l65/samples/nes_beer_sprite.l65

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require'nes'
-- asm code : 2019 - mara/flush
-- gfx : mara/flush
mappers.CNROM{chrmap = function(ci) return ci*0x2000, 0x2000, (ci&1)*0x2000 end}
location(chrrom0)
-- set beer tileset for sprite
@@beer_tileset do local f, s = assert(io.open('nes_beer.chr','rb')) s=f:read('*all') f:close() byte{s:byte(1,-1)} end
location(prgrom)
@@nmi rti
@@irq rti
-- the beer sprite's palette
local beer_pal = { 0x0F,0x10,0x38,0x30,0x0F,0x01,0x21,0x31,0x0F,0x06,0x16,0x26,0x0F,0x09,0x19,0x29 }
-- describe oam bank for the sprite
-- number, x position, x position, tile number, index in palette
local sprite_beer = { 0, x=0x80, y=0x80, tile=1, palette=0 }
@@main
init()
vblank_waitbegin()
-- activate sprite
lda #0b00011000
sta PPUMASK
-- load SPRITE palette in PPU RAM
ppu_addr(OBJPAL)
-- set sprite palette
for _,v in ipairs(beer_pal) do lda #v sta PPUDATA end
ppu_addr(0x2000)
-- set the sprite on sprite bank 0
oam_set(sprite_beer)
-- reset scroll position
ppu_addr(0) sta BGSCROL sta BGSCROL
-- idle
@_loop jmp _loop
writebin(filename..'.nes')
writesym(filename..'.mlb', 'mesen')
writesym(filename..'.nes', 'fceux')
print(stats)