llvm-6502/include/llvm/CodeGen/MachineModuleInfo.h

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//===-- llvm/CodeGen/MachineModuleInfo.h ------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Collect meta information for a module. This information should be in a
// neutral form that can be used by different debugging and exception handling
// schemes.
//
// The organization of information is primarily clustered around the source
// compile units. The main exception is source line correspondence where
// inlining may interleave code from various compile units.
//
// The following information can be retrieved from the MachineModuleInfo.
//
// -- Source directories - Directories are uniqued based on their canonical
// string and assigned a sequential numeric ID (base 1.)
// -- Source files - Files are also uniqued based on their name and directory
// ID. A file ID is sequential number (base 1.)
// -- Source line correspondence - A vector of file ID, line#, column# triples.
// A DEBUG_LOCATION instruction is generated by the DAG Legalizer
// corresponding to each entry in the source line list. This allows a debug
// emitter to generate labels referenced by debug information tables.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_MACHINEMODULEINFO_H
#define LLVM_CODEGEN_MACHINEMODULEINFO_H
#include "llvm/GlobalValue.h"
#include "llvm/Pass.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/UniqueVector.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/Dwarf.h"
namespace llvm {
//===----------------------------------------------------------------------===//
// Forward declarations.
class AnchoredDesc;
class CompileUnitDesc;
class Constant;
class DebugInfoDesc;
class GlobalVariable;
class MachineBasicBlock;
class MachineFunction;
class MachineMove;
class Module;
class PointerType;
class StructType;
class VariableDesc;
//===----------------------------------------------------------------------===//
/// DIVisitor - Subclasses of this class apply steps to each of the fields in
/// the supplied DebugInfoDesc.
class DIVisitor {
public:
DIVisitor() {}
virtual ~DIVisitor() {}
/// ApplyToFields - Target the visitor to each field of the debug information
/// descriptor.
void ApplyToFields(DebugInfoDesc *DD);
/// Apply - Subclasses override each of these methods to perform the
/// appropriate action for the type of field.
virtual void Apply(int &Field) = 0;
virtual void Apply(unsigned &Field) = 0;
virtual void Apply(int64_t &Field) = 0;
virtual void Apply(uint64_t &Field) = 0;
virtual void Apply(bool &Field) = 0;
virtual void Apply(std::string &Field) = 0;
virtual void Apply(DebugInfoDesc *&Field) = 0;
virtual void Apply(GlobalVariable *&Field) = 0;
virtual void Apply(std::vector<DebugInfoDesc *> &Field) = 0;
};
//===----------------------------------------------------------------------===//
/// DIDeserializer - This class is responsible for casting GlobalVariables
/// into DebugInfoDesc objects.
class DIDeserializer {
// Previously defined gloabls.
DenseMap<GlobalVariable*, DebugInfoDesc*> GlobalDescs;
public:
const DenseMap<GlobalVariable *, DebugInfoDesc *> &getGlobalDescs() const {
return GlobalDescs;
}
/// Deserialize - Reconstitute a GlobalVariable into it's component
/// DebugInfoDesc objects.
DebugInfoDesc *Deserialize(Value *V);
DebugInfoDesc *Deserialize(GlobalVariable *GV);
};
//===----------------------------------------------------------------------===//
/// DISerializer - This class is responsible for casting DebugInfoDesc objects
/// into GlobalVariables.
class DISerializer {
Module *M; // Definition space module.
PointerType *StrPtrTy; // A "i8*" type. Created lazily.
PointerType *EmptyStructPtrTy; // A "{ }*" type. Created lazily.
// Types per Tag. Created lazily.
std::map<unsigned, StructType *> TagTypes;
// Previously defined descriptors.
DenseMap<DebugInfoDesc *, GlobalVariable *> DescGlobals;
// Previously defined strings.
DenseMap<const char *, Constant*> StringCache;
public:
DISerializer()
: M(NULL), StrPtrTy(NULL), EmptyStructPtrTy(NULL), TagTypes(),
DescGlobals(), StringCache()
{}
// Accessors
Module *getModule() const { return M; };
void setModule(Module *module) { M = module; }
/// getStrPtrType - Return a "i8*" type.
///
const PointerType *getStrPtrType();
/// getEmptyStructPtrType - Return a "{ }*" type.
///
const PointerType *getEmptyStructPtrType();
/// getTagType - Return the type describing the specified descriptor (via
/// tag.)
const StructType *getTagType(DebugInfoDesc *DD);
/// getString - Construct the string as constant string global.
///
Constant *getString(const std::string &String);
/// Serialize - Recursively cast the specified descriptor into a
/// GlobalVariable so that it can be serialized to a .bc or .ll file.
GlobalVariable *Serialize(DebugInfoDesc *DD);
/// addDescriptor - Directly connect DD with existing GV.
void addDescriptor(DebugInfoDesc *DD, GlobalVariable *GV);
};
//===----------------------------------------------------------------------===//
/// DIVerifier - This class is responsible for verifying the given network of
/// GlobalVariables are valid as DebugInfoDesc objects.
class DIVerifier {
enum {
Unknown = 0,
Invalid,
Valid
};
DenseMap<GlobalVariable *, unsigned> Validity; // Tracks prior results.
std::map<unsigned, unsigned> Counts; // Count of fields per Tag type.
public:
DIVerifier()
: Validity(), Counts()
{}
/// Verify - Return true if the GlobalVariable appears to be a valid
/// serialization of a DebugInfoDesc.
bool Verify(Value *V);
bool Verify(GlobalVariable *GV);
/// isVerified - Return true if the specified GV has already been
/// verified as a debug information descriptor.
bool isVerified(GlobalVariable *GV);
};
//===----------------------------------------------------------------------===//
/// SourceLineInfo - This class is used to record source line correspondence.
///
class SourceLineInfo {
unsigned Line; // Source line number.
unsigned Column; // Source column.
unsigned SourceID; // Source ID number.
unsigned LabelID; // Label in code ID number.
public:
SourceLineInfo(unsigned L, unsigned C, unsigned S, unsigned I)
: Line(L), Column(C), SourceID(S), LabelID(I) {}
// Accessors
unsigned getLine() const { return Line; }
unsigned getColumn() const { return Column; }
unsigned getSourceID() const { return SourceID; }
unsigned getLabelID() const { return LabelID; }
};
//===----------------------------------------------------------------------===//
/// SourceFileInfo - This class is used to track source information.
///
class SourceFileInfo {
unsigned DirectoryID; // Directory ID number.
std::string Name; // File name (not including directory.)
public:
SourceFileInfo(unsigned D, const std::string &N) : DirectoryID(D), Name(N) {}
// Accessors
unsigned getDirectoryID() const { return DirectoryID; }
const std::string &getName() const { return Name; }
/// operator== - Used by UniqueVector to locate entry.
///
bool operator==(const SourceFileInfo &SI) const {
return getDirectoryID() == SI.getDirectoryID() && getName() == SI.getName();
}
/// operator< - Used by UniqueVector to locate entry.
///
bool operator<(const SourceFileInfo &SI) const {
return getDirectoryID() < SI.getDirectoryID() ||
(getDirectoryID() == SI.getDirectoryID() && getName() < SI.getName());
}
};
//===----------------------------------------------------------------------===//
/// DebugVariable - This class is used to track local variable information.
///
class DebugVariable {
private:
VariableDesc *Desc; // Variable Descriptor.
unsigned FrameIndex; // Variable frame index.
public:
DebugVariable(VariableDesc *D, unsigned I)
: Desc(D)
, FrameIndex(I)
{}
// Accessors.
VariableDesc *getDesc() const { return Desc; }
unsigned getFrameIndex() const { return FrameIndex; }
};
//===----------------------------------------------------------------------===//
/// DebugScope - This class is used to track scope information.
///
class DebugScope {
private:
DebugScope *Parent; // Parent to this scope.
DebugInfoDesc *Desc; // Debug info descriptor for scope.
// Either subprogram or block.
unsigned StartLabelID; // Label ID of the beginning of scope.
unsigned EndLabelID; // Label ID of the end of scope.
std::vector<DebugScope *> Scopes; // Scopes defined in scope.
std::vector<DebugVariable *> Variables;// Variables declared in scope.
public:
DebugScope(DebugScope *P, DebugInfoDesc *D)
: Parent(P)
, Desc(D)
, StartLabelID(0)
, EndLabelID(0)
, Scopes()
, Variables()
{}
~DebugScope();
// Accessors.
DebugScope *getParent() const { return Parent; }
DebugInfoDesc *getDesc() const { return Desc; }
unsigned getStartLabelID() const { return StartLabelID; }
unsigned getEndLabelID() const { return EndLabelID; }
std::vector<DebugScope *> &getScopes() { return Scopes; }
std::vector<DebugVariable *> &getVariables() { return Variables; }
void setStartLabelID(unsigned S) { StartLabelID = S; }
void setEndLabelID(unsigned E) { EndLabelID = E; }
/// AddScope - Add a scope to the scope.
///
void AddScope(DebugScope *S) { Scopes.push_back(S); }
/// AddVariable - Add a variable to the scope.
///
void AddVariable(DebugVariable *V) { Variables.push_back(V); }
};
//===----------------------------------------------------------------------===//
/// LandingPadInfo - This structure is used to retain landing pad info for
/// the current function.
///
struct LandingPadInfo {
MachineBasicBlock *LandingPadBlock; // Landing pad block.
SmallVector<unsigned, 1> BeginLabels; // Labels prior to invoke.
SmallVector<unsigned, 1> EndLabels; // Labels after invoke.
unsigned LandingPadLabel; // Label at beginning of landing pad.
Function *Personality; // Personality function.
std::vector<int> TypeIds; // List of type ids (filters negative)
explicit LandingPadInfo(MachineBasicBlock *MBB)
: LandingPadBlock(MBB)
, LandingPadLabel(0)
, Personality(NULL)
{}
};
//===----------------------------------------------------------------------===//
/// MachineModuleInfo - This class contains meta information specific to a
/// module. Queries can be made by different debugging and exception handling
/// schemes and reformated for specific use.
///
class MachineModuleInfo : public ImmutablePass {
private:
// Use the same deserializer/verifier for the module.
DIDeserializer DR;
DIVerifier VR;
// CompileUnits - Uniquing vector for compile units.
UniqueVector<CompileUnitDesc *> CompileUnits;
// Directories - Uniquing vector for directories.
UniqueVector<std::string> Directories;
// SourceFiles - Uniquing vector for source files.
UniqueVector<SourceFileInfo> SourceFiles;
// Lines - List of of source line correspondence.
std::vector<SourceLineInfo> Lines;
// LabelIDList - One entry per assigned label. Normally the entry is equal to
// the list index(+1). If the entry is zero then the label has been deleted.
// Any other value indicates the label has been deleted by is mapped to
// another label.
std::vector<unsigned> LabelIDList;
// ScopeMap - Tracks the scopes in the current function.
std::map<DebugInfoDesc *, DebugScope *> ScopeMap;
// RootScope - Top level scope for the current function.
//
DebugScope *RootScope;
// FrameMoves - List of moves done by a function's prolog. Used to construct
// frame maps by debug and exception handling consumers.
std::vector<MachineMove> FrameMoves;
// LandingPads - List of LandingPadInfo describing the landing pad information
// in the current function.
std::vector<LandingPadInfo> LandingPads;
// TypeInfos - List of C++ TypeInfo used in the current function.
//
std::vector<GlobalVariable *> TypeInfos;
// FilterIds - List of typeids encoding filters used in the current function.
//
std::vector<unsigned> FilterIds;
// FilterEnds - List of the indices in FilterIds corresponding to filter
// terminators.
//
std::vector<unsigned> FilterEnds;
// Personalities - Vector of all personality functions ever seen. Used to emit
// common EH frames.
std::vector<Function *> Personalities;
// UsedFunctions - the functions in the llvm.used list in a more easily
// searchable format.
SmallPtrSet<const Function *, 32> UsedFunctions;
bool CallsEHReturn;
bool CallsUnwindInit;
public:
static char ID; // Pass identification, replacement for typeid
MachineModuleInfo();
~MachineModuleInfo();
/// doInitialization - Initialize the state for a new module.
///
bool doInitialization();
/// doFinalization - Tear down the state after completion of a module.
///
bool doFinalization();
/// BeginFunction - Begin gathering function meta information.
///
void BeginFunction(MachineFunction *MF);
/// EndFunction - Discard function meta information.
///
void EndFunction();
/// getDescFor - Convert a Value to a debug information descriptor.
///
// FIXME - use new Value type when available.
DebugInfoDesc *getDescFor(Value *V);
/// Verify - Verify that a Value is debug information descriptor.
///
bool Verify(Value *V) { return VR.Verify(V); }
/// isVerified - Return true if the specified GV has already been
/// verified as a debug information descriptor.
bool isVerified(GlobalVariable *GV) { return VR.isVerified(GV); }
/// AnalyzeModule - Scan the module for global debug information.
///
void AnalyzeModule(Module &M);
/// hasDebugInfo - Returns true if valid debug info is present.
///
bool hasDebugInfo() const { return !CompileUnits.empty(); }
bool callsEHReturn() const { return CallsEHReturn; }
void setCallsEHReturn(bool b) { CallsEHReturn = b; }
bool callsUnwindInit() const { return CallsUnwindInit; }
void setCallsUnwindInit(bool b) { CallsUnwindInit = b; }
/// NextLabelID - Return the next unique label id.
///
unsigned NextLabelID() {
unsigned ID = (unsigned)LabelIDList.size() + 1;
LabelIDList.push_back(ID);
return ID;
}
/// RecordSourceLine - Records location information and associates it with a
/// label. Returns a unique label ID used to generate a label and
/// provide correspondence to the source line list.
unsigned RecordSourceLine(unsigned Line, unsigned Column, unsigned Source);
/// InvalidateLabel - Inhibit use of the specified label # from
/// MachineModuleInfo, for example because the code was deleted.
void InvalidateLabel(unsigned LabelID) {
// Remap to zero to indicate deletion.
RemapLabel(LabelID, 0);
}
/// RemapLabel - Indicate that a label has been merged into another.
///
void RemapLabel(unsigned OldLabelID, unsigned NewLabelID) {
assert(0 < OldLabelID && OldLabelID <= LabelIDList.size() &&
"Old label ID out of range.");
assert(NewLabelID <= LabelIDList.size() &&
"New label ID out of range.");
LabelIDList[OldLabelID - 1] = NewLabelID;
}
/// MappedLabel - Find out the label's final ID. Zero indicates deletion.
/// ID != Mapped ID indicates that the label was folded into another label.
unsigned MappedLabel(unsigned LabelID) const {
assert(LabelID <= LabelIDList.size() && "Debug label ID out of range.");
return LabelID ? LabelIDList[LabelID - 1] : 0;
}
/// RecordSource - Register a source file with debug info. Returns an source
/// ID.
unsigned RecordSource(const std::string &Directory,
const std::string &Source);
unsigned RecordSource(const CompileUnitDesc *CompileUnit);
/// getDirectories - Return the UniqueVector of std::string representing
/// directories.
const UniqueVector<std::string> &getDirectories() const {
return Directories;
}
/// getSourceFiles - Return the UniqueVector of source files.
///
const UniqueVector<SourceFileInfo> &getSourceFiles() const {
return SourceFiles;
}
/// getSourceLines - Return a vector of source lines.
///
const std::vector<SourceLineInfo> &getSourceLines() const {
return Lines;
}
/// SetupCompileUnits - Set up the unique vector of compile units.
///
void SetupCompileUnits(Module &M);
/// getCompileUnits - Return a vector of debug compile units.
///
const UniqueVector<CompileUnitDesc *> getCompileUnits() const;
/// getGlobalVariablesUsing - Return all of the GlobalVariables that use the
/// named GlobalVariable.
void getGlobalVariablesUsing(Module &M, const std::string &RootName,
std::vector<GlobalVariable*> &Result);
/// getAnchoredDescriptors - Return a vector of anchored debug descriptors.
///
void getAnchoredDescriptors(Module &M, const AnchoredDesc *Desc,
std::vector<void*> &AnchoredDescs);
/// RecordRegionStart - Indicate the start of a region.
///
unsigned RecordRegionStart(Value *V);
/// RecordRegionEnd - Indicate the end of a region.
///
unsigned RecordRegionEnd(Value *V);
/// RecordVariable - Indicate the declaration of a local variable.
///
void RecordVariable(GlobalValue *GV, unsigned FrameIndex);
/// getRootScope - Return current functions root scope.
///
DebugScope *getRootScope() { return RootScope; }
/// getOrCreateScope - Returns the scope associated with the given descriptor.
///
DebugScope *getOrCreateScope(DebugInfoDesc *ScopeDesc);
/// getFrameMoves - Returns a reference to a list of moves done in the current
/// function's prologue. Used to construct frame maps for debug and exception
/// handling comsumers.
std::vector<MachineMove> &getFrameMoves() { return FrameMoves; }
//===-EH-----------------------------------------------------------------===//
/// getOrCreateLandingPadInfo - Find or create an LandingPadInfo for the
/// specified MachineBasicBlock.
LandingPadInfo &getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad);
/// addInvoke - Provide the begin and end labels of an invoke style call and
/// associate it with a try landing pad block.
void addInvoke(MachineBasicBlock *LandingPad, unsigned BeginLabel,
unsigned EndLabel);
/// addLandingPad - Add a new panding pad. Returns the label ID for the
/// landing pad entry.
unsigned addLandingPad(MachineBasicBlock *LandingPad);
/// addPersonality - Provide the personality function for the exception
/// information.
void addPersonality(MachineBasicBlock *LandingPad, Function *Personality);
/// getPersonalityIndex - Get index of the current personality function inside
/// Personalitites array
unsigned getPersonalityIndex() const;
/// getPersonalities - Return array of personality functions ever seen.
const std::vector<Function *>& getPersonalities() const {
return Personalities;
}
// UsedFunctions - Return set of the functions in the llvm.used list.
const SmallPtrSet<const Function *, 32>& getUsedFunctions() const {
return UsedFunctions;
}
/// addCatchTypeInfo - Provide the catch typeinfo for a landing pad.
///
void addCatchTypeInfo(MachineBasicBlock *LandingPad,
std::vector<GlobalVariable *> &TyInfo);
/// addFilterTypeInfo - Provide the filter typeinfo for a landing pad.
///
void addFilterTypeInfo(MachineBasicBlock *LandingPad,
std::vector<GlobalVariable *> &TyInfo);
There is an impedance matching problem between LLVM and gcc exception handling: if an exception unwinds through an invoke, then execution must branch to the invoke's unwind target. We previously tried to enforce this by appending a cleanup action to every selector, however this does not always work correctly due to an optimization in the C++ unwinding runtime: if only cleanups would be run while unwinding an exception, then the program just terminates without actually executing the cleanups, as invoke semantics would require. I was hoping this wouldn't be a problem, but in fact it turns out to be the cause of all the remaining failures in the LLVM testsuite (these also fail with -enable-correct-eh-support, so turning on -enable-eh didn't make things worse!). Instead we need to append a full-blown catch-all to the end of each selector. The correct way of doing this depends on the personality function, i.e. it is language dependent, so can only be done by gcc. Thus this patch which generalizes the eh.selector intrinsic so that it can handle all possible kinds of action table entries (before it didn't accomodate cleanups): now 0 indicates a cleanup, and filters have to be specified using the number of type infos plus one rather than the number of type infos. Related gcc patches will cause Ada to pass a cleanup (0) to force the selector to always fire, while C++ will use a C++ catch-all (null). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@41484 91177308-0d34-0410-b5e6-96231b3b80d8
2007-08-27 15:47:50 +00:00
/// addCleanup - Add a cleanup action for a landing pad.
///
void addCleanup(MachineBasicBlock *LandingPad);
/// getTypeIDFor - Return the type id for the specified typeinfo. This is
/// function wide.
unsigned getTypeIDFor(GlobalVariable *TI);
/// getFilterIDFor - Return the id of the filter encoded by TyIds. This is
/// function wide.
int getFilterIDFor(std::vector<unsigned> &TyIds);
/// TidyLandingPads - Remap landing pad labels and remove any deleted landing
/// pads.
void TidyLandingPads();
/// getLandingPads - Return a reference to the landing pad info for the
/// current function.
const std::vector<LandingPadInfo> &getLandingPads() const {
return LandingPads;
}
/// getTypeInfos - Return a reference to the C++ typeinfo for the current
/// function.
const std::vector<GlobalVariable *> &getTypeInfos() const {
return TypeInfos;
}
/// getFilterIds - Return a reference to the typeids encoding filters used in
/// the current function.
const std::vector<unsigned> &getFilterIds() const {
return FilterIds;
}
/// getPersonality - Return a personality function if available. The presence
/// of one is required to emit exception handling info.
Function *getPersonality() const;
DIDeserializer *getDIDeserializer() { return &DR; }
}; // End class MachineModuleInfo
} // End llvm namespace
#endif