ksim65/src/main/kotlin/razorvine/examplemachines/GUI.kt

250 lines
8.6 KiB
Kotlin

package razorvine.examplemachines
import razorvine.ksim65.*
import java.awt.*
import java.awt.event.*
import java.awt.image.BufferedImage
import java.util.*
import javax.imageio.ImageIO
import javax.swing.*
import javax.swing.event.MouseInputListener
/**
* Define a monochrome screen that can display 640x480 pixels
* and/or 80x30 characters (these are 8x16 pixels).
*/
object ScreenDefs {
const val SCREEN_WIDTH_CHARS = 80
const val SCREEN_HEIGHT_CHARS = 30
const val SCREEN_WIDTH = SCREEN_WIDTH_CHARS*8
const val SCREEN_HEIGHT = SCREEN_HEIGHT_CHARS*16
const val PIXEL_SCALING = 1.5
const val BORDER_SIZE = 32
val BG_COLOR = Color(0, 10, 20)
val FG_COLOR = Color(200, 255, 230)
val BORDER_COLOR = Color(20, 30, 40)
val Characters = loadCharacters()
private fun loadCharacters(): Array<BufferedImage> {
val img = ImageIO.read(javaClass.getResourceAsStream("/charset/unscii8x16.png"))
val charactersImage = BufferedImage(img.width, img.height, BufferedImage.TYPE_INT_ARGB)
charactersImage.createGraphics().drawImage(img, 0, 0, null)
val black = Color(0, 0, 0).rgb
val foreground = FG_COLOR.rgb
val nopixel = Color(0, 0, 0, 0).rgb
for (y in 0 until charactersImage.height) {
for (x in 0 until charactersImage.width) {
val col = charactersImage.getRGB(x, y)
if (col == black) charactersImage.setRGB(x, y, nopixel)
else charactersImage.setRGB(x, y, foreground)
}
}
val numColumns = charactersImage.width/8
val charImages = (0..255).map {
val charX = it%numColumns
val charY = it/numColumns
charactersImage.getSubimage(charX*8, charY*16, 8, 16)
}
return charImages.toTypedArray()
}
}
private class BitmapScreenPanel : JPanel() {
private val image: BufferedImage
private val g2d: Graphics2D
private var cursorX: Int = 0
private var cursorY: Int = 0
private var cursorState: Boolean = false
init {
val ge = GraphicsEnvironment.getLocalGraphicsEnvironment()
val gd = ge.defaultScreenDevice.defaultConfiguration
image = gd.createCompatibleImage(ScreenDefs.SCREEN_WIDTH, ScreenDefs.SCREEN_HEIGHT, Transparency.OPAQUE)
g2d = image.graphics as Graphics2D
val size = Dimension((image.width*ScreenDefs.PIXEL_SCALING).toInt(),
(image.height*ScreenDefs.PIXEL_SCALING).toInt())
minimumSize = size
maximumSize = size
preferredSize = size
isFocusable = true
isDoubleBuffered = false
requestFocusInWindow()
clearScreen()
}
override fun paint(graphics: Graphics) {
val g2d = graphics as Graphics2D
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR)
g2d.drawImage(image, 0, 0, (image.width*ScreenDefs.PIXEL_SCALING).toInt(),
(image.height*ScreenDefs.PIXEL_SCALING).toInt(), null)
if (cursorState) {
val scx = (cursorX*ScreenDefs.PIXEL_SCALING*8).toInt()
val scy = (cursorY*ScreenDefs.PIXEL_SCALING*16).toInt()
val scw = (8*ScreenDefs.PIXEL_SCALING).toInt()
val sch = (16*ScreenDefs.PIXEL_SCALING).toInt()
g2d.setXORMode(Color.CYAN)
g2d.fillRect(scx, scy, scw, sch)
g2d.setPaintMode()
}
Toolkit.getDefaultToolkit().sync()
}
fun clearScreen() {
g2d.background = ScreenDefs.BG_COLOR
g2d.clearRect(0, 0, ScreenDefs.SCREEN_WIDTH, ScreenDefs.SCREEN_HEIGHT)
cursorPos(0, 0)
}
fun setPixel(x: Int, y: Int, onOff: Boolean) {
if (onOff) image.setRGB(x, y, ScreenDefs.FG_COLOR.rgb)
else image.setRGB(x, y, ScreenDefs.BG_COLOR.rgb)
}
fun getPixel(x: Int, y: Int) = image.getRGB(x, y) != ScreenDefs.BG_COLOR.rgb
fun setChar(x: Int, y: Int, character: Char) {
g2d.clearRect(8*x, 16*y, 8, 16)
val coloredImage = ScreenDefs.Characters[character.toInt()]
g2d.drawImage(coloredImage, 8*x, 16*y, null)
}
fun scrollUp() {
g2d.copyArea(0, 16, ScreenDefs.SCREEN_WIDTH, ScreenDefs.SCREEN_HEIGHT-16, 0, -16)
g2d.background = ScreenDefs.BG_COLOR
g2d.clearRect(0, ScreenDefs.SCREEN_HEIGHT-16, ScreenDefs.SCREEN_WIDTH, 16)
}
fun mousePixelPosition(): Point? {
val pos = mousePosition ?: return null
return Point((pos.x/ScreenDefs.PIXEL_SCALING).toInt(), (pos.y/ScreenDefs.PIXEL_SCALING).toInt())
}
fun cursorPos(x: Int, y: Int) {
if (x != cursorX || y != cursorY) cursorState = true
cursorX = x
cursorY = y
}
fun blinkCursor() {
cursorState = !cursorState
}
}
class MainWindow(title: String) : JFrame(title), KeyListener, MouseInputListener, IHostInterface {
private val canvas = BitmapScreenPanel()
private val keyboardBuffer = ArrayDeque<Char>()
private var mousePos = Point(0, 0)
private var leftButton = false
private var rightButton = false
private var middleButton = false
init {
contentPane.layout = GridBagLayout()
defaultCloseOperation = EXIT_ON_CLOSE
isResizable = false
isFocusable = true
contentPane.background = ScreenDefs.BORDER_COLOR
val gc = GridBagConstraints()
gc.fill = GridBagConstraints.BOTH
gc.gridx = 1
gc.gridy = 1
gc.insets = Insets(ScreenDefs.BORDER_SIZE, ScreenDefs.BORDER_SIZE, ScreenDefs.BORDER_SIZE, ScreenDefs.BORDER_SIZE)
contentPane.add(canvas, gc)
addKeyListener(this)
addMouseMotionListener(this)
addMouseListener(this)
setFocusTraversalKeys(KeyboardFocusManager.FORWARD_TRAVERSAL_KEYS, mutableSetOf())
pack()
setLocationRelativeTo(null)
location = Point(location.x/2, location.y)
requestFocusInWindow()
}
fun start(updateRate: Int) {
// repaint the screen's back buffer
var cursorBlink = 0L
val repaintTimer = javax.swing.Timer(1000/updateRate) {
repaint()
if (it.`when`-cursorBlink > 200L) {
cursorBlink = it.`when`
canvas.blinkCursor()
}
}
repaintTimer.initialDelay = 0
repaintTimer.start()
}
// keyboard events:
override fun keyTyped(event: KeyEvent) {
keyboardBuffer.add(event.keyChar)
while (keyboardBuffer.size > 8) keyboardBuffer.pop()
}
override fun keyPressed(event: KeyEvent) {}
override fun keyReleased(event: KeyEvent) {}
// mouse events:
override fun mousePressed(event: MouseEvent) {
val pos = canvas.mousePixelPosition()
if (pos == null) return
else {
mousePos = pos
leftButton = leftButton or SwingUtilities.isLeftMouseButton(event)
rightButton = rightButton or SwingUtilities.isRightMouseButton(event)
middleButton = middleButton or SwingUtilities.isMiddleMouseButton(event)
}
}
override fun mouseReleased(event: MouseEvent) {
val pos = canvas.mousePixelPosition()
if (pos == null) return
else {
mousePos = pos
leftButton = leftButton xor SwingUtilities.isLeftMouseButton(event)
rightButton = rightButton xor SwingUtilities.isRightMouseButton(event)
middleButton = middleButton xor SwingUtilities.isMiddleMouseButton(event)
}
}
override fun mouseEntered(event: MouseEvent) {}
override fun mouseExited(event: MouseEvent) {}
override fun mouseDragged(event: MouseEvent) = mouseMoved(event)
override fun mouseClicked(event: MouseEvent) {}
override fun mouseMoved(event: MouseEvent) {
val pos = canvas.mousePixelPosition()
if (pos == null) return
else mousePos = pos
}
// the overrides required for IHostDisplay:
override fun clearScreen() = canvas.clearScreen()
override fun setPixel(x: Int, y: Int) = canvas.setPixel(x, y, true)
override fun clearPixel(x: Int, y: Int) = canvas.setPixel(x, y, false)
override fun getPixel(x: Int, y: Int) = canvas.getPixel(x, y)
override fun setChar(x: Int, y: Int, character: Char) = canvas.setChar(x, y, character)
override fun cursor(x: Int, y: Int) = canvas.cursorPos(x, y)
override fun scrollUp() = canvas.scrollUp()
override fun mouse() = IHostInterface.MouseInfo(mousePos.x, mousePos.y, leftButton, rightButton, middleButton)
override fun keyboard(): Char? {
return if (keyboardBuffer.isEmpty()) null
else keyboardBuffer.pop()
}
fun reset() {
// when the reset button is pressed
}
}