//===- InstrSelection.cpp - Machine Independant Inst Selection Driver -----===//
//
// Machine-independent driver file for instruction selection.  This file
// constructs a forest of BURG instruction trees and then uses the
// BURG-generated tree grammar (BURM) to find the optimal instruction sequences
// for a given machine.
//	
//===----------------------------------------------------------------------===//

#include "llvm/CodeGen/InstrSelection.h"
#include "llvm/CodeGen/InstrSelectionSupport.h"
#include "llvm/CodeGen/InstrForest.h"
#include "llvm/CodeGen/MachineCodeForInstruction.h"
#include "llvm/CodeGen/MachineCodeForBasicBlock.h"
#include "llvm/CodeGen/MachineCodeForMethod.h"
#include "llvm/Target/MachineRegInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Function.h"
#include "llvm/iPHINode.h"
#include "llvm/Pass.h"
#include "Support/CommandLine.h"
#include "Support/LeakDetector.h"
using std::cerr;
using std::vector;

namespace {
  //===--------------------------------------------------------------------===//
  // SelectDebugLevel - Allow command line control over debugging.
  //
  enum SelectDebugLevel_t {
    Select_NoDebugInfo,
    Select_PrintMachineCode, 
    Select_DebugInstTrees, 
    Select_DebugBurgTrees,
  };
  
  // Enable Debug Options to be specified on the command line
  cl::opt<SelectDebugLevel_t>
  SelectDebugLevel("dselect", cl::Hidden,
                   cl::desc("enable instruction selection debug information"),
                   cl::values(
     clEnumValN(Select_NoDebugInfo,      "n", "disable debug output"),
     clEnumValN(Select_PrintMachineCode, "y", "print generated machine code"),
     clEnumValN(Select_DebugInstTrees,   "i",
                "print debugging info for instruction selection"),
     clEnumValN(Select_DebugBurgTrees,   "b", "print burg trees"),
                              0));


  //===--------------------------------------------------------------------===//
  //  InstructionSelection Pass
  //
  // This is the actual pass object that drives the instruction selection
  // process.
  //
  class InstructionSelection : public FunctionPass {
    TargetMachine &Target;
    void InsertCodeForPhis(Function &F);
    void InsertPhiElimInstructions(BasicBlock *BB,
                                   const vector<MachineInstr*>& CpVec);
    void SelectInstructionsForTree(InstrTreeNode* treeRoot, int goalnt);
    void PostprocessMachineCodeForTree(InstructionNode* instrNode,
                                       int ruleForNode, short* nts);
  public:
    InstructionSelection(TargetMachine &T) : Target(T) {}
    
    bool runOnFunction(Function &F);
  };
}

// Register the pass...
static RegisterLLC<InstructionSelection>
X("instselect", "Instruction Selection", createInstructionSelectionPass);

TmpInstruction::TmpInstruction(Value *s1, Value *s2, const std::string &name)
  : Instruction(s1->getType(), Instruction::UserOp1, name) {
  Operands.push_back(Use(s1, this));  // s1 must be nonnull
  if (s2) {
    Operands.push_back(Use(s2, this));
  }

  // TmpInstructions should not be garbage checked.
  LeakDetector::removeGarbageObject(this);
}
  
// Constructor that requires the type of the temporary to be specified.
// Both S1 and S2 may be NULL.(
TmpInstruction::TmpInstruction(const Type *Ty, Value *s1, Value* s2,
                               const std::string &name)
  : Instruction(Ty, Instruction::UserOp1, name) {
  if (s1) { Operands.push_back(Use(s1, this)); }
  if (s2) { Operands.push_back(Use(s2, this)); }

  // TmpInstructions should not be garbage checked.
  LeakDetector::removeGarbageObject(this);
}


bool InstructionSelection::runOnFunction(Function &F)
{
  //
  // Build the instruction trees to be given as inputs to BURG.
  // 
  InstrForest instrForest(&F);
  
  if (SelectDebugLevel >= Select_DebugInstTrees)
    {
      cerr << "\n\n*** Input to instruction selection for function "
	   << F.getName() << "\n\n" << F
           << "\n\n*** Instruction trees for function "
	   << F.getName() << "\n\n";
      instrForest.dump();
    }
  
  //
  // Invoke BURG instruction selection for each tree
  // 
  for (InstrForest::const_root_iterator RI = instrForest.roots_begin();
       RI != instrForest.roots_end(); ++RI)
    {
      InstructionNode* basicNode = *RI;
      assert(basicNode->parent() == NULL && "A `root' node has a parent?"); 
      
      // Invoke BURM to label each tree node with a state
      burm_label(basicNode);
      
      if (SelectDebugLevel >= Select_DebugBurgTrees)
	{
	  printcover(basicNode, 1, 0);
	  cerr << "\nCover cost == " << treecost(basicNode, 1, 0) << "\n\n";
	  printMatches(basicNode);
	}
      
      // Then recursively walk the tree to select instructions
      SelectInstructionsForTree(basicNode, /*goalnt*/1);
    }
  
  //
  // Record instructions in the vector for each basic block
  // 
  for (Function::iterator BI = F.begin(), BE = F.end(); BI != BE; ++BI)
    for (BasicBlock::iterator II = BI->begin(); II != BI->end(); ++II) {
      MachineCodeForInstruction &mvec = MachineCodeForInstruction::get(II);
      MachineCodeForBasicBlock &MCBB = MachineCodeForBasicBlock::get(BI);
      MCBB.insert(MCBB.end(), mvec.begin(), mvec.end());
    }

  // Insert phi elimination code
  InsertCodeForPhis(F);
  
  if (SelectDebugLevel >= Select_PrintMachineCode)
    {
      cerr << "\n*** Machine instructions after INSTRUCTION SELECTION\n";
      MachineCodeForMethod::get(&F).dump();
    }
  
  return true;
}


//-------------------------------------------------------------------------
// This method inserts phi elimination code for all BBs in a method
//-------------------------------------------------------------------------

void
InstructionSelection::InsertCodeForPhis(Function &F)
{
  // for all basic blocks in function
  //
  for (Function::iterator BB = F.begin(); BB != F.end(); ++BB) {
    BasicBlock::InstListType &InstList = BB->getInstList();
    for (BasicBlock::iterator IIt = InstList.begin();
         PHINode *PN = dyn_cast<PHINode>(&*IIt); ++IIt) {
      // FIXME: This is probably wrong...
      Value *PhiCpRes = new PHINode(PN->getType(), "PhiCp:");

      // The leak detector shouldn't track these nodes.  They are not garbage,
      // even though their parent field is never filled in.
      //
      LeakDetector::removeGarbageObject(PhiCpRes);

      // for each incoming value of the phi, insert phi elimination
      //
      for (unsigned i = 0; i < PN->getNumIncomingValues(); ++i) {
        // insert the copy instruction to the predecessor BB
        vector<MachineInstr*> mvec, CpVec;
        Target.getRegInfo().cpValue2Value(PN->getIncomingValue(i), PhiCpRes,
                                          mvec);
        for (vector<MachineInstr*>::iterator MI=mvec.begin();
             MI != mvec.end(); ++MI) {
          vector<MachineInstr*> CpVec2 =
            FixConstantOperandsForInstr(PN, *MI, Target);
          CpVec2.push_back(*MI);
          CpVec.insert(CpVec.end(), CpVec2.begin(), CpVec2.end());
        }
        
        InsertPhiElimInstructions(PN->getIncomingBlock(i), CpVec);
      }
      
      vector<MachineInstr*> mvec;
      Target.getRegInfo().cpValue2Value(PhiCpRes, PN, mvec);
      
      // get an iterator to machine instructions in the BB
      MachineCodeForBasicBlock& bbMvec = MachineCodeForBasicBlock::get(BB);
      
      bbMvec.insert(bbMvec.begin(), mvec.begin(), mvec.end());
    }  // for each Phi Instr in BB
  } // for all BBs in function
}

//-------------------------------------------------------------------------
// Thid method inserts a copy instruction to a predecessor BB as a result
// of phi elimination.
//-------------------------------------------------------------------------

void
InstructionSelection::InsertPhiElimInstructions(BasicBlock *BB,
                                                const vector<MachineInstr*>& CpVec)
{ 
  Instruction *TermInst = (Instruction*)BB->getTerminator();
  MachineCodeForInstruction &MC4Term = MachineCodeForInstruction::get(TermInst);
  MachineInstr *FirstMIOfTerm = MC4Term.front();
  
  assert (FirstMIOfTerm && "No Machine Instrs for terminator");
  
  MachineCodeForBasicBlock &bbMvec = MachineCodeForBasicBlock::get(BB);

  // find the position of first machine instruction generated by the
  // terminator of this BB
  MachineCodeForBasicBlock::iterator MCIt =
    std::find(bbMvec.begin(), bbMvec.end(), FirstMIOfTerm);

  assert( MCIt != bbMvec.end() && "Start inst of terminator not found");
  
  // insert the copy instructions just before the first machine instruction
  // generated for the terminator
  bbMvec.insert(MCIt, CpVec.begin(), CpVec.end());
}


//---------------------------------------------------------------------------
// Function SelectInstructionsForTree 
// 
// Recursively walk the tree to select instructions.
// Do this top-down so that child instructions can exploit decisions
// made at the child instructions.
// 
// E.g., if br(setle(reg,const)) decides the constant is 0 and uses
// a branch-on-integer-register instruction, then the setle node
// can use that information to avoid generating the SUBcc instruction.
//
// Note that this cannot be done bottom-up because setle must do this
// only if it is a child of the branch (otherwise, the result of setle
// may be used by multiple instructions).
//---------------------------------------------------------------------------

void 
InstructionSelection::SelectInstructionsForTree(InstrTreeNode* treeRoot,
                                                int goalnt)
{
  // Get the rule that matches this node.
  // 
  int ruleForNode = burm_rule(treeRoot->state, goalnt);
  
  if (ruleForNode == 0) {
    cerr << "Could not match instruction tree for instr selection\n";
    abort();
  }
  
  // Get this rule's non-terminals and the corresponding child nodes (if any)
  // 
  short *nts = burm_nts[ruleForNode];
  
  // First, select instructions for the current node and rule.
  // (If this is a list node, not an instruction, then skip this step).
  // This function is specific to the target architecture.
  // 
  if (treeRoot->opLabel != VRegListOp)
    {
      vector<MachineInstr*> minstrVec;
      
      InstructionNode* instrNode = (InstructionNode*)treeRoot;
      assert(instrNode->getNodeType() == InstrTreeNode::NTInstructionNode);
      
      GetInstructionsByRule(instrNode, ruleForNode, nts, Target, minstrVec);
      
      MachineCodeForInstruction &mvec = 
        MachineCodeForInstruction::get(instrNode->getInstruction());
      mvec.insert(mvec.end(), minstrVec.begin(), minstrVec.end());
    }
  
  // Then, recursively compile the child nodes, if any.
  // 
  if (nts[0])
    { // i.e., there is at least one kid
      InstrTreeNode* kids[2];
      int currentRule = ruleForNode;
      burm_kids(treeRoot, currentRule, kids);
    
      // First skip over any chain rules so that we don't visit
      // the current node again.
      // 
      while (ThisIsAChainRule(currentRule))
	{
	  currentRule = burm_rule(treeRoot->state, nts[0]);
	  nts = burm_nts[currentRule];
	  burm_kids(treeRoot, currentRule, kids);
	}
      
      // Now we have the first non-chain rule so we have found
      // the actual child nodes.  Recursively compile them.
      // 
      for (unsigned i = 0; nts[i]; i++)
	{
	  assert(i < 2);
	  InstrTreeNode::InstrTreeNodeType nodeType = kids[i]->getNodeType();
	  if (nodeType == InstrTreeNode::NTVRegListNode ||
	      nodeType == InstrTreeNode::NTInstructionNode)
            SelectInstructionsForTree(kids[i], nts[i]);
	}
    }
  
  // Finally, do any postprocessing on this node after its children
  // have been translated
  // 
  if (treeRoot->opLabel != VRegListOp)
    PostprocessMachineCodeForTree((InstructionNode*)treeRoot, ruleForNode, nts);
}

//---------------------------------------------------------------------------
// Function PostprocessMachineCodeForTree
// 
// Apply any final cleanups to machine code for the root of a subtree
// after selection for all its children has been completed.
//
void
InstructionSelection::PostprocessMachineCodeForTree(InstructionNode* instrNode,
                                                    int ruleForNode,
                                                    short* nts) 
{
  // Fix up any constant operands in the machine instructions to either
  // use an immediate field or to load the constant into a register
  // Walk backwards and use direct indexes to allow insertion before current
  // 
  Instruction* vmInstr = instrNode->getInstruction();
  MachineCodeForInstruction &mvec = MachineCodeForInstruction::get(vmInstr);
  for (unsigned i = mvec.size(); i != 0; --i)
    {
      vector<MachineInstr*> loadConstVec =
        FixConstantOperandsForInstr(vmInstr, mvec[i-1], Target);
      
      mvec.insert(mvec.begin()+i-1, loadConstVec.begin(), loadConstVec.end());
    }
}



//===----------------------------------------------------------------------===//
// createInstructionSelectionPass - Public entrypoint for instruction selection
// and this file as a whole...
//
Pass *createInstructionSelectionPass(TargetMachine &T) {
  return new InstructionSelection(T);
}

