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https://github.com/c64scene-ar/llvm-6502.git
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32 lines
1.2 KiB
LLVM
32 lines
1.2 KiB
LLVM
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; RUN: llc < %s -march=r600 -mcpu=SI | FileCheck %s
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; CHECK: @fmuladd_f32
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; CHECK: V_MAD_F32 {{VGPR[0-9]+, VGPR[0-9]+, VGPR[0-9]+, VGPR[0-9]+}}
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define void @fmuladd_f32(float addrspace(1)* %out, float addrspace(1)* %in1,
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float addrspace(1)* %in2, float addrspace(1)* %in3) {
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%r0 = load float addrspace(1)* %in1
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%r1 = load float addrspace(1)* %in2
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%r2 = load float addrspace(1)* %in3
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%r3 = tail call float @llvm.fmuladd.f32(float %r0, float %r1, float %r2)
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store float %r3, float addrspace(1)* %out
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ret void
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}
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declare float @llvm.fmuladd.f32(float, float, float)
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; CHECK: @fmuladd_f64
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; CHECK: V_FMA_F64 {{VGPR[0-9]+_VGPR[0-9]+, VGPR[0-9]+_VGPR[0-9]+, VGPR[0-9]+_VGPR[0-9]+, VGPR[0-9]+_VGPR[0-9]+}}
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define void @fmuladd_f64(double addrspace(1)* %out, double addrspace(1)* %in1,
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double addrspace(1)* %in2, double addrspace(1)* %in3) {
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%r0 = load double addrspace(1)* %in1
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%r1 = load double addrspace(1)* %in2
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%r2 = load double addrspace(1)* %in3
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%r3 = tail call double @llvm.fmuladd.f64(double %r0, double %r1, double %r2)
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store double %r3, double addrspace(1)* %out
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ret void
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}
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declare double @llvm.fmuladd.f64(double, double, double)
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