kickc/src/test/ref/travis1.asm

164 lines
3.0 KiB
NASM

// Adding a missing word-fragment for Travis Fisher
// Commodore 64 PRG executable file
.file [name="travis1.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segment Basic
:BasicUpstart(main)
.const READY_FRAMES = 5
.label print_screen = $400
.label print_char_cursor = 2
.label print_line_cursor = 6
.segment Code
main: {
.label i = 8
lda #0
sta.z i
tax
lda #<print_screen
sta.z print_line_cursor
lda #>print_screen
sta.z print_line_cursor+1
lda #<print_screen
sta.z print_char_cursor
lda #>print_screen
sta.z print_char_cursor+1
__b1:
// game_ready()
jsr game_ready
// if(game_ready())
cmp #0
bne __b3
jmp __b2
__b3:
lda.z print_line_cursor
sta.z print_char_cursor
lda.z print_line_cursor+1
sta.z print_char_cursor+1
// print_str_ln("ready!")
lda #<str
sta.z print_str_ln.str
lda #>str
sta.z print_str_ln.str+1
jsr print_str_ln
__b2:
// for(byte i:0..5)
inc.z i
lda #6
cmp.z i
bne __b5
// }
rts
__b5:
lda.z print_line_cursor
sta.z print_char_cursor
lda.z print_line_cursor+1
sta.z print_char_cursor+1
jmp __b1
.segment Data
str: .text "ready!"
.byte 0
}
.segment Code
game_ready: {
// if (action_count == 0)
cpx #0
bne __b1
ldx #READY_FRAMES
__b1:
// print_str_ln("ready")
lda #<str
sta.z print_str_ln.str
lda #>str
sta.z print_str_ln.str+1
jsr print_str_ln
// action_count--;
dex
// action_count==0
lda #1
cpx #0
beq !+
lda #0
!:
// }
rts
.segment Data
str: .text "ready"
.byte 0
}
.segment Code
// Print a zero-terminated string followed by a newline
// void print_str_ln(__zp(4) char *str)
print_str_ln: {
.label str = 4
// print_str(str)
jsr print_str
// print_ln()
jsr print_ln
// }
rts
}
// Print a zero-terminated string
// void print_str(__zp(4) char *str)
print_str: {
.label str = 4
__b1:
// while(*str)
ldy #0
lda (str),y
cmp #0
bne __b2
// }
rts
__b2:
// print_char(*(str++))
ldy #0
lda (str),y
jsr print_char
// print_char(*(str++));
inc.z str
bne !+
inc.z str+1
!:
jmp __b1
}
// Print a newline
print_ln: {
__b1:
// print_line_cursor + 0x28
lda #$28
clc
adc.z print_line_cursor
sta.z print_line_cursor
bcc !+
inc.z print_line_cursor+1
!:
// while (print_line_cursor<print_char_cursor)
lda.z print_line_cursor+1
cmp.z print_char_cursor+1
bcc __b1
bne !+
lda.z print_line_cursor
cmp.z print_char_cursor
bcc __b1
!:
// }
rts
}
// Print a single char
// void print_char(__register(A) char ch)
print_char: {
// *(print_char_cursor++) = ch
ldy #0
sta (print_char_cursor),y
// *(print_char_cursor++) = ch;
inc.z print_char_cursor
bne !+
inc.z print_char_cursor+1
!:
// }
rts
}