kickc/src/test/ref/bitmap-plot-0.asm

414 lines
9.6 KiB
NASM

// Tests the simple bitmap plotter - and counts plots per frame in an IRQ
// Plots simple plots
/// @file
/// Commodore 64 Registers and Constants
/// @file
/// The MOS 6526 Complex Interface Adapter (CIA)
///
/// http://archive.6502.org/datasheets/mos_6526_cia_recreated.pdf
// Commodore 64 PRG executable file
.file [name="bitmap-plot-0.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segment Basic
:BasicUpstart(__start)
/// Value that disables all CIA interrupts when stored to the CIA Interrupt registers
.const CIA_INTERRUPT_CLEAR_ALL = $7f
/// $D011 Control Register #1 Bit#5: BMM Turn Bitmap Mode on/off
.const VICII_BMM = $20
/// $D011 Control Register #1 Bit#4: DEN Switch VIC-II output on/off
.const VICII_DEN = $10
/// $D011 Control Register #1 Bit#3: RSEL Switch betweem 25 or 24 visible rows
/// RSEL| Display window height | First line | Last line
/// ----+--------------------------+-------------+----------
/// 0 | 24 text lines/192 pixels | 55 ($37) | 246 ($f6)
/// 1 | 25 text lines/200 pixels | 51 ($33) | 250 ($fa)
.const VICII_RSEL = 8
/// VICII IRQ Status/Enable Raster
// @see #IRQ_ENABLE #IRQ_STATUS
/// 0 | RST| Reaching a certain raster line. The line is specified by writing
/// | | to register 0xd012 and bit 7 of $d011 and internally stored by
/// | | the VIC for the raster compare. The test for reaching the
/// | | interrupt raster line is done in cycle 0 of every line (for line
/// | | 0, in cycle 1).
.const IRQ_RASTER = 1
/// Mask for PROCESSOR_PORT_DDR which allows only memory configuration to be written
.const PROCPORT_DDR_MEMORY_MASK = 7
/// RAM in 0xA000, 0xE000 I/O in 0xD000
.const PROCPORT_RAM_IO = 5
/// The colors of the C64
.const BLACK = 0
.const WHITE = 1
.const OFFSET_STRUCT_MOS6526_CIA_INTERRUPT = $d
/// $D012 RASTER Raster counter
.label RASTER = $d012
/// $D021 Background Color 0
.label BG_COLOR = $d021
/// $D011 Control Register #1
/// - Bit#0-#2: YSCROLL Screen Soft Scroll Vertical
/// - Bit#3: RSEL Switch betweem 25 or 24 visible rows
/// RSEL| Display window height | First line | Last line
/// ----+--------------------------+-------------+----------
/// 0 | 24 text lines/192 pixels | 55 ($37) | 246 ($f6)
/// 1 | 25 text lines/200 pixels | 51 ($33) | 250 ($fa)
/// - Bit#4: DEN Switch VIC-II output on/off
/// - Bit#5: BMM Turn Bitmap Mode on/off
/// - Bit#6: ECM Turn Extended Color Mode on/off
/// - Bit#7: RST8 9th Bit for $D012 Rasterline counter
/// Initial Value: %10011011
.label VICII_CONTROL1 = $d011
/// $D011 Control Register #1
/// @see #VICII_CONTROL1
.label D011 = $d011
/// $D018 VIC-II base addresses
// @see #VICII_MEMORY
.label D018 = $d018
/// VIC II IRQ Status Register
.label IRQ_STATUS = $d019
/// VIC II IRQ Enable Register
.label IRQ_ENABLE = $d01a
/// Processor port data direction register
.label PROCPORT_DDR = 0
/// Processor Port Register controlling RAM/ROM configuration and the datasette
.label PROCPORT = 1
/// The CIA#1: keyboard matrix, joystick #1/#2
.label CIA1 = $dc00
/// The vector used when the HARDWARE serves IRQ interrupts
.label HARDWARE_IRQ = $fffe
.label BITMAP = $2000
.label SCREEN = $400
// Counts frames - updated by the IRQ
.label frame_cnt = $d
.segment Code
__start: {
// volatile byte frame_cnt = 1
lda #1
sta.z frame_cnt
jsr main
rts
}
// Interrupt Routine counting frames
irq: {
sta rega+1
// *BG_COLOR = WHITE
lda #WHITE
sta BG_COLOR
// if(frame_cnt)
lda.z frame_cnt
beq __b1
// frame_cnt++;
inc.z frame_cnt
__b1:
// *BG_COLOR = BLACK
lda #BLACK
sta BG_COLOR
// *IRQ_STATUS = IRQ_RASTER
// Acknowledge the IRQ
lda #IRQ_RASTER
sta IRQ_STATUS
// }
rega:
lda #0
rti
}
main: {
.const toD0181_return = (>(SCREEN&$3fff)*4)|(>BITMAP)/4&$f
.label x = 6
.label y = $c
.label vx = $a
.label vy = 9
// bitmap_init(BITMAP, SCREEN)
jsr bitmap_init
// bitmap_clear(BLACK, WHITE)
jsr bitmap_clear
// *D011 = VICII_BMM|VICII_DEN|VICII_RSEL|3
lda #VICII_BMM|VICII_DEN|VICII_RSEL|3
sta D011
// *D018 = toD018(SCREEN, BITMAP)
lda #toD0181_return
sta D018
// init_irq()
jsr init_irq
lda #1
sta.z vy
sta.z vx
lda #>1
sta.z vx+1
sta.z y
sta.z x
sta.z x+1
__b2:
// bitmap_plot(x, y)
ldx.z y
jsr bitmap_plot
// x += vx
clc
lda.z x
adc.z vx
sta.z x
lda.z x+1
adc.z vx+1
sta.z x+1
// y += vy
lda.z y
clc
adc.z vy
sta.z y
// if(x==319 || x==0)
lda.z x
cmp #<$13f
bne !+
lda.z x+1
cmp #>$13f
beq __b5
!:
lda.z x
ora.z x+1
bne __b3
__b5:
// vx = -vx
sec
lda #0
sbc.z vx
sta.z vx
lda #0
sbc.z vx+1
sta.z vx+1
__b3:
// if(y==199 || y==0)
lda #$c7
cmp.z y
beq __b6
lda.z y
bne __b4
__b6:
// vy = -vy
lda.z vy
eor #$ff
clc
adc #1
sta.z vy
__b4:
// plots_per_frame[frame_cnt]++;
ldx.z frame_cnt
inc plots_per_frame,x
jmp __b2
}
// Initialize bitmap plotting tables
// void bitmap_init(char *gfx, char *screen)
bitmap_init: {
.label __7 = 8
.label yoffs = 4
ldx #0
lda #$80
__b1:
// bitmap_plot_bit[x] = bits
sta bitmap_plot_bit,x
// bits >>= 1
lsr
// if(bits==0)
cmp #0
bne __b2
lda #$80
__b2:
// for(char x : 0..255)
inx
cpx #0
bne __b1
lda #<BITMAP
sta.z yoffs
lda #>BITMAP
sta.z yoffs+1
ldx #0
__b3:
// y&0x7
lda #7
sax.z __7
// BYTE0(yoffs)
lda.z yoffs
// y&0x7 | BYTE0(yoffs)
ora.z __7
// bitmap_plot_ylo[y] = y&0x7 | BYTE0(yoffs)
sta bitmap_plot_ylo,x
// BYTE1(yoffs)
lda.z yoffs+1
// bitmap_plot_yhi[y] = BYTE1(yoffs)
sta bitmap_plot_yhi,x
// if((y&0x7)==7)
lda #7
cmp.z __7
bne __b4
// yoffs = yoffs + 40*8
lda.z yoffs
clc
adc #<$28*8
sta.z yoffs
lda.z yoffs+1
adc #>$28*8
sta.z yoffs+1
__b4:
// for(char y : 0..255)
inx
cpx #0
bne __b3
// }
rts
}
// Clear all graphics on the bitmap
// bgcol - the background color to fill the screen with
// fgcol - the foreground color to fill the screen with
// void bitmap_clear(char bgcol, char fgcol)
bitmap_clear: {
.const col = WHITE*$10
// memset(bitmap_screen, col, 1000uw)
ldx #col
lda #<SCREEN
sta.z memset.str
lda #>SCREEN
sta.z memset.str+1
lda #<$3e8
sta.z memset.num
lda #>$3e8
sta.z memset.num+1
jsr memset
// memset(bitmap_gfx, 0, 8000uw)
ldx #0
lda #<BITMAP
sta.z memset.str
lda #>BITMAP
sta.z memset.str+1
lda #<$1f40
sta.z memset.num
lda #>$1f40
sta.z memset.num+1
jsr memset
// }
rts
}
// Setup the IRQ
init_irq: {
// asm
sei
// *PROCPORT_DDR = PROCPORT_DDR_MEMORY_MASK
// Disable kernal & basic
lda #PROCPORT_DDR_MEMORY_MASK
sta.z PROCPORT_DDR
// *PROCPORT = PROCPORT_RAM_IO
lda #PROCPORT_RAM_IO
sta.z PROCPORT
// CIA1->INTERRUPT = CIA_INTERRUPT_CLEAR_ALL
// Disable CIA 1 Timer IRQ
lda #CIA_INTERRUPT_CLEAR_ALL
sta CIA1+OFFSET_STRUCT_MOS6526_CIA_INTERRUPT
// *VICII_CONTROL1 |=$80
// Set raster line to $100
lda #$80
ora VICII_CONTROL1
sta VICII_CONTROL1
// *RASTER = $00
lda #0
sta RASTER
// *IRQ_ENABLE = IRQ_RASTER
// Enable Raster Interrupt
lda #IRQ_RASTER
sta IRQ_ENABLE
// *HARDWARE_IRQ = &irq
// Set the IRQ routine
lda #<irq
sta HARDWARE_IRQ
lda #>irq
sta HARDWARE_IRQ+1
// asm
cli
// }
rts
}
// Plot a single dot in the bitmap
// void bitmap_plot(__zp(6) unsigned int x, __register(X) char y)
bitmap_plot: {
.label __1 = 4
.label plotter = 2
.label x = 6
// MAKEWORD( bitmap_plot_yhi[y], bitmap_plot_ylo[y] )
lda bitmap_plot_yhi,x
sta.z plotter+1
lda bitmap_plot_ylo,x
sta.z plotter
// x & 0xfff8
lda.z x
and #<$fff8
sta.z __1
lda.z x+1
and #>$fff8
sta.z __1+1
// plotter += ( x & 0xfff8 )
clc
lda.z plotter
adc.z __1
sta.z plotter
lda.z plotter+1
adc.z __1+1
sta.z plotter+1
// BYTE0(x)
ldx.z x
// *plotter |= bitmap_plot_bit[BYTE0(x)]
lda bitmap_plot_bit,x
ldy #0
ora (plotter),y
sta (plotter),y
// }
rts
}
// Copies the character c (an unsigned char) to the first num characters of the object pointed to by the argument str.
// void * memset(__zp(2) void *str, __register(X) char c, __zp(4) unsigned int num)
memset: {
.label end = 4
.label dst = 2
.label num = 4
.label str = 2
// if(num>0)
lda.z num
bne !+
lda.z num+1
beq __breturn
!:
// char* end = (char*)str + num
clc
lda.z end
adc.z str
sta.z end
lda.z end+1
adc.z str+1
sta.z end+1
__b2:
// for(char* dst = str; dst!=end; dst++)
lda.z dst+1
cmp.z end+1
bne __b3
lda.z dst
cmp.z end
bne __b3
__breturn:
// }
rts
__b3:
// *dst = c
txa
ldy #0
sta (dst),y
// for(char* dst = str; dst!=end; dst++)
inc.z dst
bne !+
inc.z dst+1
!:
jmp __b2
}
.segment Data
// Tables for the plotter - initialized by calling bitmap_init();
bitmap_plot_ylo: .fill $100, 0
bitmap_plot_yhi: .fill $100, 0
bitmap_plot_bit: .fill $100, 0
plots_per_frame: .fill $100, 0