mirror of
https://gitlab.com/camelot/kickc.git
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Added test with 3-level nested struct value.
This commit is contained in:
parent
1540e14067
commit
f29648ca26
@ -70,6 +70,11 @@ public class TestPrograms {
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assertError("struct-err-0", "Unknown struct type");
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}
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@Test
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public void testStruct7() throws IOException, URISyntaxException {
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compileAndCompare("struct-7");
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}
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@Test
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public void testStruct6() throws IOException, URISyntaxException {
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compileAndCompare("struct-6");
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28
src/test/kc/struct-7.kc
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28
src/test/kc/struct-7.kc
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@ -0,0 +1,28 @@
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// Minimal struct - nesting structs 3 levels
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struct Point {
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byte x;
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byte y;
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};
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struct Circle {
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struct Point center;
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byte radius;
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};
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struct TwoCircles {
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struct Circle c1;
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struct Circle c2;
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};
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void main() {
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struct TwoCircles t = { { { 1, 2}, 3 }, { { 4, 5}, 6 } };
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const byte* SCREEN = 0x0400;
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SCREEN[0] = t.c1.center.x;
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SCREEN[1] = t.c1.center.y;
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SCREEN[2] = t.c1.radius;
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SCREEN[3] = t.c2.center.x;
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SCREEN[4] = t.c2.center.y;
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SCREEN[5] = t.c2.radius;
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}
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26
src/test/ref/struct-7.asm
Normal file
26
src/test/ref/struct-7.asm
Normal file
@ -0,0 +1,26 @@
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// Minimal struct - nesting structs 3 levels
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.pc = $801 "Basic"
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:BasicUpstart(main)
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.pc = $80d "Program"
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main: {
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.const t_c1_center_x = 1
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.const t_c1_center_y = 2
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.const t_c1_radius = 3
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.const t_c2_center_x = 4
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.const t_c2_center_y = 5
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.const t_c2_radius = 6
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.label SCREEN = $400
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lda #t_c1_center_x
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sta SCREEN
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lda #t_c1_center_y
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sta SCREEN+1
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lda #t_c1_radius
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sta SCREEN+2
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lda #t_c2_center_x
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sta SCREEN+3
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lda #t_c2_center_y
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sta SCREEN+4
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lda #t_c2_radius
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sta SCREEN+5
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rts
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}
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20
src/test/ref/struct-7.cfg
Normal file
20
src/test/ref/struct-7.cfg
Normal file
@ -0,0 +1,20 @@
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@begin: scope:[] from
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[0] phi()
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to:@1
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@1: scope:[] from @begin
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[1] phi()
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[2] call main
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to:@end
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@end: scope:[] from @1
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[3] phi()
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main: scope:[main] from @1
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[4] *((const byte*) main::SCREEN#0) ← (const byte) main::t_c1_center_x#0
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[5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::t_c1_center_y#0
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[6] *((const byte*) main::SCREEN#0+(byte) 2) ← (const byte) main::t_c1_radius#0
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[7] *((const byte*) main::SCREEN#0+(byte) 3) ← (const byte) main::t_c2_center_x#0
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[8] *((const byte*) main::SCREEN#0+(byte) 4) ← (const byte) main::t_c2_center_y#0
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[9] *((const byte*) main::SCREEN#0+(byte) 5) ← (const byte) main::t_c2_radius#0
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to:main::@return
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main::@return: scope:[main] from main
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[10] return
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to:@return
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468
src/test/ref/struct-7.log
Normal file
468
src/test/ref/struct-7.log
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@ -0,0 +1,468 @@
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Created struct value member variable (struct Circle) main::t_c1
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Created struct value member variable (struct Circle) main::t_c2
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Converted struct value to member variables (struct TwoCircles) main::t
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Adding struct value list initializer (struct Circle) main::t_c1 ← { { (number) 1, (number) 2 }, (number) 3 }
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Adding struct value list initializer (struct Circle) main::t_c2 ← { { (number) 4, (number) 5 }, (number) 6 }
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Replacing struct member reference (struct TwoCircles) main::t.c1 with member variable reference (struct Circle) main::t_c1
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Replacing struct member reference (struct TwoCircles) main::t.c1 with member variable reference (struct Circle) main::t_c1
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Replacing struct member reference (struct TwoCircles) main::t.c1 with member variable reference (struct Circle) main::t_c1
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Replacing struct member reference (struct TwoCircles) main::t.c2 with member variable reference (struct Circle) main::t_c2
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Replacing struct member reference (struct TwoCircles) main::t.c2 with member variable reference (struct Circle) main::t_c2
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Replacing struct member reference (struct TwoCircles) main::t.c2 with member variable reference (struct Circle) main::t_c2
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Created struct value member variable (struct Point) main::t_c1_center
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Created struct value member variable (byte) main::t_c1_radius
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Converted struct value to member variables (struct Circle) main::t_c1
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Created struct value member variable (struct Point) main::t_c2_center
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Created struct value member variable (byte) main::t_c2_radius
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Converted struct value to member variables (struct Circle) main::t_c2
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Adding struct value list initializer (struct Point) main::t_c1_center ← { (number) 1, (number) 2 }
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Adding struct value list initializer (byte) main::t_c1_radius ← (number) 3
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Adding struct value list initializer (struct Point) main::t_c2_center ← { (number) 4, (number) 5 }
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Adding struct value list initializer (byte) main::t_c2_radius ← (number) 6
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Replacing struct member reference (struct Circle) main::t_c1.center with member variable reference (struct Point) main::t_c1_center
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Replacing struct member reference (struct Circle) main::t_c1.center with member variable reference (struct Point) main::t_c1_center
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Replacing struct member reference (struct Circle) main::t_c1.radius with member variable reference (byte) main::t_c1_radius
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Replacing struct member reference (struct Circle) main::t_c2.center with member variable reference (struct Point) main::t_c2_center
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Replacing struct member reference (struct Circle) main::t_c2.center with member variable reference (struct Point) main::t_c2_center
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Replacing struct member reference (struct Circle) main::t_c2.radius with member variable reference (byte) main::t_c2_radius
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Created struct value member variable (byte) main::t_c1_center_x
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Created struct value member variable (byte) main::t_c1_center_y
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Converted struct value to member variables (struct Point) main::t_c1_center
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Created struct value member variable (byte) main::t_c2_center_x
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Created struct value member variable (byte) main::t_c2_center_y
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Converted struct value to member variables (struct Point) main::t_c2_center
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Adding struct value list initializer (byte) main::t_c1_center_x ← (number) 1
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Adding struct value list initializer (byte) main::t_c1_center_y ← (number) 2
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Adding struct value list initializer (byte) main::t_c2_center_x ← (number) 4
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Adding struct value list initializer (byte) main::t_c2_center_y ← (number) 5
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Replacing struct member reference (struct Point) main::t_c1_center.x with member variable reference (byte) main::t_c1_center_x
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Replacing struct member reference (struct Point) main::t_c1_center.y with member variable reference (byte) main::t_c1_center_y
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Replacing struct member reference (struct Point) main::t_c2_center.x with member variable reference (byte) main::t_c2_center_x
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Replacing struct member reference (struct Point) main::t_c2_center.y with member variable reference (byte) main::t_c2_center_y
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Adding pointer type conversion cast (byte*) main::SCREEN in (byte*) main::SCREEN ← (number) $400
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Identified constant variable (byte) main::t_c1_radius
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Identified constant variable (byte) main::t_c2_radius
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Identified constant variable (byte) main::t_c1_center_x
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Identified constant variable (byte) main::t_c1_center_y
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Identified constant variable (byte) main::t_c2_center_x
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Identified constant variable (byte) main::t_c2_center_y
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CONTROL FLOW GRAPH SSA
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@begin: scope:[] from
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to:@1
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main: scope:[main] from @1
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(byte) main::t_c1_center_x#0 ← (number) 1
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(byte) main::t_c1_center_y#0 ← (number) 2
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(byte) main::t_c1_radius#0 ← (number) 3
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(byte) main::t_c2_center_x#0 ← (number) 4
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(byte) main::t_c2_center_y#0 ← (number) 5
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(byte) main::t_c2_radius#0 ← (number) 6
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(byte*) main::SCREEN#0 ← ((byte*)) (number) $400
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*((byte*) main::SCREEN#0 + (number) 0) ← (byte) main::t_c1_center_x#0
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*((byte*) main::SCREEN#0 + (number) 1) ← (byte) main::t_c1_center_y#0
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*((byte*) main::SCREEN#0 + (number) 2) ← (byte) main::t_c1_radius#0
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*((byte*) main::SCREEN#0 + (number) 3) ← (byte) main::t_c2_center_x#0
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*((byte*) main::SCREEN#0 + (number) 4) ← (byte) main::t_c2_center_y#0
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*((byte*) main::SCREEN#0 + (number) 5) ← (byte) main::t_c2_radius#0
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to:main::@return
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main::@return: scope:[main] from main
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return
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to:@return
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@1: scope:[] from @begin
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call main
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to:@2
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@2: scope:[] from @1
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to:@end
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@end: scope:[] from @2
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SYMBOL TABLE SSA
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(label) @1
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(label) @2
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(label) @begin
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(label) @end
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(struct Point) Circle::center
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(byte) Circle::radius
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(byte) Point::x
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(byte) Point::y
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(struct Circle) TwoCircles::c1
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(struct Circle) TwoCircles::c2
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(void()) main()
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(label) main::@return
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(byte*) main::SCREEN
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(byte*) main::SCREEN#0
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(struct TwoCircles) main::t
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(struct Circle) main::t_c1
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(struct Point) main::t_c1_center
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(byte) main::t_c1_center_x
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(byte) main::t_c1_center_x#0
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(byte) main::t_c1_center_y
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(byte) main::t_c1_center_y#0
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(byte) main::t_c1_radius
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(byte) main::t_c1_radius#0
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(struct Circle) main::t_c2
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(struct Point) main::t_c2_center
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(byte) main::t_c2_center_x
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(byte) main::t_c2_center_x#0
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(byte) main::t_c2_center_y
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(byte) main::t_c2_center_y#0
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(byte) main::t_c2_radius
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(byte) main::t_c2_radius#0
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Adding number conversion cast (unumber) 1 in (byte) main::t_c1_center_x#0 ← (number) 1
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Adding number conversion cast (unumber) 2 in (byte) main::t_c1_center_y#0 ← (number) 2
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Adding number conversion cast (unumber) 3 in (byte) main::t_c1_radius#0 ← (number) 3
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Adding number conversion cast (unumber) 4 in (byte) main::t_c2_center_x#0 ← (number) 4
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Adding number conversion cast (unumber) 5 in (byte) main::t_c2_center_y#0 ← (number) 5
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Adding number conversion cast (unumber) 6 in (byte) main::t_c2_radius#0 ← (number) 6
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Adding number conversion cast (unumber) 0 in *((byte*) main::SCREEN#0 + (number) 0) ← (byte) main::t_c1_center_x#0
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Adding number conversion cast (unumber) 1 in *((byte*) main::SCREEN#0 + (number) 1) ← (byte) main::t_c1_center_y#0
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Adding number conversion cast (unumber) 2 in *((byte*) main::SCREEN#0 + (number) 2) ← (byte) main::t_c1_radius#0
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Adding number conversion cast (unumber) 3 in *((byte*) main::SCREEN#0 + (number) 3) ← (byte) main::t_c2_center_x#0
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Adding number conversion cast (unumber) 4 in *((byte*) main::SCREEN#0 + (number) 4) ← (byte) main::t_c2_center_y#0
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Adding number conversion cast (unumber) 5 in *((byte*) main::SCREEN#0 + (number) 5) ← (byte) main::t_c2_radius#0
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Successful SSA optimization PassNAddNumberTypeConversions
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Inlining cast (byte) main::t_c1_center_x#0 ← (unumber)(number) 1
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Inlining cast (byte) main::t_c1_center_y#0 ← (unumber)(number) 2
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Inlining cast (byte) main::t_c1_radius#0 ← (unumber)(number) 3
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Inlining cast (byte) main::t_c2_center_x#0 ← (unumber)(number) 4
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Inlining cast (byte) main::t_c2_center_y#0 ← (unumber)(number) 5
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Inlining cast (byte) main::t_c2_radius#0 ← (unumber)(number) 6
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Inlining cast (byte*) main::SCREEN#0 ← (byte*)(number) $400
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Successful SSA optimization Pass2InlineCast
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Simplifying constant integer cast 1
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Simplifying constant integer cast 2
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Simplifying constant integer cast 3
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Simplifying constant integer cast 4
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Simplifying constant integer cast 5
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Simplifying constant integer cast 6
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Simplifying constant pointer cast (byte*) 1024
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Simplifying constant integer cast 0
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Simplifying constant integer cast 1
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Simplifying constant integer cast 2
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Simplifying constant integer cast 3
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Simplifying constant integer cast 4
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Simplifying constant integer cast 5
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Successful SSA optimization PassNCastSimplification
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Finalized unsigned number type (byte) 1
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Finalized unsigned number type (byte) 2
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Finalized unsigned number type (byte) 3
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Finalized unsigned number type (byte) 4
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Finalized unsigned number type (byte) 5
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Finalized unsigned number type (byte) 6
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Finalized unsigned number type (byte) 0
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Finalized unsigned number type (byte) 1
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Finalized unsigned number type (byte) 2
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Finalized unsigned number type (byte) 3
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Finalized unsigned number type (byte) 4
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Finalized unsigned number type (byte) 5
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Successful SSA optimization PassNFinalizeNumberTypeConversions
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Constant (const byte) main::t_c1_center_x#0 = 1
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Constant (const byte) main::t_c1_center_y#0 = 2
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Constant (const byte) main::t_c1_radius#0 = 3
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Constant (const byte) main::t_c2_center_x#0 = 4
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Constant (const byte) main::t_c2_center_y#0 = 5
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Constant (const byte) main::t_c2_radius#0 = 6
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Constant (const byte*) main::SCREEN#0 = (byte*) 1024
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Successful SSA optimization Pass2ConstantIdentification
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Simplifying expression containing zero main::SCREEN#0 in [7] *((const byte*) main::SCREEN#0 + (byte) 0) ← (const byte) main::t_c1_center_x#0
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Successful SSA optimization PassNSimplifyExpressionWithZero
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Consolidated array index constant in *(main::SCREEN#0+1)
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Consolidated array index constant in *(main::SCREEN#0+2)
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Consolidated array index constant in *(main::SCREEN#0+3)
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Consolidated array index constant in *(main::SCREEN#0+4)
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Consolidated array index constant in *(main::SCREEN#0+5)
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Successful SSA optimization Pass2ConstantAdditionElimination
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Adding NOP phi() at start of @begin
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Adding NOP phi() at start of @1
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Adding NOP phi() at start of @2
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Adding NOP phi() at start of @end
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CALL GRAPH
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Calls in [] to main:2
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Created 0 initial phi equivalence classes
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Coalesced down to 0 phi equivalence classes
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Culled Empty Block (label) @2
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Adding NOP phi() at start of @begin
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Adding NOP phi() at start of @1
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Adding NOP phi() at start of @end
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FINAL CONTROL FLOW GRAPH
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@begin: scope:[] from
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[0] phi()
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to:@1
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@1: scope:[] from @begin
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[1] phi()
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[2] call main
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to:@end
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@end: scope:[] from @1
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[3] phi()
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main: scope:[main] from @1
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[4] *((const byte*) main::SCREEN#0) ← (const byte) main::t_c1_center_x#0
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[5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::t_c1_center_y#0
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[6] *((const byte*) main::SCREEN#0+(byte) 2) ← (const byte) main::t_c1_radius#0
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[7] *((const byte*) main::SCREEN#0+(byte) 3) ← (const byte) main::t_c2_center_x#0
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[8] *((const byte*) main::SCREEN#0+(byte) 4) ← (const byte) main::t_c2_center_y#0
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[9] *((const byte*) main::SCREEN#0+(byte) 5) ← (const byte) main::t_c2_radius#0
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to:main::@return
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main::@return: scope:[main] from main
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[10] return
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to:@return
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VARIABLE REGISTER WEIGHTS
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(struct Point) Circle::center
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(byte) Circle::radius
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(byte) Point::x
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(byte) Point::y
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(struct Circle) TwoCircles::c1
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(struct Circle) TwoCircles::c2
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(void()) main()
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(byte*) main::SCREEN
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(struct TwoCircles) main::t
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(struct Circle) main::t_c1
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(struct Point) main::t_c1_center
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(byte) main::t_c1_center_x
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(byte) main::t_c1_center_y
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(byte) main::t_c1_radius
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(struct Circle) main::t_c2
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(struct Point) main::t_c2_center
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(byte) main::t_c2_center_x
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(byte) main::t_c2_center_y
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(byte) main::t_c2_radius
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Initial phi equivalence classes
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Complete equivalence classes
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INITIAL ASM
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//SEG0 File Comments
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// Minimal struct - nesting structs 3 levels
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//SEG1 Basic Upstart
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.pc = $801 "Basic"
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:BasicUpstart(bbegin)
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.pc = $80d "Program"
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//SEG2 Global Constants & labels
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//SEG3 @begin
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bbegin:
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//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
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b1_from_bbegin:
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jmp b1
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//SEG5 @1
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b1:
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//SEG6 [2] call main
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jsr main
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//SEG7 [3] phi from @1 to @end [phi:@1->@end]
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bend_from_b1:
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jmp bend
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//SEG8 @end
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bend:
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//SEG9 main
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main: {
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.const t_c1_center_x = 1
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.const t_c1_center_y = 2
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.const t_c1_radius = 3
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.const t_c2_center_x = 4
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.const t_c2_center_y = 5
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.const t_c2_radius = 6
|
||||
.label SCREEN = $400
|
||||
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) main::t_c1_center_x#0 -- _deref_pbuc1=vbuc2
|
||||
lda #t_c1_center_x
|
||||
sta SCREEN
|
||||
//SEG11 [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::t_c1_center_y#0 -- _deref_pbuc1=vbuc2
|
||||
lda #t_c1_center_y
|
||||
sta SCREEN+1
|
||||
//SEG12 [6] *((const byte*) main::SCREEN#0+(byte) 2) ← (const byte) main::t_c1_radius#0 -- _deref_pbuc1=vbuc2
|
||||
lda #t_c1_radius
|
||||
sta SCREEN+2
|
||||
//SEG13 [7] *((const byte*) main::SCREEN#0+(byte) 3) ← (const byte) main::t_c2_center_x#0 -- _deref_pbuc1=vbuc2
|
||||
lda #t_c2_center_x
|
||||
sta SCREEN+3
|
||||
//SEG14 [8] *((const byte*) main::SCREEN#0+(byte) 4) ← (const byte) main::t_c2_center_y#0 -- _deref_pbuc1=vbuc2
|
||||
lda #t_c2_center_y
|
||||
sta SCREEN+4
|
||||
//SEG15 [9] *((const byte*) main::SCREEN#0+(byte) 5) ← (const byte) main::t_c2_radius#0 -- _deref_pbuc1=vbuc2
|
||||
lda #t_c2_radius
|
||||
sta SCREEN+5
|
||||
jmp breturn
|
||||
//SEG16 main::@return
|
||||
breturn:
|
||||
//SEG17 [10] return
|
||||
rts
|
||||
}
|
||||
|
||||
REGISTER UPLIFT POTENTIAL REGISTERS
|
||||
Statement [4] *((const byte*) main::SCREEN#0) ← (const byte) main::t_c1_center_x#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::t_c1_center_y#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [6] *((const byte*) main::SCREEN#0+(byte) 2) ← (const byte) main::t_c1_radius#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [7] *((const byte*) main::SCREEN#0+(byte) 3) ← (const byte) main::t_c2_center_x#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [8] *((const byte*) main::SCREEN#0+(byte) 4) ← (const byte) main::t_c2_center_y#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [9] *((const byte*) main::SCREEN#0+(byte) 5) ← (const byte) main::t_c2_radius#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
|
||||
REGISTER UPLIFT SCOPES
|
||||
Uplift Scope [Point]
|
||||
Uplift Scope [Circle]
|
||||
Uplift Scope [TwoCircles]
|
||||
Uplift Scope [main]
|
||||
Uplift Scope []
|
||||
|
||||
Uplifting [Point] best 57 combination
|
||||
Uplifting [Circle] best 57 combination
|
||||
Uplifting [TwoCircles] best 57 combination
|
||||
Uplifting [main] best 57 combination
|
||||
Uplifting [] best 57 combination
|
||||
|
||||
ASSEMBLER BEFORE OPTIMIZATION
|
||||
//SEG0 File Comments
|
||||
// Minimal struct - nesting structs 3 levels
|
||||
//SEG1 Basic Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(bbegin)
|
||||
.pc = $80d "Program"
|
||||
//SEG2 Global Constants & labels
|
||||
//SEG3 @begin
|
||||
bbegin:
|
||||
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
b1_from_bbegin:
|
||||
jmp b1
|
||||
//SEG5 @1
|
||||
b1:
|
||||
//SEG6 [2] call main
|
||||
jsr main
|
||||
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
|
||||
bend_from_b1:
|
||||
jmp bend
|
||||
//SEG8 @end
|
||||
bend:
|
||||
//SEG9 main
|
||||
main: {
|
||||
.const t_c1_center_x = 1
|
||||
.const t_c1_center_y = 2
|
||||
.const t_c1_radius = 3
|
||||
.const t_c2_center_x = 4
|
||||
.const t_c2_center_y = 5
|
||||
.const t_c2_radius = 6
|
||||
.label SCREEN = $400
|
||||
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) main::t_c1_center_x#0 -- _deref_pbuc1=vbuc2
|
||||
lda #t_c1_center_x
|
||||
sta SCREEN
|
||||
//SEG11 [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::t_c1_center_y#0 -- _deref_pbuc1=vbuc2
|
||||
lda #t_c1_center_y
|
||||
sta SCREEN+1
|
||||
//SEG12 [6] *((const byte*) main::SCREEN#0+(byte) 2) ← (const byte) main::t_c1_radius#0 -- _deref_pbuc1=vbuc2
|
||||
lda #t_c1_radius
|
||||
sta SCREEN+2
|
||||
//SEG13 [7] *((const byte*) main::SCREEN#0+(byte) 3) ← (const byte) main::t_c2_center_x#0 -- _deref_pbuc1=vbuc2
|
||||
lda #t_c2_center_x
|
||||
sta SCREEN+3
|
||||
//SEG14 [8] *((const byte*) main::SCREEN#0+(byte) 4) ← (const byte) main::t_c2_center_y#0 -- _deref_pbuc1=vbuc2
|
||||
lda #t_c2_center_y
|
||||
sta SCREEN+4
|
||||
//SEG15 [9] *((const byte*) main::SCREEN#0+(byte) 5) ← (const byte) main::t_c2_radius#0 -- _deref_pbuc1=vbuc2
|
||||
lda #t_c2_radius
|
||||
sta SCREEN+5
|
||||
jmp breturn
|
||||
//SEG16 main::@return
|
||||
breturn:
|
||||
//SEG17 [10] return
|
||||
rts
|
||||
}
|
||||
|
||||
ASSEMBLER OPTIMIZATIONS
|
||||
Removing instruction jmp b1
|
||||
Removing instruction jmp bend
|
||||
Removing instruction jmp breturn
|
||||
Succesful ASM optimization Pass5NextJumpElimination
|
||||
Removing instruction b1_from_bbegin:
|
||||
Removing instruction b1:
|
||||
Removing instruction bend_from_b1:
|
||||
Succesful ASM optimization Pass5RedundantLabelElimination
|
||||
Removing instruction bend:
|
||||
Removing instruction breturn:
|
||||
Succesful ASM optimization Pass5UnusedLabelElimination
|
||||
Updating BasicUpstart to call main directly
|
||||
Removing instruction jsr main
|
||||
Succesful ASM optimization Pass5SkipBegin
|
||||
Removing instruction bbegin:
|
||||
Succesful ASM optimization Pass5UnusedLabelElimination
|
||||
|
||||
FINAL SYMBOL TABLE
|
||||
(label) @1
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(struct Point) Circle::center
|
||||
(byte) Circle::radius
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(struct Circle) TwoCircles::c1
|
||||
(struct Circle) TwoCircles::c2
|
||||
(void()) main()
|
||||
(label) main::@return
|
||||
(byte*) main::SCREEN
|
||||
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
|
||||
(struct TwoCircles) main::t
|
||||
(struct Circle) main::t_c1
|
||||
(struct Point) main::t_c1_center
|
||||
(byte) main::t_c1_center_x
|
||||
(const byte) main::t_c1_center_x#0 t_c1_center_x = (byte) 1
|
||||
(byte) main::t_c1_center_y
|
||||
(const byte) main::t_c1_center_y#0 t_c1_center_y = (byte) 2
|
||||
(byte) main::t_c1_radius
|
||||
(const byte) main::t_c1_radius#0 t_c1_radius = (byte) 3
|
||||
(struct Circle) main::t_c2
|
||||
(struct Point) main::t_c2_center
|
||||
(byte) main::t_c2_center_x
|
||||
(const byte) main::t_c2_center_x#0 t_c2_center_x = (byte) 4
|
||||
(byte) main::t_c2_center_y
|
||||
(const byte) main::t_c2_center_y#0 t_c2_center_y = (byte) 5
|
||||
(byte) main::t_c2_radius
|
||||
(const byte) main::t_c2_radius#0 t_c2_radius = (byte) 6
|
||||
|
||||
|
||||
|
||||
FINAL ASSEMBLER
|
||||
Score: 42
|
||||
|
||||
//SEG0 File Comments
|
||||
// Minimal struct - nesting structs 3 levels
|
||||
//SEG1 Basic Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(main)
|
||||
.pc = $80d "Program"
|
||||
//SEG2 Global Constants & labels
|
||||
//SEG3 @begin
|
||||
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
//SEG5 @1
|
||||
//SEG6 [2] call main
|
||||
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
|
||||
//SEG8 @end
|
||||
//SEG9 main
|
||||
main: {
|
||||
.const t_c1_center_x = 1
|
||||
.const t_c1_center_y = 2
|
||||
.const t_c1_radius = 3
|
||||
.const t_c2_center_x = 4
|
||||
.const t_c2_center_y = 5
|
||||
.const t_c2_radius = 6
|
||||
.label SCREEN = $400
|
||||
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) main::t_c1_center_x#0 -- _deref_pbuc1=vbuc2
|
||||
lda #t_c1_center_x
|
||||
sta SCREEN
|
||||
//SEG11 [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::t_c1_center_y#0 -- _deref_pbuc1=vbuc2
|
||||
lda #t_c1_center_y
|
||||
sta SCREEN+1
|
||||
//SEG12 [6] *((const byte*) main::SCREEN#0+(byte) 2) ← (const byte) main::t_c1_radius#0 -- _deref_pbuc1=vbuc2
|
||||
lda #t_c1_radius
|
||||
sta SCREEN+2
|
||||
//SEG13 [7] *((const byte*) main::SCREEN#0+(byte) 3) ← (const byte) main::t_c2_center_x#0 -- _deref_pbuc1=vbuc2
|
||||
lda #t_c2_center_x
|
||||
sta SCREEN+3
|
||||
//SEG14 [8] *((const byte*) main::SCREEN#0+(byte) 4) ← (const byte) main::t_c2_center_y#0 -- _deref_pbuc1=vbuc2
|
||||
lda #t_c2_center_y
|
||||
sta SCREEN+4
|
||||
//SEG15 [9] *((const byte*) main::SCREEN#0+(byte) 5) ← (const byte) main::t_c2_radius#0 -- _deref_pbuc1=vbuc2
|
||||
lda #t_c2_radius
|
||||
sta SCREEN+5
|
||||
//SEG16 main::@return
|
||||
//SEG17 [10] return
|
||||
rts
|
||||
}
|
||||
|
1
src/test/ref/struct-7.sym
Normal file
1
src/test/ref/struct-7.sym
Normal file
@ -0,0 +1 @@
|
||||
program
|
Loading…
Reference in New Issue
Block a user