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https://github.com/c64scene-ar/llvm-6502.git
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26 lines
975 B
LLVM
26 lines
975 B
LLVM
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; RUN: opt < %s -basicaa -dse -S | FileCheck %s
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target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
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target triple = "x86_64-apple-macosx10.8.0"
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%struct.S0 = type <{ i8, [4 x i8] }>
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@a = global { i8, i8, i8, i8, i8 } { i8 undef, i8 0, i8 0, i8 0, i8 0 }, align 8
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define i32 @main() nounwind uwtable ssp {
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entry:
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%tmp = load i8* getelementptr inbounds ({ i8, i8, i8, i8, i8 }* @a, i64 0, i32 4), align 4
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%tmp1 = or i8 %tmp, -128
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store i8 %tmp1, i8* getelementptr inbounds ({ i8, i8, i8, i8, i8 }* @a, i64 0, i32 4), align 4
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%tmp2 = load i64* bitcast ({ i8, i8, i8, i8, i8 }* @a to i64*), align 8
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store i8 11, i8* getelementptr inbounds ({ i8, i8, i8, i8, i8 }* @a, i64 0, i32 4), align 4
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%tmp3 = trunc i64 %tmp2 to i32
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ret i32 %tmp3
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; Make sure we don't delete either store here
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; CHECK: @main
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; CHECK: store i8 %tmp1
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; CHECK: store i8 11
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}
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