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Added test declaring a memory-variables. #328
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parent
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@ -347,7 +347,9 @@ public abstract class Scope implements Symbol, Serializable {
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if(asmName != null) {
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res.append(" " + asmName);
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}
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if(symVar.getStorageStrategy().equals(SymbolVariable.StorageStrategy.MEMORY)) {
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res.append(" memory");
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}
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Registers.Register declRegister = symVar.getDeclaredRegister();
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if(declRegister != null) {
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res.append(" !" + declRegister);
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@ -837,12 +837,12 @@ public class Pass0GenerateStatementSequence extends KickCParserBaseVisitor<Objec
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if(ctx.NUMBER() != null) {
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try {
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ConstantInteger memoryAddress = NumberParser.parseIntegerLiteral(ctx.NUMBER().getText());
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return new DirectiveRegister(memoryAddress.getInteger());
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return new DirectiveMemory(memoryAddress.getInteger());
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} catch(NumberFormatException e) {
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throw new CompileError(e.getMessage(), new StatementSource(ctx));
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}
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} else {
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return new DirectiveRegister(null);
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return new DirectiveMemory();
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}
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}
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@ -35,6 +35,11 @@ public class TestPrograms {
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public TestPrograms() {
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}
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@Test
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public void testDelcaredMemoryVar0() throws IOException, URISyntaxException {
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compileAndCompare("declared-memory-var-0"); //, log().verboseParse().verboseCreateSsa());
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}
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/*
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@Test
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public void testProcedureCallingConventionStack6() throws IOException, URISyntaxException {
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13
src/test/kc/declared-memory-var-0.kc
Normal file
13
src/test/kc/declared-memory-var-0.kc
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@ -0,0 +1,13 @@
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// Test declaring a variable as "memory", meaning it will be stored in memory and accessed through an implicit pointer (using load/store)
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memory char idx;
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const char* SCREEN = 0x0400;
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void main() {
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idx = 0;
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for( char i: 0..5 ) {
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SCREEN[i] = idx;
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idx +=i;
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}
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}
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18
src/test/ref/declared-memory-var-0.asm
Normal file
18
src/test/ref/declared-memory-var-0.asm
Normal file
@ -0,0 +1,18 @@
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// Test declaring a variable as "memory", meaning it will be stored in memory and accessed through an implicit pointer (using load/store)
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.pc = $801 "Basic"
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:BasicUpstart(main)
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.pc = $80d "Program"
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.label SCREEN = $400
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main: {
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ldx #0
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txa
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b1:
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sta SCREEN,x
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stx.z $ff
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clc
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adc.z $ff
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inx
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cpx #6
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bne b1
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rts
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}
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25
src/test/ref/declared-memory-var-0.cfg
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25
src/test/ref/declared-memory-var-0.cfg
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@ -0,0 +1,25 @@
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@begin: scope:[] from
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[0] phi()
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to:@1
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@1: scope:[] from @begin
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[1] phi()
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[2] call main
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to:@end
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@end: scope:[] from @1
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[3] phi()
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(void()) main()
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main: scope:[main] from @1
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[4] phi()
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to:main::@1
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main::@1: scope:[main] from main main::@1
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[5] (byte) main::i#2 ← phi( main/(byte) 0 main::@1/(byte) main::i#1 )
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[5] (byte) idx#5 ← phi( main/(byte) 0 main::@1/(byte) idx#2 )
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[6] *((const byte*) SCREEN#0 + (byte) main::i#2) ← (byte) idx#5
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[7] (byte) idx#2 ← (byte) idx#5 + (byte) main::i#2
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[8] (byte) main::i#1 ← ++ (byte) main::i#2
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[9] if((byte) main::i#1!=(byte) 6) goto main::@1
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to:main::@return
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main::@return: scope:[main] from main::@1
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[10] return
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to:@return
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408
src/test/ref/declared-memory-var-0.log
Normal file
408
src/test/ref/declared-memory-var-0.log
Normal file
@ -0,0 +1,408 @@
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Culled Empty Block (label) main::@2
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CONTROL FLOW GRAPH SSA
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@begin: scope:[] from
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(byte) idx#0 ← (byte) 0
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(byte*) SCREEN#0 ← ((byte*)) (number) $400
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to:@1
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(void()) main()
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main: scope:[main] from @1
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(byte) idx#1 ← (number) 0
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(byte) main::i#0 ← (byte) 0
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to:main::@1
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main::@1: scope:[main] from main main::@1
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(byte) main::i#2 ← phi( main/(byte) main::i#0 main::@1/(byte) main::i#1 )
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(byte) idx#5 ← phi( main/(byte) idx#1 main::@1/(byte) idx#2 )
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*((byte*) SCREEN#0 + (byte) main::i#2) ← (byte) idx#5
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(byte) idx#2 ← (byte) idx#5 + (byte) main::i#2
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(byte) main::i#1 ← (byte) main::i#2 + rangenext(0,5)
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(bool~) main::$0 ← (byte) main::i#1 != rangelast(0,5)
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if((bool~) main::$0) goto main::@1
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to:main::@return
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main::@return: scope:[main] from main::@1
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(byte) idx#6 ← phi( main::@1/(byte) idx#2 )
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(byte) idx#3 ← (byte) idx#6
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return
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to:@return
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@1: scope:[] from @begin
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(byte) idx#8 ← phi( @begin/(byte) idx#0 )
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call main
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to:@2
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@2: scope:[] from @1
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(byte) idx#7 ← phi( @1/(byte) idx#3 )
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(byte) idx#4 ← (byte) idx#7
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to:@end
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@end: scope:[] from @2
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SYMBOL TABLE SSA
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(label) @1
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(label) @2
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(label) @begin
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(label) @end
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(byte*) SCREEN
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(byte*) SCREEN#0
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(byte) idx memory
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(byte) idx#0 memory
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(byte) idx#1 memory
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(byte) idx#2 memory
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(byte) idx#3 memory
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(byte) idx#4 memory
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(byte) idx#5 memory
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(byte) idx#6 memory
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(byte) idx#7 memory
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(byte) idx#8 memory
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(void()) main()
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(bool~) main::$0
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(label) main::@1
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(label) main::@return
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(byte) main::i
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(byte) main::i#0
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(byte) main::i#1
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(byte) main::i#2
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Adding number conversion cast (unumber) 0 in (byte) idx#1 ← (number) 0
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Successful SSA optimization PassNAddNumberTypeConversions
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Inlining cast (byte*) SCREEN#0 ← (byte*)(number) $400
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Inlining cast (byte) idx#1 ← (unumber)(number) 0
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Successful SSA optimization Pass2InlineCast
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Simplifying constant pointer cast (byte*) 1024
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Simplifying constant integer cast 0
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Successful SSA optimization PassNCastSimplification
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Finalized unsigned number type (byte) 0
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Successful SSA optimization PassNFinalizeNumberTypeConversions
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Alias (byte) idx#2 = (byte) idx#6 (byte) idx#3
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Alias (byte) idx#0 = (byte) idx#8
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Alias (byte) idx#4 = (byte) idx#7
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Successful SSA optimization Pass2AliasElimination
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Identical Phi Values (byte) idx#4 (byte) idx#2
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Successful SSA optimization Pass2IdenticalPhiElimination
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Simple Condition (bool~) main::$0 [9] if((byte) main::i#1!=rangelast(0,5)) goto main::@1
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Successful SSA optimization Pass2ConditionalJumpSimplification
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Constant (const byte) idx#0 = 0
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Constant (const byte*) SCREEN#0 = (byte*) 1024
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Constant (const byte) idx#1 = 0
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Constant (const byte) main::i#0 = 0
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Successful SSA optimization Pass2ConstantIdentification
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Resolved ranged next value [7] main::i#1 ← ++ main::i#2 to ++
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Resolved ranged comparison value [9] if(main::i#1!=rangelast(0,5)) goto main::@1 to (number) 6
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Eliminating unused constant (const byte) idx#0
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Successful SSA optimization PassNEliminateUnusedVars
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Adding number conversion cast (unumber) 6 in if((byte) main::i#1!=(number) 6) goto main::@1
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Successful SSA optimization PassNAddNumberTypeConversions
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Simplifying constant integer cast 6
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Successful SSA optimization PassNCastSimplification
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Finalized unsigned number type (byte) 6
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Successful SSA optimization PassNFinalizeNumberTypeConversions
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Inlining constant with var siblings (const byte) main::i#0
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Inlining constant with var siblings (const byte) idx#1
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Constant inlined main::i#0 = (byte) 0
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Constant inlined idx#1 = (byte) 0
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Successful SSA optimization Pass2ConstantInlining
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Added new block during phi lifting main::@3(between main::@1 and main::@1)
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Adding NOP phi() at start of @begin
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Adding NOP phi() at start of @1
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Adding NOP phi() at start of @2
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Adding NOP phi() at start of @end
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Adding NOP phi() at start of main
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CALL GRAPH
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Calls in [] to main:2
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Created 2 initial phi equivalence classes
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Coalesced [12] idx#9 ← idx#2
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Coalesced [13] main::i#3 ← main::i#1
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Coalesced down to 2 phi equivalence classes
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Culled Empty Block (label) @2
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Culled Empty Block (label) main::@3
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Adding NOP phi() at start of @begin
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Adding NOP phi() at start of @1
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Adding NOP phi() at start of @end
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Adding NOP phi() at start of main
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FINAL CONTROL FLOW GRAPH
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@begin: scope:[] from
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[0] phi()
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to:@1
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@1: scope:[] from @begin
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[1] phi()
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[2] call main
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to:@end
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@end: scope:[] from @1
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[3] phi()
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(void()) main()
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main: scope:[main] from @1
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[4] phi()
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to:main::@1
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main::@1: scope:[main] from main main::@1
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[5] (byte) main::i#2 ← phi( main/(byte) 0 main::@1/(byte) main::i#1 )
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[5] (byte) idx#5 ← phi( main/(byte) 0 main::@1/(byte) idx#2 )
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[6] *((const byte*) SCREEN#0 + (byte) main::i#2) ← (byte) idx#5
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[7] (byte) idx#2 ← (byte) idx#5 + (byte) main::i#2
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[8] (byte) main::i#1 ← ++ (byte) main::i#2
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[9] if((byte) main::i#1!=(byte) 6) goto main::@1
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to:main::@return
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main::@return: scope:[main] from main::@1
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[10] return
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to:@return
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VARIABLE REGISTER WEIGHTS
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(byte*) SCREEN
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(byte) idx memory
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(byte) idx#2 memory 7.333333333333333
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(byte) idx#5 memory 16.5
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(void()) main()
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(byte) main::i
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(byte) main::i#1 16.5
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(byte) main::i#2 14.666666666666666
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Initial phi equivalence classes
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[ idx#5 idx#2 ]
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[ main::i#2 main::i#1 ]
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Complete equivalence classes
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[ idx#5 idx#2 ]
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[ main::i#2 main::i#1 ]
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Allocated zp ZP_BYTE:2 [ idx#5 idx#2 ]
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Allocated zp ZP_BYTE:3 [ main::i#2 main::i#1 ]
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INITIAL ASM
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Target platform is c64basic / MOS6502X
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// File Comments
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// Test declaring a variable as "memory", meaning it will be stored in memory and accessed through an implicit pointer (using load/store)
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// Upstart
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.pc = $801 "Basic"
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:BasicUpstart(bbegin)
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.pc = $80d "Program"
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// Global Constants & labels
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.label SCREEN = $400
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.label idx = 2
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// @begin
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bbegin:
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// [1] phi from @begin to @1 [phi:@begin->@1]
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b1_from_bbegin:
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jmp b1
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// @1
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b1:
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// [2] call main
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// [4] phi from @1 to main [phi:@1->main]
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main_from_b1:
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jsr main
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// [3] phi from @1 to @end [phi:@1->@end]
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bend_from_b1:
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jmp bend
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// @end
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bend:
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// main
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main: {
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.label i = 3
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// [5] phi from main to main::@1 [phi:main->main::@1]
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b1_from_main:
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// [5] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#0] -- vbuz1=vbuc1
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lda #0
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sta.z i
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// [5] phi (byte) idx#5 = (byte) 0 [phi:main->main::@1#1] -- vbuz1=vbuc1
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lda #0
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sta.z idx
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jmp b1
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// [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1]
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b1_from_b1:
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// [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@1->main::@1#0] -- register_copy
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// [5] phi (byte) idx#5 = (byte) idx#2 [phi:main::@1->main::@1#1] -- register_copy
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jmp b1
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// main::@1
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b1:
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// [6] *((const byte*) SCREEN#0 + (byte) main::i#2) ← (byte) idx#5 -- pbuc1_derefidx_vbuz1=vbuz2
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lda.z idx
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ldy.z i
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sta SCREEN,y
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// [7] (byte) idx#2 ← (byte) idx#5 + (byte) main::i#2 -- vbuz1=vbuz1_plus_vbuz2
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lda.z idx
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clc
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adc.z i
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sta.z idx
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// [8] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuz1=_inc_vbuz1
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inc.z i
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// [9] if((byte) main::i#1!=(byte) 6) goto main::@1 -- vbuz1_neq_vbuc1_then_la1
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lda #6
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cmp.z i
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bne b1_from_b1
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jmp breturn
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// main::@return
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breturn:
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// [10] return
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rts
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}
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// File Data
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REGISTER UPLIFT POTENTIAL REGISTERS
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Statement [7] (byte) idx#2 ← (byte) idx#5 + (byte) main::i#2 [ main::i#2 idx#2 ] ( main:2 [ main::i#2 idx#2 ] ) always clobbers reg byte a
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Removing always clobbered register reg byte a as potential for zp ZP_BYTE:3 [ main::i#2 main::i#1 ]
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Statement [7] (byte) idx#2 ← (byte) idx#5 + (byte) main::i#2 [ main::i#2 idx#2 ] ( main:2 [ main::i#2 idx#2 ] ) always clobbers reg byte a
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Potential registers zp ZP_BYTE:2 [ idx#5 idx#2 ] : zp ZP_BYTE:2 , reg byte a , reg byte x , reg byte y ,
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Potential registers zp ZP_BYTE:3 [ main::i#2 main::i#1 ] : zp ZP_BYTE:3 , reg byte x , reg byte y ,
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REGISTER UPLIFT SCOPES
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Uplift Scope [main] 31.17: zp ZP_BYTE:3 [ main::i#2 main::i#1 ]
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Uplift Scope [] 23.83: zp ZP_BYTE:2 [ idx#5 idx#2 ]
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Uplifting [main] best 423 combination reg byte x [ main::i#2 main::i#1 ]
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Uplifting [] best 343 combination reg byte a [ idx#5 idx#2 ]
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ASSEMBLER BEFORE OPTIMIZATION
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// File Comments
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// Test declaring a variable as "memory", meaning it will be stored in memory and accessed through an implicit pointer (using load/store)
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// Upstart
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.pc = $801 "Basic"
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:BasicUpstart(bbegin)
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.pc = $80d "Program"
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// Global Constants & labels
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.label SCREEN = $400
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// @begin
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bbegin:
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// [1] phi from @begin to @1 [phi:@begin->@1]
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b1_from_bbegin:
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jmp b1
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// @1
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b1:
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// [2] call main
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// [4] phi from @1 to main [phi:@1->main]
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main_from_b1:
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jsr main
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// [3] phi from @1 to @end [phi:@1->@end]
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bend_from_b1:
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jmp bend
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// @end
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bend:
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// main
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main: {
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// [5] phi from main to main::@1 [phi:main->main::@1]
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b1_from_main:
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// [5] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#0] -- vbuxx=vbuc1
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ldx #0
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// [5] phi (byte) idx#5 = (byte) 0 [phi:main->main::@1#1] -- vbuaa=vbuc1
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lda #0
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jmp b1
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// [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1]
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b1_from_b1:
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// [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@1->main::@1#0] -- register_copy
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// [5] phi (byte) idx#5 = (byte) idx#2 [phi:main::@1->main::@1#1] -- register_copy
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jmp b1
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// main::@1
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b1:
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// [6] *((const byte*) SCREEN#0 + (byte) main::i#2) ← (byte) idx#5 -- pbuc1_derefidx_vbuxx=vbuaa
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sta SCREEN,x
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// [7] (byte) idx#2 ← (byte) idx#5 + (byte) main::i#2 -- vbuaa=vbuaa_plus_vbuxx
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stx.z $ff
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clc
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adc.z $ff
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// [8] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuxx=_inc_vbuxx
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inx
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// [9] if((byte) main::i#1!=(byte) 6) goto main::@1 -- vbuxx_neq_vbuc1_then_la1
|
||||
cpx #6
|
||||
bne b1_from_b1
|
||||
jmp breturn
|
||||
// main::@return
|
||||
breturn:
|
||||
// [10] return
|
||||
rts
|
||||
}
|
||||
// File Data
|
||||
|
||||
ASSEMBLER OPTIMIZATIONS
|
||||
Removing instruction jmp b1
|
||||
Removing instruction jmp bend
|
||||
Removing instruction jmp b1
|
||||
Removing instruction jmp breturn
|
||||
Succesful ASM optimization Pass5NextJumpElimination
|
||||
Replacing instruction lda #0 with TXA
|
||||
Replacing label b1_from_b1 with b1
|
||||
Removing instruction b1_from_bbegin:
|
||||
Removing instruction b1:
|
||||
Removing instruction main_from_b1:
|
||||
Removing instruction bend_from_b1:
|
||||
Removing instruction b1_from_b1:
|
||||
Succesful ASM optimization Pass5RedundantLabelElimination
|
||||
Removing instruction bend:
|
||||
Removing instruction b1_from_main:
|
||||
Removing instruction breturn:
|
||||
Succesful ASM optimization Pass5UnusedLabelElimination
|
||||
Updating BasicUpstart to call main directly
|
||||
Removing instruction jsr main
|
||||
Succesful ASM optimization Pass5SkipBegin
|
||||
Removing instruction jmp b1
|
||||
Succesful ASM optimization Pass5NextJumpElimination
|
||||
Removing instruction bbegin:
|
||||
Succesful ASM optimization Pass5UnusedLabelElimination
|
||||
|
||||
FINAL SYMBOL TABLE
|
||||
(label) @1
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(byte*) SCREEN
|
||||
(const byte*) SCREEN#0 SCREEN = (byte*) 1024
|
||||
(byte) idx memory
|
||||
(byte) idx#2 memory reg byte a 7.333333333333333
|
||||
(byte) idx#5 memory reg byte a 16.5
|
||||
(void()) main()
|
||||
(label) main::@1
|
||||
(label) main::@return
|
||||
(byte) main::i
|
||||
(byte) main::i#1 reg byte x 16.5
|
||||
(byte) main::i#2 reg byte x 14.666666666666666
|
||||
|
||||
reg byte a [ idx#5 idx#2 ]
|
||||
reg byte x [ main::i#2 main::i#1 ]
|
||||
|
||||
|
||||
FINAL ASSEMBLER
|
||||
Score: 241
|
||||
|
||||
// File Comments
|
||||
// Test declaring a variable as "memory", meaning it will be stored in memory and accessed through an implicit pointer (using load/store)
|
||||
// Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(main)
|
||||
.pc = $80d "Program"
|
||||
// Global Constants & labels
|
||||
.label SCREEN = $400
|
||||
// @begin
|
||||
// [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
// @1
|
||||
// [2] call main
|
||||
// [4] phi from @1 to main [phi:@1->main]
|
||||
// [3] phi from @1 to @end [phi:@1->@end]
|
||||
// @end
|
||||
// main
|
||||
main: {
|
||||
// [5] phi from main to main::@1 [phi:main->main::@1]
|
||||
// [5] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#0] -- vbuxx=vbuc1
|
||||
ldx #0
|
||||
// [5] phi (byte) idx#5 = (byte) 0 [phi:main->main::@1#1] -- vbuaa=vbuc1
|
||||
txa
|
||||
// [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1]
|
||||
// [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@1->main::@1#0] -- register_copy
|
||||
// [5] phi (byte) idx#5 = (byte) idx#2 [phi:main::@1->main::@1#1] -- register_copy
|
||||
// main::@1
|
||||
b1:
|
||||
// SCREEN[i] = idx
|
||||
// [6] *((const byte*) SCREEN#0 + (byte) main::i#2) ← (byte) idx#5 -- pbuc1_derefidx_vbuxx=vbuaa
|
||||
sta SCREEN,x
|
||||
// idx +=i
|
||||
// [7] (byte) idx#2 ← (byte) idx#5 + (byte) main::i#2 -- vbuaa=vbuaa_plus_vbuxx
|
||||
stx.z $ff
|
||||
clc
|
||||
adc.z $ff
|
||||
// for( char i: 0..5 )
|
||||
// [8] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuxx=_inc_vbuxx
|
||||
inx
|
||||
// [9] if((byte) main::i#1!=(byte) 6) goto main::@1 -- vbuxx_neq_vbuc1_then_la1
|
||||
cpx #6
|
||||
bne b1
|
||||
// main::@return
|
||||
// }
|
||||
// [10] return
|
||||
rts
|
||||
}
|
||||
// File Data
|
||||
|
17
src/test/ref/declared-memory-var-0.sym
Normal file
17
src/test/ref/declared-memory-var-0.sym
Normal file
@ -0,0 +1,17 @@
|
||||
(label) @1
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(byte*) SCREEN
|
||||
(const byte*) SCREEN#0 SCREEN = (byte*) 1024
|
||||
(byte) idx memory
|
||||
(byte) idx#2 memory reg byte a 7.333333333333333
|
||||
(byte) idx#5 memory reg byte a 16.5
|
||||
(void()) main()
|
||||
(label) main::@1
|
||||
(label) main::@return
|
||||
(byte) main::i
|
||||
(byte) main::i#1 reg byte x 16.5
|
||||
(byte) main::i#2 reg byte x 14.666666666666666
|
||||
|
||||
reg byte a [ idx#5 idx#2 ]
|
||||
reg byte x [ main::i#2 main::i#1 ]
|
Loading…
x
Reference in New Issue
Block a user