kickc/src/test/ref/sieve-min.asm

248 lines
4.2 KiB
NASM

/// @file
/// C standard library string.h
///
/// Functions to manipulate C strings and arrays.
/// NULL pointer
// Commodore 64 PRG executable file
.file [name="sieve-min.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segment Basic
:BasicUpstart(main)
.const COUNT = $4000
/* Up to what number? */
.const SQRT_COUNT = $80
.label SCREEN = $400
/* Sqrt of COUNT */
.label sieve = $1000
.label print_screen = $400
.label print_char_cursor = 2
.segment Code
main: {
.label i = 2
.label sieve_i = $c
.label j = 6
.label s = 8
.label i_1 = $a
.label __16 = 4
// memset(sieve, 0, COUNT)
// Fill sieve with zeros
jsr memset
lda #<sieve+2
sta.z sieve_i
lda #>sieve+2
sta.z sieve_i+1
lda #<2
sta.z i
lda #>2
sta.z i+1
__b1:
// while (i < SQRT_COUNT)
lda.z i+1
bne !+
lda.z i
cmp #SQRT_COUNT
bcc __b2
!:
lda #<print_screen
sta.z print_char_cursor
lda #>print_screen
sta.z print_char_cursor+1
lda #<2
sta.z i_1
lda #>2
sta.z i_1+1
__b7:
// for (i = 2; i < 0x04c7; ++i)
lda.z i_1+1
cmp #>$4c7
bcc __b8
bne !+
lda.z i_1
cmp #<$4c7
bcc __b8
!:
__b11:
// (*(SCREEN+999))++;
inc SCREEN+$3e7
jmp __b11
__b8:
// if (!sieve[i])
lda.z i_1
clc
adc #<sieve
sta.z __16
lda.z i_1+1
adc #>sieve
sta.z __16+1
ldy #0
lda (__16),y
cmp #0
bne __b9
// print_uint(i)
jsr print_uint
// print_char(' ')
lda #' '
jsr print_char
__b9:
// for (i = 2; i < 0x04c7; ++i)
inc.z i_1
bne !+
inc.z i_1+1
!:
jmp __b7
__b2:
// if (!*sieve_i)
ldy #0
lda (sieve_i),y
cmp #0
bne __b3
// unsigned int j = i*2
/* Prime number - mark all multiples */
lda.z i
asl
sta.z j
lda.z i+1
rol
sta.z j+1
// unsigned char* s = &sieve[j]
lda.z j
clc
adc #<sieve
sta.z s
lda.z j+1
adc #>sieve
sta.z s+1
__b4:
// while (j < COUNT)
lda.z j+1
cmp #>COUNT
bcc __b5
bne !+
lda.z j
cmp #<COUNT
bcc __b5
!:
__b3:
// i++;
inc.z i
bne !+
inc.z i+1
!:
// sieve_i++;
inc.z sieve_i
bne !+
inc.z sieve_i+1
!:
jmp __b1
__b5:
// *s = 1
lda #1
ldy #0
sta (s),y
// s += i
clc
lda.z s
adc.z i
sta.z s
lda.z s+1
adc.z i+1
sta.z s+1
// j += i
clc
lda.z j
adc.z i
sta.z j
lda.z j+1
adc.z i+1
sta.z j+1
jmp __b4
}
// Copies the character c (an unsigned char) to the first num characters of the object pointed to by the argument str.
// void * memset(void *str, char c, unsigned int num)
memset: {
.const c = 0
.label str = sieve
.label end = str+COUNT
.label dst = 4
lda #<str
sta.z dst
lda #>str
sta.z dst+1
__b1:
// for(char* dst = str; dst!=end; dst++)
lda.z dst+1
cmp #>end
bne __b2
lda.z dst
cmp #<end
bne __b2
// }
rts
__b2:
// *dst = c
lda #c
ldy #0
sta (dst),y
// for(char* dst = str; dst!=end; dst++)
inc.z dst
bne !+
inc.z dst+1
!:
jmp __b1
}
// Print a unsigned int as HEX
// void print_uint(__zp($a) unsigned int w)
print_uint: {
.label w = $a
// print_uchar(BYTE1(w))
ldx.z w+1
jsr print_uchar
// print_uchar(BYTE0(w))
ldx.z w
jsr print_uchar
// }
rts
}
// Print a single char
// void print_char(__register(A) char ch)
print_char: {
// *(print_char_cursor++) = ch
ldy #0
sta (print_char_cursor),y
// *(print_char_cursor++) = ch;
inc.z print_char_cursor
bne !+
inc.z print_char_cursor+1
!:
// }
rts
}
// Print a char as HEX
// void print_uchar(__register(X) char b)
print_uchar: {
// b>>4
txa
lsr
lsr
lsr
lsr
// print_char(print_hextab[b>>4])
tay
lda print_hextab,y
// Table of hexadecimal digits
jsr print_char
// b&0xf
lda #$f
axs #0
// print_char(print_hextab[b&0xf])
lda print_hextab,x
jsr print_char
// }
rts
}
.segment Data
print_hextab: .text "0123456789abcdef"