mirror of
https://gitlab.com/camelot/kickc.git
synced 2024-11-22 16:33:48 +00:00
Fixed ASM error in fragment. Improved fragment synthesis. Working on lazynes (there seems to be an issue with waiting for vblank using lnSync(0) ).
This commit is contained in:
parent
c10615b9b8
commit
e25ef0e3f7
@ -1,4 +1,4 @@
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//KICKC FRAGMENT CACHE 1695362db1
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//KICKC FRAGMENT CACHE 160b015f22
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//FRAGMENT vbuz1=vbuc1
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lda #{c1}
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sta {z1}
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293
src/main/fragment/cache/fragment-cache-mos6502x.asm
vendored
293
src/main/fragment/cache/fragment-cache-mos6502x.asm
vendored
@ -1,4 +1,4 @@
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//KICKC FRAGMENT CACHE 1695362db1
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//KICKC FRAGMENT CACHE 160b015f22
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//FRAGMENT vbuz1=vbuc1
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lda #{c1}
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sta {z1}
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@ -6344,34 +6344,13 @@ tsx
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txa
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axs #-4
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txs
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//FRAGMENT pbuz1=_stackidxptr_vbuc1
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tsx
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lda STACK_BASE+{c1},x
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sta {z1}
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lda STACK_BASE+{c1}+1,x
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sta {z1}+1
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//FRAGMENT pbuc1_derefidx_vbuz1=_deref_pbuz2
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ldx {z1}
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ldy #0
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lda ({z2}),y
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sta {c1},x
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//FRAGMENT _stackpushptr_=pbuc1
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lda #>{c1}
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pha
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lda #<{c1}
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pha
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//FRAGMENT _stackpushbyte_=vbuc1
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lda #{c1}
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pha
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//FRAGMENT _stackpullbyte_3
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tsx
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txa
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axs #-3
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txs
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//FRAGMENT vbuz1=vbuz2_minus_1
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ldx {z2}
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dex
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stx {z1}
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//FRAGMENT _stackpushbyte_=vbuc1
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lda #{c1}
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pha
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//FRAGMENT vbuaa=vbuz1_minus_1
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lda {z1}
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sec
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@ -9067,21 +9046,6 @@ sta {z1}
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lda #>{c1}
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sbc {z1}+1
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sta {z1}+1
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//FRAGMENT pbuc1_derefidx_vbuaa=_deref_pbuz1
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tax
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ldy #0
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lda ({z1}),y
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sta {c1},x
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//FRAGMENT pbuc1_derefidx_vbuxx=_deref_pbuz1
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ldy #0
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lda ({z1}),y
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sta {c1},x
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//FRAGMENT pbuc1_derefidx_vbuyy=_deref_pbuz1
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tya
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tax
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ldy #0
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lda ({z1}),y
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sta {c1},x
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//FRAGMENT pbsc1_derefidx_vbuz1=_deref_pbsc2
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lda {c2}
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ldy {z1}
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@ -11501,180 +11465,6 @@ sta {z1}+1
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asl $ff
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rol {z1}
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rol {z1}+1
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//FRAGMENT vwuz1=pbuz2_bxor_vwuc1
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lda #<{c1}
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eor {z2}
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sta {z1}
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lda #>{c1}
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eor {z2}+1
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sta {z1}+1
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//FRAGMENT pbuz1_derefidx_vbuz2=pbuz1_derefidx_vbuz2_bor_pbuc1_derefidx_vbuz3
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ldy {z2}
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lda ({z1}),y
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ldy {z3}
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ora {c1},y
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ldy {z2}
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sta ({z1}),y
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//FRAGMENT vbuz1=vbuz1_bxor_pbuz2_derefidx_vbuz3
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lda {z1}
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ldy {z3}
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eor ({z2}),y
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sta {z1}
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//FRAGMENT vbuz1=_neg_vbuz1
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lda {z1}
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eor #$ff
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clc
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adc #$01
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sta {z1}
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//FRAGMENT pbuz1_derefidx_vbuz2=pbuz1_derefidx_vbuz2_bor_pbuc1_derefidx_vbuaa
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ldy {z2}
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tax
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lda ({z1}),y
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ora {c1},x
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ldy {z2}
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sta ({z1}),y
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//FRAGMENT pbuz1_derefidx_vbuz2=pbuz1_derefidx_vbuz2_bor_pbuc1_derefidx_vbuxx
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ldy {z2}
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lda ({z1}),y
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ora {c1},x
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ldy {z2}
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sta ({z1}),y
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//FRAGMENT pbuz1_derefidx_vbuz2=pbuz1_derefidx_vbuz2_bor_pbuc1_derefidx_vbuyy
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tya
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ldy {z2}
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tax
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lda ({z1}),y
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ora {c1},x
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ldy {z2}
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sta ({z1}),y
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//FRAGMENT pbuz1_derefidx_vbuxx=pbuz1_derefidx_vbuxx_bor_pbuc1_derefidx_vbuz2
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txa
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tay
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lda ({z1}),y
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ldy {z2}
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stx $ff
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ora {c1},y
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ldy $ff
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sta ({z1}),y
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//FRAGMENT pbuz1_derefidx_vbuxx=pbuz1_derefidx_vbuxx_bor_pbuc1_derefidx_vbuaa
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tay
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txa
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ldx {c1},y
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tay
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lda ({z1}),y
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sty $ff
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stx $ff
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ora $ff
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ldy $ff
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sta ({z1}),y
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//FRAGMENT pbuz1_derefidx_vbuxx=pbuz1_derefidx_vbuxx_bor_pbuc1_derefidx_vbuxx
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txa
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tay
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lda ({z1}),y
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stx $ff
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ora {c1},x
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ldy $ff
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sta ({z1}),y
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//FRAGMENT pbuz1_derefidx_vbuxx=pbuz1_derefidx_vbuxx_bor_pbuc1_derefidx_vbuyy
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txa
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ldx {c1},y
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tay
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lda ({z1}),y
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sty $ff
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stx $ff
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ora $ff
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ldy $ff
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sta ({z1}),y
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//FRAGMENT pbuz1_derefidx_vbuyy=pbuz1_derefidx_vbuyy_bor_pbuc1_derefidx_vbuz2
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lda ({z1}),y
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sty $ff
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ldy {z2}
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ora {c1},y
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ldy $ff
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sta ({z1}),y
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//FRAGMENT pbuz1_derefidx_vbuyy=pbuz1_derefidx_vbuyy_bor_pbuc1_derefidx_vbuaa
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tax
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lda ({z1}),y
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sty $ff
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ora {c1},x
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ldy $ff
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sta ({z1}),y
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//FRAGMENT pbuz1_derefidx_vbuyy=pbuz1_derefidx_vbuyy_bor_pbuc1_derefidx_vbuxx
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lda ({z1}),y
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sty $ff
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ora {c1},x
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ldy $ff
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sta ({z1}),y
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//FRAGMENT pbuz1_derefidx_vbuyy=pbuz1_derefidx_vbuyy_bor_pbuc1_derefidx_vbuyy
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lda ({z1}),y
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sty $ff
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ora {c1},y
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ldy $ff
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sta ({z1}),y
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//FRAGMENT vbuz1=vbuz1_bxor_pbuz2_derefidx_vbuaa
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tay
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lda {z1}
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eor ({z2}),y
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sta {z1}
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//FRAGMENT vbuz1=vbuz1_bxor_pbuz2_derefidx_vbuxx
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txa
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tay
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lda {z1}
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eor ({z2}),y
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sta {z1}
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//FRAGMENT vbuz1=vbuz1_bxor_pbuz2_derefidx_vbuyy
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lda {z1}
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eor ({z2}),y
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sta {z1}
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//FRAGMENT vbuaa=vbuaa_bxor_pbuz1_derefidx_vbuz2
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ldy {z2}
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eor ({z1}),y
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//FRAGMENT vbuaa=vbuaa_bxor_pbuz1_derefidx_vbuaa
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tay
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eor ({z1}),y
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//FRAGMENT vbuaa=vbuaa_bxor_pbuz1_derefidx_vbuxx
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stx $ff
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ldy $ff
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eor ({z1}),y
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//FRAGMENT vbuaa=vbuaa_bxor_pbuz1_derefidx_vbuyy
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eor ({z1}),y
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//FRAGMENT vbuxx=vbuxx_bxor_pbuz1_derefidx_vbuz2
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ldy {z2}
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txa
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eor ({z1}),y
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tax
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//FRAGMENT vbuxx=vbuxx_bxor_pbuz1_derefidx_vbuaa
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tay
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txa
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eor ({z1}),y
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tax
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//FRAGMENT vbuxx=vbuxx_bxor_pbuz1_derefidx_vbuxx
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txa
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tay
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eor ({z1}),y
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tax
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//FRAGMENT vbuxx=vbuxx_bxor_pbuz1_derefidx_vbuyy
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txa
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eor ({z1}),y
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tax
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//FRAGMENT vbuyy=_neg_vbuyy
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dey
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tya
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eor #$ff
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tay
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//FRAGMENT vwuz1=pbuz1_bxor_vwuc1
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lda #<{c1}
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eor {z1}
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sta {z1}
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lda #>{c1}
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eor {z1}+1
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sta {z1}+1
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//FRAGMENT vbsz1=vbsz2_plus_vbsc1
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lax {z2}
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axs #-[{c1}]
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@ -12482,29 +12272,16 @@ ldy #{c2}
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tax
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lda ({z1}),y
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sta {c1},x
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//FRAGMENT pssz1=pssc1
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lda #<{c1}
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sta {z1}
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lda #>{c1}
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sta {z1}+1
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//FRAGMENT pssz1=pssz1_plus_vbuc1
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lda #{c1}
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clc
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adc {z1}
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sta {z1}
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bcc !+
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inc {z1}+1
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!:
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//FRAGMENT pbuc1_derefidx_vbuaa=pbuz1_derefidx_vbuc2
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ldy #{c2}
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tax
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lda ({z1}),y
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sta {c1},x
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//FRAGMENT _deref_qssc1=pssc2
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lda #<{c2}
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sta {c1}
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lda #>{c2}
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sta {c1}+1
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//FRAGMENT pssz1=pssc1
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lda #<{c1}
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sta {z1}
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lda #>{c1}
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sta {z1}+1
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//FRAGMENT pssc1_neq_pssz1_then_la1
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lda {z1}+1
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cmp #>{c1}
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@ -13152,6 +12929,12 @@ lda #{c1}
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sec
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sbc {z1}
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sta {z1}
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//FRAGMENT vbuz1=_neg_vbuz1
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lda {z1}
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eor #$ff
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clc
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adc #$01
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sta {z1}
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//FRAGMENT vbsz1=vbsz2_ror_vbuz3
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lda {z2}
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ldy {z3}
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@ -13203,6 +12986,11 @@ bne {la1}
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tya
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cmp #0
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bne {la1}
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//FRAGMENT vbuyy=_neg_vbuyy
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dey
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tya
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eor #$ff
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tay
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//FRAGMENT vbsaa=vbsz1_ror_vbuz2
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lda {z1}
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ldy {z2}
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@ -14735,6 +14523,14 @@ sta {z1}
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lda #0
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adc {z2}+1
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sta {z1}+1
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//FRAGMENT pssz1=pssz1_plus_vbuc1
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lda #{c1}
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clc
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adc {z1}
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sta {z1}
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bcc !+
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inc {z1}+1
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!:
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//FRAGMENT pssz1_lt_pssc1_then_la1
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lda {z1}+1
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cmp #>{c1}
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@ -14806,6 +14602,11 @@ stx $fe
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ldx {c1}+1
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stx $ff
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sta ($fe),y
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//FRAGMENT pbuc1_derefidx_vbuaa=pbuz1_derefidx_vbuc2
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ldy #{c2}
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tax
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lda ({z1}),y
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sta {c1},x
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//FRAGMENT pssz1_neq_pssc1_then_la1
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lda {z1}+1
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cmp #>{c1}
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@ -14829,34 +14630,6 @@ sta {z1}
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iny
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lda ($fe),y
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sta {z1}+1
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//FRAGMENT pbuc1_derefidx_vbuz1=pbuc2_derefidx_(_deref_pbuz2)
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ldx {z1}
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ldy #0
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lda ({z2}),y
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tay
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lda {c2},y
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sta {c1},x
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//FRAGMENT pbuc1_derefidx_vbuxx=pbuc2_derefidx_(_deref_pbuz1)
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ldy #0
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lda ({z1}),y
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tay
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lda {c2},y
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sta {c1},x
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//FRAGMENT pbuc1_derefidx_vbuaa=pbuc2_derefidx_(_deref_pbuz1)
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tax
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ldy #0
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lda ({z1}),y
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tay
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lda {c2},y
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sta {c1},x
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//FRAGMENT pbuc1_derefidx_vbuyy=pbuc2_derefidx_(_deref_pbuz1)
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tya
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tax
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ldy #0
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lda ({z1}),y
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tay
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lda {c2},y
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sta {c1},x
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//FRAGMENT _deref_pwuc1=vbuc2
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lda #0
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sta {c1}+1
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@ -1,6 +1,6 @@
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clc
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adc {m1}
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adc {m2}
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sta {m1}
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lda {m1}+1
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lda {m2}+1
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adc #0
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sta {m1}+1
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@ -355,6 +355,7 @@ class AsmFragmentTemplateSynthesisRule {
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String lvalC2 = ".*c2.*=.*";
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String lvalDerefZM1 = ".*_deref_...[zm]1=.*";
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String lvalDerefZM2 = ".*_deref_...[zm]2=.*";
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String lvalDerefZM3 = ".*_deref_...[zm]3=.*";
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String lvalDerefC1 = ".*_deref_...c1=.*";
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String lvalDerefC2 = ".*_deref_...c2=.*";
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String lvalDerefC3 = ".*_deref_...c3=.*";
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@ -651,6 +652,18 @@ class AsmFragmentTemplateSynthesisRule {
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synths.add(new AsmFragmentTemplateSynthesisRule("(.*z1.*)_deref_pb(.)z1(.*)", rvalAa+"|"+rvalYy+"|"+lvalDerefZM1, "ldy #0\n"+"lda ({z1}),y", "$1vb$2aa$3", null, null));
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// Rewrite _deref_pb.z1_ to _vb.aa_ (if other Z1)
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synths.add(new AsmFragmentTemplateSynthesisRule("(.*)_deref_pb(.)z1(.*[zm]1.*)", rvalAa+"|"+rvalYy+"|"+ lvalDerefZM1, "ldy #0\n"+"lda ({z1}),y", "$1vb$2aa$3", null, null));
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// Rewrite _deref_pb.z2_ to _vb.aa_ (if no other Z2s)
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synths.add(new AsmFragmentTemplateSynthesisRule("(.*)_deref_pb(.)z2(.*)", twoZM2+"|"+rvalAa+"|"+rvalYy+"|"+ lvalDerefZM2, "ldy #0\n"+"lda ({z2}),y", "$1vb$2aa$3", null, mapZM2));
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// Rewrite _deref_pb.z2_ to _vb.aa_ (if other Z2)
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synths.add(new AsmFragmentTemplateSynthesisRule("(.*z2.*)_deref_pb(.)z2(.*)", rvalAa+"|"+rvalYy+"|"+lvalDerefZM2, "ldy #0\n"+"lda ({z2}),y", "$1vb$2aa$3", null, null));
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// Rewrite _deref_pb.z2_ to _vb.aa_ (if other Z2)
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synths.add(new AsmFragmentTemplateSynthesisRule("(.*)_deref_pb(.)z2(.*[zm]2.*)", rvalAa+"|"+rvalYy+"|"+ lvalDerefZM2, "ldy #0\n"+"lda ({z2}),y", "$1vb$2aa$3", null, null));
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// Rewrite _deref_pb.z3_ to _vb.aa_ (if no other Z3s)
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synths.add(new AsmFragmentTemplateSynthesisRule("(.*)_deref_pb(.)z3(.*)", twoZM3+"|"+rvalAa+"|"+rvalYy+"|"+ lvalDerefZM3, "ldy #0\n"+"lda ({z3}),y", "$1vb$2aa$3", null, mapZM3));
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// Rewrite _deref_pb.z3_ to _vb.aa_ (if other Z3)
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synths.add(new AsmFragmentTemplateSynthesisRule("(.*z3.*)_deref_pb(.)z3(.*)", rvalAa+"|"+rvalYy+"|"+lvalDerefZM3, "ldy #0\n"+"lda ({z3}),y", "$1vb$2aa$3", null, null));
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// Rewrite _deref_pb.z3_ to _vb.aa_ (if other Z3)
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synths.add(new AsmFragmentTemplateSynthesisRule("(.*)_deref_pb(.)z3(.*[zm]3.*)", rvalAa+"|"+rvalYy+"|"+ lvalDerefZM3, "ldy #0\n"+"lda ({z3}),y", "$1vb$2aa$3", null, null));
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// Rewrite _deref_pb.m1_ to _vb.aa_ (if no other M1s)
|
||||
synths.add(new AsmFragmentTemplateSynthesisRule("(.*)_deref_pb(.)m1(.*)", twoZM1+"|"+rvalAa+"|"+rvalYy+"|"+lvalDerefZM1, "ldy {m1}\nsty $fe\nldy {m1}+1\nsty $ff\nldy #0\n"+"lda ($fe),y", "$1vb$2aa$3", null, mapZM1));
|
||||
|
40
src/test/kc/complex/lazynes/balloon.c
Normal file
40
src/test/kc/complex/lazynes/balloon.c
Normal file
@ -0,0 +1,40 @@
|
||||
// lazyNES balloon demo
|
||||
|
||||
#pragma target(nes)
|
||||
#include "lazynes.h"
|
||||
|
||||
int lnMain() {
|
||||
static const ubyte bgColors[]={2,33};
|
||||
static const ubyte sprPal0[]={33};
|
||||
static const ubyte balloonData[]={
|
||||
0,0,0,0, // balloon is build out of 6 sprites, 4 bytes define a sprite
|
||||
8,0,1,0, // x-offset, y-offset, tile, palette + flags
|
||||
0,8,2,0,
|
||||
8,8,3,0,
|
||||
0,16,4,0,
|
||||
8,16,5,0,
|
||||
128 // end of list marker (important!)
|
||||
};
|
||||
|
||||
sword x=0, y=0;
|
||||
|
||||
// To avoid glitches, always write color palettes immediately after lnSync()!
|
||||
lnSync(lfBlank); // blank screen to enable lnPush() usage
|
||||
lnSync(lfBlank); // blank screen to enable lnPush() usage
|
||||
lnPush(lnBackCol,2,bgColors); // set colors, always directly after lnSync()!
|
||||
lnPush(lnSprPal0,1,sprPal0); // set sprite colors
|
||||
|
||||
while(1) {
|
||||
ubyte j=lnGetPad(1); // query 1st joypad
|
||||
if (0==j) { // automatic movement?
|
||||
x+=1; if (x>=240) x=0;
|
||||
y+=1; if (y>=240) y=0;
|
||||
}
|
||||
if (j&lfL) x-=1; else if (j&lfR) x+=1; // move left/right?
|
||||
if (j&lfU) y-=1; else if (j&lfD) y+=1; // move up/down?
|
||||
lnAddSpr(balloonData,x,y); // add meta sprite to display list
|
||||
lnSync(0); // sync with vblank
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
@ -3,6 +3,7 @@
|
||||
// Ported to KickC 2020 by Jesper Gravgaard
|
||||
// Original Source VBCC alpha 2 http://www.ibaug.de/vbcc/vbcc6502_2.zip
|
||||
|
||||
#pragma target(nes)
|
||||
#include "lazynes.h"
|
||||
|
||||
int lnMain() {
|
||||
|
@ -1,62 +0,0 @@
|
||||
// lazyNES lazyhello demo
|
||||
// Main file
|
||||
|
||||
// Ported to KickC 2020 by Jesper Gravgaard
|
||||
// Original Source VBCC aplha 2 http://www.ibaug.de/vbcc/vbcc6502_2.zip
|
||||
|
||||
#pragma target(nes)
|
||||
#include <nes.h>
|
||||
#include <string.h>
|
||||
#include "lazynes.c"
|
||||
#include "balloon.c"
|
||||
|
||||
// RESET Called when the NES is reset, including when it is turned on.
|
||||
void main() {
|
||||
// Initialize NES after RESET
|
||||
initNES();
|
||||
// Clear the name table
|
||||
ppuDataFill(PPU_NAME_TABLE_0, 0, 0x3c0);
|
||||
// Fill the PPU attribute table
|
||||
ppuDataFill(PPU_ATTRIBUTE_TABLE_0, 0, 0x40);
|
||||
// Enable screen rendering and vblank
|
||||
enableVideoOutput();
|
||||
// Execute main code
|
||||
lnMain();
|
||||
// Infinite loop
|
||||
while(1) ;
|
||||
}
|
||||
|
||||
// NMI Called when the PPU refreshes the screen (also known as the V-Blank period)
|
||||
interrupt(hardware_stack) void vblank() {
|
||||
// DMA transfer the entire sprite buffer to the PPU
|
||||
ppuSpriteBufferDmaTransfer(SPRITE_BUFFER);
|
||||
// Set scroll
|
||||
PPU->PPUSCROLL = 0;
|
||||
PPU->PPUSCROLL = 0;
|
||||
}
|
||||
|
||||
// Data (in PRG ROM)
|
||||
#pragma data_seg(Data)
|
||||
|
||||
// Tile Set (in CHR ROM)
|
||||
#pragma data_seg(Tiles)
|
||||
export char TILES[] = kickasm(resource "example.chr", resource "sprites.chr") {{
|
||||
.import binary "example.chr"
|
||||
.import binary "sprites.chr"
|
||||
}};
|
||||
|
||||
// Sprite Buffer (in GAME RAM)
|
||||
// Will be transferred to the PPU via DMA during vblank
|
||||
#pragma data_seg(GameRam)
|
||||
struct SpriteData align(0x100) SPRITE_BUFFER[0x40];
|
||||
|
||||
// Interrupt Vectors (in PRG ROM)
|
||||
#pragma data_seg(Vectors)
|
||||
export void()* const VECTORS[] = {
|
||||
// NMI Called when the PPU refreshes the screen (also known as the V-Blank period)
|
||||
&vblank,
|
||||
// RESET Called when the NES is reset, including when it is turned on.
|
||||
&main,
|
||||
// IRQ Called when a BRK instruction is executed.
|
||||
0
|
||||
};
|
@ -7,14 +7,85 @@
|
||||
#include "lazynes.h"
|
||||
#include <nes.h>
|
||||
|
||||
// Tile Set (in CHR ROM)
|
||||
#pragma data_seg(Tiles)
|
||||
export char TILES[] = kickasm(resource "example.chr", resource "sprites.chr") {{
|
||||
.import binary "example.chr"
|
||||
.import binary "sprites.chr"
|
||||
}};
|
||||
|
||||
|
||||
// Interrupt Vectors (in PRG ROM)
|
||||
#pragma data_seg(Vectors)
|
||||
export void()* const VECTORS[] = {
|
||||
// NMI Called when the PPU refreshes the screen (also known as the V-Blank period)
|
||||
&vblank,
|
||||
// RESET Called when the NES is reset, including when it is turned on.
|
||||
&main,
|
||||
// IRQ Called when a BRK instruction is executed.
|
||||
0
|
||||
};
|
||||
|
||||
// RESET Called when the NES is reset, including when it is turned on.
|
||||
void main() {
|
||||
// Initialize NES after RESET
|
||||
initNES();
|
||||
// Clear the name table
|
||||
ppuDataFill(PPU_NAME_TABLE_0, 0, 0x3c0);
|
||||
// Fill the PPU attribute table
|
||||
ppuDataFill(PPU_ATTRIBUTE_TABLE_0, 0, 0x40);
|
||||
// move all sprites off the screen
|
||||
for(char i=0;i!=0x40;i++)
|
||||
SPRITE_BUFFER[i].y = 0xff;
|
||||
// Enable screen rendering and vblank
|
||||
// Set sprite tileset to upper - enable vblank NMI
|
||||
PPU->PPUCTRL = 0b10001000;
|
||||
// Enable sprite and tile rendering
|
||||
PPU->PPUMASK = 0b00011110;
|
||||
// Execute lazynes main code
|
||||
lnMain();
|
||||
// Infinite loop
|
||||
while(1) ;
|
||||
}
|
||||
|
||||
// Sprite Buffer (in GAME RAM)
|
||||
// Will be transferred to the PPU via DMA during vblank
|
||||
#pragma data_seg(GameRam)
|
||||
struct SpriteData align(0x100) SPRITE_BUFFER[0x40];
|
||||
|
||||
// Data (in PRG ROM)
|
||||
#pragma data_seg(Data)
|
||||
|
||||
// Index of the next SpriteData in SPRITE_BUFFER to write to in lnAddSpr()
|
||||
volatile char add_sprite_idx;
|
||||
|
||||
// NMI Called when the PPU refreshes the screen (also known as the V-Blank period)
|
||||
interrupt(hardware_stack) void vblank() {
|
||||
// DMA transfer the entire sprite buffer to the PPU
|
||||
ppuSpriteBufferDmaTransfer(SPRITE_BUFFER);
|
||||
// Set scroll
|
||||
PPU->PPUSCROLL = 0;
|
||||
PPU->PPUSCROLL = 0;
|
||||
// move all sprites off the screen
|
||||
//for(char i=0;i!=0x40;i++)
|
||||
// SPRITE_BUFFER[i].y = 0xff;
|
||||
// Reset the index of sprites to add
|
||||
add_sprite_idx = 0;
|
||||
}
|
||||
|
||||
// Wait for next vblank
|
||||
// flags: 0, lfBlank or lfSplit (see below)
|
||||
// result: Amount of frames since last sync [0..31], 128 is added on NTSC
|
||||
//
|
||||
ubyte lnSync(ubyte flags) {
|
||||
// Enable video output if lfBlank not set
|
||||
if(!(flags&lfBlank))
|
||||
enableVideoOutput();
|
||||
if(!(flags&lfBlank)) {
|
||||
// Set sprite tileset to upper - enable vblank NMI
|
||||
PPU->PPUCTRL = 0b10001000;
|
||||
// Enable sprite and tile rendering
|
||||
PPU->PPUMASK = 0b00011110;
|
||||
}
|
||||
|
||||
// Wait for V-Blank
|
||||
waitForVBlank();
|
||||
// Disable video output if lfBlank set
|
||||
@ -72,15 +143,23 @@ void lnPush(uword o, ubyte a, void* s) {
|
||||
// p: Pointer to metasprite data
|
||||
// x,y: Sprite coordinates
|
||||
// result: New position offset in OAM after the meta sprite has been added
|
||||
//
|
||||
// TODO: ubyte lnAddSpr(void* p, sword x, sword y);
|
||||
//
|
||||
// remarks:
|
||||
// - The format for the metasprite data is an array of unsigned bytes.
|
||||
// - Four bytes per sprite: x-offset, y-offset, tile, attributes
|
||||
// - The end of the list is marked by the value 128! (important!)
|
||||
// - It's the same format that's used in oam_meta_spr() from Shiru's neslib
|
||||
|
||||
// remarks:
|
||||
// - The format for the metasprite data is an array of unsigned bytes.
|
||||
// - Four bytes per sprite: x-offset, y-offset, tile, attributes
|
||||
// - The end of the list is marked by the value 128! (important!)
|
||||
// - It's the same format that's used in oam_meta_spr() from Shiru's neslib
|
||||
ubyte lnAddSpr(void* p, sword x, sword y) {
|
||||
char* ptr = p;
|
||||
while(*ptr!=128) {
|
||||
SPRITE_BUFFER[add_sprite_idx].x = (char) (x+ptr[0]);
|
||||
SPRITE_BUFFER[add_sprite_idx].y = (char) (y+ptr[1]);
|
||||
SPRITE_BUFFER[add_sprite_idx].tile = ptr[2];
|
||||
SPRITE_BUFFER[add_sprite_idx].attributes = ptr[3];
|
||||
ptr+=4;
|
||||
add_sprite_idx++;
|
||||
}
|
||||
return add_sprite_idx*4;
|
||||
}
|
||||
|
||||
// Query joypad state
|
||||
// port: Joypad port (1 or 2)
|
||||
@ -94,10 +173,10 @@ ubyte lnGetPad(ubyte port) {
|
||||
// advanced usage
|
||||
//
|
||||
|
||||
__zp volatile ubyte
|
||||
lnSpr0Wait, // delay until scroll registers will be set after a SPR0HIT
|
||||
lnPPUCTRL, // current value of PPUCTRL register (will be written in NMI)
|
||||
lnPPUMASK; // current value of PPUMASK register (will be written in NMI)
|
||||
// TODO: __zp volatile ubyte
|
||||
// TODO: lnSpr0Wait, // delay until scroll registers will be set after a SPR0HIT
|
||||
// TODO: lnPPUCTRL, // current value of PPUCTRL register (will be written in NMI)
|
||||
// TODO: lnPPUMASK; // current value of PPUMASK register (will be written in NMI)
|
||||
//
|
||||
// remark: The lazyNES NMI will write the PPUCTRL and PPUMASK registers,
|
||||
// so don't write PPUCTRL and PPUMASK directly - use these two
|
||||
|
@ -10,6 +10,11 @@ typedef unsigned char ubyte;
|
||||
typedef signed short sword;
|
||||
typedef unsigned short uword;
|
||||
|
||||
// RESET Called when the NES is reset, including when it is turned on.
|
||||
void main();
|
||||
// NMI Called when the PPU refreshes the screen (also known as the V-Blank period)
|
||||
interrupt(hardware_stack) void vblank();
|
||||
|
||||
// Wait for next vblank
|
||||
// flags: 0, lfBlank or lfSplit (see below)
|
||||
// result: Amount of frames since last sync [0..31], 128 is added on NTSC
|
||||
@ -74,7 +79,7 @@ enum {
|
||||
// x,y: Sprite coordinates
|
||||
// result: New position offset in OAM after the meta sprite has been added
|
||||
//
|
||||
// TODO: ubyte lnAddSpr(void* p, sword x, sword y);
|
||||
ubyte lnAddSpr(void* p, sword x, sword y);
|
||||
//
|
||||
// remarks:
|
||||
// - The format for the metasprite data is an array of unsigned bytes.
|
||||
@ -94,10 +99,10 @@ enum { lfU=8, lfD=4, lfL=2, lfR=1, lfA=128, lfB=64, lfStart=16, lfSelect=32 };
|
||||
// advanced usage
|
||||
//
|
||||
|
||||
extern __zp volatile ubyte
|
||||
lnSpr0Wait, // delay until scroll registers will be set after a SPR0HIT
|
||||
lnPPUCTRL, // current value of PPUCTRL register (will be written in NMI)
|
||||
lnPPUMASK; // current value of PPUMASK register (will be written in NMI)
|
||||
// TODO: extern __zp volatile ubyte
|
||||
// TODO: lnSpr0Wait, // delay until scroll registers will be set after a SPR0HIT
|
||||
// TODO: lnPPUCTRL, // current value of PPUCTRL register (will be written in NMI)
|
||||
// TODO: lnPPUMASK; // current value of PPUMASK register (will be written in NMI)
|
||||
//
|
||||
// remark: The lazyNES NMI will write the PPUCTRL and PPUMASK registers,
|
||||
// so don't write PPUCTRL and PPUMASK directly - use these two
|
||||
|
@ -873,7 +873,7 @@ eorfill: {
|
||||
iny
|
||||
jmp __b3
|
||||
}
|
||||
// Get the absolute value of a u-bit unsigned number treated as a signed number.
|
||||
// Get the absolute value of a 8-bit unsigned number treated as a signed number.
|
||||
// abs_u8(byte register(A) u)
|
||||
abs_u8: {
|
||||
// u & 0x80
|
||||
|
@ -5577,7 +5577,7 @@ eorfill: {
|
||||
jmp __b3
|
||||
}
|
||||
// abs_u8
|
||||
// Get the absolute value of a u-bit unsigned number treated as a signed number.
|
||||
// Get the absolute value of a 8-bit unsigned number treated as a signed number.
|
||||
// abs_u8(byte zp($23) u)
|
||||
abs_u8: {
|
||||
.label __0 = $5c
|
||||
@ -7450,7 +7450,7 @@ eorfill: {
|
||||
jmp __b3
|
||||
}
|
||||
// abs_u8
|
||||
// Get the absolute value of a u-bit unsigned number treated as a signed number.
|
||||
// Get the absolute value of a 8-bit unsigned number treated as a signed number.
|
||||
// abs_u8(byte register(A) u)
|
||||
abs_u8: {
|
||||
// [212] (byte~) abs_u8::$0 ← (byte) abs_u8::u#2 & (byte) $80 -- vbuxx=vbuaa_band_vbuc1
|
||||
@ -9536,7 +9536,7 @@ eorfill: {
|
||||
jmp __b3
|
||||
}
|
||||
// abs_u8
|
||||
// Get the absolute value of a u-bit unsigned number treated as a signed number.
|
||||
// Get the absolute value of a 8-bit unsigned number treated as a signed number.
|
||||
// abs_u8(byte register(A) u)
|
||||
abs_u8: {
|
||||
// u & 0x80
|
||||
|
@ -398,10 +398,10 @@ print: {
|
||||
// print::@2
|
||||
__b2:
|
||||
// [11] *((const nomodify byte*) SCREEN + (byte) idx#19) ← *((byte*) print::msg#5) -- pbuc1_derefidx_vbuz1=_deref_pbuz2
|
||||
ldx.z idx
|
||||
ldy #0
|
||||
lda (msg),y
|
||||
sta SCREEN,x
|
||||
ldy.z idx
|
||||
sta SCREEN,y
|
||||
// [12] (byte) idx#7 ← ++ (byte) idx#19 -- vbuz1=_inc_vbuz1
|
||||
inc.z idx
|
||||
// [13] (byte*) print::msg#4 ← ++ (byte*) print::msg#5 -- pbuz1=_inc_pbuz1
|
||||
|
@ -315,10 +315,10 @@ main: {
|
||||
print: {
|
||||
.label ptr = 2
|
||||
// [10] *((const nomodify byte*) SCREEN + (byte) idx#13) ← *((byte*)(void*) print::ptr#3) -- pbuc1_derefidx_vbuz1=_deref_pbuz2
|
||||
ldx.z idx
|
||||
ldy #0
|
||||
lda (ptr),y
|
||||
sta SCREEN,x
|
||||
ldy.z idx
|
||||
sta SCREEN,y
|
||||
// [11] (byte) idx#14 ← ++ (byte) idx#13 -- vbuz1=_inc_vbuz1
|
||||
inc.z idx
|
||||
jmp __breturn
|
||||
|
@ -309,10 +309,10 @@ main: {
|
||||
print: {
|
||||
.label ptr = 2
|
||||
// [10] *((const nomodify byte*) SCREEN + (byte) idx#13) ← *((byte*)(void*) print::ptr#3) -- pbuc1_derefidx_vbuz1=_deref_pbuz2
|
||||
ldx.z idx
|
||||
ldy #0
|
||||
lda (ptr),y
|
||||
sta SCREEN,x
|
||||
ldy.z idx
|
||||
sta SCREEN,y
|
||||
// [11] (byte) idx#14 ← ++ (byte) idx#13 -- vbuz1=_inc_vbuz1
|
||||
inc.z idx
|
||||
jmp __breturn
|
||||
|
@ -38,10 +38,10 @@ print: {
|
||||
rts
|
||||
__b2:
|
||||
// SCREEN[idx++] = *(str++)
|
||||
ldx.z idx
|
||||
ldy #0
|
||||
lda (str),y
|
||||
sta SCREEN,x
|
||||
ldy.z idx
|
||||
sta SCREEN,y
|
||||
// SCREEN[idx++] = *(str++);
|
||||
inc.z idx
|
||||
inc.z str
|
||||
|
@ -332,10 +332,10 @@ print: {
|
||||
// print::@2
|
||||
__b2:
|
||||
// [10] *((const nomodify byte*) SCREEN + (byte) idx) ← *((byte*) print::str#2) -- pbuc1_derefidx_vbuz1=_deref_pbuz2
|
||||
ldx.z idx
|
||||
ldy #0
|
||||
lda (str),y
|
||||
sta SCREEN,x
|
||||
ldy.z idx
|
||||
sta SCREEN,y
|
||||
// [11] (byte) idx ← ++ (byte) idx -- vbuz1=_inc_vbuz1
|
||||
inc.z idx
|
||||
// [12] (byte*) print::str#1 ← ++ (byte*) print::str#2 -- pbuz1=_inc_pbuz1
|
||||
@ -424,8 +424,7 @@ Statement [6] (byte) print::spacing#0 ← stackidx(byte,(const byte) print::OFFS
|
||||
Statement [8] if((byte) 0!=*((byte*) print::str#2)) goto print::@2 [ idx print::spacing#0 print::str#2 ] ( main:3::print:20 [ idx print::spacing#0 print::str#2 ] { } main:3::print:24 [ idx print::spacing#0 print::str#2 ] { } ) always clobbers reg byte a reg byte y
|
||||
Removing always clobbered register reg byte a as potential for zp[1]:6 [ print::spacing#0 ]
|
||||
Removing always clobbered register reg byte y as potential for zp[1]:6 [ print::spacing#0 ]
|
||||
Statement [10] *((const nomodify byte*) SCREEN + (byte) idx) ← *((byte*) print::str#2) [ idx print::spacing#0 print::str#2 ] ( main:3::print:20 [ idx print::spacing#0 print::str#2 ] { } main:3::print:24 [ idx print::spacing#0 print::str#2 ] { } ) always clobbers reg byte a reg byte x reg byte y
|
||||
Removing always clobbered register reg byte x as potential for zp[1]:6 [ print::spacing#0 ]
|
||||
Statement [10] *((const nomodify byte*) SCREEN + (byte) idx) ← *((byte*) print::str#2) [ idx print::spacing#0 print::str#2 ] ( main:3::print:20 [ idx print::spacing#0 print::str#2 ] { } main:3::print:24 [ idx print::spacing#0 print::str#2 ] { } ) always clobbers reg byte a reg byte y
|
||||
Statement [15] *((const nomodify byte*) SCREEN + (byte) idx) ← (byte) ' ' [ idx print::spacing#0 print::str#1 print::c#2 ] ( main:3::print:20 [ idx print::spacing#0 print::str#1 print::c#2 ] { } main:3::print:24 [ idx print::spacing#0 print::str#1 print::c#2 ] { } ) always clobbers reg byte a reg byte y
|
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Removing always clobbered register reg byte a as potential for zp[1]:4 [ print::c#2 print::c#1 ]
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Removing always clobbered register reg byte y as potential for zp[1]:4 [ print::c#2 print::c#1 ]
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@ -439,7 +438,7 @@ Statement [1] (byte) idx ← (byte) 0 [ idx ] ( [ idx ] { } ) always clobbers
|
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Statement [5] (byte*) print::str#0 ← stackidx(byte*,(const byte) print::OFFSET_STACK_STR) [ idx print::str#0 ] ( main:3::print:20 [ idx print::str#0 ] { } main:3::print:24 [ idx print::str#0 ] { } ) always clobbers reg byte a reg byte x
|
||||
Statement [6] (byte) print::spacing#0 ← stackidx(byte,(const byte) print::OFFSET_STACK_SPACING) [ idx print::str#0 print::spacing#0 ] ( main:3::print:20 [ idx print::str#0 print::spacing#0 ] { } main:3::print:24 [ idx print::str#0 print::spacing#0 ] { } ) always clobbers reg byte a reg byte x
|
||||
Statement [8] if((byte) 0!=*((byte*) print::str#2)) goto print::@2 [ idx print::spacing#0 print::str#2 ] ( main:3::print:20 [ idx print::spacing#0 print::str#2 ] { } main:3::print:24 [ idx print::spacing#0 print::str#2 ] { } ) always clobbers reg byte a reg byte y
|
||||
Statement [10] *((const nomodify byte*) SCREEN + (byte) idx) ← *((byte*) print::str#2) [ idx print::spacing#0 print::str#2 ] ( main:3::print:20 [ idx print::spacing#0 print::str#2 ] { } main:3::print:24 [ idx print::spacing#0 print::str#2 ] { } ) always clobbers reg byte a reg byte x reg byte y
|
||||
Statement [10] *((const nomodify byte*) SCREEN + (byte) idx) ← *((byte*) print::str#2) [ idx print::spacing#0 print::str#2 ] ( main:3::print:20 [ idx print::spacing#0 print::str#2 ] { } main:3::print:24 [ idx print::spacing#0 print::str#2 ] { } ) always clobbers reg byte a reg byte y
|
||||
Statement [15] *((const nomodify byte*) SCREEN + (byte) idx) ← (byte) ' ' [ idx print::spacing#0 print::str#1 print::c#2 ] ( main:3::print:20 [ idx print::spacing#0 print::str#1 print::c#2 ] { } main:3::print:24 [ idx print::spacing#0 print::str#1 print::c#2 ] { } ) always clobbers reg byte a reg byte y
|
||||
Statement [18] stackpush(byte*) ← (const byte*) main::str [ idx ] ( main:3 [ idx ] { } ) always clobbers reg byte a
|
||||
Statement [19] stackpush(byte) ← (byte) 1 [ idx ] ( main:3 [ idx ] { } ) always clobbers reg byte a
|
||||
@ -450,7 +449,7 @@ Statement sideeffect stackpullbytes((number) 3) always clobbers reg byte a reg b
|
||||
Potential registers zp[2]:2 [ print::str#2 print::str#0 print::str#1 ] : zp[2]:2 ,
|
||||
Potential registers zp[1]:4 [ print::c#2 print::c#1 ] : zp[1]:4 , reg byte x ,
|
||||
Potential registers zp[1]:5 [ idx ] : zp[1]:5 ,
|
||||
Potential registers zp[1]:6 [ print::spacing#0 ] : zp[1]:6 ,
|
||||
Potential registers zp[1]:6 [ print::spacing#0 ] : zp[1]:6 , reg byte x ,
|
||||
|
||||
REGISTER UPLIFT SCOPES
|
||||
Uplift Scope [print] 27,502.75: zp[1]:4 [ print::c#2 print::c#1 ] 5,210.92: zp[2]:2 [ print::str#2 print::str#0 print::str#1 ] 918.36: zp[1]:6 [ print::spacing#0 ]
|
||||
@ -539,10 +538,10 @@ print: {
|
||||
// print::@2
|
||||
__b2:
|
||||
// [10] *((const nomodify byte*) SCREEN + (byte) idx) ← *((byte*) print::str#2) -- pbuc1_derefidx_vbuz1=_deref_pbuz2
|
||||
ldx.z idx
|
||||
ldy #0
|
||||
lda (str),y
|
||||
sta SCREEN,x
|
||||
ldy.z idx
|
||||
sta SCREEN,y
|
||||
// [11] (byte) idx ← ++ (byte) idx -- vbuz1=_inc_vbuz1
|
||||
inc.z idx
|
||||
// [12] (byte*) print::str#1 ← ++ (byte*) print::str#2 -- pbuz1=_inc_pbuz1
|
||||
@ -746,10 +745,10 @@ print: {
|
||||
__b2:
|
||||
// SCREEN[idx++] = *(str++)
|
||||
// [10] *((const nomodify byte*) SCREEN + (byte) idx) ← *((byte*) print::str#2) -- pbuc1_derefidx_vbuz1=_deref_pbuz2
|
||||
ldx.z idx
|
||||
ldy #0
|
||||
lda (str),y
|
||||
sta SCREEN,x
|
||||
ldy.z idx
|
||||
sta SCREEN,y
|
||||
// SCREEN[idx++] = *(str++);
|
||||
// [11] (byte) idx ← ++ (byte) idx -- vbuz1=_inc_vbuz1
|
||||
inc.z idx
|
||||
|
@ -407,12 +407,12 @@ print_person: {
|
||||
.label i = 5
|
||||
.label person = 2
|
||||
// [6] *((const nomodify byte*) SCREEN + (byte) idx#14) ← *((const byte*) DIGIT + *((byte*)(struct Person*) print_person::person#2)) -- pbuc1_derefidx_vbuz1=pbuc2_derefidx_(_deref_pbuz2)
|
||||
ldx.z idx_2
|
||||
ldy #0
|
||||
lda (person),y
|
||||
tay
|
||||
lda DIGIT,y
|
||||
sta SCREEN,x
|
||||
ldy.z idx_2
|
||||
sta SCREEN,y
|
||||
// [7] (byte) idx#3 ← ++ (byte) idx#14 -- vbuz1=_inc_vbuz2
|
||||
ldy.z idx_2
|
||||
iny
|
||||
|
@ -380,12 +380,12 @@ print_person: {
|
||||
.label i = 5
|
||||
.label person = 2
|
||||
// [6] *((const nomodify byte*) SCREEN + (byte) idx#14) ← *((const byte*) DIGIT + *((byte*)(struct Person*) print_person::person#2)) -- pbuc1_derefidx_vbuz1=pbuc2_derefidx_(_deref_pbuz2)
|
||||
ldx.z idx_2
|
||||
ldy #0
|
||||
lda (person),y
|
||||
tay
|
||||
lda DIGIT,y
|
||||
sta SCREEN,x
|
||||
ldy.z idx_2
|
||||
sta SCREEN,y
|
||||
// [7] (byte) idx#3 ← ++ (byte) idx#14 -- vbuz1=_inc_vbuz2
|
||||
ldy.z idx_2
|
||||
iny
|
||||
|
@ -382,10 +382,10 @@ main: {
|
||||
// main::@2
|
||||
__b2:
|
||||
// [9] *((const nomodify byte*) main::SCREEN + (byte) main::idx#4) ← *((byte*)(struct Point*) main::points#5) -- pbuc1_derefidx_vbuz1=_deref_pbuz2
|
||||
ldx.z idx_2
|
||||
ldy #0
|
||||
lda (points_1),y
|
||||
sta SCREEN,x
|
||||
ldy.z idx_2
|
||||
sta SCREEN,y
|
||||
// [10] (byte) main::idx#1 ← ++ (byte) main::idx#4 -- vbuz1=_inc_vbuz2
|
||||
ldy.z idx_2
|
||||
iny
|
||||
|
Loading…
Reference in New Issue
Block a user