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Added test refs
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11
src/test/ref/enum-3.asm
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11
src/test/ref/enum-3.asm
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// Test of simple enum - value with complex calculation
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.pc = $801 "Basic"
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:BasicUpstart(main)
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.pc = $80d "Program"
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.const BROKEN = 4*4+2+1
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main: {
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.label SCREEN = $400
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lda #BROKEN
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sta SCREEN
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rts
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}
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15
src/test/ref/enum-3.cfg
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15
src/test/ref/enum-3.cfg
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@begin: scope:[] from
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[0] phi()
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to:@1
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@1: scope:[] from @begin
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[1] phi()
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[2] call main
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to:@end
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@end: scope:[] from @1
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[3] phi()
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main: scope:[main] from @1
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[4] *((const byte*) main::SCREEN#0) ← (const byte) BROKEN
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to:main::@return
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main::@return: scope:[main] from main
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[5] return
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to:@return
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234
src/test/ref/enum-3.log
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234
src/test/ref/enum-3.log
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Adding pointer type conversion cast (byte*) main::SCREEN in (byte*) main::SCREEN ← (number) $400
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Identified constant variable (byte) main::state
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CONTROL FLOW GRAPH SSA
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@begin: scope:[] from
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to:@1
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main: scope:[main] from @1
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(byte) main::state#0 ← (const byte) BROKEN
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(byte*) main::SCREEN#0 ← ((byte*)) (number) $400
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*((byte*) main::SCREEN#0) ← (byte) main::state#0
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to:main::@return
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main::@return: scope:[main] from main
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return
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to:@return
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@1: scope:[] from @begin
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call main
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to:@2
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@2: scope:[] from @1
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to:@end
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@end: scope:[] from @2
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SYMBOL TABLE SSA
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(label) @1
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(label) @2
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(label) @begin
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(label) @end
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(const byte) BROKEN = (number) 4*(number) 4+(number) 2+(byte) 1
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(const byte) State::BROKEN = (number) 4*(number) 4+(number) 2+(byte) 1
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(const byte) State::OFF = (byte) 0
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(const byte) State::ON = (number) 4*(number) 4+(number) 2
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(void()) main()
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(label) main::@return
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(byte*) main::SCREEN
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(byte*) main::SCREEN#0
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(byte) main::state
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(byte) main::state#0
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Adding number conversion cast (unumber) 4*4+2 in
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Successful SSA optimization PassNAddNumberTypeConversions
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Inlining cast (byte*) main::SCREEN#0 ← (byte*)(number) $400
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Successful SSA optimization Pass2InlineCast
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Simplifying constant pointer cast (byte*) 1024
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Successful SSA optimization PassNCastSimplification
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Constant (const byte) main::state#0 = BROKEN
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Constant (const byte*) main::SCREEN#0 = (byte*) 1024
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Successful SSA optimization Pass2ConstantIdentification
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Constant inlined main::state#0 = (const byte) BROKEN
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Successful SSA optimization Pass2ConstantInlining
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Adding NOP phi() at start of @begin
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Adding NOP phi() at start of @1
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Adding NOP phi() at start of @2
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Adding NOP phi() at start of @end
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CALL GRAPH
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Calls in [] to main:2
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Created 0 initial phi equivalence classes
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Coalesced down to 0 phi equivalence classes
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Culled Empty Block (label) @2
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Adding NOP phi() at start of @begin
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Adding NOP phi() at start of @1
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Adding NOP phi() at start of @end
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FINAL CONTROL FLOW GRAPH
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@begin: scope:[] from
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[0] phi()
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to:@1
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@1: scope:[] from @begin
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[1] phi()
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[2] call main
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to:@end
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@end: scope:[] from @1
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[3] phi()
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main: scope:[main] from @1
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[4] *((const byte*) main::SCREEN#0) ← (const byte) BROKEN
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to:main::@return
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main::@return: scope:[main] from main
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[5] return
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to:@return
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VARIABLE REGISTER WEIGHTS
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(void()) main()
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(byte*) main::SCREEN
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(byte) main::state
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Initial phi equivalence classes
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Complete equivalence classes
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INITIAL ASM
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//SEG0 File Comments
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// Test of simple enum - value with complex calculation
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//SEG1 Basic Upstart
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.pc = $801 "Basic"
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:BasicUpstart(bbegin)
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.pc = $80d "Program"
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//SEG2 Global Constants & labels
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.const BROKEN = 4*4+2+1
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//SEG3 @begin
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bbegin:
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//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
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b1_from_bbegin:
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jmp b1
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//SEG5 @1
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b1:
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//SEG6 [2] call main
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jsr main
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//SEG7 [3] phi from @1 to @end [phi:@1->@end]
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bend_from_b1:
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jmp bend
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//SEG8 @end
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bend:
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//SEG9 main
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main: {
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.label SCREEN = $400
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//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) BROKEN -- _deref_pbuc1=vbuc2
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lda #BROKEN
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sta SCREEN
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jmp breturn
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//SEG11 main::@return
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breturn:
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//SEG12 [5] return
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rts
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}
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REGISTER UPLIFT POTENTIAL REGISTERS
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Statement [4] *((const byte*) main::SCREEN#0) ← (const byte) BROKEN [ ] ( main:2 [ ] ) always clobbers reg byte a
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REGISTER UPLIFT SCOPES
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Uplift Scope [State]
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Uplift Scope [main]
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Uplift Scope []
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Uplifting [State] best 27 combination
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Uplifting [main] best 27 combination
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Uplifting [] best 27 combination
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ASSEMBLER BEFORE OPTIMIZATION
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//SEG0 File Comments
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// Test of simple enum - value with complex calculation
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//SEG1 Basic Upstart
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.pc = $801 "Basic"
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:BasicUpstart(bbegin)
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.pc = $80d "Program"
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//SEG2 Global Constants & labels
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.const BROKEN = 4*4+2+1
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//SEG3 @begin
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bbegin:
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//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
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b1_from_bbegin:
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jmp b1
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//SEG5 @1
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b1:
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//SEG6 [2] call main
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jsr main
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//SEG7 [3] phi from @1 to @end [phi:@1->@end]
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bend_from_b1:
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jmp bend
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//SEG8 @end
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bend:
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//SEG9 main
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main: {
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.label SCREEN = $400
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//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) BROKEN -- _deref_pbuc1=vbuc2
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lda #BROKEN
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sta SCREEN
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jmp breturn
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//SEG11 main::@return
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breturn:
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//SEG12 [5] return
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rts
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}
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ASSEMBLER OPTIMIZATIONS
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Removing instruction jmp b1
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Removing instruction jmp bend
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Removing instruction jmp breturn
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Succesful ASM optimization Pass5NextJumpElimination
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Removing instruction b1_from_bbegin:
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Removing instruction b1:
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Removing instruction bend_from_b1:
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Succesful ASM optimization Pass5RedundantLabelElimination
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Removing instruction bend:
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Removing instruction breturn:
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Succesful ASM optimization Pass5UnusedLabelElimination
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Updating BasicUpstart to call main directly
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Removing instruction jsr main
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Succesful ASM optimization Pass5SkipBegin
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Removing instruction bbegin:
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Succesful ASM optimization Pass5UnusedLabelElimination
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FINAL SYMBOL TABLE
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(label) @1
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(label) @begin
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(label) @end
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(const byte) BROKEN BROKEN = (byte)(number) 4*(number) 4+(number) 2+(byte) 1
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(const byte) State::BROKEN BROKEN = (byte)(number) 4*(number) 4+(number) 2+(byte) 1
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(const byte) State::OFF OFF = (byte) 0
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(const byte) State::ON ON = (number) 4*(number) 4+(number) 2
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(void()) main()
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(label) main::@return
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(byte*) main::SCREEN
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(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
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(byte) main::state
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FINAL ASSEMBLER
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Score: 12
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//SEG0 File Comments
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// Test of simple enum - value with complex calculation
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//SEG1 Basic Upstart
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.pc = $801 "Basic"
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:BasicUpstart(main)
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.pc = $80d "Program"
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//SEG2 Global Constants & labels
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.const BROKEN = 4*4+2+1
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//SEG3 @begin
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//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
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//SEG5 @1
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//SEG6 [2] call main
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//SEG7 [3] phi from @1 to @end [phi:@1->@end]
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//SEG8 @end
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//SEG9 main
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main: {
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.label SCREEN = $400
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//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) BROKEN -- _deref_pbuc1=vbuc2
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lda #BROKEN
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sta SCREEN
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//SEG11 main::@return
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//SEG12 [5] return
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rts
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}
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13
src/test/ref/enum-3.sym
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13
src/test/ref/enum-3.sym
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(label) @1
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(label) @begin
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(label) @end
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(const byte) BROKEN BROKEN = (byte)(number) 4*(number) 4+(number) 2+(byte) 1
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(const byte) State::BROKEN BROKEN = (byte)(number) 4*(number) 4+(number) 2+(byte) 1
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(const byte) State::OFF OFF = (byte) 0
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(const byte) State::ON ON = (number) 4*(number) 4+(number) 2
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(void()) main()
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(label) main::@return
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(byte*) main::SCREEN
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(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
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(byte) main::state
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