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kickc/src/test/ref/call-banked-phi-case-1-near-1.log

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Loading link script "call-banked-phi.ld"
CONTROL FLOW GRAPH SSA
void main()
main: scope:[main] from __start
plus::a#0 = '0'
plus::b#0 = 7
call plus
plus::return#0 = plus::return#3
to:main::@1
main::@1: scope:[main] from main
plus::return#4 = phi( main/plus::return#0 )
main::$0 = plus::return#4
SCREEN[0] = main::$0
plus::a#1 = '1'
plus::b#1 = 6
call plus
plus::return#1 = plus::return#3
to:main::@2
main::@2: scope:[main] from main::@1
plus::return#5 = phi( main::@1/plus::return#1 )
main::$1 = plus::return#5
SCREEN[1] = main::$1
to:main::@return
main::@return: scope:[main] from main::@2
return
to:@return
char plus(char a , char b)
plus: scope:[plus] from main main::@1
plus::b#2 = phi( main/plus::b#0, main::@1/plus::b#1 )
plus::a#2 = phi( main/plus::a#0, main::@1/plus::a#1 )
add::a#0 = plus::a#2
add::b#0 = plus::b#2
call add
add::return#0 = add::return#2
to:plus::@1
plus::@1: scope:[plus] from plus
add::return#3 = phi( plus/add::return#0 )
plus::$0 = add::return#3
plus::return#2 = plus::$0
to:plus::@return
plus::@return: scope:[plus] from plus::@1
plus::return#6 = phi( plus::@1/plus::return#2 )
plus::return#3 = plus::return#6
return
to:@return
char add(char a , char b)
add: scope:[add] from plus
add::b#1 = phi( plus/add::b#0 )
add::a#1 = phi( plus/add::a#0 )
add::$0 = add::a#1 + add::b#1
add::return#1 = add::$0
to:add::@return
add::@return: scope:[add] from add
add::return#4 = phi( add/add::return#1 )
add::return#2 = add::return#4
return
to:@return
void __start()
__start: scope:[__start] from
call main
to:__start::@1
__start::@1: scope:[__start] from __start
to:__start::@return
__start::@return: scope:[__start] from __start::@1
return
to:@return
SYMBOL TABLE SSA
__constant char * const SCREEN = (char *)$400
void __start()
char add(char a , char b)
char add::$0
char add::a
char add::a#0
char add::a#1
char add::b
char add::b#0
char add::b#1
char add::return
char add::return#0
char add::return#1
char add::return#2
char add::return#3
char add::return#4
void main()
char main::$0
char main::$1
char plus(char a , char b)
char plus::$0
char plus::a
char plus::a#0
char plus::a#1
char plus::a#2
char plus::b
char plus::b#0
char plus::b#1
char plus::b#2
char plus::return
char plus::return#0
char plus::return#1
char plus::return#2
char plus::return#3
char plus::return#4
char plus::return#5
char plus::return#6
Adding number conversion cast (unumber) 7 in plus::b#0 = 7
Adding number conversion cast (unumber) 0 in SCREEN[0] = main::$0
Adding number conversion cast (unumber) 6 in plus::b#1 = 6
Adding number conversion cast (unumber) 1 in SCREEN[1] = main::$1
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast plus::b#0 = (unumber)7
Inlining cast plus::b#1 = (unumber)6
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (char *) 1024
Simplifying constant integer cast 7
Simplifying constant integer cast 0
Simplifying constant integer cast 6
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (char) 7
Finalized unsigned number type (char) 0
Finalized unsigned number type (char) 6
Finalized unsigned number type (char) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
Alias plus::return#0 = plus::return#4
Alias plus::return#1 = plus::return#5
Alias add::return#0 = add::return#3
Alias plus::return#2 = plus::$0 plus::return#6 plus::return#3
Alias add::return#1 = add::$0 add::return#4 add::return#2
Successful SSA optimization Pass2AliasElimination
Identical Phi Values add::a#1 add::a#0
Identical Phi Values add::b#1 add::b#0
Successful SSA optimization Pass2IdenticalPhiElimination
Constant plus::a#0 = '0'
Constant plus::b#0 = 7
Constant plus::a#1 = '1'
Constant plus::b#1 = 6
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero SCREEN in [5] SCREEN[0] = main::$0
Successful SSA optimization PassNSimplifyExpressionWithZero
Removing unused procedure __start
Removing unused procedure block __start
Removing unused procedure block __start::@1
Removing unused procedure block __start::@return
Successful SSA optimization PassNEliminateEmptyStart
Inlining constant with var siblings plus::a#0
Inlining constant with var siblings plus::b#0
Inlining constant with var siblings plus::a#1
Inlining constant with var siblings plus::b#1
Constant inlined plus::b#1 = 6
Constant inlined plus::b#0 = 7
Constant inlined plus::a#1 = '1'
Constant inlined plus::a#0 = '0'
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *(SCREEN+1)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of main
CALL GRAPH
Calls in [main] to plus:1 plus:5
Calls in [plus] to add:13
Created 2 initial phi equivalence classes
Coalesced down to 2 phi equivalence classes
Adding NOP phi() at start of main
FINAL CONTROL FLOW GRAPH
void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@2
[9] return
to:@return
char plus(char a , char b)
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] add::a#0 = plus::a#2
[12] add::b#0 = plus::b#2
[13] call add
[14] add::return#0 = add::return#1
to:plus::@1
plus::@1: scope:[plus] from plus
[15] plus::return#2 = add::return#0
to:plus::@return
plus::@return: scope:[plus] from plus::@1
[16] return
to:@return
char add(char a , char b)
add: scope:[add] from plus
[17] add::return#1 = add::a#0 + add::b#0
to:add::@return
add::@return: scope:[add] from add
[18] return
to:@return
VARIABLE REGISTER WEIGHTS
char add(char a , char b)
char add::a
char add::a#0 // 56.0
char add::b
char add::b#0 // 112.0
char add::return
char add::return#0 // 22.0
char add::return#1 // 37.33333333333333
void main()
char main::$0 // 4.0
char main::$1 // 4.0
char plus(char a , char b)
char plus::a
char plus::a#2 // 11.0
char plus::b
char plus::b#2 // 5.5
char plus::return
char plus::return#0 // 4.0
char plus::return#1 // 4.0
char plus::return#2 // 3.75
Initial phi equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
Added variable plus::return#0 to live range equivalence class [ plus::return#0 ]
Added variable main::$0 to live range equivalence class [ main::$0 ]
Added variable plus::return#1 to live range equivalence class [ plus::return#1 ]
Added variable main::$1 to live range equivalence class [ main::$1 ]
Added variable add::a#0 to live range equivalence class [ add::a#0 ]
Added variable add::b#0 to live range equivalence class [ add::b#0 ]
Added variable add::return#0 to live range equivalence class [ add::return#0 ]
Added variable plus::return#2 to live range equivalence class [ plus::return#2 ]
Added variable add::return#1 to live range equivalence class [ add::return#1 ]
Complete equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
[ plus::return#0 ]
[ main::$0 ]
[ plus::return#1 ]
[ main::$1 ]
[ add::a#0 ]
[ add::b#0 ]
[ add::return#0 ]
[ plus::return#2 ]
[ add::return#1 ]
Allocated zp[1]:2 [ add::b#0 ]
Allocated zp[1]:3 [ add::a#0 ]
Allocated zp[1]:4 [ add::return#1 ]
Allocated zp[1]:5 [ add::return#0 ]
Allocated zp[1]:6 [ plus::a#2 ]
Allocated zp[1]:7 [ plus::b#2 ]
Allocated zp[1]:8 [ plus::return#0 ]
Allocated zp[1]:9 [ main::$0 ]
Allocated zp[1]:10 [ plus::return#1 ]
Allocated zp[1]:11 [ main::$1 ]
Allocated zp[1]:12 [ plus::return#2 ]
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [17] add::return#1 = add::a#0 + add::b#0 [ add::return#1 ] ( plus:1::add:13 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5::add:13 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Potential registers zp[1]:6 [ plus::a#2 ] : zp[1]:6 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:7 [ plus::b#2 ] : zp[1]:7 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:8 [ plus::return#0 ] : zp[1]:8 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:9 [ main::$0 ] : zp[1]:9 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:10 [ plus::return#1 ] : zp[1]:10 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:11 [ main::$1 ] : zp[1]:11 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:3 [ add::a#0 ] : zp[1]:3 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:2 [ add::b#0 ] : zp[1]:2 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:5 [ add::return#0 ] : zp[1]:5 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:12 [ plus::return#2 ] : zp[1]:12 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:4 [ add::return#1 ] : zp[1]:4 , reg byte a , reg byte x , reg byte y ,
REGISTER UPLIFT SCOPES
Uplift Scope [add] 112: zp[1]:2 [ add::b#0 ] 56: zp[1]:3 [ add::a#0 ] 37.33: zp[1]:4 [ add::return#1 ] 22: zp[1]:5 [ add::return#0 ]
Uplift Scope [plus] 11: zp[1]:6 [ plus::a#2 ] 5.5: zp[1]:7 [ plus::b#2 ] 4: zp[1]:8 [ plus::return#0 ] 4: zp[1]:10 [ plus::return#1 ] 3.75: zp[1]:12 [ plus::return#2 ]
Uplift Scope [main] 4: zp[1]:9 [ main::$0 ] 4: zp[1]:11 [ main::$1 ]
Uplift Scope []
Uplifting [add] best 129 combination reg byte a [ add::b#0 ] zp[1]:3 [ add::a#0 ] reg byte a [ add::return#1 ] reg byte a [ add::return#0 ]
Limited combination testing to 100 combinations of 256 possible.
Uplifting [plus] best 99 combination reg byte x [ plus::a#2 ] reg byte a [ plus::b#2 ] reg byte a [ plus::return#0 ] reg byte a [ plus::return#1 ] zp[1]:12 [ plus::return#2 ]
Limited combination testing to 100 combinations of 1024 possible.
Uplifting [main] best 87 combination reg byte a [ main::$0 ] reg byte a [ main::$1 ]
Uplifting [] best 87 combination
Attempting to uplift remaining variables inzp[1]:3 [ add::a#0 ]
Uplifting [add] best 87 combination zp[1]:3 [ add::a#0 ]
Attempting to uplift remaining variables inzp[1]:12 [ plus::return#2 ]
Uplifting [plus] best 78 combination reg byte a [ plus::return#2 ]
Allocated (was zp[1]:3) zp[1]:2 [ add::a#0 ]
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
/**
* @file call-banked-phi-case-1-near-1.c
* @author Sven Van de Velde (sven.van.de.velde@telenet.be),
* @author Jesper Gravgaard
* @brief Test a procedure with calling convention PHI - case #1
* @version 0.1
* @date 2023-04-11
*
* @copyright Copyright (c) 2023
*
* The following cases exist in banked calling implementations:
*
* - case #1 - unbanked to unbanked and no banking areas
* - case #2 - unbanked to banked to any bank area
* - case #3 - banked to unbanked from any bank area
* - case #4 - banked to same bank in same bank area
* - case #5 - banked to different bank in same bank area
* - case #6 - banked to any bank between different bank areas
*
* This brings us to the call types:
*
* - near = case #1, #3, #4
* - close = case #2, #6
* - far = case #5
*
*/
// Upstart
.file [name="call-banked-phi-case-1-near-1.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segmentdef RAM_Bank1 [start=$A000, min=$A000, max=$BFFF, align=$100]
.segmentdef RAM_Bank2 [start=$A000, min=$A000, max=$BFFF, align=$100]
.segmentdef ROM_Bank1 [start=$C000, min=$C000, max=$FFFF, align=$100]
.segment Basic
:BasicUpstart(main)
.segment Code
.segment Data
// Global Constants & labels
.label SCREEN = $400
.segment Code
// main
main: {
// [1] call plus
// [10] phi from main to plus [phi:main->plus]
plus_from_main:
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuaa=vbuc1
lda #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- vbuxx=vbuc1
ldx #'0'
jsr plus
// [2] plus::return#0 = plus::return#2
jmp __b1
// main::@1
__b1:
// [3] main::$0 = plus::return#0
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
plus_from___b1:
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuaa=vbuc1
lda #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- vbuxx=vbuc1
ldx #'1'
jsr plus
// [6] plus::return#1 = plus::return#2
jmp __b2
// main::@2
__b2:
// [7] main::$1 = plus::return#1
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// near call
sta SCREEN+1
jmp __breturn
// main::@return
__breturn:
// [9] return
rts
}
// plus
// __register(A) char plus(__register(X) char a, __register(A) char b)
plus: {
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuxx
stx.z add.a
// [12] add::b#0 = plus::b#2
// [13] call add
jsr add
// [14] add::return#0 = add::return#1
jmp __b1
// plus::@1
__b1:
// [15] plus::return#2 = add::return#0
jmp __breturn
// plus::@return
__breturn:
// [16] return
rts
}
// add
// __register(A) char add(__zp(2) char a, __register(A) char b)
add: {
.label a = 2
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuaa=vbuz1_plus_vbuaa
clc
adc.z a
jmp __breturn
// add::@return
__breturn:
// [18] return
rts
}
// File Data
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __b2
Removing instruction jmp __breturn
Removing instruction jmp __b1
Removing instruction jmp __breturn
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction __breturn:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction plus_from_main:
Removing instruction __b1:
Removing instruction plus_from___b1:
Removing instruction __b2:
Removing instruction __breturn:
Removing instruction __b1:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
__constant char * const SCREEN = (char *) 1024
char add(char a , char b)
char add::a
char add::a#0 // a zp[1]:2 56.0
char add::b
char add::b#0 // reg byte a 112.0
char add::return
char add::return#0 // reg byte a 22.0
char add::return#1 // reg byte a 37.33333333333333
void main()
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
char plus(char a , char b)
char plus::a
char plus::a#2 // reg byte x 11.0
char plus::b
char plus::b#2 // reg byte a 5.5
char plus::return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte a 3.75
reg byte x [ plus::a#2 ]
reg byte a [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
zp[1]:2 [ add::a#0 ]
reg byte a [ add::b#0 ]
reg byte a [ add::return#0 ]
reg byte a [ plus::return#2 ]
reg byte a [ add::return#1 ]
FINAL ASSEMBLER
Score: 60
// File Comments
/**
* @file call-banked-phi-case-1-near-1.c
* @author Sven Van de Velde (sven.van.de.velde@telenet.be),
* @author Jesper Gravgaard
* @brief Test a procedure with calling convention PHI - case #1
* @version 0.1
* @date 2023-04-11
*
* @copyright Copyright (c) 2023
*
* The following cases exist in banked calling implementations:
*
* - case #1 - unbanked to unbanked and no banking areas
* - case #2 - unbanked to banked to any bank area
* - case #3 - banked to unbanked from any bank area
* - case #4 - banked to same bank in same bank area
* - case #5 - banked to different bank in same bank area
* - case #6 - banked to any bank between different bank areas
*
* This brings us to the call types:
*
* - near = case #1, #3, #4
* - close = case #2, #6
* - far = case #5
*
*/
// Upstart
.file [name="call-banked-phi-case-1-near-1.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segmentdef RAM_Bank1 [start=$A000, min=$A000, max=$BFFF, align=$100]
.segmentdef RAM_Bank2 [start=$A000, min=$A000, max=$BFFF, align=$100]
.segmentdef ROM_Bank1 [start=$C000, min=$C000, max=$FFFF, align=$100]
.segment Basic
:BasicUpstart(main)
.segment Code
.segment Data
// Global Constants & labels
.label SCREEN = $400
.segment Code
// main
main: {
// plus('0', 7)
// [1] call plus
// [10] phi from main to plus [phi:main->plus]
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuaa=vbuc1
lda #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- vbuxx=vbuc1
ldx #'0'
jsr plus
// plus('0', 7)
// [2] plus::return#0 = plus::return#2
// main::@1
// [3] main::$0 = plus::return#0
// SCREEN[0] = plus('0', 7)
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// plus('1', 6)
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuaa=vbuc1
lda #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- vbuxx=vbuc1
ldx #'1'
jsr plus
// plus('1', 6)
// [6] plus::return#1 = plus::return#2
// main::@2
// [7] main::$1 = plus::return#1
// SCREEN[1] = plus('1', 6)
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// near call
sta SCREEN+1
// main::@return
// }
// [9] return
rts
}
// plus
// __register(A) char plus(__register(X) char a, __register(A) char b)
plus: {
// add(a, b)
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuxx
stx.z add.a
// [12] add::b#0 = plus::b#2
// [13] call add
jsr add
// [14] add::return#0 = add::return#1
// plus::@1
// [15] plus::return#2 = add::return#0
// plus::@return
// }
// [16] return
rts
}
// add
// __register(A) char add(__zp(2) char a, __register(A) char b)
add: {
.label a = 2
// a+b
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuaa=vbuz1_plus_vbuaa
clc
adc.z a
// add::@return
// }
// [18] return
rts
}
// File Data