
||||
.byte (green/16)>>4 | blue/16
|
||||
.byte green&$f0 | blue/16
|
||||
// bits bits 0-3 red
|
||||
.byte red/16
|
||||
}
|
||||
@ -1977,7 +1973,6 @@ Score: 8528
|
||||
.const OFFSET_STRUCT_VERA_SPRITE_X = 2
|
||||
.const OFFSET_STRUCT_VERA_SPRITE_Y = 4
|
||||
.const VERA_SPRITES_ENABLE = $40
|
||||
.const SIZEOF_BYTE = 1
|
||||
// $9F20 VRAM Address (7:0)
|
||||
.label VERA_ADDRX_L = $9f20
|
||||
// $9F21 VRAM Address (15:8)
|
||||
@ -2230,9 +2225,9 @@ irq_vsync: {
|
||||
bcc !+
|
||||
inc.z vram_sprite_pos+1
|
||||
!:
|
||||
// i_x += 9
|
||||
// [28] irq_vsync::i_x#1 = irq_vsync::i_x#3 + 9 -- vwuz1=vwuz1_plus_vbuc1
|
||||
lda #9
|
||||
// i_x += 25
|
||||
// [28] irq_vsync::i_x#1 = irq_vsync::i_x#3 + $19 -- vwuz1=vwuz1_plus_vbuc1
|
||||
lda #$19
|
||||
clc
|
||||
adc.z i_x
|
||||
sta.z i_x
|
||||
@ -2261,9 +2256,9 @@ irq_vsync: {
|
||||
// [31] phi irq_vsync::i_x#7 = irq_vsync::i_x#2 [phi:irq_vsync::@10/irq_vsync::@12->irq_vsync::@8#0] -- register_copy
|
||||
// irq_vsync::@8
|
||||
__b8:
|
||||
// i_y += 5
|
||||
// [32] irq_vsync::i_y#1 = irq_vsync::i_y#3 + 5 -- vwuz1=vwuz1_plus_vbuc1
|
||||
lda #5
|
||||
// i_y += 19
|
||||
// [32] irq_vsync::i_y#1 = irq_vsync::i_y#3 + $13 -- vwuz1=vwuz1_plus_vbuc1
|
||||
lda #$13
|
||||
clc
|
||||
adc.z i_y
|
||||
sta.z i_y
|
||||
@ -2307,14 +2302,14 @@ main: {
|
||||
// Copy 8* sprite attributes to VRAM
|
||||
.label vram_sprite_attr = $a
|
||||
.label s = 9
|
||||
// memcpy_to_vram((char)>SPRITE_PIXELS_VRAM, <SPRITE_PIXELS_VRAM, SPRITE_PIXELS, sizeof(SPRITE_PIXELS))
|
||||
// memcpy_to_vram((char)>SPRITE_PIXELS_VRAM, <SPRITE_PIXELS_VRAM, SPRITE_PIXELS, 64*64)
|
||||
// [38] call memcpy_to_vram
|
||||
// Copy sprite data to VRAM
|
||||
// [56] phi from main to memcpy_to_vram [phi:main->memcpy_to_vram]
|
||||
// [56] phi memcpy_to_vram::num#4 = (word)$40*$40*SIZEOF_BYTE [phi:main->memcpy_to_vram#0] -- vwuz1=vwuc1
|
||||
lda #<$40*$40*SIZEOF_BYTE
|
||||
// [56] phi memcpy_to_vram::num#4 = (word)$40*$40 [phi:main->memcpy_to_vram#0] -- vwuz1=vwuc1
|
||||
lda #<$40*$40
|
||||
sta.z memcpy_to_vram.num
|
||||
lda #>$40*$40*SIZEOF_BYTE
|
||||
lda #>$40*$40
|
||||
sta.z memcpy_to_vram.num+1
|
||||
// [56] phi memcpy_to_vram::src#4 = (void*)SPRITE_PIXELS [phi:main->memcpy_to_vram#1] -- pvoz1=pvoc1
|
||||
lda #<SPRITE_PIXELS
|
||||
@ -2548,7 +2543,7 @@ memcpy_to_vram: {
|
||||
// File Data
|
||||
.segment Data
|
||||
// A 64*64 8bpp TUT sprite
|
||||
.align $1200
|
||||
.align $1000
|
||||
SPRITE_PIXELS:
|
||||
.var pic = LoadPicture("tut.png")
|
||||
// palette: rgb->idx
|
||||
@ -2570,14 +2565,14 @@ SPRITE_PIXELS:
|
||||
.byte idx
|
||||
}
|
||||
}
|
||||
// Output sprite palette (offset 64*64 bytes=
|
||||
// Output sprite palette (offset 64*64 bytes)
|
||||
.for(var i=0;i<256;i++) {
|
||||
.var rgb = palList.get(i)
|
||||
.var red = floor(rgb / [256*256])
|
||||
.var green = floor(rgb/256) & 255
|
||||
.var blue = rgb & 255
|
||||
// bits 4-8: green, bits 0-3 blue
|
||||
.byte (green/16)>>4 | blue/16
|
||||
.byte green&$f0 | blue/16
|
||||
// bits bits 0-3 red
|
||||
.byte red/16
|
||||
}
|
||||
|
@ -7,10 +7,9 @@ const nomodify byte SINX_LEN = $f1
|
||||
const word* SINY[SINY_LEN] = kickasm {{ .fillword 256, 208+208*sin(i*2*PI/SINY_LEN)
|
||||
}}
|
||||
const nomodify byte SINY_LEN = $fb
|
||||
const byte SIZEOF_BYTE = 1
|
||||
const byte SIZEOF_STRUCT_VERA_SPRITE = 8
|
||||
struct VERA_SPRITE SPRITE_ATTR loadstore mem[8] = { ADDR: <SPRITE_PIXELS_VRAM/$20|VERA_SPRITE_8BPP, X: $140-$20, Y: (word)$f0-$20, CTRL1: $c, CTRL2: $f0 }
|
||||
const byte* SPRITE_PIXELS[$40*$40] = kickasm {{ .var pic = LoadPicture("tut.png")
|
||||
const byte* SPRITE_PIXELS[$40*$40+$200] = kickasm {{ .var pic = LoadPicture("tut.png")
|
||||
// palette: rgb->idx
|
||||
.var palette = Hashtable()
|
||||
// RGB value for each palette index
|
||||
@ -30,14 +29,14 @@ const byte* SPRITE_PIXELS[$40*$40] = kickasm {{ .var pic = LoadPicture("tut.png
|
||||
.byte idx
|
||||
}
|
||||
}
|
||||
// Output sprite palette (offset 64*64 bytes=
|
||||
// Output sprite palette (offset 64*64 bytes)
|
||||
.for(var i=0;i<256;i++) {
|
||||
.var rgb = palList.get(i)
|
||||
.var red = floor(rgb / [256*256])
|
||||
.var green = floor(rgb/256) & 255
|
||||
.var blue = rgb & 255
|
||||
// bits 4-8: green, bits 0-3 blue
|
||||
.byte (green/16)>>4 | blue/16
|
||||
.byte green&$f0 | blue/16
|
||||
// bits bits 0-3 red
|
||||
.byte red/16
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user