llvm-6502/lib/Bitcode/Reader/BitcodeReader.cpp

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//===- BitcodeReader.cpp - Internal BitcodeReader implementation ----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "llvm/Bitcode/ReaderWriter.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallString.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Triple.h"
#include "llvm/Bitcode/BitstreamReader.h"
#include "llvm/Bitcode/LLVMBitCodes.h"
#include "llvm/IR/AutoUpgrade.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DebugInfo.h"
#include "llvm/IR/DebugInfoMetadata.h"
#include "llvm/IR/DerivedTypes.h"
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
#include "llvm/IR/DiagnosticPrinter.h"
#include "llvm/IR/GVMaterializer.h"
#include "llvm/IR/InlineAsm.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/OperandTraits.h"
#include "llvm/IR/Operator.h"
#include "llvm/IR/ValueHandle.h"
#include "llvm/Support/DataStream.h"
#include "llvm/Support/ManagedStatic.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/Support/raw_ostream.h"
#include <deque>
using namespace llvm;
namespace {
enum {
SWITCH_INST_MAGIC = 0x4B5 // May 2012 => 1205 => Hex
};
class BitcodeReaderValueList {
std::vector<WeakVH> ValuePtrs;
/// ResolveConstants - As we resolve forward-referenced constants, we add
/// information about them to this vector. This allows us to resolve them in
/// bulk instead of resolving each reference at a time. See the code in
/// ResolveConstantForwardRefs for more information about this.
///
/// The key of this vector is the placeholder constant, the value is the slot
/// number that holds the resolved value.
typedef std::vector<std::pair<Constant*, unsigned> > ResolveConstantsTy;
ResolveConstantsTy ResolveConstants;
LLVMContext &Context;
public:
BitcodeReaderValueList(LLVMContext &C) : Context(C) {}
~BitcodeReaderValueList() {
assert(ResolveConstants.empty() && "Constants not resolved?");
}
// vector compatibility methods
unsigned size() const { return ValuePtrs.size(); }
void resize(unsigned N) { ValuePtrs.resize(N); }
void push_back(Value *V) { ValuePtrs.emplace_back(V); }
void clear() {
assert(ResolveConstants.empty() && "Constants not resolved?");
ValuePtrs.clear();
}
Value *operator[](unsigned i) const {
assert(i < ValuePtrs.size());
return ValuePtrs[i];
}
Value *back() const { return ValuePtrs.back(); }
void pop_back() { ValuePtrs.pop_back(); }
bool empty() const { return ValuePtrs.empty(); }
void shrinkTo(unsigned N) {
assert(N <= size() && "Invalid shrinkTo request!");
ValuePtrs.resize(N);
}
Constant *getConstantFwdRef(unsigned Idx, Type *Ty);
Value *getValueFwdRef(unsigned Idx, Type *Ty);
void AssignValue(Value *V, unsigned Idx);
/// ResolveConstantForwardRefs - Once all constants are read, this method bulk
/// resolves any forward references.
void ResolveConstantForwardRefs();
};
class BitcodeReaderMDValueList {
unsigned NumFwdRefs;
bool AnyFwdRefs;
unsigned MinFwdRef;
unsigned MaxFwdRef;
std::vector<TrackingMDRef> MDValuePtrs;
LLVMContext &Context;
public:
BitcodeReaderMDValueList(LLVMContext &C)
: NumFwdRefs(0), AnyFwdRefs(false), Context(C) {}
// vector compatibility methods
unsigned size() const { return MDValuePtrs.size(); }
void resize(unsigned N) { MDValuePtrs.resize(N); }
void push_back(Metadata *MD) { MDValuePtrs.emplace_back(MD); }
void clear() { MDValuePtrs.clear(); }
Metadata *back() const { return MDValuePtrs.back(); }
void pop_back() { MDValuePtrs.pop_back(); }
bool empty() const { return MDValuePtrs.empty(); }
Metadata *operator[](unsigned i) const {
assert(i < MDValuePtrs.size());
return MDValuePtrs[i];
}
void shrinkTo(unsigned N) {
assert(N <= size() && "Invalid shrinkTo request!");
MDValuePtrs.resize(N);
}
Metadata *getValueFwdRef(unsigned Idx);
void AssignValue(Metadata *MD, unsigned Idx);
void tryToResolveCycles();
};
class BitcodeReader : public GVMaterializer {
LLVMContext &Context;
DiagnosticHandlerFunction DiagnosticHandler;
Module *TheModule;
std::unique_ptr<MemoryBuffer> Buffer;
std::unique_ptr<BitstreamReader> StreamFile;
BitstreamCursor Stream;
DataStreamer *LazyStreamer;
uint64_t NextUnreadBit;
bool SeenValueSymbolTable;
std::vector<Type*> TypeList;
BitcodeReaderValueList ValueList;
BitcodeReaderMDValueList MDValueList;
std::vector<Comdat *> ComdatList;
SmallVector<Instruction *, 64> InstructionList;
std::vector<std::pair<GlobalVariable*, unsigned> > GlobalInits;
std::vector<std::pair<GlobalAlias*, unsigned> > AliasInits;
std::vector<std::pair<Function*, unsigned> > FunctionPrefixes;
std::vector<std::pair<Function*, unsigned> > FunctionPrologues;
SmallVector<Instruction*, 64> InstsWithTBAATag;
/// MAttributes - The set of attributes by index. Index zero in the
/// file is for null, and is thus not represented here. As such all indices
/// are off by one.
std::vector<AttributeSet> MAttributes;
/// \brief The set of attribute groups.
std::map<unsigned, AttributeSet> MAttributeGroups;
/// FunctionBBs - While parsing a function body, this is a list of the basic
/// blocks for the function.
std::vector<BasicBlock*> FunctionBBs;
// When reading the module header, this list is populated with functions that
// have bodies later in the file.
std::vector<Function*> FunctionsWithBodies;
// When intrinsic functions are encountered which require upgrading they are
// stored here with their replacement function.
typedef std::vector<std::pair<Function*, Function*> > UpgradedIntrinsicMap;
UpgradedIntrinsicMap UpgradedIntrinsics;
// Map the bitcode's custom MDKind ID to the Module's MDKind ID.
DenseMap<unsigned, unsigned> MDKindMap;
// Several operations happen after the module header has been read, but
// before function bodies are processed. This keeps track of whether
// we've done this yet.
bool SeenFirstFunctionBody;
/// DeferredFunctionInfo - When function bodies are initially scanned, this
/// map contains info about where to find deferred function body in the
/// stream.
DenseMap<Function*, uint64_t> DeferredFunctionInfo;
/// When Metadata block is initially scanned when parsing the module, we may
/// choose to defer parsing of the metadata. This vector contains info about
/// which Metadata blocks are deferred.
std::vector<uint64_t> DeferredMetadataInfo;
/// These are basic blocks forward-referenced by block addresses. They are
/// inserted lazily into functions when they're loaded. The basic block ID is
/// its index into the vector.
DenseMap<Function *, std::vector<BasicBlock *>> BasicBlockFwdRefs;
std::deque<Function *> BasicBlockFwdRefQueue;
/// UseRelativeIDs - Indicates that we are using a new encoding for
/// instruction operands where most operands in the current
/// FUNCTION_BLOCK are encoded relative to the instruction number,
/// for a more compact encoding. Some instruction operands are not
/// relative to the instruction ID: basic block numbers, and types.
/// Once the old style function blocks have been phased out, we would
/// not need this flag.
bool UseRelativeIDs;
/// True if all functions will be materialized, negating the need to process
/// (e.g.) blockaddress forward references.
bool WillMaterializeAllForwardRefs;
/// Functions that have block addresses taken. This is usually empty.
SmallPtrSet<const Function *, 4> BlockAddressesTaken;
/// True if any Metadata block has been materialized.
bool IsMetadataMaterialized;
bool StripDebugInfo = false;
public:
std::error_code Error(BitcodeError E, const Twine &Message);
std::error_code Error(BitcodeError E);
std::error_code Error(const Twine &Message);
explicit BitcodeReader(MemoryBuffer *buffer, LLVMContext &C,
DiagnosticHandlerFunction DiagnosticHandler);
explicit BitcodeReader(DataStreamer *streamer, LLVMContext &C,
DiagnosticHandlerFunction DiagnosticHandler);
~BitcodeReader() override { FreeState(); }
std::error_code materializeForwardReferencedFunctions();
void FreeState();
void releaseBuffer();
bool isDematerializable(const GlobalValue *GV) const override;
std::error_code materialize(GlobalValue *GV) override;
std::error_code materializeModule(Module *M) override;
std::vector<StructType *> getIdentifiedStructTypes() const override;
void dematerialize(GlobalValue *GV) override;
/// @brief Main interface to parsing a bitcode buffer.
/// @returns true if an error occurred.
std::error_code ParseBitcodeInto(Module *M,
bool ShouldLazyLoadMetadata = false);
/// @brief Cheap mechanism to just extract module triple
/// @returns true if an error occurred.
ErrorOr<std::string> parseTriple();
static uint64_t decodeSignRotatedValue(uint64_t V);
/// Materialize any deferred Metadata block.
std::error_code materializeMetadata() override;
void setStripDebugInfo() override;
private:
std::vector<StructType *> IdentifiedStructTypes;
StructType *createIdentifiedStructType(LLVMContext &Context, StringRef Name);
StructType *createIdentifiedStructType(LLVMContext &Context);
Type *getTypeByID(unsigned ID);
Value *getFnValueByID(unsigned ID, Type *Ty) {
if (Ty && Ty->isMetadataTy())
return MetadataAsValue::get(Ty->getContext(), getFnMetadataByID(ID));
return ValueList.getValueFwdRef(ID, Ty);
}
Metadata *getFnMetadataByID(unsigned ID) {
return MDValueList.getValueFwdRef(ID);
}
BasicBlock *getBasicBlock(unsigned ID) const {
if (ID >= FunctionBBs.size()) return nullptr; // Invalid ID
return FunctionBBs[ID];
}
AttributeSet getAttributes(unsigned i) const {
if (i-1 < MAttributes.size())
return MAttributes[i-1];
return AttributeSet();
}
/// getValueTypePair - Read a value/type pair out of the specified record from
/// slot 'Slot'. Increment Slot past the number of slots used in the record.
/// Return true on failure.
bool getValueTypePair(SmallVectorImpl<uint64_t> &Record, unsigned &Slot,
unsigned InstNum, Value *&ResVal) {
if (Slot == Record.size()) return true;
unsigned ValNo = (unsigned)Record[Slot++];
// Adjust the ValNo, if it was encoded relative to the InstNum.
if (UseRelativeIDs)
ValNo = InstNum - ValNo;
if (ValNo < InstNum) {
// If this is not a forward reference, just return the value we already
// have.
ResVal = getFnValueByID(ValNo, nullptr);
return ResVal == nullptr;
}
if (Slot == Record.size())
return true;
unsigned TypeNo = (unsigned)Record[Slot++];
ResVal = getFnValueByID(ValNo, getTypeByID(TypeNo));
return ResVal == nullptr;
}
/// popValue - Read a value out of the specified record from slot 'Slot'.
/// Increment Slot past the number of slots used by the value in the record.
/// Return true if there is an error.
bool popValue(SmallVectorImpl<uint64_t> &Record, unsigned &Slot,
unsigned InstNum, Type *Ty, Value *&ResVal) {
if (getValue(Record, Slot, InstNum, Ty, ResVal))
return true;
// All values currently take a single record slot.
++Slot;
return false;
}
/// getValue -- Like popValue, but does not increment the Slot number.
bool getValue(SmallVectorImpl<uint64_t> &Record, unsigned Slot,
unsigned InstNum, Type *Ty, Value *&ResVal) {
ResVal = getValue(Record, Slot, InstNum, Ty);
return ResVal == nullptr;
}
/// getValue -- Version of getValue that returns ResVal directly,
/// or 0 if there is an error.
Value *getValue(SmallVectorImpl<uint64_t> &Record, unsigned Slot,
unsigned InstNum, Type *Ty) {
if (Slot == Record.size()) return nullptr;
unsigned ValNo = (unsigned)Record[Slot];
// Adjust the ValNo, if it was encoded relative to the InstNum.
if (UseRelativeIDs)
ValNo = InstNum - ValNo;
return getFnValueByID(ValNo, Ty);
}
/// getValueSigned -- Like getValue, but decodes signed VBRs.
Value *getValueSigned(SmallVectorImpl<uint64_t> &Record, unsigned Slot,
unsigned InstNum, Type *Ty) {
if (Slot == Record.size()) return nullptr;
unsigned ValNo = (unsigned)decodeSignRotatedValue(Record[Slot]);
// Adjust the ValNo, if it was encoded relative to the InstNum.
if (UseRelativeIDs)
ValNo = InstNum - ValNo;
return getFnValueByID(ValNo, Ty);
}
/// Converts alignment exponent (i.e. power of two (or zero)) to the
/// corresponding alignment to use. If alignment is too large, returns
/// a corresponding error code.
std::error_code parseAlignmentValue(uint64_t Exponent, unsigned &Alignment);
std::error_code ParseAttrKind(uint64_t Code, Attribute::AttrKind *Kind);
std::error_code ParseModule(bool Resume, bool ShouldLazyLoadMetadata = false);
std::error_code ParseAttributeBlock();
std::error_code ParseAttributeGroupBlock();
std::error_code ParseTypeTable();
std::error_code ParseTypeTableBody();
std::error_code ParseValueSymbolTable();
std::error_code ParseConstants();
std::error_code RememberAndSkipFunctionBody();
/// Save the positions of the Metadata blocks and skip parsing the blocks.
std::error_code rememberAndSkipMetadata();
std::error_code ParseFunctionBody(Function *F);
std::error_code GlobalCleanup();
std::error_code ResolveGlobalAndAliasInits();
std::error_code ParseMetadata();
std::error_code ParseMetadataAttachment(Function &F);
ErrorOr<std::string> parseModuleTriple();
std::error_code ParseUseLists();
std::error_code InitStream();
std::error_code InitStreamFromBuffer();
std::error_code InitLazyStream();
std::error_code FindFunctionInStream(
Function *F,
DenseMap<Function *, uint64_t>::iterator DeferredFunctionInfoIterator);
};
} // namespace
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
BitcodeDiagnosticInfo::BitcodeDiagnosticInfo(std::error_code EC,
DiagnosticSeverity Severity,
const Twine &Msg)
: DiagnosticInfo(DK_Bitcode, Severity), Msg(Msg), EC(EC) {}
void BitcodeDiagnosticInfo::print(DiagnosticPrinter &DP) const { DP << Msg; }
static std::error_code Error(DiagnosticHandlerFunction DiagnosticHandler,
std::error_code EC, const Twine &Message) {
BitcodeDiagnosticInfo DI(EC, DS_Error, Message);
DiagnosticHandler(DI);
return EC;
}
static std::error_code Error(DiagnosticHandlerFunction DiagnosticHandler,
std::error_code EC) {
return Error(DiagnosticHandler, EC, EC.message());
}
static std::error_code Error(DiagnosticHandlerFunction DiagnosticHandler,
const Twine &Message) {
return Error(DiagnosticHandler,
make_error_code(BitcodeError::CorruptedBitcode), Message);
}
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
std::error_code BitcodeReader::Error(BitcodeError E, const Twine &Message) {
return ::Error(DiagnosticHandler, make_error_code(E), Message);
}
std::error_code BitcodeReader::Error(const Twine &Message) {
return ::Error(DiagnosticHandler,
make_error_code(BitcodeError::CorruptedBitcode), Message);
}
std::error_code BitcodeReader::Error(BitcodeError E) {
return ::Error(DiagnosticHandler, make_error_code(E));
}
static DiagnosticHandlerFunction getDiagHandler(DiagnosticHandlerFunction F,
LLVMContext &C) {
if (F)
return F;
return [&C](const DiagnosticInfo &DI) { C.diagnose(DI); };
}
BitcodeReader::BitcodeReader(MemoryBuffer *buffer, LLVMContext &C,
DiagnosticHandlerFunction DiagnosticHandler)
: Context(C), DiagnosticHandler(getDiagHandler(DiagnosticHandler, C)),
TheModule(nullptr), Buffer(buffer), LazyStreamer(nullptr),
NextUnreadBit(0), SeenValueSymbolTable(false), ValueList(C),
MDValueList(C), SeenFirstFunctionBody(false), UseRelativeIDs(false),
WillMaterializeAllForwardRefs(false), IsMetadataMaterialized(false) {}
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
BitcodeReader::BitcodeReader(DataStreamer *streamer, LLVMContext &C,
DiagnosticHandlerFunction DiagnosticHandler)
: Context(C), DiagnosticHandler(getDiagHandler(DiagnosticHandler, C)),
TheModule(nullptr), Buffer(nullptr), LazyStreamer(streamer),
NextUnreadBit(0), SeenValueSymbolTable(false), ValueList(C),
MDValueList(C), SeenFirstFunctionBody(false), UseRelativeIDs(false),
WillMaterializeAllForwardRefs(false), IsMetadataMaterialized(false) {}
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
std::error_code BitcodeReader::materializeForwardReferencedFunctions() {
if (WillMaterializeAllForwardRefs)
return std::error_code();
// Prevent recursion.
WillMaterializeAllForwardRefs = true;
while (!BasicBlockFwdRefQueue.empty()) {
Function *F = BasicBlockFwdRefQueue.front();
BasicBlockFwdRefQueue.pop_front();
assert(F && "Expected valid function");
if (!BasicBlockFwdRefs.count(F))
// Already materialized.
continue;
// Check for a function that isn't materializable to prevent an infinite
// loop. When parsing a blockaddress stored in a global variable, there
// isn't a trivial way to check if a function will have a body without a
// linear search through FunctionsWithBodies, so just check it here.
if (!F->isMaterializable())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Never resolved function from blockaddress");
// Try to materialize F.
if (std::error_code EC = materialize(F))
return EC;
}
assert(BasicBlockFwdRefs.empty() && "Function missing from queue");
// Reset state.
WillMaterializeAllForwardRefs = false;
return std::error_code();
}
void BitcodeReader::FreeState() {
Buffer = nullptr;
std::vector<Type*>().swap(TypeList);
ValueList.clear();
MDValueList.clear();
std::vector<Comdat *>().swap(ComdatList);
std::vector<AttributeSet>().swap(MAttributes);
std::vector<BasicBlock*>().swap(FunctionBBs);
std::vector<Function*>().swap(FunctionsWithBodies);
DeferredFunctionInfo.clear();
DeferredMetadataInfo.clear();
MDKindMap.clear();
assert(BasicBlockFwdRefs.empty() && "Unresolved blockaddress fwd references");
BasicBlockFwdRefQueue.clear();
}
//===----------------------------------------------------------------------===//
// Helper functions to implement forward reference resolution, etc.
//===----------------------------------------------------------------------===//
/// ConvertToString - Convert a string from a record into an std::string, return
/// true on failure.
template<typename StrTy>
static bool ConvertToString(ArrayRef<uint64_t> Record, unsigned Idx,
StrTy &Result) {
if (Idx > Record.size())
return true;
for (unsigned i = Idx, e = Record.size(); i != e; ++i)
Result += (char)Record[i];
return false;
}
static bool hasImplicitComdat(size_t Val) {
switch (Val) {
default:
return false;
case 1: // Old WeakAnyLinkage
case 4: // Old LinkOnceAnyLinkage
case 10: // Old WeakODRLinkage
case 11: // Old LinkOnceODRLinkage
return true;
}
}
static GlobalValue::LinkageTypes getDecodedLinkage(unsigned Val) {
switch (Val) {
default: // Map unknown/new linkages to external
case 0:
return GlobalValue::ExternalLinkage;
case 2:
return GlobalValue::AppendingLinkage;
case 3:
return GlobalValue::InternalLinkage;
case 5:
return GlobalValue::ExternalLinkage; // Obsolete DLLImportLinkage
case 6:
return GlobalValue::ExternalLinkage; // Obsolete DLLExportLinkage
case 7:
return GlobalValue::ExternalWeakLinkage;
case 8:
return GlobalValue::CommonLinkage;
case 9:
return GlobalValue::PrivateLinkage;
case 12:
return GlobalValue::AvailableExternallyLinkage;
Remove the linker_private and linker_private_weak linkages. These linkages were introduced some time ago, but it was never very clear what exactly their semantics were or what they should be used for. Some investigation found these uses: * utf-16 strings in clang. * non-unnamed_addr strings produced by the sanitizers. It turns out they were just working around a more fundamental problem. For some sections a MachO linker needs a symbol in order to split the section into atoms, and llvm had no idea that was the case. I fixed that in r201700 and it is now safe to use the private linkage. When the object ends up in a section that requires symbols, llvm will use a 'l' prefix instead of a 'L' prefix and things just work. With that, these linkages were already dead, but there was a potential future user in the objc metadata information. I am still looking at CGObjcMac.cpp, but at this point I am convinced that linker_private and linker_private_weak are not what they need. The objc uses are currently split in * Regular symbols (no '\01' prefix). LLVM already directly provides whatever semantics they need. * Uses of a private name (start with "\01L" or "\01l") and private linkage. We can drop the "\01L" and "\01l" prefixes as soon as llvm agrees with clang on L being ok or not for a given section. I have two patches in code review for this. * Uses of private name and weak linkage. The last case is the one that one could think would fit one of these linkages. That is not the case. The semantics are * the linker will merge these symbol by *name*. * the linker will hide them in the final DSO. Given that the merging is done by name, any of the private (or internal) linkages would be a bad match. They allow llvm to rename the symbols, and that is really not what we want. From the llvm point of view, these objects should really be (linkonce|weak)(_odr)?. For now, just keeping the "\01l" prefix is probably the best for these symbols. If we one day want to have a more direct support in llvm, IMHO what we should add is not a linkage, it is just a hidden_symbol attribute. It would be applicable to multiple linkages. For example, on weak it would produce the current behavior we have for objc metadata. On internal, it would be equivalent to private (and we should then remove private). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@203866 91177308-0d34-0410-b5e6-96231b3b80d8
2014-03-13 23:18:37 +00:00
case 13:
return GlobalValue::PrivateLinkage; // Obsolete LinkerPrivateLinkage
case 14:
return GlobalValue::PrivateLinkage; // Obsolete LinkerPrivateWeakLinkage
case 15:
return GlobalValue::ExternalLinkage; // Obsolete LinkOnceODRAutoHideLinkage
case 1: // Old value with implicit comdat.
case 16:
return GlobalValue::WeakAnyLinkage;
case 10: // Old value with implicit comdat.
case 17:
return GlobalValue::WeakODRLinkage;
case 4: // Old value with implicit comdat.
case 18:
return GlobalValue::LinkOnceAnyLinkage;
case 11: // Old value with implicit comdat.
case 19:
return GlobalValue::LinkOnceODRLinkage;
}
}
static GlobalValue::VisibilityTypes GetDecodedVisibility(unsigned Val) {
switch (Val) {
default: // Map unknown visibilities to default.
case 0: return GlobalValue::DefaultVisibility;
case 1: return GlobalValue::HiddenVisibility;
case 2: return GlobalValue::ProtectedVisibility;
}
}
static GlobalValue::DLLStorageClassTypes
GetDecodedDLLStorageClass(unsigned Val) {
switch (Val) {
default: // Map unknown values to default.
case 0: return GlobalValue::DefaultStorageClass;
case 1: return GlobalValue::DLLImportStorageClass;
case 2: return GlobalValue::DLLExportStorageClass;
}
}
static GlobalVariable::ThreadLocalMode GetDecodedThreadLocalMode(unsigned Val) {
switch (Val) {
case 0: return GlobalVariable::NotThreadLocal;
default: // Map unknown non-zero value to general dynamic.
case 1: return GlobalVariable::GeneralDynamicTLSModel;
case 2: return GlobalVariable::LocalDynamicTLSModel;
case 3: return GlobalVariable::InitialExecTLSModel;
case 4: return GlobalVariable::LocalExecTLSModel;
}
}
static int GetDecodedCastOpcode(unsigned Val) {
switch (Val) {
default: return -1;
case bitc::CAST_TRUNC : return Instruction::Trunc;
case bitc::CAST_ZEXT : return Instruction::ZExt;
case bitc::CAST_SEXT : return Instruction::SExt;
case bitc::CAST_FPTOUI : return Instruction::FPToUI;
case bitc::CAST_FPTOSI : return Instruction::FPToSI;
case bitc::CAST_UITOFP : return Instruction::UIToFP;
case bitc::CAST_SITOFP : return Instruction::SIToFP;
case bitc::CAST_FPTRUNC : return Instruction::FPTrunc;
case bitc::CAST_FPEXT : return Instruction::FPExt;
case bitc::CAST_PTRTOINT: return Instruction::PtrToInt;
case bitc::CAST_INTTOPTR: return Instruction::IntToPtr;
case bitc::CAST_BITCAST : return Instruction::BitCast;
case bitc::CAST_ADDRSPACECAST: return Instruction::AddrSpaceCast;
}
}
static int GetDecodedBinaryOpcode(unsigned Val, Type *Ty) {
bool IsFP = Ty->isFPOrFPVectorTy();
// BinOps are only valid for int/fp or vector of int/fp types
if (!IsFP && !Ty->isIntOrIntVectorTy())
return -1;
switch (Val) {
default:
return -1;
case bitc::BINOP_ADD:
return IsFP ? Instruction::FAdd : Instruction::Add;
case bitc::BINOP_SUB:
return IsFP ? Instruction::FSub : Instruction::Sub;
case bitc::BINOP_MUL:
return IsFP ? Instruction::FMul : Instruction::Mul;
case bitc::BINOP_UDIV:
return IsFP ? -1 : Instruction::UDiv;
case bitc::BINOP_SDIV:
return IsFP ? Instruction::FDiv : Instruction::SDiv;
case bitc::BINOP_UREM:
return IsFP ? -1 : Instruction::URem;
case bitc::BINOP_SREM:
return IsFP ? Instruction::FRem : Instruction::SRem;
case bitc::BINOP_SHL:
return IsFP ? -1 : Instruction::Shl;
case bitc::BINOP_LSHR:
return IsFP ? -1 : Instruction::LShr;
case bitc::BINOP_ASHR:
return IsFP ? -1 : Instruction::AShr;
case bitc::BINOP_AND:
return IsFP ? -1 : Instruction::And;
case bitc::BINOP_OR:
return IsFP ? -1 : Instruction::Or;
case bitc::BINOP_XOR:
return IsFP ? -1 : Instruction::Xor;
}
}
static AtomicRMWInst::BinOp GetDecodedRMWOperation(unsigned Val) {
switch (Val) {
default: return AtomicRMWInst::BAD_BINOP;
case bitc::RMW_XCHG: return AtomicRMWInst::Xchg;
case bitc::RMW_ADD: return AtomicRMWInst::Add;
case bitc::RMW_SUB: return AtomicRMWInst::Sub;
case bitc::RMW_AND: return AtomicRMWInst::And;
case bitc::RMW_NAND: return AtomicRMWInst::Nand;
case bitc::RMW_OR: return AtomicRMWInst::Or;
case bitc::RMW_XOR: return AtomicRMWInst::Xor;
case bitc::RMW_MAX: return AtomicRMWInst::Max;
case bitc::RMW_MIN: return AtomicRMWInst::Min;
case bitc::RMW_UMAX: return AtomicRMWInst::UMax;
case bitc::RMW_UMIN: return AtomicRMWInst::UMin;
}
}
static AtomicOrdering GetDecodedOrdering(unsigned Val) {
switch (Val) {
case bitc::ORDERING_NOTATOMIC: return NotAtomic;
case bitc::ORDERING_UNORDERED: return Unordered;
case bitc::ORDERING_MONOTONIC: return Monotonic;
case bitc::ORDERING_ACQUIRE: return Acquire;
case bitc::ORDERING_RELEASE: return Release;
case bitc::ORDERING_ACQREL: return AcquireRelease;
default: // Map unknown orderings to sequentially-consistent.
case bitc::ORDERING_SEQCST: return SequentiallyConsistent;
}
}
static SynchronizationScope GetDecodedSynchScope(unsigned Val) {
switch (Val) {
case bitc::SYNCHSCOPE_SINGLETHREAD: return SingleThread;
default: // Map unknown scopes to cross-thread.
case bitc::SYNCHSCOPE_CROSSTHREAD: return CrossThread;
}
}
static Comdat::SelectionKind getDecodedComdatSelectionKind(unsigned Val) {
switch (Val) {
default: // Map unknown selection kinds to any.
case bitc::COMDAT_SELECTION_KIND_ANY:
return Comdat::Any;
case bitc::COMDAT_SELECTION_KIND_EXACT_MATCH:
return Comdat::ExactMatch;
case bitc::COMDAT_SELECTION_KIND_LARGEST:
return Comdat::Largest;
case bitc::COMDAT_SELECTION_KIND_NO_DUPLICATES:
return Comdat::NoDuplicates;
case bitc::COMDAT_SELECTION_KIND_SAME_SIZE:
return Comdat::SameSize;
}
}
static void UpgradeDLLImportExportLinkage(llvm::GlobalValue *GV, unsigned Val) {
switch (Val) {
case 5: GV->setDLLStorageClass(GlobalValue::DLLImportStorageClass); break;
case 6: GV->setDLLStorageClass(GlobalValue::DLLExportStorageClass); break;
}
}
namespace llvm {
namespace {
/// @brief A class for maintaining the slot number definition
/// as a placeholder for the actual definition for forward constants defs.
class ConstantPlaceHolder : public ConstantExpr {
void operator=(const ConstantPlaceHolder &) = delete;
public:
// allocate space for exactly one operand
void *operator new(size_t s) {
return User::operator new(s, 1);
}
explicit ConstantPlaceHolder(Type *Ty, LLVMContext& Context)
: ConstantExpr(Ty, Instruction::UserOp1, &Op<0>(), 1) {
Op<0>() = UndefValue::get(Type::getInt32Ty(Context));
}
/// @brief Methods to support type inquiry through isa, cast, and dyn_cast.
static bool classof(const Value *V) {
return isa<ConstantExpr>(V) &&
cast<ConstantExpr>(V)->getOpcode() == Instruction::UserOp1;
}
/// Provide fast operand accessors
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
}
// FIXME: can we inherit this from ConstantExpr?
template <>
struct OperandTraits<ConstantPlaceHolder> :
public FixedNumOperandTraits<ConstantPlaceHolder, 1> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(ConstantPlaceHolder, Value)
}
void BitcodeReaderValueList::AssignValue(Value *V, unsigned Idx) {
if (Idx == size()) {
push_back(V);
return;
}
if (Idx >= size())
resize(Idx+1);
WeakVH &OldV = ValuePtrs[Idx];
if (!OldV) {
OldV = V;
return;
}
// Handle constants and non-constants (e.g. instrs) differently for
// efficiency.
if (Constant *PHC = dyn_cast<Constant>(&*OldV)) {
ResolveConstants.push_back(std::make_pair(PHC, Idx));
OldV = V;
} else {
// If there was a forward reference to this value, replace it.
Value *PrevVal = OldV;
OldV->replaceAllUsesWith(V);
delete PrevVal;
}
}
Constant *BitcodeReaderValueList::getConstantFwdRef(unsigned Idx,
Type *Ty) {
if (Idx >= size())
resize(Idx + 1);
if (Value *V = ValuePtrs[Idx]) {
if (Ty != V->getType())
report_fatal_error("Type mismatch in constant table!");
return cast<Constant>(V);
}
// Create and return a placeholder, which will later be RAUW'd.
Constant *C = new ConstantPlaceHolder(Ty, Context);
ValuePtrs[Idx] = C;
return C;
}
Value *BitcodeReaderValueList::getValueFwdRef(unsigned Idx, Type *Ty) {
// Bail out for a clearly invalid value. This would make us call resize(0)
if (Idx == UINT_MAX)
return nullptr;
if (Idx >= size())
resize(Idx + 1);
if (Value *V = ValuePtrs[Idx]) {
// If the types don't match, it's invalid.
if (Ty && Ty != V->getType())
return nullptr;
return V;
}
// No type specified, must be invalid reference.
if (!Ty) return nullptr;
// Create and return a placeholder, which will later be RAUW'd.
Value *V = new Argument(Ty);
ValuePtrs[Idx] = V;
return V;
}
/// ResolveConstantForwardRefs - Once all constants are read, this method bulk
/// resolves any forward references. The idea behind this is that we sometimes
/// get constants (such as large arrays) which reference *many* forward ref
/// constants. Replacing each of these causes a lot of thrashing when
/// building/reuniquing the constant. Instead of doing this, we look at all the
/// uses and rewrite all the place holders at once for any constant that uses
/// a placeholder.
void BitcodeReaderValueList::ResolveConstantForwardRefs() {
// Sort the values by-pointer so that they are efficient to look up with a
// binary search.
std::sort(ResolveConstants.begin(), ResolveConstants.end());
SmallVector<Constant*, 64> NewOps;
while (!ResolveConstants.empty()) {
Value *RealVal = operator[](ResolveConstants.back().second);
Constant *Placeholder = ResolveConstants.back().first;
ResolveConstants.pop_back();
// Loop over all users of the placeholder, updating them to reference the
// new value. If they reference more than one placeholder, update them all
// at once.
while (!Placeholder->use_empty()) {
[C++11] Add range based accessors for the Use-Def chain of a Value. This requires a number of steps. 1) Move value_use_iterator into the Value class as an implementation detail 2) Change it to actually be a *Use* iterator rather than a *User* iterator. 3) Add an adaptor which is a User iterator that always looks through the Use to the User. 4) Wrap these in Value::use_iterator and Value::user_iterator typedefs. 5) Add the range adaptors as Value::uses() and Value::users(). 6) Update *all* of the callers to correctly distinguish between whether they wanted a use_iterator (and to explicitly dig out the User when needed), or a user_iterator which makes the Use itself totally opaque. Because #6 requires churning essentially everything that walked the Use-Def chains, I went ahead and added all of the range adaptors and switched them to range-based loops where appropriate. Also because the renaming requires at least churning every line of code, it didn't make any sense to split these up into multiple commits -- all of which would touch all of the same lies of code. The result is still not quite optimal. The Value::use_iterator is a nice regular iterator, but Value::user_iterator is an iterator over User*s rather than over the User objects themselves. As a consequence, it fits a bit awkwardly into the range-based world and it has the weird extra-dereferencing 'operator->' that so many of our iterators have. I think this could be fixed by providing something which transforms a range of T&s into a range of T*s, but that *can* be separated into another patch, and it isn't yet 100% clear whether this is the right move. However, this change gets us most of the benefit and cleans up a substantial amount of code around Use and User. =] git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@203364 91177308-0d34-0410-b5e6-96231b3b80d8
2014-03-09 03:16:01 +00:00
auto UI = Placeholder->user_begin();
User *U = *UI;
// If the using object isn't uniqued, just update the operands. This
// handles instructions and initializers for global variables.
if (!isa<Constant>(U) || isa<GlobalValue>(U)) {
UI.getUse().set(RealVal);
continue;
}
// Otherwise, we have a constant that uses the placeholder. Replace that
// constant with a new constant that has *all* placeholder uses updated.
Constant *UserC = cast<Constant>(U);
for (User::op_iterator I = UserC->op_begin(), E = UserC->op_end();
I != E; ++I) {
Value *NewOp;
if (!isa<ConstantPlaceHolder>(*I)) {
// Not a placeholder reference.
NewOp = *I;
} else if (*I == Placeholder) {
// Common case is that it just references this one placeholder.
NewOp = RealVal;
} else {
// Otherwise, look up the placeholder in ResolveConstants.
ResolveConstantsTy::iterator It =
std::lower_bound(ResolveConstants.begin(), ResolveConstants.end(),
std::pair<Constant*, unsigned>(cast<Constant>(*I),
0));
assert(It != ResolveConstants.end() && It->first == *I);
NewOp = operator[](It->second);
}
NewOps.push_back(cast<Constant>(NewOp));
}
// Make the new constant.
Constant *NewC;
if (ConstantArray *UserCA = dyn_cast<ConstantArray>(UserC)) {
NewC = ConstantArray::get(UserCA->getType(), NewOps);
} else if (ConstantStruct *UserCS = dyn_cast<ConstantStruct>(UserC)) {
NewC = ConstantStruct::get(UserCS->getType(), NewOps);
} else if (isa<ConstantVector>(UserC)) {
NewC = ConstantVector::get(NewOps);
} else {
assert(isa<ConstantExpr>(UserC) && "Must be a ConstantExpr.");
NewC = cast<ConstantExpr>(UserC)->getWithOperands(NewOps);
}
UserC->replaceAllUsesWith(NewC);
UserC->destroyConstant();
NewOps.clear();
}
// Update all ValueHandles, they should be the only users at this point.
Placeholder->replaceAllUsesWith(RealVal);
delete Placeholder;
}
}
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 18:38:53 +00:00
void BitcodeReaderMDValueList::AssignValue(Metadata *MD, unsigned Idx) {
if (Idx == size()) {
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 18:38:53 +00:00
push_back(MD);
return;
}
if (Idx >= size())
resize(Idx+1);
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 18:38:53 +00:00
TrackingMDRef &OldMD = MDValuePtrs[Idx];
if (!OldMD) {
OldMD.reset(MD);
return;
}
// If there was a forward reference to this value, replace it.
TempMDTuple PrevMD(cast<MDTuple>(OldMD.get()));
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 18:38:53 +00:00
PrevMD->replaceAllUsesWith(MD);
--NumFwdRefs;
}
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 18:38:53 +00:00
Metadata *BitcodeReaderMDValueList::getValueFwdRef(unsigned Idx) {
if (Idx >= size())
resize(Idx + 1);
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 18:38:53 +00:00
if (Metadata *MD = MDValuePtrs[Idx])
return MD;
// Track forward refs to be resolved later.
if (AnyFwdRefs) {
MinFwdRef = std::min(MinFwdRef, Idx);
MaxFwdRef = std::max(MaxFwdRef, Idx);
} else {
AnyFwdRefs = true;
MinFwdRef = MaxFwdRef = Idx;
}
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 18:38:53 +00:00
++NumFwdRefs;
// Create and return a placeholder, which will later be RAUW'd.
Metadata *MD = MDNode::getTemporary(Context, None).release();
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 18:38:53 +00:00
MDValuePtrs[Idx].reset(MD);
return MD;
}
void BitcodeReaderMDValueList::tryToResolveCycles() {
if (!AnyFwdRefs)
// Nothing to do.
return;
if (NumFwdRefs)
// Still forward references... can't resolve cycles.
return;
// Resolve any cycles.
for (unsigned I = MinFwdRef, E = MaxFwdRef + 1; I != E; ++I) {
auto &MD = MDValuePtrs[I];
auto *N = dyn_cast_or_null<MDNode>(MD);
if (!N)
continue;
assert(!N->isTemporary() && "Unexpected forward reference");
N->resolveCycles();
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 18:38:53 +00:00
}
// Make sure we return early again until there's another forward ref.
AnyFwdRefs = false;
}
Type *BitcodeReader::getTypeByID(unsigned ID) {
// The type table size is always specified correctly.
if (ID >= TypeList.size())
return nullptr;
if (Type *Ty = TypeList[ID])
return Ty;
// If we have a forward reference, the only possible case is when it is to a
// named struct. Just create a placeholder for now.
Ask the module for its the identified types. When lazy reading a module, the types used in a function will not be visible to a TypeFinder until the body is read. This patch fixes that by asking the module for its identified struct types. If a materializer is present, the module asks it. If not, it uses a TypeFinder. This fixes pr21374. I will be the first to say that this is ugly, but it was the best I could find. Some of the options I looked at: * Asking the LLVMContext. This could be made to work for gold, but not currently for ld64. ld64 will load multiple modules into a single context before merging them. This causes us to see types from future merges. Unfortunately, MappedTypes is not just a cache when it comes to opaque types. Once the mapping has been made, we have to remember it for as long as the key may be used. This would mean moving MappedTypes to the Linker class and having to drop the Linker::LinkModules static methods, which are visible from C. * Adding an option to ignore function bodies in the TypeFinder. This would fix the PR by picking the worst result. It would work, but unfortunately we are currently quite dependent on the upfront type merging. I will try to reduce our dependency, but it is not clear that we will be able to get rid of it for now. The only clean solution I could think of is making the Module own the types. This would have other advantages, but it is a much bigger change. I will propose it, but it is nice to have this fixed while that is discussed. With the gold plugin, this patch takes the number of types in the LTO clang binary from 52817 to 49669. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223215 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-03 07:18:23 +00:00
return TypeList[ID] = createIdentifiedStructType(Context);
}
StructType *BitcodeReader::createIdentifiedStructType(LLVMContext &Context,
StringRef Name) {
auto *Ret = StructType::create(Context, Name);
IdentifiedStructTypes.push_back(Ret);
return Ret;
}
StructType *BitcodeReader::createIdentifiedStructType(LLVMContext &Context) {
auto *Ret = StructType::create(Context);
IdentifiedStructTypes.push_back(Ret);
return Ret;
}
//===----------------------------------------------------------------------===//
// Functions for parsing blocks from the bitcode file
//===----------------------------------------------------------------------===//
/// \brief This fills an AttrBuilder object with the LLVM attributes that have
/// been decoded from the given integer. This function must stay in sync with
/// 'encodeLLVMAttributesForBitcode'.
static void decodeLLVMAttributesForBitcode(AttrBuilder &B,
uint64_t EncodedAttrs) {
// FIXME: Remove in 4.0.
// The alignment is stored as a 16-bit raw value from bits 31--16. We shift
// the bits above 31 down by 11 bits.
unsigned Alignment = (EncodedAttrs & (0xffffULL << 16)) >> 16;
assert((!Alignment || isPowerOf2_32(Alignment)) &&
"Alignment must be a power of two.");
if (Alignment)
B.addAlignmentAttr(Alignment);
B.addRawValue(((EncodedAttrs & (0xfffffULL << 32)) >> 11) |
(EncodedAttrs & 0xffff));
}
std::error_code BitcodeReader::ParseAttributeBlock() {
if (Stream.EnterSubBlock(bitc::PARAMATTR_BLOCK_ID))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (!MAttributes.empty())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid multiple blocks");
SmallVector<uint64_t, 64> Record;
SmallVector<AttributeSet, 8> Attrs;
// Read all the records.
while (1) {
BitstreamEntry Entry = Stream.advanceSkippingSubblocks();
switch (Entry.Kind) {
case BitstreamEntry::SubBlock: // Handled for us already.
case BitstreamEntry::Error:
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Malformed block");
case BitstreamEntry::EndBlock:
return std::error_code();
case BitstreamEntry::Record:
// The interesting case.
break;
}
// Read a record.
Record.clear();
switch (Stream.readRecord(Entry.ID, Record)) {
default: // Default behavior: ignore.
break;
case bitc::PARAMATTR_CODE_ENTRY_OLD: { // ENTRY: [paramidx0, attr0, ...]
// FIXME: Remove in 4.0.
if (Record.size() & 1)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
for (unsigned i = 0, e = Record.size(); i != e; i += 2) {
AttrBuilder B;
decodeLLVMAttributesForBitcode(B, Record[i+1]);
Attrs.push_back(AttributeSet::get(Context, Record[i], B));
}
MAttributes.push_back(AttributeSet::get(Context, Attrs));
Attrs.clear();
break;
}
case bitc::PARAMATTR_CODE_ENTRY: { // ENTRY: [attrgrp0, attrgrp1, ...]
for (unsigned i = 0, e = Record.size(); i != e; ++i)
Attrs.push_back(MAttributeGroups[Record[i]]);
MAttributes.push_back(AttributeSet::get(Context, Attrs));
Attrs.clear();
break;
}
}
}
}
// Returns Attribute::None on unrecognized codes.
static Attribute::AttrKind GetAttrFromCode(uint64_t Code) {
switch (Code) {
default:
return Attribute::None;
case bitc::ATTR_KIND_ALIGNMENT:
return Attribute::Alignment;
case bitc::ATTR_KIND_ALWAYS_INLINE:
return Attribute::AlwaysInline;
case bitc::ATTR_KIND_BUILTIN:
return Attribute::Builtin;
case bitc::ATTR_KIND_BY_VAL:
return Attribute::ByVal;
case bitc::ATTR_KIND_IN_ALLOCA:
return Attribute::InAlloca;
case bitc::ATTR_KIND_COLD:
return Attribute::Cold;
case bitc::ATTR_KIND_CONVERGENT:
return Attribute::Convergent;
case bitc::ATTR_KIND_INLINE_HINT:
return Attribute::InlineHint;
case bitc::ATTR_KIND_IN_REG:
return Attribute::InReg;
case bitc::ATTR_KIND_JUMP_TABLE:
return Attribute::JumpTable;
case bitc::ATTR_KIND_MIN_SIZE:
return Attribute::MinSize;
case bitc::ATTR_KIND_NAKED:
return Attribute::Naked;
case bitc::ATTR_KIND_NEST:
return Attribute::Nest;
case bitc::ATTR_KIND_NO_ALIAS:
return Attribute::NoAlias;
case bitc::ATTR_KIND_NO_BUILTIN:
return Attribute::NoBuiltin;
case bitc::ATTR_KIND_NO_CAPTURE:
return Attribute::NoCapture;
case bitc::ATTR_KIND_NO_DUPLICATE:
return Attribute::NoDuplicate;
case bitc::ATTR_KIND_NO_IMPLICIT_FLOAT:
return Attribute::NoImplicitFloat;
case bitc::ATTR_KIND_NO_INLINE:
return Attribute::NoInline;
case bitc::ATTR_KIND_NON_LAZY_BIND:
return Attribute::NonLazyBind;
case bitc::ATTR_KIND_NON_NULL:
return Attribute::NonNull;
case bitc::ATTR_KIND_DEREFERENCEABLE:
return Attribute::Dereferenceable;
case bitc::ATTR_KIND_DEREFERENCEABLE_OR_NULL:
return Attribute::DereferenceableOrNull;
case bitc::ATTR_KIND_NO_RED_ZONE:
return Attribute::NoRedZone;
case bitc::ATTR_KIND_NO_RETURN:
return Attribute::NoReturn;
case bitc::ATTR_KIND_NO_UNWIND:
return Attribute::NoUnwind;
case bitc::ATTR_KIND_OPTIMIZE_FOR_SIZE:
return Attribute::OptimizeForSize;
case bitc::ATTR_KIND_OPTIMIZE_NONE:
return Attribute::OptimizeNone;
case bitc::ATTR_KIND_READ_NONE:
return Attribute::ReadNone;
case bitc::ATTR_KIND_READ_ONLY:
return Attribute::ReadOnly;
case bitc::ATTR_KIND_RETURNED:
return Attribute::Returned;
case bitc::ATTR_KIND_RETURNS_TWICE:
return Attribute::ReturnsTwice;
case bitc::ATTR_KIND_S_EXT:
return Attribute::SExt;
case bitc::ATTR_KIND_STACK_ALIGNMENT:
return Attribute::StackAlignment;
case bitc::ATTR_KIND_STACK_PROTECT:
return Attribute::StackProtect;
case bitc::ATTR_KIND_STACK_PROTECT_REQ:
return Attribute::StackProtectReq;
case bitc::ATTR_KIND_STACK_PROTECT_STRONG:
return Attribute::StackProtectStrong;
case bitc::ATTR_KIND_STRUCT_RET:
return Attribute::StructRet;
case bitc::ATTR_KIND_SANITIZE_ADDRESS:
return Attribute::SanitizeAddress;
case bitc::ATTR_KIND_SANITIZE_THREAD:
return Attribute::SanitizeThread;
case bitc::ATTR_KIND_SANITIZE_MEMORY:
return Attribute::SanitizeMemory;
case bitc::ATTR_KIND_UW_TABLE:
return Attribute::UWTable;
case bitc::ATTR_KIND_Z_EXT:
return Attribute::ZExt;
}
}
std::error_code BitcodeReader::parseAlignmentValue(uint64_t Exponent,
unsigned &Alignment) {
// Note: Alignment in bitcode files is incremented by 1, so that zero
// can be used for default alignment.
if (Exponent > Value::MaxAlignmentExponent + 1)
return Error("Invalid alignment value");
Alignment = (1 << static_cast<unsigned>(Exponent)) >> 1;
return std::error_code();
}
std::error_code BitcodeReader::ParseAttrKind(uint64_t Code,
Attribute::AttrKind *Kind) {
*Kind = GetAttrFromCode(Code);
if (*Kind == Attribute::None)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error(BitcodeError::CorruptedBitcode,
"Unknown attribute kind (" + Twine(Code) + ")");
return std::error_code();
}
std::error_code BitcodeReader::ParseAttributeGroupBlock() {
if (Stream.EnterSubBlock(bitc::PARAMATTR_GROUP_BLOCK_ID))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (!MAttributeGroups.empty())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid multiple blocks");
SmallVector<uint64_t, 64> Record;
// Read all the records.
while (1) {
BitstreamEntry Entry = Stream.advanceSkippingSubblocks();
switch (Entry.Kind) {
case BitstreamEntry::SubBlock: // Handled for us already.
case BitstreamEntry::Error:
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Malformed block");
case BitstreamEntry::EndBlock:
return std::error_code();
case BitstreamEntry::Record:
// The interesting case.
break;
}
// Read a record.
Record.clear();
switch (Stream.readRecord(Entry.ID, Record)) {
default: // Default behavior: ignore.
break;
case bitc::PARAMATTR_GRP_CODE_ENTRY: { // ENTRY: [grpid, idx, a0, a1, ...]
if (Record.size() < 3)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
uint64_t GrpID = Record[0];
uint64_t Idx = Record[1]; // Index of the object this attribute refers to.
AttrBuilder B;
for (unsigned i = 2, e = Record.size(); i != e; ++i) {
if (Record[i] == 0) { // Enum attribute
Attribute::AttrKind Kind;
if (std::error_code EC = ParseAttrKind(Record[++i], &Kind))
return EC;
B.addAttribute(Kind);
} else if (Record[i] == 1) { // Integer attribute
Attribute::AttrKind Kind;
if (std::error_code EC = ParseAttrKind(Record[++i], &Kind))
return EC;
if (Kind == Attribute::Alignment)
B.addAlignmentAttr(Record[++i]);
else if (Kind == Attribute::StackAlignment)
B.addStackAlignmentAttr(Record[++i]);
else if (Kind == Attribute::Dereferenceable)
B.addDereferenceableAttr(Record[++i]);
else if (Kind == Attribute::DereferenceableOrNull)
B.addDereferenceableOrNullAttr(Record[++i]);
} else { // String attribute
assert((Record[i] == 3 || Record[i] == 4) &&
"Invalid attribute group entry");
bool HasValue = (Record[i++] == 4);
SmallString<64> KindStr;
SmallString<64> ValStr;
while (Record[i] != 0 && i != e)
KindStr += Record[i++];
assert(Record[i] == 0 && "Kind string not null terminated");
if (HasValue) {
// Has a value associated with it.
++i; // Skip the '0' that terminates the "kind" string.
while (Record[i] != 0 && i != e)
ValStr += Record[i++];
assert(Record[i] == 0 && "Value string not null terminated");
}
B.addAttribute(KindStr.str(), ValStr.str());
}
}
MAttributeGroups[GrpID] = AttributeSet::get(Context, Idx, B);
break;
}
}
}
}
std::error_code BitcodeReader::ParseTypeTable() {
if (Stream.EnterSubBlock(bitc::TYPE_BLOCK_ID_NEW))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
return ParseTypeTableBody();
}
std::error_code BitcodeReader::ParseTypeTableBody() {
if (!TypeList.empty())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid multiple blocks");
SmallVector<uint64_t, 64> Record;
unsigned NumRecords = 0;
SmallString<64> TypeName;
// Read all the records for this type table.
while (1) {
BitstreamEntry Entry = Stream.advanceSkippingSubblocks();
switch (Entry.Kind) {
case BitstreamEntry::SubBlock: // Handled for us already.
case BitstreamEntry::Error:
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Malformed block");
case BitstreamEntry::EndBlock:
if (NumRecords != TypeList.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Malformed block");
return std::error_code();
case BitstreamEntry::Record:
// The interesting case.
break;
}
// Read a record.
Record.clear();
Type *ResultTy = nullptr;
switch (Stream.readRecord(Entry.ID, Record)) {
default:
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid value");
case bitc::TYPE_CODE_NUMENTRY: // TYPE_CODE_NUMENTRY: [numentries]
// TYPE_CODE_NUMENTRY contains a count of the number of types in the
// type list. This allows us to reserve space.
if (Record.size() < 1)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
TypeList.resize(Record[0]);
continue;
case bitc::TYPE_CODE_VOID: // VOID
ResultTy = Type::getVoidTy(Context);
break;
case bitc::TYPE_CODE_HALF: // HALF
ResultTy = Type::getHalfTy(Context);
break;
case bitc::TYPE_CODE_FLOAT: // FLOAT
ResultTy = Type::getFloatTy(Context);
break;
case bitc::TYPE_CODE_DOUBLE: // DOUBLE
ResultTy = Type::getDoubleTy(Context);
break;
case bitc::TYPE_CODE_X86_FP80: // X86_FP80
ResultTy = Type::getX86_FP80Ty(Context);
break;
case bitc::TYPE_CODE_FP128: // FP128
ResultTy = Type::getFP128Ty(Context);
break;
case bitc::TYPE_CODE_PPC_FP128: // PPC_FP128
ResultTy = Type::getPPC_FP128Ty(Context);
break;
case bitc::TYPE_CODE_LABEL: // LABEL
ResultTy = Type::getLabelTy(Context);
break;
case bitc::TYPE_CODE_METADATA: // METADATA
ResultTy = Type::getMetadataTy(Context);
break;
case bitc::TYPE_CODE_X86_MMX: // X86_MMX
ResultTy = Type::getX86_MMXTy(Context);
break;
case bitc::TYPE_CODE_INTEGER: { // INTEGER: [width]
if (Record.size() < 1)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
uint64_t NumBits = Record[0];
if (NumBits < IntegerType::MIN_INT_BITS ||
NumBits > IntegerType::MAX_INT_BITS)
return Error("Bitwidth for integer type out of range");
ResultTy = IntegerType::get(Context, NumBits);
break;
}
case bitc::TYPE_CODE_POINTER: { // POINTER: [pointee type] or
// [pointee type, address space]
if (Record.size() < 1)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
unsigned AddressSpace = 0;
if (Record.size() == 2)
AddressSpace = Record[1];
ResultTy = getTypeByID(Record[0]);
if (!ResultTy ||
!PointerType::isValidElementType(ResultTy))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid type");
ResultTy = PointerType::get(ResultTy, AddressSpace);
break;
}
case bitc::TYPE_CODE_FUNCTION_OLD: {
// FIXME: attrid is dead, remove it in LLVM 4.0
// FUNCTION: [vararg, attrid, retty, paramty x N]
if (Record.size() < 3)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
SmallVector<Type*, 8> ArgTys;
for (unsigned i = 3, e = Record.size(); i != e; ++i) {
if (Type *T = getTypeByID(Record[i]))
ArgTys.push_back(T);
else
break;
}
ResultTy = getTypeByID(Record[2]);
if (!ResultTy || ArgTys.size() < Record.size()-3)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid type");
ResultTy = FunctionType::get(ResultTy, ArgTys, Record[0]);
break;
}
case bitc::TYPE_CODE_FUNCTION: {
// FUNCTION: [vararg, retty, paramty x N]
if (Record.size() < 2)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
SmallVector<Type*, 8> ArgTys;
for (unsigned i = 2, e = Record.size(); i != e; ++i) {
if (Type *T = getTypeByID(Record[i])) {
if (!FunctionType::isValidArgumentType(T))
return Error("Invalid function argument type");
ArgTys.push_back(T);
}
else
break;
}
ResultTy = getTypeByID(Record[1]);
if (!ResultTy || ArgTys.size() < Record.size()-2)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid type");
ResultTy = FunctionType::get(ResultTy, ArgTys, Record[0]);
break;
}
case bitc::TYPE_CODE_STRUCT_ANON: { // STRUCT: [ispacked, eltty x N]
if (Record.size() < 1)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
SmallVector<Type*, 8> EltTys;
for (unsigned i = 1, e = Record.size(); i != e; ++i) {
if (Type *T = getTypeByID(Record[i]))
EltTys.push_back(T);
else
break;
}
if (EltTys.size() != Record.size()-1)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid type");
ResultTy = StructType::get(Context, EltTys, Record[0]);
break;
}
case bitc::TYPE_CODE_STRUCT_NAME: // STRUCT_NAME: [strchr x N]
if (ConvertToString(Record, 0, TypeName))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
continue;
case bitc::TYPE_CODE_STRUCT_NAMED: { // STRUCT: [ispacked, eltty x N]
if (Record.size() < 1)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (NumRecords >= TypeList.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid TYPE table");
// Check to see if this was forward referenced, if so fill in the temp.
StructType *Res = cast_or_null<StructType>(TypeList[NumRecords]);
if (Res) {
Res->setName(TypeName);
TypeList[NumRecords] = nullptr;
} else // Otherwise, create a new struct.
Ask the module for its the identified types. When lazy reading a module, the types used in a function will not be visible to a TypeFinder until the body is read. This patch fixes that by asking the module for its identified struct types. If a materializer is present, the module asks it. If not, it uses a TypeFinder. This fixes pr21374. I will be the first to say that this is ugly, but it was the best I could find. Some of the options I looked at: * Asking the LLVMContext. This could be made to work for gold, but not currently for ld64. ld64 will load multiple modules into a single context before merging them. This causes us to see types from future merges. Unfortunately, MappedTypes is not just a cache when it comes to opaque types. Once the mapping has been made, we have to remember it for as long as the key may be used. This would mean moving MappedTypes to the Linker class and having to drop the Linker::LinkModules static methods, which are visible from C. * Adding an option to ignore function bodies in the TypeFinder. This would fix the PR by picking the worst result. It would work, but unfortunately we are currently quite dependent on the upfront type merging. I will try to reduce our dependency, but it is not clear that we will be able to get rid of it for now. The only clean solution I could think of is making the Module own the types. This would have other advantages, but it is a much bigger change. I will propose it, but it is nice to have this fixed while that is discussed. With the gold plugin, this patch takes the number of types in the LTO clang binary from 52817 to 49669. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223215 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-03 07:18:23 +00:00
Res = createIdentifiedStructType(Context, TypeName);
TypeName.clear();
SmallVector<Type*, 8> EltTys;
for (unsigned i = 1, e = Record.size(); i != e; ++i) {
if (Type *T = getTypeByID(Record[i]))
EltTys.push_back(T);
else
break;
}
if (EltTys.size() != Record.size()-1)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Res->setBody(EltTys, Record[0]);
ResultTy = Res;
break;
}
case bitc::TYPE_CODE_OPAQUE: { // OPAQUE: []
if (Record.size() != 1)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (NumRecords >= TypeList.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid TYPE table");
// Check to see if this was forward referenced, if so fill in the temp.
StructType *Res = cast_or_null<StructType>(TypeList[NumRecords]);
if (Res) {
Res->setName(TypeName);
TypeList[NumRecords] = nullptr;
} else // Otherwise, create a new struct with no body.
Ask the module for its the identified types. When lazy reading a module, the types used in a function will not be visible to a TypeFinder until the body is read. This patch fixes that by asking the module for its identified struct types. If a materializer is present, the module asks it. If not, it uses a TypeFinder. This fixes pr21374. I will be the first to say that this is ugly, but it was the best I could find. Some of the options I looked at: * Asking the LLVMContext. This could be made to work for gold, but not currently for ld64. ld64 will load multiple modules into a single context before merging them. This causes us to see types from future merges. Unfortunately, MappedTypes is not just a cache when it comes to opaque types. Once the mapping has been made, we have to remember it for as long as the key may be used. This would mean moving MappedTypes to the Linker class and having to drop the Linker::LinkModules static methods, which are visible from C. * Adding an option to ignore function bodies in the TypeFinder. This would fix the PR by picking the worst result. It would work, but unfortunately we are currently quite dependent on the upfront type merging. I will try to reduce our dependency, but it is not clear that we will be able to get rid of it for now. The only clean solution I could think of is making the Module own the types. This would have other advantages, but it is a much bigger change. I will propose it, but it is nice to have this fixed while that is discussed. With the gold plugin, this patch takes the number of types in the LTO clang binary from 52817 to 49669. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223215 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-03 07:18:23 +00:00
Res = createIdentifiedStructType(Context, TypeName);
TypeName.clear();
ResultTy = Res;
break;
}
case bitc::TYPE_CODE_ARRAY: // ARRAY: [numelts, eltty]
if (Record.size() < 2)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
ResultTy = getTypeByID(Record[1]);
if (!ResultTy || !ArrayType::isValidElementType(ResultTy))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid type");
ResultTy = ArrayType::get(ResultTy, Record[0]);
break;
case bitc::TYPE_CODE_VECTOR: // VECTOR: [numelts, eltty]
if (Record.size() < 2)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (Record[0] == 0)
return Error("Invalid vector length");
ResultTy = getTypeByID(Record[1]);
if (!ResultTy || !StructType::isValidElementType(ResultTy))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid type");
ResultTy = VectorType::get(ResultTy, Record[0]);
break;
}
if (NumRecords >= TypeList.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid TYPE table");
if (TypeList[NumRecords])
return Error(
"Invalid TYPE table: Only named structs can be forward referenced");
assert(ResultTy && "Didn't read a type?");
TypeList[NumRecords++] = ResultTy;
}
}
std::error_code BitcodeReader::ParseValueSymbolTable() {
if (Stream.EnterSubBlock(bitc::VALUE_SYMTAB_BLOCK_ID))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
SmallVector<uint64_t, 64> Record;
Triple TT(TheModule->getTargetTriple());
// Read all the records for this value table.
SmallString<128> ValueName;
while (1) {
BitstreamEntry Entry = Stream.advanceSkippingSubblocks();
switch (Entry.Kind) {
case BitstreamEntry::SubBlock: // Handled for us already.
case BitstreamEntry::Error:
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Malformed block");
case BitstreamEntry::EndBlock:
return std::error_code();
case BitstreamEntry::Record:
// The interesting case.
break;
}
// Read a record.
Record.clear();
switch (Stream.readRecord(Entry.ID, Record)) {
default: // Default behavior: unknown type.
break;
case bitc::VST_CODE_ENTRY: { // VST_ENTRY: [valueid, namechar x N]
if (ConvertToString(Record, 1, ValueName))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
unsigned ValueID = Record[0];
if (ValueID >= ValueList.size() || !ValueList[ValueID])
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Value *V = ValueList[ValueID];
V->setName(StringRef(ValueName.data(), ValueName.size()));
if (auto *GO = dyn_cast<GlobalObject>(V)) {
if (GO->getComdat() == reinterpret_cast<Comdat *>(1)) {
if (TT.isOSBinFormatMachO())
GO->setComdat(nullptr);
else
GO->setComdat(TheModule->getOrInsertComdat(V->getName()));
}
}
ValueName.clear();
break;
}
case bitc::VST_CODE_BBENTRY: {
if (ConvertToString(Record, 1, ValueName))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
BasicBlock *BB = getBasicBlock(Record[0]);
if (!BB)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
BB->setName(StringRef(ValueName.data(), ValueName.size()));
ValueName.clear();
break;
}
}
}
}
static int64_t unrotateSign(uint64_t U) { return U & 1 ? ~(U >> 1) : U >> 1; }
std::error_code BitcodeReader::ParseMetadata() {
IsMetadataMaterialized = true;
unsigned NextMDValueNo = MDValueList.size();
if (Stream.EnterSubBlock(bitc::METADATA_BLOCK_ID))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
SmallVector<uint64_t, 64> Record;
auto getMD =
[&](unsigned ID) -> Metadata *{ return MDValueList.getValueFwdRef(ID); };
auto getMDOrNull = [&](unsigned ID) -> Metadata *{
if (ID)
return getMD(ID - 1);
return nullptr;
};
auto getMDString = [&](unsigned ID) -> MDString *{
// This requires that the ID is not really a forward reference. In
// particular, the MDString must already have been resolved.
return cast_or_null<MDString>(getMDOrNull(ID));
};
#define GET_OR_DISTINCT(CLASS, DISTINCT, ARGS) \
(DISTINCT ? CLASS::getDistinct ARGS : CLASS::get ARGS)
// Read all the records.
while (1) {
BitstreamEntry Entry = Stream.advanceSkippingSubblocks();
switch (Entry.Kind) {
case BitstreamEntry::SubBlock: // Handled for us already.
case BitstreamEntry::Error:
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Malformed block");
case BitstreamEntry::EndBlock:
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 18:38:53 +00:00
MDValueList.tryToResolveCycles();
return std::error_code();
case BitstreamEntry::Record:
// The interesting case.
break;
}
// Read a record.
Record.clear();
unsigned Code = Stream.readRecord(Entry.ID, Record);
bool IsDistinct = false;
switch (Code) {
default: // Default behavior: ignore.
break;
case bitc::METADATA_NAME: {
// Read name of the named metadata.
SmallString<8> Name(Record.begin(), Record.end());
Record.clear();
Code = Stream.ReadCode();
unsigned NextBitCode = Stream.readRecord(Code, Record);
if (NextBitCode != bitc::METADATA_NAMED_NODE)
return Error("METADATA_NAME not followed by METADATA_NAMED_NODE");
// Read named metadata elements.
unsigned Size = Record.size();
NamedMDNode *NMD = TheModule->getOrInsertNamedMetadata(Name);
for (unsigned i = 0; i != Size; ++i) {
MDNode *MD = dyn_cast_or_null<MDNode>(MDValueList.getValueFwdRef(Record[i]));
if (!MD)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
NMD->addOperand(MD);
}
break;
}
case bitc::METADATA_OLD_FN_NODE: {
// FIXME: Remove in 4.0.
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 18:38:53 +00:00
// This is a LocalAsMetadata record, the only type of function-local
// metadata.
if (Record.size() % 2 == 1)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 18:38:53 +00:00
// If this isn't a LocalAsMetadata record, we're dropping it. This used
// to be legal, but there's no upgrade path.
auto dropRecord = [&] {
MDValueList.AssignValue(MDNode::get(Context, None), NextMDValueNo++);
};
if (Record.size() != 2) {
dropRecord();
break;
}
Type *Ty = getTypeByID(Record[0]);
if (Ty->isMetadataTy() || Ty->isVoidTy()) {
dropRecord();
break;
}
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 18:38:53 +00:00
MDValueList.AssignValue(
LocalAsMetadata::get(ValueList.getValueFwdRef(Record[1], Ty)),
NextMDValueNo++);
break;
}
case bitc::METADATA_OLD_NODE: {
// FIXME: Remove in 4.0.
if (Record.size() % 2 == 1)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
unsigned Size = Record.size();
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 18:38:53 +00:00
SmallVector<Metadata *, 8> Elts;
for (unsigned i = 0; i != Size; i += 2) {
Type *Ty = getTypeByID(Record[i]);
if (!Ty)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (Ty->isMetadataTy())
Elts.push_back(MDValueList.getValueFwdRef(Record[i+1]));
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 18:38:53 +00:00
else if (!Ty->isVoidTy()) {
auto *MD =
ValueAsMetadata::get(ValueList.getValueFwdRef(Record[i + 1], Ty));
assert(isa<ConstantAsMetadata>(MD) &&
"Expected non-function-local metadata");
Elts.push_back(MD);
} else
Elts.push_back(nullptr);
}
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 18:38:53 +00:00
MDValueList.AssignValue(MDNode::get(Context, Elts), NextMDValueNo++);
break;
}
case bitc::METADATA_VALUE: {
if (Record.size() != 2)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Type *Ty = getTypeByID(Record[0]);
if (Ty->isMetadataTy() || Ty->isVoidTy())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
MDValueList.AssignValue(
ValueAsMetadata::get(ValueList.getValueFwdRef(Record[1], Ty)),
NextMDValueNo++);
break;
}
case bitc::METADATA_DISTINCT_NODE:
IsDistinct = true;
// fallthrough...
case bitc::METADATA_NODE: {
SmallVector<Metadata *, 8> Elts;
Elts.reserve(Record.size());
for (unsigned ID : Record)
Elts.push_back(ID ? MDValueList.getValueFwdRef(ID - 1) : nullptr);
MDValueList.AssignValue(IsDistinct ? MDNode::getDistinct(Context, Elts)
: MDNode::get(Context, Elts),
NextMDValueNo++);
break;
}
case bitc::METADATA_LOCATION: {
if (Record.size() != 5)
return Error("Invalid record");
unsigned Line = Record[1];
unsigned Column = Record[2];
MDNode *Scope = cast<MDNode>(MDValueList.getValueFwdRef(Record[3]));
Metadata *InlinedAt =
Record[4] ? MDValueList.getValueFwdRef(Record[4] - 1) : nullptr;
MDValueList.AssignValue(
GET_OR_DISTINCT(DILocation, Record[0],
(Context, Line, Column, Scope, InlinedAt)),
NextMDValueNo++);
break;
}
case bitc::METADATA_GENERIC_DEBUG: {
if (Record.size() < 4)
return Error("Invalid record");
unsigned Tag = Record[1];
unsigned Version = Record[2];
if (Tag >= 1u << 16 || Version != 0)
return Error("Invalid record");
auto *Header = getMDString(Record[3]);
SmallVector<Metadata *, 8> DwarfOps;
for (unsigned I = 4, E = Record.size(); I != E; ++I)
DwarfOps.push_back(Record[I] ? MDValueList.getValueFwdRef(Record[I] - 1)
: nullptr);
MDValueList.AssignValue(GET_OR_DISTINCT(GenericDINode, Record[0],
(Context, Tag, Header, DwarfOps)),
NextMDValueNo++);
break;
}
case bitc::METADATA_SUBRANGE: {
if (Record.size() != 3)
return Error("Invalid record");
MDValueList.AssignValue(
GET_OR_DISTINCT(DISubrange, Record[0],
(Context, Record[1], unrotateSign(Record[2]))),
NextMDValueNo++);
break;
}
case bitc::METADATA_ENUMERATOR: {
if (Record.size() != 3)
return Error("Invalid record");
MDValueList.AssignValue(GET_OR_DISTINCT(DIEnumerator, Record[0],
(Context, unrotateSign(Record[1]),
getMDString(Record[2]))),
NextMDValueNo++);
break;
}
case bitc::METADATA_BASIC_TYPE: {
if (Record.size() != 6)
return Error("Invalid record");
MDValueList.AssignValue(
GET_OR_DISTINCT(DIBasicType, Record[0],
(Context, Record[1], getMDString(Record[2]),
Record[3], Record[4], Record[5])),
NextMDValueNo++);
break;
}
case bitc::METADATA_DERIVED_TYPE: {
if (Record.size() != 12)
return Error("Invalid record");
MDValueList.AssignValue(
GET_OR_DISTINCT(DIDerivedType, Record[0],
(Context, Record[1], getMDString(Record[2]),
getMDOrNull(Record[3]), Record[4],
getMDOrNull(Record[5]), getMDOrNull(Record[6]),
Record[7], Record[8], Record[9], Record[10],
getMDOrNull(Record[11]))),
NextMDValueNo++);
break;
}
case bitc::METADATA_COMPOSITE_TYPE: {
if (Record.size() != 16)
return Error("Invalid record");
MDValueList.AssignValue(
GET_OR_DISTINCT(DICompositeType, Record[0],
(Context, Record[1], getMDString(Record[2]),
getMDOrNull(Record[3]), Record[4],
getMDOrNull(Record[5]), getMDOrNull(Record[6]),
Record[7], Record[8], Record[9], Record[10],
getMDOrNull(Record[11]), Record[12],
getMDOrNull(Record[13]), getMDOrNull(Record[14]),
getMDString(Record[15]))),
NextMDValueNo++);
break;
}
case bitc::METADATA_SUBROUTINE_TYPE: {
if (Record.size() != 3)
return Error("Invalid record");
MDValueList.AssignValue(
GET_OR_DISTINCT(DISubroutineType, Record[0],
(Context, Record[1], getMDOrNull(Record[2]))),
NextMDValueNo++);
break;
}
case bitc::METADATA_FILE: {
if (Record.size() != 3)
return Error("Invalid record");
MDValueList.AssignValue(
GET_OR_DISTINCT(DIFile, Record[0], (Context, getMDString(Record[1]),
getMDString(Record[2]))),
NextMDValueNo++);
break;
}
case bitc::METADATA_COMPILE_UNIT: {
if (Record.size() < 14 || Record.size() > 15)
return Error("Invalid record");
MDValueList.AssignValue(
GET_OR_DISTINCT(DICompileUnit, Record[0],
(Context, Record[1], getMDOrNull(Record[2]),
getMDString(Record[3]), Record[4],
getMDString(Record[5]), Record[6],
getMDString(Record[7]), Record[8],
getMDOrNull(Record[9]), getMDOrNull(Record[10]),
getMDOrNull(Record[11]), getMDOrNull(Record[12]),
getMDOrNull(Record[13]),
Record.size() == 14 ? 0 : Record[14])),
NextMDValueNo++);
break;
}
case bitc::METADATA_SUBPROGRAM: {
if (Record.size() != 19)
return Error("Invalid record");
MDValueList.AssignValue(
GET_OR_DISTINCT(
DISubprogram, Record[0],
(Context, getMDOrNull(Record[1]), getMDString(Record[2]),
getMDString(Record[3]), getMDOrNull(Record[4]), Record[5],
getMDOrNull(Record[6]), Record[7], Record[8], Record[9],
getMDOrNull(Record[10]), Record[11], Record[12], Record[13],
Record[14], getMDOrNull(Record[15]), getMDOrNull(Record[16]),
getMDOrNull(Record[17]), getMDOrNull(Record[18]))),
NextMDValueNo++);
break;
}
case bitc::METADATA_LEXICAL_BLOCK: {
if (Record.size() != 5)
return Error("Invalid record");
MDValueList.AssignValue(
GET_OR_DISTINCT(DILexicalBlock, Record[0],
(Context, getMDOrNull(Record[1]),
getMDOrNull(Record[2]), Record[3], Record[4])),
NextMDValueNo++);
break;
}
case bitc::METADATA_LEXICAL_BLOCK_FILE: {
if (Record.size() != 4)
return Error("Invalid record");
MDValueList.AssignValue(
GET_OR_DISTINCT(DILexicalBlockFile, Record[0],
(Context, getMDOrNull(Record[1]),
getMDOrNull(Record[2]), Record[3])),
NextMDValueNo++);
break;
}
case bitc::METADATA_NAMESPACE: {
if (Record.size() != 5)
return Error("Invalid record");
MDValueList.AssignValue(
GET_OR_DISTINCT(DINamespace, Record[0],
(Context, getMDOrNull(Record[1]),
getMDOrNull(Record[2]), getMDString(Record[3]),
Record[4])),
NextMDValueNo++);
break;
}
case bitc::METADATA_TEMPLATE_TYPE: {
if (Record.size() != 3)
return Error("Invalid record");
MDValueList.AssignValue(GET_OR_DISTINCT(DITemplateTypeParameter,
Record[0],
(Context, getMDString(Record[1]),
getMDOrNull(Record[2]))),
NextMDValueNo++);
break;
}
case bitc::METADATA_TEMPLATE_VALUE: {
if (Record.size() != 5)
return Error("Invalid record");
MDValueList.AssignValue(
GET_OR_DISTINCT(DITemplateValueParameter, Record[0],
(Context, Record[1], getMDString(Record[2]),
getMDOrNull(Record[3]), getMDOrNull(Record[4]))),
NextMDValueNo++);
break;
}
case bitc::METADATA_GLOBAL_VAR: {
if (Record.size() != 11)
return Error("Invalid record");
MDValueList.AssignValue(
GET_OR_DISTINCT(DIGlobalVariable, Record[0],
(Context, getMDOrNull(Record[1]),
getMDString(Record[2]), getMDString(Record[3]),
getMDOrNull(Record[4]), Record[5],
getMDOrNull(Record[6]), Record[7], Record[8],
getMDOrNull(Record[9]), getMDOrNull(Record[10]))),
NextMDValueNo++);
break;
}
case bitc::METADATA_LOCAL_VAR: {
// 10th field is for the obseleted 'inlinedAt:' field.
if (Record.size() != 9 && Record.size() != 10)
return Error("Invalid record");
MDValueList.AssignValue(
GET_OR_DISTINCT(DILocalVariable, Record[0],
(Context, Record[1], getMDOrNull(Record[2]),
getMDString(Record[3]), getMDOrNull(Record[4]),
Record[5], getMDOrNull(Record[6]), Record[7],
Record[8])),
NextMDValueNo++);
break;
}
case bitc::METADATA_EXPRESSION: {
if (Record.size() < 1)
return Error("Invalid record");
MDValueList.AssignValue(
GET_OR_DISTINCT(DIExpression, Record[0],
(Context, makeArrayRef(Record).slice(1))),
NextMDValueNo++);
break;
}
case bitc::METADATA_OBJC_PROPERTY: {
if (Record.size() != 8)
return Error("Invalid record");
MDValueList.AssignValue(
GET_OR_DISTINCT(DIObjCProperty, Record[0],
(Context, getMDString(Record[1]),
getMDOrNull(Record[2]), Record[3],
getMDString(Record[4]), getMDString(Record[5]),
Record[6], getMDOrNull(Record[7]))),
NextMDValueNo++);
break;
}
case bitc::METADATA_IMPORTED_ENTITY: {
if (Record.size() != 6)
return Error("Invalid record");
MDValueList.AssignValue(
GET_OR_DISTINCT(DIImportedEntity, Record[0],
(Context, Record[1], getMDOrNull(Record[2]),
getMDOrNull(Record[3]), Record[4],
getMDString(Record[5]))),
NextMDValueNo++);
break;
}
case bitc::METADATA_STRING: {
std::string String(Record.begin(), Record.end());
llvm::UpgradeMDStringConstant(String);
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 18:38:53 +00:00
Metadata *MD = MDString::get(Context, String);
MDValueList.AssignValue(MD, NextMDValueNo++);
break;
}
case bitc::METADATA_KIND: {
if (Record.size() < 2)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
unsigned Kind = Record[0];
SmallString<8> Name(Record.begin()+1, Record.end());
unsigned NewKind = TheModule->getMDKindID(Name.str());
if (!MDKindMap.insert(std::make_pair(Kind, NewKind)).second)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Conflicting METADATA_KIND records");
break;
}
}
}
#undef GET_OR_DISTINCT
}
/// decodeSignRotatedValue - Decode a signed value stored with the sign bit in
/// the LSB for dense VBR encoding.
uint64_t BitcodeReader::decodeSignRotatedValue(uint64_t V) {
if ((V & 1) == 0)
return V >> 1;
if (V != 1)
return -(V >> 1);
// There is no such thing as -0 with integers. "-0" really means MININT.
return 1ULL << 63;
}
/// ResolveGlobalAndAliasInits - Resolve all of the initializers for global
/// values and aliases that we can.
std::error_code BitcodeReader::ResolveGlobalAndAliasInits() {
std::vector<std::pair<GlobalVariable*, unsigned> > GlobalInitWorklist;
std::vector<std::pair<GlobalAlias*, unsigned> > AliasInitWorklist;
std::vector<std::pair<Function*, unsigned> > FunctionPrefixWorklist;
Prologue support Patch by Ben Gamari! This redefines the `prefix` attribute introduced previously and introduces a `prologue` attribute. There are a two primary usecases that these attributes aim to serve, 1. Function prologue sigils 2. Function hot-patching: Enable the user to insert `nop` operations at the beginning of the function which can later be safely replaced with a call to some instrumentation facility 3. Runtime metadata: Allow a compiler to insert data for use by the runtime during execution. GHC is one example of a compiler that needs this functionality for its tables-next-to-code functionality. Previously `prefix` served cases (1) and (2) quite well by allowing the user to introduce arbitrary data at the entrypoint but before the function body. Case (3), however, was poorly handled by this approach as it required that prefix data was valid executable code. Here we redefine the notion of prefix data to instead be data which occurs immediately before the function entrypoint (i.e. the symbol address). Since prefix data now occurs before the function entrypoint, there is no need for the data to be valid code. The previous notion of prefix data now goes under the name "prologue data" to emphasize its duality with the function epilogue. The intention here is to handle cases (1) and (2) with prologue data and case (3) with prefix data. References ---------- This idea arose out of discussions[1] with Reid Kleckner in response to a proposal to introduce the notion of symbol offsets to enable handling of case (3). [1] http://lists.cs.uiuc.edu/pipermail/llvmdev/2014-May/073235.html Test Plan: testsuite Differential Revision: http://reviews.llvm.org/D6454 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223189 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-03 02:08:38 +00:00
std::vector<std::pair<Function*, unsigned> > FunctionPrologueWorklist;
GlobalInitWorklist.swap(GlobalInits);
AliasInitWorklist.swap(AliasInits);
FunctionPrefixWorklist.swap(FunctionPrefixes);
Prologue support Patch by Ben Gamari! This redefines the `prefix` attribute introduced previously and introduces a `prologue` attribute. There are a two primary usecases that these attributes aim to serve, 1. Function prologue sigils 2. Function hot-patching: Enable the user to insert `nop` operations at the beginning of the function which can later be safely replaced with a call to some instrumentation facility 3. Runtime metadata: Allow a compiler to insert data for use by the runtime during execution. GHC is one example of a compiler that needs this functionality for its tables-next-to-code functionality. Previously `prefix` served cases (1) and (2) quite well by allowing the user to introduce arbitrary data at the entrypoint but before the function body. Case (3), however, was poorly handled by this approach as it required that prefix data was valid executable code. Here we redefine the notion of prefix data to instead be data which occurs immediately before the function entrypoint (i.e. the symbol address). Since prefix data now occurs before the function entrypoint, there is no need for the data to be valid code. The previous notion of prefix data now goes under the name "prologue data" to emphasize its duality with the function epilogue. The intention here is to handle cases (1) and (2) with prologue data and case (3) with prefix data. References ---------- This idea arose out of discussions[1] with Reid Kleckner in response to a proposal to introduce the notion of symbol offsets to enable handling of case (3). [1] http://lists.cs.uiuc.edu/pipermail/llvmdev/2014-May/073235.html Test Plan: testsuite Differential Revision: http://reviews.llvm.org/D6454 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223189 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-03 02:08:38 +00:00
FunctionPrologueWorklist.swap(FunctionPrologues);
while (!GlobalInitWorklist.empty()) {
unsigned ValID = GlobalInitWorklist.back().second;
if (ValID >= ValueList.size()) {
// Not ready to resolve this yet, it requires something later in the file.
GlobalInits.push_back(GlobalInitWorklist.back());
} else {
if (Constant *C = dyn_cast_or_null<Constant>(ValueList[ValID]))
GlobalInitWorklist.back().first->setInitializer(C);
else
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Expected a constant");
}
GlobalInitWorklist.pop_back();
}
while (!AliasInitWorklist.empty()) {
unsigned ValID = AliasInitWorklist.back().second;
if (ValID >= ValueList.size()) {
AliasInits.push_back(AliasInitWorklist.back());
} else {
Constant *C = dyn_cast_or_null<Constant>(ValueList[ValID]);
if (!C)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Expected a constant");
GlobalAlias *Alias = AliasInitWorklist.back().first;
if (C->getType() != Alias->getType())
return Error("Alias and aliasee types don't match");
Alias->setAliasee(C);
}
AliasInitWorklist.pop_back();
}
while (!FunctionPrefixWorklist.empty()) {
unsigned ValID = FunctionPrefixWorklist.back().second;
if (ValID >= ValueList.size()) {
FunctionPrefixes.push_back(FunctionPrefixWorklist.back());
} else {
if (Constant *C = dyn_cast_or_null<Constant>(ValueList[ValID]))
FunctionPrefixWorklist.back().first->setPrefixData(C);
else
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Expected a constant");
}
FunctionPrefixWorklist.pop_back();
}
Prologue support Patch by Ben Gamari! This redefines the `prefix` attribute introduced previously and introduces a `prologue` attribute. There are a two primary usecases that these attributes aim to serve, 1. Function prologue sigils 2. Function hot-patching: Enable the user to insert `nop` operations at the beginning of the function which can later be safely replaced with a call to some instrumentation facility 3. Runtime metadata: Allow a compiler to insert data for use by the runtime during execution. GHC is one example of a compiler that needs this functionality for its tables-next-to-code functionality. Previously `prefix` served cases (1) and (2) quite well by allowing the user to introduce arbitrary data at the entrypoint but before the function body. Case (3), however, was poorly handled by this approach as it required that prefix data was valid executable code. Here we redefine the notion of prefix data to instead be data which occurs immediately before the function entrypoint (i.e. the symbol address). Since prefix data now occurs before the function entrypoint, there is no need for the data to be valid code. The previous notion of prefix data now goes under the name "prologue data" to emphasize its duality with the function epilogue. The intention here is to handle cases (1) and (2) with prologue data and case (3) with prefix data. References ---------- This idea arose out of discussions[1] with Reid Kleckner in response to a proposal to introduce the notion of symbol offsets to enable handling of case (3). [1] http://lists.cs.uiuc.edu/pipermail/llvmdev/2014-May/073235.html Test Plan: testsuite Differential Revision: http://reviews.llvm.org/D6454 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223189 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-03 02:08:38 +00:00
while (!FunctionPrologueWorklist.empty()) {
unsigned ValID = FunctionPrologueWorklist.back().second;
if (ValID >= ValueList.size()) {
FunctionPrologues.push_back(FunctionPrologueWorklist.back());
} else {
if (Constant *C = dyn_cast_or_null<Constant>(ValueList[ValID]))
FunctionPrologueWorklist.back().first->setPrologueData(C);
else
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Expected a constant");
Prologue support Patch by Ben Gamari! This redefines the `prefix` attribute introduced previously and introduces a `prologue` attribute. There are a two primary usecases that these attributes aim to serve, 1. Function prologue sigils 2. Function hot-patching: Enable the user to insert `nop` operations at the beginning of the function which can later be safely replaced with a call to some instrumentation facility 3. Runtime metadata: Allow a compiler to insert data for use by the runtime during execution. GHC is one example of a compiler that needs this functionality for its tables-next-to-code functionality. Previously `prefix` served cases (1) and (2) quite well by allowing the user to introduce arbitrary data at the entrypoint but before the function body. Case (3), however, was poorly handled by this approach as it required that prefix data was valid executable code. Here we redefine the notion of prefix data to instead be data which occurs immediately before the function entrypoint (i.e. the symbol address). Since prefix data now occurs before the function entrypoint, there is no need for the data to be valid code. The previous notion of prefix data now goes under the name "prologue data" to emphasize its duality with the function epilogue. The intention here is to handle cases (1) and (2) with prologue data and case (3) with prefix data. References ---------- This idea arose out of discussions[1] with Reid Kleckner in response to a proposal to introduce the notion of symbol offsets to enable handling of case (3). [1] http://lists.cs.uiuc.edu/pipermail/llvmdev/2014-May/073235.html Test Plan: testsuite Differential Revision: http://reviews.llvm.org/D6454 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223189 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-03 02:08:38 +00:00
}
FunctionPrologueWorklist.pop_back();
}
return std::error_code();
}
static APInt ReadWideAPInt(ArrayRef<uint64_t> Vals, unsigned TypeBits) {
SmallVector<uint64_t, 8> Words(Vals.size());
std::transform(Vals.begin(), Vals.end(), Words.begin(),
BitcodeReader::decodeSignRotatedValue);
return APInt(TypeBits, Words);
}
std::error_code BitcodeReader::ParseConstants() {
if (Stream.EnterSubBlock(bitc::CONSTANTS_BLOCK_ID))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
SmallVector<uint64_t, 64> Record;
// Read all the records for this value table.
Type *CurTy = Type::getInt32Ty(Context);
unsigned NextCstNo = ValueList.size();
while (1) {
BitstreamEntry Entry = Stream.advanceSkippingSubblocks();
switch (Entry.Kind) {
case BitstreamEntry::SubBlock: // Handled for us already.
case BitstreamEntry::Error:
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Malformed block");
case BitstreamEntry::EndBlock:
if (NextCstNo != ValueList.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid ronstant reference");
// Once all the constants have been read, go through and resolve forward
// references.
ValueList.ResolveConstantForwardRefs();
return std::error_code();
case BitstreamEntry::Record:
// The interesting case.
break;
}
// Read a record.
Record.clear();
Value *V = nullptr;
unsigned BitCode = Stream.readRecord(Entry.ID, Record);
switch (BitCode) {
default: // Default behavior: unknown constant
case bitc::CST_CODE_UNDEF: // UNDEF
V = UndefValue::get(CurTy);
break;
case bitc::CST_CODE_SETTYPE: // SETTYPE: [typeid]
if (Record.empty())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (Record[0] >= TypeList.size() || !TypeList[Record[0]])
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
CurTy = TypeList[Record[0]];
continue; // Skip the ValueList manipulation.
case bitc::CST_CODE_NULL: // NULL
V = Constant::getNullValue(CurTy);
break;
case bitc::CST_CODE_INTEGER: // INTEGER: [intval]
if (!CurTy->isIntegerTy() || Record.empty())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
V = ConstantInt::get(CurTy, decodeSignRotatedValue(Record[0]));
break;
case bitc::CST_CODE_WIDE_INTEGER: {// WIDE_INTEGER: [n x intval]
if (!CurTy->isIntegerTy() || Record.empty())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
APInt VInt = ReadWideAPInt(Record,
cast<IntegerType>(CurTy)->getBitWidth());
V = ConstantInt::get(Context, VInt);
break;
}
case bitc::CST_CODE_FLOAT: { // FLOAT: [fpval]
if (Record.empty())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (CurTy->isHalfTy())
V = ConstantFP::get(Context, APFloat(APFloat::IEEEhalf,
APInt(16, (uint16_t)Record[0])));
else if (CurTy->isFloatTy())
V = ConstantFP::get(Context, APFloat(APFloat::IEEEsingle,
APInt(32, (uint32_t)Record[0])));
else if (CurTy->isDoubleTy())
V = ConstantFP::get(Context, APFloat(APFloat::IEEEdouble,
APInt(64, Record[0])));
else if (CurTy->isX86_FP80Ty()) {
// Bits are not stored the same way as a normal i80 APInt, compensate.
uint64_t Rearrange[2];
Rearrange[0] = (Record[1] & 0xffffLL) | (Record[0] << 16);
Rearrange[1] = Record[0] >> 48;
V = ConstantFP::get(Context, APFloat(APFloat::x87DoubleExtended,
APInt(80, Rearrange)));
} else if (CurTy->isFP128Ty())
V = ConstantFP::get(Context, APFloat(APFloat::IEEEquad,
APInt(128, Record)));
else if (CurTy->isPPC_FP128Ty())
V = ConstantFP::get(Context, APFloat(APFloat::PPCDoubleDouble,
APInt(128, Record)));
else
V = UndefValue::get(CurTy);
break;
}
case bitc::CST_CODE_AGGREGATE: {// AGGREGATE: [n x value number]
if (Record.empty())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
unsigned Size = Record.size();
SmallVector<Constant*, 16> Elts;
if (StructType *STy = dyn_cast<StructType>(CurTy)) {
for (unsigned i = 0; i != Size; ++i)
Elts.push_back(ValueList.getConstantFwdRef(Record[i],
STy->getElementType(i)));
V = ConstantStruct::get(STy, Elts);
} else if (ArrayType *ATy = dyn_cast<ArrayType>(CurTy)) {
Type *EltTy = ATy->getElementType();
for (unsigned i = 0; i != Size; ++i)
Elts.push_back(ValueList.getConstantFwdRef(Record[i], EltTy));
V = ConstantArray::get(ATy, Elts);
} else if (VectorType *VTy = dyn_cast<VectorType>(CurTy)) {
Type *EltTy = VTy->getElementType();
for (unsigned i = 0; i != Size; ++i)
Elts.push_back(ValueList.getConstantFwdRef(Record[i], EltTy));
V = ConstantVector::get(Elts);
} else {
V = UndefValue::get(CurTy);
}
break;
}
case bitc::CST_CODE_STRING: // STRING: [values]
case bitc::CST_CODE_CSTRING: { // CSTRING: [values]
if (Record.empty())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
SmallString<16> Elts(Record.begin(), Record.end());
V = ConstantDataArray::getString(Context, Elts,
BitCode == bitc::CST_CODE_CSTRING);
break;
}
case bitc::CST_CODE_DATA: {// DATA: [n x value]
if (Record.empty())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Type *EltTy = cast<SequentialType>(CurTy)->getElementType();
unsigned Size = Record.size();
if (EltTy->isIntegerTy(8)) {
SmallVector<uint8_t, 16> Elts(Record.begin(), Record.end());
if (isa<VectorType>(CurTy))
V = ConstantDataVector::get(Context, Elts);
else
V = ConstantDataArray::get(Context, Elts);
} else if (EltTy->isIntegerTy(16)) {
SmallVector<uint16_t, 16> Elts(Record.begin(), Record.end());
if (isa<VectorType>(CurTy))
V = ConstantDataVector::get(Context, Elts);
else
V = ConstantDataArray::get(Context, Elts);
} else if (EltTy->isIntegerTy(32)) {
SmallVector<uint32_t, 16> Elts(Record.begin(), Record.end());
if (isa<VectorType>(CurTy))
V = ConstantDataVector::get(Context, Elts);
else
V = ConstantDataArray::get(Context, Elts);
} else if (EltTy->isIntegerTy(64)) {
SmallVector<uint64_t, 16> Elts(Record.begin(), Record.end());
if (isa<VectorType>(CurTy))
V = ConstantDataVector::get(Context, Elts);
else
V = ConstantDataArray::get(Context, Elts);
} else if (EltTy->isFloatTy()) {
SmallVector<float, 16> Elts(Size);
std::transform(Record.begin(), Record.end(), Elts.begin(), BitsToFloat);
if (isa<VectorType>(CurTy))
V = ConstantDataVector::get(Context, Elts);
else
V = ConstantDataArray::get(Context, Elts);
} else if (EltTy->isDoubleTy()) {
SmallVector<double, 16> Elts(Size);
std::transform(Record.begin(), Record.end(), Elts.begin(),
BitsToDouble);
if (isa<VectorType>(CurTy))
V = ConstantDataVector::get(Context, Elts);
else
V = ConstantDataArray::get(Context, Elts);
} else {
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid type for value");
}
break;
}
case bitc::CST_CODE_CE_BINOP: { // CE_BINOP: [opcode, opval, opval]
if (Record.size() < 3)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
int Opc = GetDecodedBinaryOpcode(Record[0], CurTy);
if (Opc < 0) {
V = UndefValue::get(CurTy); // Unknown binop.
} else {
Constant *LHS = ValueList.getConstantFwdRef(Record[1], CurTy);
Constant *RHS = ValueList.getConstantFwdRef(Record[2], CurTy);
unsigned Flags = 0;
if (Record.size() >= 4) {
if (Opc == Instruction::Add ||
Opc == Instruction::Sub ||
Opc == Instruction::Mul ||
Opc == Instruction::Shl) {
if (Record[3] & (1 << bitc::OBO_NO_SIGNED_WRAP))
Flags |= OverflowingBinaryOperator::NoSignedWrap;
if (Record[3] & (1 << bitc::OBO_NO_UNSIGNED_WRAP))
Flags |= OverflowingBinaryOperator::NoUnsignedWrap;
} else if (Opc == Instruction::SDiv ||
Opc == Instruction::UDiv ||
Opc == Instruction::LShr ||
Opc == Instruction::AShr) {
if (Record[3] & (1 << bitc::PEO_EXACT))
Flags |= SDivOperator::IsExact;
}
}
V = ConstantExpr::get(Opc, LHS, RHS, Flags);
}
break;
}
case bitc::CST_CODE_CE_CAST: { // CE_CAST: [opcode, opty, opval]
if (Record.size() < 3)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
int Opc = GetDecodedCastOpcode(Record[0]);
if (Opc < 0) {
V = UndefValue::get(CurTy); // Unknown cast.
} else {
Type *OpTy = getTypeByID(Record[1]);
if (!OpTy)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Constant *Op = ValueList.getConstantFwdRef(Record[2], OpTy);
V = UpgradeBitCastExpr(Opc, Op, CurTy);
if (!V) V = ConstantExpr::getCast(Opc, Op, CurTy);
}
break;
}
case bitc::CST_CODE_CE_INBOUNDS_GEP:
case bitc::CST_CODE_CE_GEP: { // CE_GEP: [n x operands]
unsigned OpNum = 0;
Type *PointeeType = nullptr;
if (Record.size() % 2)
PointeeType = getTypeByID(Record[OpNum++]);
SmallVector<Constant*, 16> Elts;
while (OpNum != Record.size()) {
Type *ElTy = getTypeByID(Record[OpNum++]);
if (!ElTy)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Elts.push_back(ValueList.getConstantFwdRef(Record[OpNum++], ElTy));
}
if (PointeeType &&
PointeeType !=
cast<SequentialType>(Elts[0]->getType()->getScalarType())
->getElementType())
return Error("Explicit gep operator type does not match pointee type "
"of pointer operand");
ArrayRef<Constant *> Indices(Elts.begin() + 1, Elts.end());
V = ConstantExpr::getGetElementPtr(PointeeType, Elts[0], Indices,
BitCode ==
bitc::CST_CODE_CE_INBOUNDS_GEP);
break;
}
case bitc::CST_CODE_CE_SELECT: { // CE_SELECT: [opval#, opval#, opval#]
if (Record.size() < 3)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Type *SelectorTy = Type::getInt1Ty(Context);
// If CurTy is a vector of length n, then Record[0] must be a <n x i1>
// vector. Otherwise, it must be a single bit.
if (VectorType *VTy = dyn_cast<VectorType>(CurTy))
SelectorTy = VectorType::get(Type::getInt1Ty(Context),
VTy->getNumElements());
V = ConstantExpr::getSelect(ValueList.getConstantFwdRef(Record[0],
SelectorTy),
ValueList.getConstantFwdRef(Record[1],CurTy),
ValueList.getConstantFwdRef(Record[2],CurTy));
break;
}
[IR] Make {extract,insert}element accept an index of any integer type. Given the following C code llvm currently generates suboptimal code for x86-64: __m128 bss4( const __m128 *ptr, size_t i, size_t j ) { float f = ptr[i][j]; return (__m128) { f, f, f, f }; } ================================================= define <4 x float> @_Z4bss4PKDv4_fmm(<4 x float>* nocapture readonly %ptr, i64 %i, i64 %j) #0 { %a1 = getelementptr inbounds <4 x float>* %ptr, i64 %i %a2 = load <4 x float>* %a1, align 16, !tbaa !1 %a3 = trunc i64 %j to i32 %a4 = extractelement <4 x float> %a2, i32 %a3 %a5 = insertelement <4 x float> undef, float %a4, i32 0 %a6 = insertelement <4 x float> %a5, float %a4, i32 1 %a7 = insertelement <4 x float> %a6, float %a4, i32 2 %a8 = insertelement <4 x float> %a7, float %a4, i32 3 ret <4 x float> %a8 } ================================================= shlq $4, %rsi addq %rdi, %rsi movslq %edx, %rax vbroadcastss (%rsi,%rax,4), %xmm0 retq ================================================= The movslq is uneeded, but is present because of the trunc to i32 and then sext back to i64 that the backend adds for vbroadcastss. We can't remove it because it changes the meaning. The IR that clang generates is already suboptimal. What clang really should emit is: %a4 = extractelement <4 x float> %a2, i64 %j This patch makes that legal. A separate patch will teach clang to do it. Differential Revision: http://reviews.llvm.org/D3519 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207801 91177308-0d34-0410-b5e6-96231b3b80d8
2014-05-01 22:12:39 +00:00
case bitc::CST_CODE_CE_EXTRACTELT
: { // CE_EXTRACTELT: [opty, opval, opty, opval]
if (Record.size() < 3)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
VectorType *OpTy =
dyn_cast_or_null<VectorType>(getTypeByID(Record[0]));
if (!OpTy)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Constant *Op0 = ValueList.getConstantFwdRef(Record[1], OpTy);
[IR] Make {extract,insert}element accept an index of any integer type. Given the following C code llvm currently generates suboptimal code for x86-64: __m128 bss4( const __m128 *ptr, size_t i, size_t j ) { float f = ptr[i][j]; return (__m128) { f, f, f, f }; } ================================================= define <4 x float> @_Z4bss4PKDv4_fmm(<4 x float>* nocapture readonly %ptr, i64 %i, i64 %j) #0 { %a1 = getelementptr inbounds <4 x float>* %ptr, i64 %i %a2 = load <4 x float>* %a1, align 16, !tbaa !1 %a3 = trunc i64 %j to i32 %a4 = extractelement <4 x float> %a2, i32 %a3 %a5 = insertelement <4 x float> undef, float %a4, i32 0 %a6 = insertelement <4 x float> %a5, float %a4, i32 1 %a7 = insertelement <4 x float> %a6, float %a4, i32 2 %a8 = insertelement <4 x float> %a7, float %a4, i32 3 ret <4 x float> %a8 } ================================================= shlq $4, %rsi addq %rdi, %rsi movslq %edx, %rax vbroadcastss (%rsi,%rax,4), %xmm0 retq ================================================= The movslq is uneeded, but is present because of the trunc to i32 and then sext back to i64 that the backend adds for vbroadcastss. We can't remove it because it changes the meaning. The IR that clang generates is already suboptimal. What clang really should emit is: %a4 = extractelement <4 x float> %a2, i64 %j This patch makes that legal. A separate patch will teach clang to do it. Differential Revision: http://reviews.llvm.org/D3519 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207801 91177308-0d34-0410-b5e6-96231b3b80d8
2014-05-01 22:12:39 +00:00
Constant *Op1 = nullptr;
if (Record.size() == 4) {
Type *IdxTy = getTypeByID(Record[2]);
if (!IdxTy)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
[IR] Make {extract,insert}element accept an index of any integer type. Given the following C code llvm currently generates suboptimal code for x86-64: __m128 bss4( const __m128 *ptr, size_t i, size_t j ) { float f = ptr[i][j]; return (__m128) { f, f, f, f }; } ================================================= define <4 x float> @_Z4bss4PKDv4_fmm(<4 x float>* nocapture readonly %ptr, i64 %i, i64 %j) #0 { %a1 = getelementptr inbounds <4 x float>* %ptr, i64 %i %a2 = load <4 x float>* %a1, align 16, !tbaa !1 %a3 = trunc i64 %j to i32 %a4 = extractelement <4 x float> %a2, i32 %a3 %a5 = insertelement <4 x float> undef, float %a4, i32 0 %a6 = insertelement <4 x float> %a5, float %a4, i32 1 %a7 = insertelement <4 x float> %a6, float %a4, i32 2 %a8 = insertelement <4 x float> %a7, float %a4, i32 3 ret <4 x float> %a8 } ================================================= shlq $4, %rsi addq %rdi, %rsi movslq %edx, %rax vbroadcastss (%rsi,%rax,4), %xmm0 retq ================================================= The movslq is uneeded, but is present because of the trunc to i32 and then sext back to i64 that the backend adds for vbroadcastss. We can't remove it because it changes the meaning. The IR that clang generates is already suboptimal. What clang really should emit is: %a4 = extractelement <4 x float> %a2, i64 %j This patch makes that legal. A separate patch will teach clang to do it. Differential Revision: http://reviews.llvm.org/D3519 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207801 91177308-0d34-0410-b5e6-96231b3b80d8
2014-05-01 22:12:39 +00:00
Op1 = ValueList.getConstantFwdRef(Record[3], IdxTy);
} else // TODO: Remove with llvm 4.0
Op1 = ValueList.getConstantFwdRef(Record[2], Type::getInt32Ty(Context));
if (!Op1)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
V = ConstantExpr::getExtractElement(Op0, Op1);
break;
}
[IR] Make {extract,insert}element accept an index of any integer type. Given the following C code llvm currently generates suboptimal code for x86-64: __m128 bss4( const __m128 *ptr, size_t i, size_t j ) { float f = ptr[i][j]; return (__m128) { f, f, f, f }; } ================================================= define <4 x float> @_Z4bss4PKDv4_fmm(<4 x float>* nocapture readonly %ptr, i64 %i, i64 %j) #0 { %a1 = getelementptr inbounds <4 x float>* %ptr, i64 %i %a2 = load <4 x float>* %a1, align 16, !tbaa !1 %a3 = trunc i64 %j to i32 %a4 = extractelement <4 x float> %a2, i32 %a3 %a5 = insertelement <4 x float> undef, float %a4, i32 0 %a6 = insertelement <4 x float> %a5, float %a4, i32 1 %a7 = insertelement <4 x float> %a6, float %a4, i32 2 %a8 = insertelement <4 x float> %a7, float %a4, i32 3 ret <4 x float> %a8 } ================================================= shlq $4, %rsi addq %rdi, %rsi movslq %edx, %rax vbroadcastss (%rsi,%rax,4), %xmm0 retq ================================================= The movslq is uneeded, but is present because of the trunc to i32 and then sext back to i64 that the backend adds for vbroadcastss. We can't remove it because it changes the meaning. The IR that clang generates is already suboptimal. What clang really should emit is: %a4 = extractelement <4 x float> %a2, i64 %j This patch makes that legal. A separate patch will teach clang to do it. Differential Revision: http://reviews.llvm.org/D3519 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207801 91177308-0d34-0410-b5e6-96231b3b80d8
2014-05-01 22:12:39 +00:00
case bitc::CST_CODE_CE_INSERTELT
: { // CE_INSERTELT: [opval, opval, opty, opval]
VectorType *OpTy = dyn_cast<VectorType>(CurTy);
if (Record.size() < 3 || !OpTy)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Constant *Op0 = ValueList.getConstantFwdRef(Record[0], OpTy);
Constant *Op1 = ValueList.getConstantFwdRef(Record[1],
OpTy->getElementType());
[IR] Make {extract,insert}element accept an index of any integer type. Given the following C code llvm currently generates suboptimal code for x86-64: __m128 bss4( const __m128 *ptr, size_t i, size_t j ) { float f = ptr[i][j]; return (__m128) { f, f, f, f }; } ================================================= define <4 x float> @_Z4bss4PKDv4_fmm(<4 x float>* nocapture readonly %ptr, i64 %i, i64 %j) #0 { %a1 = getelementptr inbounds <4 x float>* %ptr, i64 %i %a2 = load <4 x float>* %a1, align 16, !tbaa !1 %a3 = trunc i64 %j to i32 %a4 = extractelement <4 x float> %a2, i32 %a3 %a5 = insertelement <4 x float> undef, float %a4, i32 0 %a6 = insertelement <4 x float> %a5, float %a4, i32 1 %a7 = insertelement <4 x float> %a6, float %a4, i32 2 %a8 = insertelement <4 x float> %a7, float %a4, i32 3 ret <4 x float> %a8 } ================================================= shlq $4, %rsi addq %rdi, %rsi movslq %edx, %rax vbroadcastss (%rsi,%rax,4), %xmm0 retq ================================================= The movslq is uneeded, but is present because of the trunc to i32 and then sext back to i64 that the backend adds for vbroadcastss. We can't remove it because it changes the meaning. The IR that clang generates is already suboptimal. What clang really should emit is: %a4 = extractelement <4 x float> %a2, i64 %j This patch makes that legal. A separate patch will teach clang to do it. Differential Revision: http://reviews.llvm.org/D3519 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207801 91177308-0d34-0410-b5e6-96231b3b80d8
2014-05-01 22:12:39 +00:00
Constant *Op2 = nullptr;
if (Record.size() == 4) {
Type *IdxTy = getTypeByID(Record[2]);
if (!IdxTy)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
[IR] Make {extract,insert}element accept an index of any integer type. Given the following C code llvm currently generates suboptimal code for x86-64: __m128 bss4( const __m128 *ptr, size_t i, size_t j ) { float f = ptr[i][j]; return (__m128) { f, f, f, f }; } ================================================= define <4 x float> @_Z4bss4PKDv4_fmm(<4 x float>* nocapture readonly %ptr, i64 %i, i64 %j) #0 { %a1 = getelementptr inbounds <4 x float>* %ptr, i64 %i %a2 = load <4 x float>* %a1, align 16, !tbaa !1 %a3 = trunc i64 %j to i32 %a4 = extractelement <4 x float> %a2, i32 %a3 %a5 = insertelement <4 x float> undef, float %a4, i32 0 %a6 = insertelement <4 x float> %a5, float %a4, i32 1 %a7 = insertelement <4 x float> %a6, float %a4, i32 2 %a8 = insertelement <4 x float> %a7, float %a4, i32 3 ret <4 x float> %a8 } ================================================= shlq $4, %rsi addq %rdi, %rsi movslq %edx, %rax vbroadcastss (%rsi,%rax,4), %xmm0 retq ================================================= The movslq is uneeded, but is present because of the trunc to i32 and then sext back to i64 that the backend adds for vbroadcastss. We can't remove it because it changes the meaning. The IR that clang generates is already suboptimal. What clang really should emit is: %a4 = extractelement <4 x float> %a2, i64 %j This patch makes that legal. A separate patch will teach clang to do it. Differential Revision: http://reviews.llvm.org/D3519 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207801 91177308-0d34-0410-b5e6-96231b3b80d8
2014-05-01 22:12:39 +00:00
Op2 = ValueList.getConstantFwdRef(Record[3], IdxTy);
} else // TODO: Remove with llvm 4.0
Op2 = ValueList.getConstantFwdRef(Record[2], Type::getInt32Ty(Context));
if (!Op2)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
V = ConstantExpr::getInsertElement(Op0, Op1, Op2);
break;
}
case bitc::CST_CODE_CE_SHUFFLEVEC: { // CE_SHUFFLEVEC: [opval, opval, opval]
VectorType *OpTy = dyn_cast<VectorType>(CurTy);
if (Record.size() < 3 || !OpTy)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Constant *Op0 = ValueList.getConstantFwdRef(Record[0], OpTy);
Constant *Op1 = ValueList.getConstantFwdRef(Record[1], OpTy);
Type *ShufTy = VectorType::get(Type::getInt32Ty(Context),
OpTy->getNumElements());
Constant *Op2 = ValueList.getConstantFwdRef(Record[2], ShufTy);
V = ConstantExpr::getShuffleVector(Op0, Op1, Op2);
break;
}
case bitc::CST_CODE_CE_SHUFVEC_EX: { // [opty, opval, opval, opval]
VectorType *RTy = dyn_cast<VectorType>(CurTy);
VectorType *OpTy =
dyn_cast_or_null<VectorType>(getTypeByID(Record[0]));
if (Record.size() < 4 || !RTy || !OpTy)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Constant *Op0 = ValueList.getConstantFwdRef(Record[1], OpTy);
Constant *Op1 = ValueList.getConstantFwdRef(Record[2], OpTy);
Type *ShufTy = VectorType::get(Type::getInt32Ty(Context),
RTy->getNumElements());
Constant *Op2 = ValueList.getConstantFwdRef(Record[3], ShufTy);
V = ConstantExpr::getShuffleVector(Op0, Op1, Op2);
break;
}
case bitc::CST_CODE_CE_CMP: { // CE_CMP: [opty, opval, opval, pred]
if (Record.size() < 4)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Type *OpTy = getTypeByID(Record[0]);
if (!OpTy)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Constant *Op0 = ValueList.getConstantFwdRef(Record[1], OpTy);
Constant *Op1 = ValueList.getConstantFwdRef(Record[2], OpTy);
if (OpTy->isFPOrFPVectorTy())
V = ConstantExpr::getFCmp(Record[3], Op0, Op1);
else
V = ConstantExpr::getICmp(Record[3], Op0, Op1);
break;
}
// This maintains backward compatibility, pre-asm dialect keywords.
// FIXME: Remove with the 4.0 release.
case bitc::CST_CODE_INLINEASM_OLD: {
if (Record.size() < 2)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
std::string AsmStr, ConstrStr;
bool HasSideEffects = Record[0] & 1;
bool IsAlignStack = Record[0] >> 1;
unsigned AsmStrSize = Record[1];
if (2+AsmStrSize >= Record.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
unsigned ConstStrSize = Record[2+AsmStrSize];
if (3+AsmStrSize+ConstStrSize > Record.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
for (unsigned i = 0; i != AsmStrSize; ++i)
AsmStr += (char)Record[2+i];
for (unsigned i = 0; i != ConstStrSize; ++i)
ConstrStr += (char)Record[3+AsmStrSize+i];
PointerType *PTy = cast<PointerType>(CurTy);
V = InlineAsm::get(cast<FunctionType>(PTy->getElementType()),
AsmStr, ConstrStr, HasSideEffects, IsAlignStack);
break;
}
// This version adds support for the asm dialect keywords (e.g.,
// inteldialect).
case bitc::CST_CODE_INLINEASM: {
if (Record.size() < 2)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
std::string AsmStr, ConstrStr;
bool HasSideEffects = Record[0] & 1;
bool IsAlignStack = (Record[0] >> 1) & 1;
unsigned AsmDialect = Record[0] >> 2;
unsigned AsmStrSize = Record[1];
if (2+AsmStrSize >= Record.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
unsigned ConstStrSize = Record[2+AsmStrSize];
if (3+AsmStrSize+ConstStrSize > Record.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
for (unsigned i = 0; i != AsmStrSize; ++i)
AsmStr += (char)Record[2+i];
for (unsigned i = 0; i != ConstStrSize; ++i)
ConstrStr += (char)Record[3+AsmStrSize+i];
PointerType *PTy = cast<PointerType>(CurTy);
V = InlineAsm::get(cast<FunctionType>(PTy->getElementType()),
AsmStr, ConstrStr, HasSideEffects, IsAlignStack,
InlineAsm::AsmDialect(AsmDialect));
break;
}
case bitc::CST_CODE_BLOCKADDRESS:{
if (Record.size() < 3)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Type *FnTy = getTypeByID(Record[0]);
if (!FnTy)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Function *Fn =
dyn_cast_or_null<Function>(ValueList.getConstantFwdRef(Record[1],FnTy));
if (!Fn)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
// Don't let Fn get dematerialized.
BlockAddressesTaken.insert(Fn);
// If the function is already parsed we can insert the block address right
// away.
BasicBlock *BB;
unsigned BBID = Record[2];
if (!BBID)
// Invalid reference to entry block.
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid ID");
if (!Fn->empty()) {
Function::iterator BBI = Fn->begin(), BBE = Fn->end();
for (size_t I = 0, E = BBID; I != E; ++I) {
if (BBI == BBE)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid ID");
++BBI;
}
BB = BBI;
} else {
// Otherwise insert a placeholder and remember it so it can be inserted
// when the function is parsed.
auto &FwdBBs = BasicBlockFwdRefs[Fn];
if (FwdBBs.empty())
BasicBlockFwdRefQueue.push_back(Fn);
if (FwdBBs.size() < BBID + 1)
FwdBBs.resize(BBID + 1);
if (!FwdBBs[BBID])
FwdBBs[BBID] = BasicBlock::Create(Context);
BB = FwdBBs[BBID];
}
V = BlockAddress::get(Fn, BB);
break;
}
}
ValueList.AssignValue(V, NextCstNo);
++NextCstNo;
}
}
std::error_code BitcodeReader::ParseUseLists() {
if (Stream.EnterSubBlock(bitc::USELIST_BLOCK_ID))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
// Read all the records.
SmallVector<uint64_t, 64> Record;
while (1) {
BitstreamEntry Entry = Stream.advanceSkippingSubblocks();
switch (Entry.Kind) {
case BitstreamEntry::SubBlock: // Handled for us already.
case BitstreamEntry::Error:
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Malformed block");
case BitstreamEntry::EndBlock:
return std::error_code();
case BitstreamEntry::Record:
// The interesting case.
break;
}
// Read a use list record.
Record.clear();
bool IsBB = false;
switch (Stream.readRecord(Entry.ID, Record)) {
default: // Default behavior: unknown type.
break;
case bitc::USELIST_CODE_BB:
IsBB = true;
// fallthrough
case bitc::USELIST_CODE_DEFAULT: {
unsigned RecordLength = Record.size();
if (RecordLength < 3)
// Records should have at least an ID and two indexes.
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
unsigned ID = Record.back();
Record.pop_back();
Value *V;
if (IsBB) {
assert(ID < FunctionBBs.size() && "Basic block not found");
V = FunctionBBs[ID];
} else
V = ValueList[ID];
unsigned NumUses = 0;
SmallDenseMap<const Use *, unsigned, 16> Order;
for (const Use &U : V->uses()) {
if (++NumUses > Record.size())
break;
Order[&U] = Record[NumUses - 1];
}
if (Order.size() != Record.size() || NumUses > Record.size())
// Mismatches can happen if the functions are being materialized lazily
// (out-of-order), or a value has been upgraded.
break;
V->sortUseList([&](const Use &L, const Use &R) {
return Order.lookup(&L) < Order.lookup(&R);
});
break;
}
}
}
}
/// When we see the block for metadata, remember where it is and then skip it.
/// This lets us lazily deserialize the metadata.
std::error_code BitcodeReader::rememberAndSkipMetadata() {
// Save the current stream state.
uint64_t CurBit = Stream.GetCurrentBitNo();
DeferredMetadataInfo.push_back(CurBit);
// Skip over the block for now.
if (Stream.SkipBlock())
return Error("Invalid record");
return std::error_code();
}
std::error_code BitcodeReader::materializeMetadata() {
for (uint64_t BitPos : DeferredMetadataInfo) {
// Move the bit stream to the saved position.
Stream.JumpToBit(BitPos);
if (std::error_code EC = ParseMetadata())
return EC;
}
DeferredMetadataInfo.clear();
return std::error_code();
}
void BitcodeReader::setStripDebugInfo() { StripDebugInfo = true; }
/// RememberAndSkipFunctionBody - When we see the block for a function body,
/// remember where it is and then skip it. This lets us lazily deserialize the
/// functions.
std::error_code BitcodeReader::RememberAndSkipFunctionBody() {
// Get the function we are talking about.
if (FunctionsWithBodies.empty())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Insufficient function protos");
Function *Fn = FunctionsWithBodies.back();
FunctionsWithBodies.pop_back();
// Save the current stream state.
uint64_t CurBit = Stream.GetCurrentBitNo();
DeferredFunctionInfo[Fn] = CurBit;
// Skip over the function block for now.
if (Stream.SkipBlock())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
return std::error_code();
}
std::error_code BitcodeReader::GlobalCleanup() {
// Patch the initializers for globals and aliases up.
ResolveGlobalAndAliasInits();
if (!GlobalInits.empty() || !AliasInits.empty())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Malformed global initializer set");
// Look for intrinsic functions which need to be upgraded at some point
for (Module::iterator FI = TheModule->begin(), FE = TheModule->end();
FI != FE; ++FI) {
Function *NewFn;
if (UpgradeIntrinsicFunction(FI, NewFn))
UpgradedIntrinsics.push_back(std::make_pair(FI, NewFn));
}
// Look for global variables which need to be renamed.
for (Module::global_iterator
GI = TheModule->global_begin(), GE = TheModule->global_end();
GI != GE;) {
GlobalVariable *GV = GI++;
UpgradeGlobalVariable(GV);
}
// Force deallocation of memory for these vectors to favor the client that
// want lazy deserialization.
std::vector<std::pair<GlobalVariable*, unsigned> >().swap(GlobalInits);
std::vector<std::pair<GlobalAlias*, unsigned> >().swap(AliasInits);
return std::error_code();
}
std::error_code BitcodeReader::ParseModule(bool Resume,
bool ShouldLazyLoadMetadata) {
if (Resume)
Stream.JumpToBit(NextUnreadBit);
else if (Stream.EnterSubBlock(bitc::MODULE_BLOCK_ID))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
SmallVector<uint64_t, 64> Record;
std::vector<std::string> SectionTable;
std::vector<std::string> GCTable;
// Read all the records for this module.
while (1) {
BitstreamEntry Entry = Stream.advance();
switch (Entry.Kind) {
case BitstreamEntry::Error:
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Malformed block");
case BitstreamEntry::EndBlock:
return GlobalCleanup();
case BitstreamEntry::SubBlock:
switch (Entry.ID) {
default: // Skip unknown content.
if (Stream.SkipBlock())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
break;
case bitc::BLOCKINFO_BLOCK_ID:
if (Stream.ReadBlockInfoBlock())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Malformed block");
break;
case bitc::PARAMATTR_BLOCK_ID:
if (std::error_code EC = ParseAttributeBlock())
return EC;
break;
case bitc::PARAMATTR_GROUP_BLOCK_ID:
if (std::error_code EC = ParseAttributeGroupBlock())
return EC;
break;
case bitc::TYPE_BLOCK_ID_NEW:
if (std::error_code EC = ParseTypeTable())
return EC;
break;
case bitc::VALUE_SYMTAB_BLOCK_ID:
if (std::error_code EC = ParseValueSymbolTable())
return EC;
SeenValueSymbolTable = true;
break;
case bitc::CONSTANTS_BLOCK_ID:
if (std::error_code EC = ParseConstants())
return EC;
if (std::error_code EC = ResolveGlobalAndAliasInits())
return EC;
break;
case bitc::METADATA_BLOCK_ID:
if (ShouldLazyLoadMetadata && !IsMetadataMaterialized) {
if (std::error_code EC = rememberAndSkipMetadata())
return EC;
break;
}
assert(DeferredMetadataInfo.empty() && "Unexpected deferred metadata");
if (std::error_code EC = ParseMetadata())
return EC;
break;
case bitc::FUNCTION_BLOCK_ID:
// If this is the first function body we've seen, reverse the
// FunctionsWithBodies list.
if (!SeenFirstFunctionBody) {
std::reverse(FunctionsWithBodies.begin(), FunctionsWithBodies.end());
if (std::error_code EC = GlobalCleanup())
return EC;
SeenFirstFunctionBody = true;
}
if (std::error_code EC = RememberAndSkipFunctionBody())
return EC;
// For streaming bitcode, suspend parsing when we reach the function
// bodies. Subsequent materialization calls will resume it when
// necessary. For streaming, the function bodies must be at the end of
// the bitcode. If the bitcode file is old, the symbol table will be
// at the end instead and will not have been seen yet. In this case,
// just finish the parse now.
if (LazyStreamer && SeenValueSymbolTable) {
NextUnreadBit = Stream.GetCurrentBitNo();
return std::error_code();
}
break;
case bitc::USELIST_BLOCK_ID:
if (std::error_code EC = ParseUseLists())
return EC;
break;
}
continue;
case BitstreamEntry::Record:
// The interesting case.
break;
}
// Read a record.
switch (Stream.readRecord(Entry.ID, Record)) {
default: break; // Default behavior, ignore unknown content.
case bitc::MODULE_CODE_VERSION: { // VERSION: [version#]
if (Record.size() < 1)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
// Only version #0 and #1 are supported so far.
unsigned module_version = Record[0];
switch (module_version) {
default:
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid value");
case 0:
UseRelativeIDs = false;
break;
case 1:
UseRelativeIDs = true;
break;
}
break;
}
case bitc::MODULE_CODE_TRIPLE: { // TRIPLE: [strchr x N]
std::string S;
if (ConvertToString(Record, 0, S))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
TheModule->setTargetTriple(S);
break;
}
case bitc::MODULE_CODE_DATALAYOUT: { // DATALAYOUT: [strchr x N]
std::string S;
if (ConvertToString(Record, 0, S))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
TheModule->setDataLayout(S);
break;
}
case bitc::MODULE_CODE_ASM: { // ASM: [strchr x N]
std::string S;
if (ConvertToString(Record, 0, S))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
TheModule->setModuleInlineAsm(S);
break;
}
case bitc::MODULE_CODE_DEPLIB: { // DEPLIB: [strchr x N]
// FIXME: Remove in 4.0.
std::string S;
if (ConvertToString(Record, 0, S))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
// Ignore value.
break;
}
case bitc::MODULE_CODE_SECTIONNAME: { // SECTIONNAME: [strchr x N]
std::string S;
if (ConvertToString(Record, 0, S))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
SectionTable.push_back(S);
break;
}
case bitc::MODULE_CODE_GCNAME: { // SECTIONNAME: [strchr x N]
std::string S;
if (ConvertToString(Record, 0, S))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
GCTable.push_back(S);
break;
}
case bitc::MODULE_CODE_COMDAT: { // COMDAT: [selection_kind, name]
if (Record.size() < 2)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Comdat::SelectionKind SK = getDecodedComdatSelectionKind(Record[0]);
unsigned ComdatNameSize = Record[1];
std::string ComdatName;
ComdatName.reserve(ComdatNameSize);
for (unsigned i = 0; i != ComdatNameSize; ++i)
ComdatName += (char)Record[2 + i];
Comdat *C = TheModule->getOrInsertComdat(ComdatName);
C->setSelectionKind(SK);
ComdatList.push_back(C);
break;
}
// GLOBALVAR: [pointer type, isconst, initid,
// linkage, alignment, section, visibility, threadlocal,
// unnamed_addr, externally_initialized, dllstorageclass,
// comdat]
case bitc::MODULE_CODE_GLOBALVAR: {
if (Record.size() < 6)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Type *Ty = getTypeByID(Record[0]);
if (!Ty)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
bool isConstant = Record[1] & 1;
bool explicitType = Record[1] & 2;
unsigned AddressSpace;
if (explicitType) {
AddressSpace = Record[1] >> 2;
} else {
if (!Ty->isPointerTy())
return Error("Invalid type for value");
AddressSpace = cast<PointerType>(Ty)->getAddressSpace();
Ty = cast<PointerType>(Ty)->getElementType();
}
uint64_t RawLinkage = Record[3];
GlobalValue::LinkageTypes Linkage = getDecodedLinkage(RawLinkage);
unsigned Alignment;
if (std::error_code EC = parseAlignmentValue(Record[4], Alignment))
return EC;
std::string Section;
if (Record[5]) {
if (Record[5]-1 >= SectionTable.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid ID");
Section = SectionTable[Record[5]-1];
}
GlobalValue::VisibilityTypes Visibility = GlobalValue::DefaultVisibility;
// Local linkage must have default visibility.
if (Record.size() > 6 && !GlobalValue::isLocalLinkage(Linkage))
// FIXME: Change to an error if non-default in 4.0.
Visibility = GetDecodedVisibility(Record[6]);
GlobalVariable::ThreadLocalMode TLM = GlobalVariable::NotThreadLocal;
if (Record.size() > 7)
TLM = GetDecodedThreadLocalMode(Record[7]);
bool UnnamedAddr = false;
if (Record.size() > 8)
UnnamedAddr = Record[8];
bool ExternallyInitialized = false;
if (Record.size() > 9)
ExternallyInitialized = Record[9];
GlobalVariable *NewGV =
new GlobalVariable(*TheModule, Ty, isConstant, Linkage, nullptr, "", nullptr,
TLM, AddressSpace, ExternallyInitialized);
NewGV->setAlignment(Alignment);
if (!Section.empty())
NewGV->setSection(Section);
NewGV->setVisibility(Visibility);
NewGV->setUnnamedAddr(UnnamedAddr);
if (Record.size() > 10)
NewGV->setDLLStorageClass(GetDecodedDLLStorageClass(Record[10]));
else
UpgradeDLLImportExportLinkage(NewGV, RawLinkage);
ValueList.push_back(NewGV);
// Remember which value to use for the global initializer.
if (unsigned InitID = Record[2])
GlobalInits.push_back(std::make_pair(NewGV, InitID-1));
if (Record.size() > 11) {
if (unsigned ComdatID = Record[11]) {
if (ComdatID > ComdatList.size())
return Error("Invalid global variable comdat ID");
NewGV->setComdat(ComdatList[ComdatID - 1]);
}
} else if (hasImplicitComdat(RawLinkage)) {
NewGV->setComdat(reinterpret_cast<Comdat *>(1));
}
break;
}
// FUNCTION: [type, callingconv, isproto, linkage, paramattr,
// alignment, section, visibility, gc, unnamed_addr,
Prologue support Patch by Ben Gamari! This redefines the `prefix` attribute introduced previously and introduces a `prologue` attribute. There are a two primary usecases that these attributes aim to serve, 1. Function prologue sigils 2. Function hot-patching: Enable the user to insert `nop` operations at the beginning of the function which can later be safely replaced with a call to some instrumentation facility 3. Runtime metadata: Allow a compiler to insert data for use by the runtime during execution. GHC is one example of a compiler that needs this functionality for its tables-next-to-code functionality. Previously `prefix` served cases (1) and (2) quite well by allowing the user to introduce arbitrary data at the entrypoint but before the function body. Case (3), however, was poorly handled by this approach as it required that prefix data was valid executable code. Here we redefine the notion of prefix data to instead be data which occurs immediately before the function entrypoint (i.e. the symbol address). Since prefix data now occurs before the function entrypoint, there is no need for the data to be valid code. The previous notion of prefix data now goes under the name "prologue data" to emphasize its duality with the function epilogue. The intention here is to handle cases (1) and (2) with prologue data and case (3) with prefix data. References ---------- This idea arose out of discussions[1] with Reid Kleckner in response to a proposal to introduce the notion of symbol offsets to enable handling of case (3). [1] http://lists.cs.uiuc.edu/pipermail/llvmdev/2014-May/073235.html Test Plan: testsuite Differential Revision: http://reviews.llvm.org/D6454 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223189 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-03 02:08:38 +00:00
// prologuedata, dllstorageclass, comdat, prefixdata]
case bitc::MODULE_CODE_FUNCTION: {
if (Record.size() < 8)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Type *Ty = getTypeByID(Record[0]);
if (!Ty)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (auto *PTy = dyn_cast<PointerType>(Ty))
Ty = PTy->getElementType();
auto *FTy = dyn_cast<FunctionType>(Ty);
if (!FTy)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid type for value");
Function *Func = Function::Create(FTy, GlobalValue::ExternalLinkage,
"", TheModule);
Func->setCallingConv(static_cast<CallingConv::ID>(Record[1]));
bool isProto = Record[2];
uint64_t RawLinkage = Record[3];
Func->setLinkage(getDecodedLinkage(RawLinkage));
Func->setAttributes(getAttributes(Record[4]));
unsigned Alignment;
if (std::error_code EC = parseAlignmentValue(Record[5], Alignment))
return EC;
Func->setAlignment(Alignment);
if (Record[6]) {
if (Record[6]-1 >= SectionTable.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid ID");
Func->setSection(SectionTable[Record[6]-1]);
}
// Local linkage must have default visibility.
if (!Func->hasLocalLinkage())
// FIXME: Change to an error if non-default in 4.0.
Func->setVisibility(GetDecodedVisibility(Record[7]));
if (Record.size() > 8 && Record[8]) {
if (Record[8]-1 >= GCTable.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid ID");
Func->setGC(GCTable[Record[8]-1].c_str());
}
bool UnnamedAddr = false;
if (Record.size() > 9)
UnnamedAddr = Record[9];
Func->setUnnamedAddr(UnnamedAddr);
if (Record.size() > 10 && Record[10] != 0)
Prologue support Patch by Ben Gamari! This redefines the `prefix` attribute introduced previously and introduces a `prologue` attribute. There are a two primary usecases that these attributes aim to serve, 1. Function prologue sigils 2. Function hot-patching: Enable the user to insert `nop` operations at the beginning of the function which can later be safely replaced with a call to some instrumentation facility 3. Runtime metadata: Allow a compiler to insert data for use by the runtime during execution. GHC is one example of a compiler that needs this functionality for its tables-next-to-code functionality. Previously `prefix` served cases (1) and (2) quite well by allowing the user to introduce arbitrary data at the entrypoint but before the function body. Case (3), however, was poorly handled by this approach as it required that prefix data was valid executable code. Here we redefine the notion of prefix data to instead be data which occurs immediately before the function entrypoint (i.e. the symbol address). Since prefix data now occurs before the function entrypoint, there is no need for the data to be valid code. The previous notion of prefix data now goes under the name "prologue data" to emphasize its duality with the function epilogue. The intention here is to handle cases (1) and (2) with prologue data and case (3) with prefix data. References ---------- This idea arose out of discussions[1] with Reid Kleckner in response to a proposal to introduce the notion of symbol offsets to enable handling of case (3). [1] http://lists.cs.uiuc.edu/pipermail/llvmdev/2014-May/073235.html Test Plan: testsuite Differential Revision: http://reviews.llvm.org/D6454 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223189 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-03 02:08:38 +00:00
FunctionPrologues.push_back(std::make_pair(Func, Record[10]-1));
if (Record.size() > 11)
Func->setDLLStorageClass(GetDecodedDLLStorageClass(Record[11]));
else
UpgradeDLLImportExportLinkage(Func, RawLinkage);
if (Record.size() > 12) {
if (unsigned ComdatID = Record[12]) {
if (ComdatID > ComdatList.size())
return Error("Invalid function comdat ID");
Func->setComdat(ComdatList[ComdatID - 1]);
}
} else if (hasImplicitComdat(RawLinkage)) {
Func->setComdat(reinterpret_cast<Comdat *>(1));
}
Prologue support Patch by Ben Gamari! This redefines the `prefix` attribute introduced previously and introduces a `prologue` attribute. There are a two primary usecases that these attributes aim to serve, 1. Function prologue sigils 2. Function hot-patching: Enable the user to insert `nop` operations at the beginning of the function which can later be safely replaced with a call to some instrumentation facility 3. Runtime metadata: Allow a compiler to insert data for use by the runtime during execution. GHC is one example of a compiler that needs this functionality for its tables-next-to-code functionality. Previously `prefix` served cases (1) and (2) quite well by allowing the user to introduce arbitrary data at the entrypoint but before the function body. Case (3), however, was poorly handled by this approach as it required that prefix data was valid executable code. Here we redefine the notion of prefix data to instead be data which occurs immediately before the function entrypoint (i.e. the symbol address). Since prefix data now occurs before the function entrypoint, there is no need for the data to be valid code. The previous notion of prefix data now goes under the name "prologue data" to emphasize its duality with the function epilogue. The intention here is to handle cases (1) and (2) with prologue data and case (3) with prefix data. References ---------- This idea arose out of discussions[1] with Reid Kleckner in response to a proposal to introduce the notion of symbol offsets to enable handling of case (3). [1] http://lists.cs.uiuc.edu/pipermail/llvmdev/2014-May/073235.html Test Plan: testsuite Differential Revision: http://reviews.llvm.org/D6454 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223189 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-03 02:08:38 +00:00
if (Record.size() > 13 && Record[13] != 0)
FunctionPrefixes.push_back(std::make_pair(Func, Record[13]-1));
ValueList.push_back(Func);
// If this is a function with a body, remember the prototype we are
// creating now, so that we can match up the body with them later.
if (!isProto) {
Func->setIsMaterializable(true);
FunctionsWithBodies.push_back(Func);
if (LazyStreamer)
DeferredFunctionInfo[Func] = 0;
}
break;
}
// ALIAS: [alias type, aliasee val#, linkage]
// ALIAS: [alias type, aliasee val#, linkage, visibility, dllstorageclass]
case bitc::MODULE_CODE_ALIAS: {
if (Record.size() < 3)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Type *Ty = getTypeByID(Record[0]);
if (!Ty)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
auto *PTy = dyn_cast<PointerType>(Ty);
if (!PTy)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid type for value");
auto *NewGA =
GlobalAlias::create(PTy, getDecodedLinkage(Record[2]), "", TheModule);
// Old bitcode files didn't have visibility field.
// Local linkage must have default visibility.
if (Record.size() > 3 && !NewGA->hasLocalLinkage())
// FIXME: Change to an error if non-default in 4.0.
NewGA->setVisibility(GetDecodedVisibility(Record[3]));
if (Record.size() > 4)
NewGA->setDLLStorageClass(GetDecodedDLLStorageClass(Record[4]));
else
UpgradeDLLImportExportLinkage(NewGA, Record[2]);
if (Record.size() > 5)
NewGA->setThreadLocalMode(GetDecodedThreadLocalMode(Record[5]));
if (Record.size() > 6)
NewGA->setUnnamedAddr(Record[6]);
ValueList.push_back(NewGA);
AliasInits.push_back(std::make_pair(NewGA, Record[1]));
break;
}
/// MODULE_CODE_PURGEVALS: [numvals]
case bitc::MODULE_CODE_PURGEVALS:
// Trim down the value list to the specified size.
if (Record.size() < 1 || Record[0] > ValueList.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
ValueList.shrinkTo(Record[0]);
break;
}
Record.clear();
}
}
std::error_code BitcodeReader::ParseBitcodeInto(Module *M,
bool ShouldLazyLoadMetadata) {
TheModule = nullptr;
if (std::error_code EC = InitStream())
return EC;
// Sniff for the signature.
if (Stream.Read(8) != 'B' ||
Stream.Read(8) != 'C' ||
Stream.Read(4) != 0x0 ||
Stream.Read(4) != 0xC ||
Stream.Read(4) != 0xE ||
Stream.Read(4) != 0xD)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid bitcode signature");
// We expect a number of well-defined blocks, though we don't necessarily
// need to understand them all.
while (1) {
if (Stream.AtEndOfStream()) {
if (TheModule)
return std::error_code();
// We didn't really read a proper Module.
return Error("Malformed IR file");
}
BitstreamEntry Entry =
Stream.advance(BitstreamCursor::AF_DontAutoprocessAbbrevs);
switch (Entry.Kind) {
case BitstreamEntry::Error:
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Malformed block");
case BitstreamEntry::EndBlock:
return std::error_code();
case BitstreamEntry::SubBlock:
switch (Entry.ID) {
case bitc::BLOCKINFO_BLOCK_ID:
if (Stream.ReadBlockInfoBlock())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Malformed block");
break;
case bitc::MODULE_BLOCK_ID:
// Reject multiple MODULE_BLOCK's in a single bitstream.
if (TheModule)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid multiple blocks");
TheModule = M;
if (std::error_code EC = ParseModule(false, ShouldLazyLoadMetadata))
return EC;
if (LazyStreamer)
return std::error_code();
break;
default:
if (Stream.SkipBlock())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
break;
}
continue;
case BitstreamEntry::Record:
// There should be no records in the top-level of blocks.
// The ranlib in Xcode 4 will align archive members by appending newlines
// to the end of them. If this file size is a multiple of 4 but not 8, we
// have to read and ignore these final 4 bytes :-(
if (Stream.getAbbrevIDWidth() == 2 && Entry.ID == 2 &&
Stream.Read(6) == 2 && Stream.Read(24) == 0xa0a0a &&
Stream.AtEndOfStream())
return std::error_code();
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
}
}
}
ErrorOr<std::string> BitcodeReader::parseModuleTriple() {
if (Stream.EnterSubBlock(bitc::MODULE_BLOCK_ID))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
SmallVector<uint64_t, 64> Record;
std::string Triple;
// Read all the records for this module.
while (1) {
BitstreamEntry Entry = Stream.advanceSkippingSubblocks();
switch (Entry.Kind) {
case BitstreamEntry::SubBlock: // Handled for us already.
case BitstreamEntry::Error:
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Malformed block");
case BitstreamEntry::EndBlock:
return Triple;
case BitstreamEntry::Record:
// The interesting case.
break;
}
// Read a record.
switch (Stream.readRecord(Entry.ID, Record)) {
default: break; // Default behavior, ignore unknown content.
case bitc::MODULE_CODE_TRIPLE: { // TRIPLE: [strchr x N]
std::string S;
if (ConvertToString(Record, 0, S))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Triple = S;
break;
}
}
Record.clear();
}
llvm_unreachable("Exit infinite loop");
}
ErrorOr<std::string> BitcodeReader::parseTriple() {
if (std::error_code EC = InitStream())
return EC;
// Sniff for the signature.
if (Stream.Read(8) != 'B' ||
Stream.Read(8) != 'C' ||
Stream.Read(4) != 0x0 ||
Stream.Read(4) != 0xC ||
Stream.Read(4) != 0xE ||
Stream.Read(4) != 0xD)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid bitcode signature");
// We expect a number of well-defined blocks, though we don't necessarily
// need to understand them all.
while (1) {
BitstreamEntry Entry = Stream.advance();
switch (Entry.Kind) {
case BitstreamEntry::Error:
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Malformed block");
case BitstreamEntry::EndBlock:
return std::error_code();
case BitstreamEntry::SubBlock:
if (Entry.ID == bitc::MODULE_BLOCK_ID)
return parseModuleTriple();
// Ignore other sub-blocks.
if (Stream.SkipBlock())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Malformed block");
continue;
case BitstreamEntry::Record:
Stream.skipRecord(Entry.ID);
continue;
}
}
}
/// ParseMetadataAttachment - Parse metadata attachments.
std::error_code BitcodeReader::ParseMetadataAttachment(Function &F) {
if (Stream.EnterSubBlock(bitc::METADATA_ATTACHMENT_ID))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
SmallVector<uint64_t, 64> Record;
while (1) {
BitstreamEntry Entry = Stream.advanceSkippingSubblocks();
switch (Entry.Kind) {
case BitstreamEntry::SubBlock: // Handled for us already.
case BitstreamEntry::Error:
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Malformed block");
case BitstreamEntry::EndBlock:
return std::error_code();
case BitstreamEntry::Record:
// The interesting case.
break;
}
// Read a metadata attachment record.
Record.clear();
switch (Stream.readRecord(Entry.ID, Record)) {
default: // Default behavior: ignore.
break;
case bitc::METADATA_ATTACHMENT: {
unsigned RecordLength = Record.size();
if (Record.empty())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (RecordLength % 2 == 0) {
// A function attachment.
for (unsigned I = 0; I != RecordLength; I += 2) {
auto K = MDKindMap.find(Record[I]);
if (K == MDKindMap.end())
return Error("Invalid ID");
Metadata *MD = MDValueList.getValueFwdRef(Record[I + 1]);
F.setMetadata(K->second, cast<MDNode>(MD));
}
continue;
}
// An instruction attachment.
Instruction *Inst = InstructionList[Record[0]];
for (unsigned i = 1; i != RecordLength; i = i+2) {
unsigned Kind = Record[i];
DenseMap<unsigned, unsigned>::iterator I =
MDKindMap.find(Kind);
if (I == MDKindMap.end())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid ID");
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 18:38:53 +00:00
Metadata *Node = MDValueList.getValueFwdRef(Record[i + 1]);
if (isa<LocalAsMetadata>(Node))
// Drop the attachment. This used to be legal, but there's no
// upgrade path.
break;
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 18:38:53 +00:00
Inst->setMetadata(I->second, cast<MDNode>(Node));
if (I->second == LLVMContext::MD_tbaa)
InstsWithTBAATag.push_back(Inst);
}
break;
}
}
}
}
static std::error_code TypeCheckLoadStoreInst(DiagnosticHandlerFunction DH,
Type *ValType, Type *PtrType) {
if (!isa<PointerType>(PtrType))
return Error(DH, "Load/Store operand is not a pointer type");
Type *ElemType = cast<PointerType>(PtrType)->getElementType();
if (ValType && ValType != ElemType)
return Error(DH, "Explicit load/store type does not match pointee type of "
"pointer operand");
if (!PointerType::isLoadableOrStorableType(ElemType))
return Error(DH, "Cannot load/store from pointer");
return std::error_code();
}
/// ParseFunctionBody - Lazily parse the specified function body block.
std::error_code BitcodeReader::ParseFunctionBody(Function *F) {
if (Stream.EnterSubBlock(bitc::FUNCTION_BLOCK_ID))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
InstructionList.clear();
unsigned ModuleValueListSize = ValueList.size();
unsigned ModuleMDValueListSize = MDValueList.size();
// Add all the function arguments to the value table.
for(Function::arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I)
ValueList.push_back(I);
unsigned NextValueNo = ValueList.size();
BasicBlock *CurBB = nullptr;
unsigned CurBBNo = 0;
DebugLoc LastLoc;
auto getLastInstruction = [&]() -> Instruction * {
if (CurBB && !CurBB->empty())
return &CurBB->back();
else if (CurBBNo && FunctionBBs[CurBBNo - 1] &&
!FunctionBBs[CurBBNo - 1]->empty())
return &FunctionBBs[CurBBNo - 1]->back();
return nullptr;
};
// Read all the records.
SmallVector<uint64_t, 64> Record;
while (1) {
BitstreamEntry Entry = Stream.advance();
switch (Entry.Kind) {
case BitstreamEntry::Error:
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Malformed block");
case BitstreamEntry::EndBlock:
goto OutOfRecordLoop;
case BitstreamEntry::SubBlock:
switch (Entry.ID) {
default: // Skip unknown content.
if (Stream.SkipBlock())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
break;
case bitc::CONSTANTS_BLOCK_ID:
if (std::error_code EC = ParseConstants())
return EC;
NextValueNo = ValueList.size();
break;
case bitc::VALUE_SYMTAB_BLOCK_ID:
if (std::error_code EC = ParseValueSymbolTable())
return EC;
break;
case bitc::METADATA_ATTACHMENT_ID:
if (std::error_code EC = ParseMetadataAttachment(*F))
return EC;
break;
case bitc::METADATA_BLOCK_ID:
if (std::error_code EC = ParseMetadata())
return EC;
break;
case bitc::USELIST_BLOCK_ID:
if (std::error_code EC = ParseUseLists())
return EC;
break;
}
continue;
case BitstreamEntry::Record:
// The interesting case.
break;
}
// Read a record.
Record.clear();
Instruction *I = nullptr;
unsigned BitCode = Stream.readRecord(Entry.ID, Record);
switch (BitCode) {
default: // Default behavior: reject
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid value");
case bitc::FUNC_CODE_DECLAREBLOCKS: { // DECLAREBLOCKS: [nblocks]
if (Record.size() < 1 || Record[0] == 0)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
// Create all the basic blocks for the function.
FunctionBBs.resize(Record[0]);
// See if anything took the address of blocks in this function.
auto BBFRI = BasicBlockFwdRefs.find(F);
if (BBFRI == BasicBlockFwdRefs.end()) {
for (unsigned i = 0, e = FunctionBBs.size(); i != e; ++i)
FunctionBBs[i] = BasicBlock::Create(Context, "", F);
} else {
auto &BBRefs = BBFRI->second;
// Check for invalid basic block references.
if (BBRefs.size() > FunctionBBs.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid ID");
assert(!BBRefs.empty() && "Unexpected empty array");
assert(!BBRefs.front() && "Invalid reference to entry block");
for (unsigned I = 0, E = FunctionBBs.size(), RE = BBRefs.size(); I != E;
++I)
if (I < RE && BBRefs[I]) {
BBRefs[I]->insertInto(F);
FunctionBBs[I] = BBRefs[I];
} else {
FunctionBBs[I] = BasicBlock::Create(Context, "", F);
}
// Erase from the table.
BasicBlockFwdRefs.erase(BBFRI);
}
CurBB = FunctionBBs[0];
continue;
}
case bitc::FUNC_CODE_DEBUG_LOC_AGAIN: // DEBUG_LOC_AGAIN
// This record indicates that the last instruction is at the same
// location as the previous instruction with a location.
I = getLastInstruction();
if (!I)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
I->setDebugLoc(LastLoc);
I = nullptr;
continue;
case bitc::FUNC_CODE_DEBUG_LOC: { // DEBUG_LOC: [line, col, scope, ia]
I = getLastInstruction();
if (!I || Record.size() < 4)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
unsigned Line = Record[0], Col = Record[1];
unsigned ScopeID = Record[2], IAID = Record[3];
MDNode *Scope = nullptr, *IA = nullptr;
if (ScopeID) Scope = cast<MDNode>(MDValueList.getValueFwdRef(ScopeID-1));
if (IAID) IA = cast<MDNode>(MDValueList.getValueFwdRef(IAID-1));
LastLoc = DebugLoc::get(Line, Col, Scope, IA);
I->setDebugLoc(LastLoc);
I = nullptr;
continue;
}
case bitc::FUNC_CODE_INST_BINOP: { // BINOP: [opval, ty, opval, opcode]
unsigned OpNum = 0;
Value *LHS, *RHS;
if (getValueTypePair(Record, OpNum, NextValueNo, LHS) ||
popValue(Record, OpNum, NextValueNo, LHS->getType(), RHS) ||
OpNum+1 > Record.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
int Opc = GetDecodedBinaryOpcode(Record[OpNum++], LHS->getType());
if (Opc == -1)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
I = BinaryOperator::Create((Instruction::BinaryOps)Opc, LHS, RHS);
InstructionList.push_back(I);
if (OpNum < Record.size()) {
if (Opc == Instruction::Add ||
Opc == Instruction::Sub ||
Opc == Instruction::Mul ||
Opc == Instruction::Shl) {
if (Record[OpNum] & (1 << bitc::OBO_NO_SIGNED_WRAP))
cast<BinaryOperator>(I)->setHasNoSignedWrap(true);
if (Record[OpNum] & (1 << bitc::OBO_NO_UNSIGNED_WRAP))
cast<BinaryOperator>(I)->setHasNoUnsignedWrap(true);
} else if (Opc == Instruction::SDiv ||
Opc == Instruction::UDiv ||
Opc == Instruction::LShr ||
Opc == Instruction::AShr) {
if (Record[OpNum] & (1 << bitc::PEO_EXACT))
cast<BinaryOperator>(I)->setIsExact(true);
} else if (isa<FPMathOperator>(I)) {
FastMathFlags FMF;
if (0 != (Record[OpNum] & FastMathFlags::UnsafeAlgebra))
FMF.setUnsafeAlgebra();
if (0 != (Record[OpNum] & FastMathFlags::NoNaNs))
FMF.setNoNaNs();
if (0 != (Record[OpNum] & FastMathFlags::NoInfs))
FMF.setNoInfs();
if (0 != (Record[OpNum] & FastMathFlags::NoSignedZeros))
FMF.setNoSignedZeros();
if (0 != (Record[OpNum] & FastMathFlags::AllowReciprocal))
FMF.setAllowReciprocal();
if (FMF.any())
I->setFastMathFlags(FMF);
}
}
break;
}
case bitc::FUNC_CODE_INST_CAST: { // CAST: [opval, opty, destty, castopc]
unsigned OpNum = 0;
Value *Op;
if (getValueTypePair(Record, OpNum, NextValueNo, Op) ||
OpNum+2 != Record.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Type *ResTy = getTypeByID(Record[OpNum]);
int Opc = GetDecodedCastOpcode(Record[OpNum+1]);
if (Opc == -1 || !ResTy)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Instruction *Temp = nullptr;
if ((I = UpgradeBitCastInst(Opc, Op, ResTy, Temp))) {
if (Temp) {
InstructionList.push_back(Temp);
CurBB->getInstList().push_back(Temp);
}
} else {
I = CastInst::Create((Instruction::CastOps)Opc, Op, ResTy);
}
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_INBOUNDS_GEP_OLD:
case bitc::FUNC_CODE_INST_GEP_OLD:
case bitc::FUNC_CODE_INST_GEP: { // GEP: type, [n x operands]
unsigned OpNum = 0;
Type *Ty;
bool InBounds;
if (BitCode == bitc::FUNC_CODE_INST_GEP) {
InBounds = Record[OpNum++];
Ty = getTypeByID(Record[OpNum++]);
} else {
InBounds = BitCode == bitc::FUNC_CODE_INST_INBOUNDS_GEP_OLD;
Ty = nullptr;
}
Value *BasePtr;
if (getValueTypePair(Record, OpNum, NextValueNo, BasePtr))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (!Ty)
Ty = cast<SequentialType>(BasePtr->getType()->getScalarType())
->getElementType();
else if (Ty !=
cast<SequentialType>(BasePtr->getType()->getScalarType())
->getElementType())
return Error(
"Explicit gep type does not match pointee type of pointer operand");
SmallVector<Value*, 16> GEPIdx;
while (OpNum != Record.size()) {
Value *Op;
if (getValueTypePair(Record, OpNum, NextValueNo, Op))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
GEPIdx.push_back(Op);
}
I = GetElementPtrInst::Create(Ty, BasePtr, GEPIdx);
InstructionList.push_back(I);
if (InBounds)
cast<GetElementPtrInst>(I)->setIsInBounds(true);
break;
}
case bitc::FUNC_CODE_INST_EXTRACTVAL: {
// EXTRACTVAL: [opty, opval, n x indices]
unsigned OpNum = 0;
Value *Agg;
if (getValueTypePair(Record, OpNum, NextValueNo, Agg))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
unsigned RecSize = Record.size();
if (OpNum == RecSize)
return Error("EXTRACTVAL: Invalid instruction with 0 indices");
SmallVector<unsigned, 4> EXTRACTVALIdx;
Type *CurTy = Agg->getType();
for (; OpNum != RecSize; ++OpNum) {
bool IsArray = CurTy->isArrayTy();
bool IsStruct = CurTy->isStructTy();
uint64_t Index = Record[OpNum];
if (!IsStruct && !IsArray)
return Error("EXTRACTVAL: Invalid type");
if ((unsigned)Index != Index)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid value");
if (IsStruct && Index >= CurTy->subtypes().size())
return Error("EXTRACTVAL: Invalid struct index");
if (IsArray && Index >= CurTy->getArrayNumElements())
return Error("EXTRACTVAL: Invalid array index");
EXTRACTVALIdx.push_back((unsigned)Index);
if (IsStruct)
CurTy = CurTy->subtypes()[Index];
else
CurTy = CurTy->subtypes()[0];
}
I = ExtractValueInst::Create(Agg, EXTRACTVALIdx);
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_INSERTVAL: {
// INSERTVAL: [opty, opval, opty, opval, n x indices]
unsigned OpNum = 0;
Value *Agg;
if (getValueTypePair(Record, OpNum, NextValueNo, Agg))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Value *Val;
if (getValueTypePair(Record, OpNum, NextValueNo, Val))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
unsigned RecSize = Record.size();
if (OpNum == RecSize)
return Error("INSERTVAL: Invalid instruction with 0 indices");
SmallVector<unsigned, 4> INSERTVALIdx;
Type *CurTy = Agg->getType();
for (; OpNum != RecSize; ++OpNum) {
bool IsArray = CurTy->isArrayTy();
bool IsStruct = CurTy->isStructTy();
uint64_t Index = Record[OpNum];
if (!IsStruct && !IsArray)
return Error("INSERTVAL: Invalid type");
if ((unsigned)Index != Index)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid value");
if (IsStruct && Index >= CurTy->subtypes().size())
return Error("INSERTVAL: Invalid struct index");
if (IsArray && Index >= CurTy->getArrayNumElements())
return Error("INSERTVAL: Invalid array index");
INSERTVALIdx.push_back((unsigned)Index);
if (IsStruct)
CurTy = CurTy->subtypes()[Index];
else
CurTy = CurTy->subtypes()[0];
}
if (CurTy != Val->getType())
return Error("Inserted value type doesn't match aggregate type");
I = InsertValueInst::Create(Agg, Val, INSERTVALIdx);
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_SELECT: { // SELECT: [opval, ty, opval, opval]
// obsolete form of select
// handles select i1 ... in old bitcode
unsigned OpNum = 0;
Value *TrueVal, *FalseVal, *Cond;
if (getValueTypePair(Record, OpNum, NextValueNo, TrueVal) ||
popValue(Record, OpNum, NextValueNo, TrueVal->getType(), FalseVal) ||
popValue(Record, OpNum, NextValueNo, Type::getInt1Ty(Context), Cond))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
I = SelectInst::Create(Cond, TrueVal, FalseVal);
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_VSELECT: {// VSELECT: [ty,opval,opval,predty,pred]
// new form of select
// handles select i1 or select [N x i1]
unsigned OpNum = 0;
Value *TrueVal, *FalseVal, *Cond;
if (getValueTypePair(Record, OpNum, NextValueNo, TrueVal) ||
popValue(Record, OpNum, NextValueNo, TrueVal->getType(), FalseVal) ||
getValueTypePair(Record, OpNum, NextValueNo, Cond))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
// select condition can be either i1 or [N x i1]
if (VectorType* vector_type =
dyn_cast<VectorType>(Cond->getType())) {
// expect <n x i1>
if (vector_type->getElementType() != Type::getInt1Ty(Context))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid type for value");
} else {
// expect i1
if (Cond->getType() != Type::getInt1Ty(Context))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid type for value");
}
I = SelectInst::Create(Cond, TrueVal, FalseVal);
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_EXTRACTELT: { // EXTRACTELT: [opty, opval, opval]
unsigned OpNum = 0;
Value *Vec, *Idx;
if (getValueTypePair(Record, OpNum, NextValueNo, Vec) ||
[IR] Make {extract,insert}element accept an index of any integer type. Given the following C code llvm currently generates suboptimal code for x86-64: __m128 bss4( const __m128 *ptr, size_t i, size_t j ) { float f = ptr[i][j]; return (__m128) { f, f, f, f }; } ================================================= define <4 x float> @_Z4bss4PKDv4_fmm(<4 x float>* nocapture readonly %ptr, i64 %i, i64 %j) #0 { %a1 = getelementptr inbounds <4 x float>* %ptr, i64 %i %a2 = load <4 x float>* %a1, align 16, !tbaa !1 %a3 = trunc i64 %j to i32 %a4 = extractelement <4 x float> %a2, i32 %a3 %a5 = insertelement <4 x float> undef, float %a4, i32 0 %a6 = insertelement <4 x float> %a5, float %a4, i32 1 %a7 = insertelement <4 x float> %a6, float %a4, i32 2 %a8 = insertelement <4 x float> %a7, float %a4, i32 3 ret <4 x float> %a8 } ================================================= shlq $4, %rsi addq %rdi, %rsi movslq %edx, %rax vbroadcastss (%rsi,%rax,4), %xmm0 retq ================================================= The movslq is uneeded, but is present because of the trunc to i32 and then sext back to i64 that the backend adds for vbroadcastss. We can't remove it because it changes the meaning. The IR that clang generates is already suboptimal. What clang really should emit is: %a4 = extractelement <4 x float> %a2, i64 %j This patch makes that legal. A separate patch will teach clang to do it. Differential Revision: http://reviews.llvm.org/D3519 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207801 91177308-0d34-0410-b5e6-96231b3b80d8
2014-05-01 22:12:39 +00:00
getValueTypePair(Record, OpNum, NextValueNo, Idx))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (!Vec->getType()->isVectorTy())
return Error("Invalid type for value");
I = ExtractElementInst::Create(Vec, Idx);
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_INSERTELT: { // INSERTELT: [ty, opval,opval,opval]
unsigned OpNum = 0;
Value *Vec, *Elt, *Idx;
if (getValueTypePair(Record, OpNum, NextValueNo, Vec))
return Error("Invalid record");
if (!Vec->getType()->isVectorTy())
return Error("Invalid type for value");
if (popValue(Record, OpNum, NextValueNo,
cast<VectorType>(Vec->getType())->getElementType(), Elt) ||
[IR] Make {extract,insert}element accept an index of any integer type. Given the following C code llvm currently generates suboptimal code for x86-64: __m128 bss4( const __m128 *ptr, size_t i, size_t j ) { float f = ptr[i][j]; return (__m128) { f, f, f, f }; } ================================================= define <4 x float> @_Z4bss4PKDv4_fmm(<4 x float>* nocapture readonly %ptr, i64 %i, i64 %j) #0 { %a1 = getelementptr inbounds <4 x float>* %ptr, i64 %i %a2 = load <4 x float>* %a1, align 16, !tbaa !1 %a3 = trunc i64 %j to i32 %a4 = extractelement <4 x float> %a2, i32 %a3 %a5 = insertelement <4 x float> undef, float %a4, i32 0 %a6 = insertelement <4 x float> %a5, float %a4, i32 1 %a7 = insertelement <4 x float> %a6, float %a4, i32 2 %a8 = insertelement <4 x float> %a7, float %a4, i32 3 ret <4 x float> %a8 } ================================================= shlq $4, %rsi addq %rdi, %rsi movslq %edx, %rax vbroadcastss (%rsi,%rax,4), %xmm0 retq ================================================= The movslq is uneeded, but is present because of the trunc to i32 and then sext back to i64 that the backend adds for vbroadcastss. We can't remove it because it changes the meaning. The IR that clang generates is already suboptimal. What clang really should emit is: %a4 = extractelement <4 x float> %a2, i64 %j This patch makes that legal. A separate patch will teach clang to do it. Differential Revision: http://reviews.llvm.org/D3519 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207801 91177308-0d34-0410-b5e6-96231b3b80d8
2014-05-01 22:12:39 +00:00
getValueTypePair(Record, OpNum, NextValueNo, Idx))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
I = InsertElementInst::Create(Vec, Elt, Idx);
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_SHUFFLEVEC: {// SHUFFLEVEC: [opval,ty,opval,opval]
unsigned OpNum = 0;
Value *Vec1, *Vec2, *Mask;
if (getValueTypePair(Record, OpNum, NextValueNo, Vec1) ||
popValue(Record, OpNum, NextValueNo, Vec1->getType(), Vec2))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (getValueTypePair(Record, OpNum, NextValueNo, Mask))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (!Vec1->getType()->isVectorTy() || !Vec2->getType()->isVectorTy())
return Error("Invalid type for value");
I = new ShuffleVectorInst(Vec1, Vec2, Mask);
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_CMP: // CMP: [opty, opval, opval, pred]
// Old form of ICmp/FCmp returning bool
// Existed to differentiate between icmp/fcmp and vicmp/vfcmp which were
// both legal on vectors but had different behaviour.
case bitc::FUNC_CODE_INST_CMP2: { // CMP2: [opty, opval, opval, pred]
// FCmp/ICmp returning bool or vector of bool
unsigned OpNum = 0;
Value *LHS, *RHS;
if (getValueTypePair(Record, OpNum, NextValueNo, LHS) ||
popValue(Record, OpNum, NextValueNo, LHS->getType(), RHS) ||
OpNum+1 != Record.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (LHS->getType()->isFPOrFPVectorTy())
I = new FCmpInst((FCmpInst::Predicate)Record[OpNum], LHS, RHS);
else
I = new ICmpInst((ICmpInst::Predicate)Record[OpNum], LHS, RHS);
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_RET: // RET: [opty,opval<optional>]
{
unsigned Size = Record.size();
if (Size == 0) {
I = ReturnInst::Create(Context);
InstructionList.push_back(I);
break;
}
unsigned OpNum = 0;
Value *Op = nullptr;
if (getValueTypePair(Record, OpNum, NextValueNo, Op))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (OpNum != Record.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
I = ReturnInst::Create(Context, Op);
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_BR: { // BR: [bb#, bb#, opval] or [bb#]
if (Record.size() != 1 && Record.size() != 3)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
BasicBlock *TrueDest = getBasicBlock(Record[0]);
if (!TrueDest)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (Record.size() == 1) {
I = BranchInst::Create(TrueDest);
InstructionList.push_back(I);
}
else {
BasicBlock *FalseDest = getBasicBlock(Record[1]);
Value *Cond = getValue(Record, 2, NextValueNo,
Type::getInt1Ty(Context));
if (!FalseDest || !Cond)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
I = BranchInst::Create(TrueDest, FalseDest, Cond);
InstructionList.push_back(I);
}
break;
}
case bitc::FUNC_CODE_INST_SWITCH: { // SWITCH: [opty, op0, op1, ...]
// Check magic
if ((Record[0] >> 16) == SWITCH_INST_MAGIC) {
// "New" SwitchInst format with case ranges. The changes to write this
// format were reverted but we still recognize bitcode that uses it.
// Hopefully someday we will have support for case ranges and can use
// this format again.
Type *OpTy = getTypeByID(Record[1]);
unsigned ValueBitWidth = cast<IntegerType>(OpTy)->getBitWidth();
Value *Cond = getValue(Record, 2, NextValueNo, OpTy);
BasicBlock *Default = getBasicBlock(Record[3]);
if (!OpTy || !Cond || !Default)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
unsigned NumCases = Record[4];
SwitchInst *SI = SwitchInst::Create(Cond, Default, NumCases);
InstructionList.push_back(SI);
unsigned CurIdx = 5;
for (unsigned i = 0; i != NumCases; ++i) {
SmallVector<ConstantInt*, 1> CaseVals;
unsigned NumItems = Record[CurIdx++];
for (unsigned ci = 0; ci != NumItems; ++ci) {
bool isSingleNumber = Record[CurIdx++];
APInt Low;
unsigned ActiveWords = 1;
if (ValueBitWidth > 64)
ActiveWords = Record[CurIdx++];
Low = ReadWideAPInt(makeArrayRef(&Record[CurIdx], ActiveWords),
ValueBitWidth);
CurIdx += ActiveWords;
PR1255: Case Ranges Implemented IntItem - the wrapper around APInt. Why not to use APInt item directly right now? 1. It will very difficult to implement case ranges as series of small patches. We got several large and heavy patches. Each patch will about 90-120 kb. If you replace ConstantInt with APInt in SwitchInst you will need to changes at the same time all Readers,Writers and absolutely all passes that uses SwitchInst. 2. We can implement APInt pool inside and save memory space. E.g. we use several switches that works with 256 bit items (switch on signatures, or strings). We can avoid value duplicates in this case. 3. IntItem can be easyly easily replaced with APInt. 4. Currenly we can interpret IntItem both as ConstantInt and as APInt. It allows to provide SwitchInst methods that works with ConstantInt for non-updated passes. Why I need it right now? Currently I need to update SimplifyCFG pass (EqualityComparisons). I need to work with APInts directly a lot, so peaces of code ConstantInt *V = ...; if (V->getValue().ugt(AnotherV->getValue()) { ... } will look awful. Much more better this way: IntItem V = ConstantIntVal->getValue(); if (AnotherV < V) { } Of course any reviews are welcome. P.S.: I'm also going to rename ConstantRangesSet to IntegersSubset, and CRSBuilder to IntegersSubsetMapping (allows to map individual subsets of integers to the BasicBlocks). Since in future these classes will founded on APInt, it will possible to use them in more generic ways. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@157576 91177308-0d34-0410-b5e6-96231b3b80d8
2012-05-28 12:39:09 +00:00
if (!isSingleNumber) {
ActiveWords = 1;
if (ValueBitWidth > 64)
ActiveWords = Record[CurIdx++];
APInt High =
ReadWideAPInt(makeArrayRef(&Record[CurIdx], ActiveWords),
ValueBitWidth);
CurIdx += ActiveWords;
// FIXME: It is not clear whether values in the range should be
// compared as signed or unsigned values. The partially
// implemented changes that used this format in the past used
// unsigned comparisons.
for ( ; Low.ule(High); ++Low)
CaseVals.push_back(ConstantInt::get(Context, Low));
} else
CaseVals.push_back(ConstantInt::get(Context, Low));
}
BasicBlock *DestBB = getBasicBlock(Record[CurIdx++]);
for (SmallVector<ConstantInt*, 1>::iterator cvi = CaseVals.begin(),
cve = CaseVals.end(); cvi != cve; ++cvi)
SI->addCase(*cvi, DestBB);
}
I = SI;
break;
}
// Old SwitchInst format without case ranges.
if (Record.size() < 3 || (Record.size() & 1) == 0)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Type *OpTy = getTypeByID(Record[0]);
Value *Cond = getValue(Record, 1, NextValueNo, OpTy);
BasicBlock *Default = getBasicBlock(Record[2]);
if (!OpTy || !Cond || !Default)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
unsigned NumCases = (Record.size()-3)/2;
SwitchInst *SI = SwitchInst::Create(Cond, Default, NumCases);
InstructionList.push_back(SI);
for (unsigned i = 0, e = NumCases; i != e; ++i) {
ConstantInt *CaseVal =
dyn_cast_or_null<ConstantInt>(getFnValueByID(Record[3+i*2], OpTy));
BasicBlock *DestBB = getBasicBlock(Record[1+3+i*2]);
if (!CaseVal || !DestBB) {
delete SI;
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
}
SI->addCase(CaseVal, DestBB);
}
I = SI;
break;
}
case bitc::FUNC_CODE_INST_INDIRECTBR: { // INDIRECTBR: [opty, op0, op1, ...]
if (Record.size() < 2)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Type *OpTy = getTypeByID(Record[0]);
Value *Address = getValue(Record, 1, NextValueNo, OpTy);
if (!OpTy || !Address)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
unsigned NumDests = Record.size()-2;
IndirectBrInst *IBI = IndirectBrInst::Create(Address, NumDests);
InstructionList.push_back(IBI);
for (unsigned i = 0, e = NumDests; i != e; ++i) {
if (BasicBlock *DestBB = getBasicBlock(Record[2+i])) {
IBI->addDestination(DestBB);
} else {
delete IBI;
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
}
}
I = IBI;
break;
}
case bitc::FUNC_CODE_INST_INVOKE: {
// INVOKE: [attrs, cc, normBB, unwindBB, fnty, op0,op1,op2, ...]
if (Record.size() < 4)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
unsigned OpNum = 0;
AttributeSet PAL = getAttributes(Record[OpNum++]);
unsigned CCInfo = Record[OpNum++];
BasicBlock *NormalBB = getBasicBlock(Record[OpNum++]);
BasicBlock *UnwindBB = getBasicBlock(Record[OpNum++]);
FunctionType *FTy = nullptr;
if (CCInfo >> 13 & 1 &&
!(FTy = dyn_cast<FunctionType>(getTypeByID(Record[OpNum++]))))
return Error("Explicit invoke type is not a function type");
Value *Callee;
if (getValueTypePair(Record, OpNum, NextValueNo, Callee))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
PointerType *CalleeTy = dyn_cast<PointerType>(Callee->getType());
if (!CalleeTy)
return Error("Callee is not a pointer");
if (!FTy) {
FTy = dyn_cast<FunctionType>(CalleeTy->getElementType());
if (!FTy)
return Error("Callee is not of pointer to function type");
} else if (CalleeTy->getElementType() != FTy)
return Error("Explicit invoke type does not match pointee type of "
"callee operand");
if (Record.size() < FTy->getNumParams() + OpNum)
return Error("Insufficient operands to call");
SmallVector<Value*, 16> Ops;
for (unsigned i = 0, e = FTy->getNumParams(); i != e; ++i, ++OpNum) {
Ops.push_back(getValue(Record, OpNum, NextValueNo,
FTy->getParamType(i)));
if (!Ops.back())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
}
if (!FTy->isVarArg()) {
if (Record.size() != OpNum)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
} else {
// Read type/value pairs for varargs params.
while (OpNum != Record.size()) {
Value *Op;
if (getValueTypePair(Record, OpNum, NextValueNo, Op))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Ops.push_back(Op);
}
}
I = InvokeInst::Create(Callee, NormalBB, UnwindBB, Ops);
InstructionList.push_back(I);
cast<InvokeInst>(I)
->setCallingConv(static_cast<CallingConv::ID>(~(1U << 13) & CCInfo));
cast<InvokeInst>(I)->setAttributes(PAL);
break;
}
case bitc::FUNC_CODE_INST_RESUME: { // RESUME: [opval]
unsigned Idx = 0;
Value *Val = nullptr;
if (getValueTypePair(Record, Idx, NextValueNo, Val))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
I = ResumeInst::Create(Val);
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_UNREACHABLE: // UNREACHABLE
I = new UnreachableInst(Context);
InstructionList.push_back(I);
break;
case bitc::FUNC_CODE_INST_PHI: { // PHI: [ty, val0,bb0, ...]
if (Record.size() < 1 || ((Record.size()-1)&1))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Type *Ty = getTypeByID(Record[0]);
if (!Ty)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
PHINode *PN = PHINode::Create(Ty, (Record.size()-1)/2);
InstructionList.push_back(PN);
for (unsigned i = 0, e = Record.size()-1; i != e; i += 2) {
Value *V;
// With the new function encoding, it is possible that operands have
// negative IDs (for forward references). Use a signed VBR
// representation to keep the encoding small.
if (UseRelativeIDs)
V = getValueSigned(Record, 1+i, NextValueNo, Ty);
else
V = getValue(Record, 1+i, NextValueNo, Ty);
BasicBlock *BB = getBasicBlock(Record[2+i]);
if (!V || !BB)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
PN->addIncoming(V, BB);
}
I = PN;
break;
}
case bitc::FUNC_CODE_INST_LANDINGPAD: {
// LANDINGPAD: [ty, val, val, num, (id0,val0 ...)?]
unsigned Idx = 0;
if (Record.size() < 4)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Type *Ty = getTypeByID(Record[Idx++]);
if (!Ty)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Value *PersFn = nullptr;
if (getValueTypePair(Record, Idx, NextValueNo, PersFn))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
bool IsCleanup = !!Record[Idx++];
unsigned NumClauses = Record[Idx++];
LandingPadInst *LP = LandingPadInst::Create(Ty, PersFn, NumClauses);
LP->setCleanup(IsCleanup);
for (unsigned J = 0; J != NumClauses; ++J) {
LandingPadInst::ClauseType CT =
LandingPadInst::ClauseType(Record[Idx++]); (void)CT;
Value *Val;
if (getValueTypePair(Record, Idx, NextValueNo, Val)) {
delete LP;
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
}
assert((CT != LandingPadInst::Catch ||
!isa<ArrayType>(Val->getType())) &&
"Catch clause has a invalid type!");
assert((CT != LandingPadInst::Filter ||
isa<ArrayType>(Val->getType())) &&
"Filter clause has invalid type!");
LP->addClause(cast<Constant>(Val));
}
I = LP;
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_ALLOCA: { // ALLOCA: [instty, opty, op, align]
if (Record.size() != 4)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
uint64_t AlignRecord = Record[3];
const uint64_t InAllocaMask = uint64_t(1) << 5;
const uint64_t ExplicitTypeMask = uint64_t(1) << 6;
const uint64_t FlagMask = InAllocaMask | ExplicitTypeMask;
bool InAlloca = AlignRecord & InAllocaMask;
Type *Ty = getTypeByID(Record[0]);
if ((AlignRecord & ExplicitTypeMask) == 0) {
auto *PTy = dyn_cast_or_null<PointerType>(Ty);
if (!PTy)
return Error("Old-style alloca with a non-pointer type");
Ty = PTy->getElementType();
}
Type *OpTy = getTypeByID(Record[1]);
Value *Size = getFnValueByID(Record[2], OpTy);
unsigned Align;
if (std::error_code EC =
parseAlignmentValue(AlignRecord & ~FlagMask, Align)) {
return EC;
}
if (!Ty || !Size)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
AllocaInst *AI = new AllocaInst(Ty, Size, Align);
AI->setUsedWithInAlloca(InAlloca);
I = AI;
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_LOAD: { // LOAD: [opty, op, align, vol]
unsigned OpNum = 0;
Value *Op;
if (getValueTypePair(Record, OpNum, NextValueNo, Op) ||
(OpNum + 2 != Record.size() && OpNum + 3 != Record.size()))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Type *Ty = nullptr;
if (OpNum + 3 == Record.size())
Ty = getTypeByID(Record[OpNum++]);
if (std::error_code EC =
TypeCheckLoadStoreInst(DiagnosticHandler, Ty, Op->getType()))
return EC;
if (!Ty)
Ty = cast<PointerType>(Op->getType())->getElementType();
unsigned Align;
if (std::error_code EC = parseAlignmentValue(Record[OpNum], Align))
return EC;
I = new LoadInst(Ty, Op, "", Record[OpNum + 1], Align);
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_LOADATOMIC: {
// LOADATOMIC: [opty, op, align, vol, ordering, synchscope]
unsigned OpNum = 0;
Value *Op;
if (getValueTypePair(Record, OpNum, NextValueNo, Op) ||
(OpNum + 4 != Record.size() && OpNum + 5 != Record.size()))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Type *Ty = nullptr;
if (OpNum + 5 == Record.size())
Ty = getTypeByID(Record[OpNum++]);
if (std::error_code EC =
TypeCheckLoadStoreInst(DiagnosticHandler, Ty, Op->getType()))
return EC;
if (!Ty)
Ty = cast<PointerType>(Op->getType())->getElementType();
AtomicOrdering Ordering = GetDecodedOrdering(Record[OpNum+2]);
if (Ordering == NotAtomic || Ordering == Release ||
Ordering == AcquireRelease)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (Ordering != NotAtomic && Record[OpNum] == 0)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
SynchronizationScope SynchScope = GetDecodedSynchScope(Record[OpNum+3]);
unsigned Align;
if (std::error_code EC = parseAlignmentValue(Record[OpNum], Align))
return EC;
I = new LoadInst(Op, "", Record[OpNum+1], Align, Ordering, SynchScope);
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_STORE:
case bitc::FUNC_CODE_INST_STORE_OLD: { // STORE2:[ptrty, ptr, val, align, vol]
unsigned OpNum = 0;
Value *Val, *Ptr;
if (getValueTypePair(Record, OpNum, NextValueNo, Ptr) ||
(BitCode == bitc::FUNC_CODE_INST_STORE
? getValueTypePair(Record, OpNum, NextValueNo, Val)
: popValue(Record, OpNum, NextValueNo,
cast<PointerType>(Ptr->getType())->getElementType(),
Val)) ||
OpNum + 2 != Record.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (std::error_code EC = TypeCheckLoadStoreInst(
DiagnosticHandler, Val->getType(), Ptr->getType()))
return EC;
unsigned Align;
if (std::error_code EC = parseAlignmentValue(Record[OpNum], Align))
return EC;
I = new StoreInst(Val, Ptr, Record[OpNum+1], Align);
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_STOREATOMIC:
case bitc::FUNC_CODE_INST_STOREATOMIC_OLD: {
// STOREATOMIC: [ptrty, ptr, val, align, vol, ordering, synchscope]
unsigned OpNum = 0;
Value *Val, *Ptr;
if (getValueTypePair(Record, OpNum, NextValueNo, Ptr) ||
(BitCode == bitc::FUNC_CODE_INST_STOREATOMIC
? getValueTypePair(Record, OpNum, NextValueNo, Val)
: popValue(Record, OpNum, NextValueNo,
cast<PointerType>(Ptr->getType())->getElementType(),
Val)) ||
OpNum + 4 != Record.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
if (std::error_code EC = TypeCheckLoadStoreInst(
DiagnosticHandler, Val->getType(), Ptr->getType()))
return EC;
AtomicOrdering Ordering = GetDecodedOrdering(Record[OpNum+2]);
if (Ordering == NotAtomic || Ordering == Acquire ||
Ordering == AcquireRelease)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
SynchronizationScope SynchScope = GetDecodedSynchScope(Record[OpNum+3]);
if (Ordering != NotAtomic && Record[OpNum] == 0)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
unsigned Align;
if (std::error_code EC = parseAlignmentValue(Record[OpNum], Align))
return EC;
I = new StoreInst(Val, Ptr, Record[OpNum+1], Align, Ordering, SynchScope);
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_CMPXCHG_OLD:
case bitc::FUNC_CODE_INST_CMPXCHG: {
// CMPXCHG:[ptrty, ptr, cmp, new, vol, successordering, synchscope,
// failureordering?, isweak?]
unsigned OpNum = 0;
Value *Ptr, *Cmp, *New;
if (getValueTypePair(Record, OpNum, NextValueNo, Ptr) ||
(BitCode == bitc::FUNC_CODE_INST_CMPXCHG
? getValueTypePair(Record, OpNum, NextValueNo, Cmp)
: popValue(Record, OpNum, NextValueNo,
cast<PointerType>(Ptr->getType())->getElementType(),
Cmp)) ||
popValue(Record, OpNum, NextValueNo, Cmp->getType(), New) ||
Record.size() < OpNum + 3 || Record.size() > OpNum + 5)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
AtomicOrdering SuccessOrdering = GetDecodedOrdering(Record[OpNum+1]);
if (SuccessOrdering == NotAtomic || SuccessOrdering == Unordered)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
SynchronizationScope SynchScope = GetDecodedSynchScope(Record[OpNum+2]);
if (std::error_code EC = TypeCheckLoadStoreInst(
DiagnosticHandler, Cmp->getType(), Ptr->getType()))
return EC;
AtomicOrdering FailureOrdering;
if (Record.size() < 7)
FailureOrdering =
AtomicCmpXchgInst::getStrongestFailureOrdering(SuccessOrdering);
else
FailureOrdering = GetDecodedOrdering(Record[OpNum+3]);
I = new AtomicCmpXchgInst(Ptr, Cmp, New, SuccessOrdering, FailureOrdering,
SynchScope);
cast<AtomicCmpXchgInst>(I)->setVolatile(Record[OpNum]);
if (Record.size() < 8) {
// Before weak cmpxchgs existed, the instruction simply returned the
// value loaded from memory, so bitcode files from that era will be
// expecting the first component of a modern cmpxchg.
CurBB->getInstList().push_back(I);
I = ExtractValueInst::Create(I, 0);
} else {
cast<AtomicCmpXchgInst>(I)->setWeak(Record[OpNum+4]);
}
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_ATOMICRMW: {
// ATOMICRMW:[ptrty, ptr, val, op, vol, ordering, synchscope]
unsigned OpNum = 0;
Value *Ptr, *Val;
if (getValueTypePair(Record, OpNum, NextValueNo, Ptr) ||
popValue(Record, OpNum, NextValueNo,
cast<PointerType>(Ptr->getType())->getElementType(), Val) ||
OpNum+4 != Record.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
AtomicRMWInst::BinOp Operation = GetDecodedRMWOperation(Record[OpNum]);
if (Operation < AtomicRMWInst::FIRST_BINOP ||
Operation > AtomicRMWInst::LAST_BINOP)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
AtomicOrdering Ordering = GetDecodedOrdering(Record[OpNum+2]);
if (Ordering == NotAtomic || Ordering == Unordered)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
SynchronizationScope SynchScope = GetDecodedSynchScope(Record[OpNum+3]);
I = new AtomicRMWInst(Operation, Ptr, Val, Ordering, SynchScope);
cast<AtomicRMWInst>(I)->setVolatile(Record[OpNum+1]);
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_FENCE: { // FENCE:[ordering, synchscope]
if (2 != Record.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
AtomicOrdering Ordering = GetDecodedOrdering(Record[0]);
if (Ordering == NotAtomic || Ordering == Unordered ||
Ordering == Monotonic)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
SynchronizationScope SynchScope = GetDecodedSynchScope(Record[1]);
I = new FenceInst(Context, Ordering, SynchScope);
InstructionList.push_back(I);
break;
}
case bitc::FUNC_CODE_INST_CALL: {
// CALL: [paramattrs, cc, fnty, fnid, arg0, arg1...]
if (Record.size() < 3)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
unsigned OpNum = 0;
AttributeSet PAL = getAttributes(Record[OpNum++]);
unsigned CCInfo = Record[OpNum++];
FunctionType *FTy = nullptr;
if (CCInfo >> 15 & 1 &&
!(FTy = dyn_cast<FunctionType>(getTypeByID(Record[OpNum++]))))
return Error("Explicit call type is not a function type");
Value *Callee;
if (getValueTypePair(Record, OpNum, NextValueNo, Callee))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
PointerType *OpTy = dyn_cast<PointerType>(Callee->getType());
if (!OpTy)
return Error("Callee is not a pointer type");
Recommit r235458: [opaque pointer type] Avoid using PointerType::getElementType for a few cases of CallInst (reverted in r235533) Original commit message: "Calls to llvm::Value::mutateType are becoming extra-sensitive now that instructions have extra type information that will not be derived from operands or result type (alloca, gep, load, call/invoke, etc... ). The special-handling for mutateType will get more complicated as this work continues - it might be worth making mutateType virtual & pushing the complexity down into the classes that need special handling. But with only two significant uses of mutateType (vectorization and linking) this seems OK for now. Totally open to ideas/suggestions/improvements, of course. With this, and a bunch of exceptions, we can roundtrip an indirect call site through bitcode and IR. (a direct call site is actually trickier... I haven't figured out how to deal with the IR deserializer's lazy construction of Function/GlobalVariable decl's based on the type of the entity which means looking through the "pointer to T" type referring to the global)" The remapping done in ValueMapper for LTO was insufficient as the types weren't correctly mapped (though I was using the post-mapped operands, some of those operands might not have been mapped yet so the type wouldn't be post-mapped yet). Instead use the pre-mapped type and explicitly map all the types. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@235651 91177308-0d34-0410-b5e6-96231b3b80d8
2015-04-23 21:36:23 +00:00
if (!FTy) {
FTy = dyn_cast<FunctionType>(OpTy->getElementType());
if (!FTy)
return Error("Callee is not of pointer to function type");
} else if (OpTy->getElementType() != FTy)
return Error("Explicit call type does not match pointee type of "
"callee operand");
if (Record.size() < FTy->getNumParams() + OpNum)
return Error("Insufficient operands to call");
SmallVector<Value*, 16> Args;
// Read the fixed params.
for (unsigned i = 0, e = FTy->getNumParams(); i != e; ++i, ++OpNum) {
if (FTy->getParamType(i)->isLabelTy())
Args.push_back(getBasicBlock(Record[OpNum]));
else
Args.push_back(getValue(Record, OpNum, NextValueNo,
FTy->getParamType(i)));
if (!Args.back())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
}
// Read type/value pairs for varargs params.
if (!FTy->isVarArg()) {
if (OpNum != Record.size())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
} else {
while (OpNum != Record.size()) {
Value *Op;
if (getValueTypePair(Record, OpNum, NextValueNo, Op))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Args.push_back(Op);
}
}
Recommit r235458: [opaque pointer type] Avoid using PointerType::getElementType for a few cases of CallInst (reverted in r235533) Original commit message: "Calls to llvm::Value::mutateType are becoming extra-sensitive now that instructions have extra type information that will not be derived from operands or result type (alloca, gep, load, call/invoke, etc... ). The special-handling for mutateType will get more complicated as this work continues - it might be worth making mutateType virtual & pushing the complexity down into the classes that need special handling. But with only two significant uses of mutateType (vectorization and linking) this seems OK for now. Totally open to ideas/suggestions/improvements, of course. With this, and a bunch of exceptions, we can roundtrip an indirect call site through bitcode and IR. (a direct call site is actually trickier... I haven't figured out how to deal with the IR deserializer's lazy construction of Function/GlobalVariable decl's based on the type of the entity which means looking through the "pointer to T" type referring to the global)" The remapping done in ValueMapper for LTO was insufficient as the types weren't correctly mapped (though I was using the post-mapped operands, some of those operands might not have been mapped yet so the type wouldn't be post-mapped yet). Instead use the pre-mapped type and explicitly map all the types. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@235651 91177308-0d34-0410-b5e6-96231b3b80d8
2015-04-23 21:36:23 +00:00
I = CallInst::Create(FTy, Callee, Args);
InstructionList.push_back(I);
cast<CallInst>(I)->setCallingConv(
static_cast<CallingConv::ID>((~(1U << 14) & CCInfo) >> 1));
CallInst::TailCallKind TCK = CallInst::TCK_None;
if (CCInfo & 1)
TCK = CallInst::TCK_Tail;
if (CCInfo & (1 << 14))
TCK = CallInst::TCK_MustTail;
cast<CallInst>(I)->setTailCallKind(TCK);
cast<CallInst>(I)->setAttributes(PAL);
break;
}
case bitc::FUNC_CODE_INST_VAARG: { // VAARG: [valistty, valist, instty]
if (Record.size() < 3)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
Type *OpTy = getTypeByID(Record[0]);
Value *Op = getValue(Record, 1, NextValueNo, OpTy);
Type *ResTy = getTypeByID(Record[2]);
if (!OpTy || !Op || !ResTy)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid record");
I = new VAArgInst(Op, ResTy);
InstructionList.push_back(I);
break;
}
}
// Add instruction to end of current BB. If there is no current BB, reject
// this file.
if (!CurBB) {
delete I;
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid instruction with no BB");
}
CurBB->getInstList().push_back(I);
// If this was a terminator instruction, move to the next block.
if (isa<TerminatorInst>(I)) {
++CurBBNo;
CurBB = CurBBNo < FunctionBBs.size() ? FunctionBBs[CurBBNo] : nullptr;
}
// Non-void values get registered in the value table for future use.
if (I && !I->getType()->isVoidTy())
ValueList.AssignValue(I, NextValueNo++);
}
OutOfRecordLoop:
// Check the function list for unresolved values.
if (Argument *A = dyn_cast<Argument>(ValueList.back())) {
if (!A->getParent()) {
// We found at least one unresolved value. Nuke them all to avoid leaks.
for (unsigned i = ModuleValueListSize, e = ValueList.size(); i != e; ++i){
if ((A = dyn_cast_or_null<Argument>(ValueList[i])) && !A->getParent()) {
A->replaceAllUsesWith(UndefValue::get(A->getType()));
delete A;
}
}
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Never resolved value found in function");
}
}
// FIXME: Check for unresolved forward-declared metadata references
// and clean up leaks.
// Trim the value list down to the size it was before we parsed this function.
ValueList.shrinkTo(ModuleValueListSize);
MDValueList.shrinkTo(ModuleMDValueListSize);
std::vector<BasicBlock*>().swap(FunctionBBs);
return std::error_code();
}
/// Find the function body in the bitcode stream
std::error_code BitcodeReader::FindFunctionInStream(
Function *F,
DenseMap<Function *, uint64_t>::iterator DeferredFunctionInfoIterator) {
while (DeferredFunctionInfoIterator->second == 0) {
if (Stream.AtEndOfStream())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Could not find function in stream");
// ParseModule will parse the next body in the stream and set its
// position in the DeferredFunctionInfo map.
if (std::error_code EC = ParseModule(true))
return EC;
}
return std::error_code();
}
//===----------------------------------------------------------------------===//
// GVMaterializer implementation
//===----------------------------------------------------------------------===//
void BitcodeReader::releaseBuffer() { Buffer.release(); }
std::error_code BitcodeReader::materialize(GlobalValue *GV) {
if (std::error_code EC = materializeMetadata())
return EC;
Function *F = dyn_cast<Function>(GV);
// If it's not a function or is already material, ignore the request.
if (!F || !F->isMaterializable())
return std::error_code();
DenseMap<Function*, uint64_t>::iterator DFII = DeferredFunctionInfo.find(F);
assert(DFII != DeferredFunctionInfo.end() && "Deferred function not found!");
// If its position is recorded as 0, its body is somewhere in the stream
// but we haven't seen it yet.
if (DFII->second == 0 && LazyStreamer)
if (std::error_code EC = FindFunctionInStream(F, DFII))
return EC;
// Move the bit stream to the saved position of the deferred function body.
Stream.JumpToBit(DFII->second);
if (std::error_code EC = ParseFunctionBody(F))
return EC;
F->setIsMaterializable(false);
if (StripDebugInfo)
stripDebugInfo(*F);
// Upgrade any old intrinsic calls in the function.
for (UpgradedIntrinsicMap::iterator I = UpgradedIntrinsics.begin(),
E = UpgradedIntrinsics.end(); I != E; ++I) {
if (I->first != I->second) {
[C++11] Add range based accessors for the Use-Def chain of a Value. This requires a number of steps. 1) Move value_use_iterator into the Value class as an implementation detail 2) Change it to actually be a *Use* iterator rather than a *User* iterator. 3) Add an adaptor which is a User iterator that always looks through the Use to the User. 4) Wrap these in Value::use_iterator and Value::user_iterator typedefs. 5) Add the range adaptors as Value::uses() and Value::users(). 6) Update *all* of the callers to correctly distinguish between whether they wanted a use_iterator (and to explicitly dig out the User when needed), or a user_iterator which makes the Use itself totally opaque. Because #6 requires churning essentially everything that walked the Use-Def chains, I went ahead and added all of the range adaptors and switched them to range-based loops where appropriate. Also because the renaming requires at least churning every line of code, it didn't make any sense to split these up into multiple commits -- all of which would touch all of the same lies of code. The result is still not quite optimal. The Value::use_iterator is a nice regular iterator, but Value::user_iterator is an iterator over User*s rather than over the User objects themselves. As a consequence, it fits a bit awkwardly into the range-based world and it has the weird extra-dereferencing 'operator->' that so many of our iterators have. I think this could be fixed by providing something which transforms a range of T&s into a range of T*s, but that *can* be separated into another patch, and it isn't yet 100% clear whether this is the right move. However, this change gets us most of the benefit and cleans up a substantial amount of code around Use and User. =] git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@203364 91177308-0d34-0410-b5e6-96231b3b80d8
2014-03-09 03:16:01 +00:00
for (auto UI = I->first->user_begin(), UE = I->first->user_end();
UI != UE;) {
if (CallInst* CI = dyn_cast<CallInst>(*UI++))
UpgradeIntrinsicCall(CI, I->second);
}
}
}
// Bring in any functions that this function forward-referenced via
// blockaddresses.
return materializeForwardReferencedFunctions();
}
bool BitcodeReader::isDematerializable(const GlobalValue *GV) const {
const Function *F = dyn_cast<Function>(GV);
if (!F || F->isDeclaration())
return false;
// Dematerializing F would leave dangling references that wouldn't be
// reconnected on re-materialization.
if (BlockAddressesTaken.count(F))
return false;
return DeferredFunctionInfo.count(const_cast<Function*>(F));
}
void BitcodeReader::dematerialize(GlobalValue *GV) {
Function *F = dyn_cast<Function>(GV);
// If this function isn't dematerializable, this is a noop.
if (!F || !isDematerializable(F))
return;
assert(DeferredFunctionInfo.count(F) && "No info to read function later?");
// Just forget the function body, we can remat it later.
F->dropAllReferences();
F->setIsMaterializable(true);
}
std::error_code BitcodeReader::materializeModule(Module *M) {
assert(M == TheModule &&
"Can only Materialize the Module this BitcodeReader is attached to.");
if (std::error_code EC = materializeMetadata())
return EC;
// Promise to materialize all forward references.
WillMaterializeAllForwardRefs = true;
// Iterate over the module, deserializing any functions that are still on
// disk.
for (Module::iterator F = TheModule->begin(), E = TheModule->end();
F != E; ++F) {
if (std::error_code EC = materialize(F))
return EC;
}
// At this point, if there are any function bodies, the current bit is
// pointing to the END_BLOCK record after them. Now make sure the rest
// of the bits in the module have been read.
if (NextUnreadBit)
ParseModule(true);
// Check that all block address forward references got resolved (as we
// promised above).
if (!BasicBlockFwdRefs.empty())
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Never resolved function from blockaddress");
// Upgrade any intrinsic calls that slipped through (should not happen!) and
// delete the old functions to clean up. We can't do this unless the entire
// module is materialized because there could always be another function body
// with calls to the old function.
for (std::vector<std::pair<Function*, Function*> >::iterator I =
UpgradedIntrinsics.begin(), E = UpgradedIntrinsics.end(); I != E; ++I) {
if (I->first != I->second) {
[C++11] Add range based accessors for the Use-Def chain of a Value. This requires a number of steps. 1) Move value_use_iterator into the Value class as an implementation detail 2) Change it to actually be a *Use* iterator rather than a *User* iterator. 3) Add an adaptor which is a User iterator that always looks through the Use to the User. 4) Wrap these in Value::use_iterator and Value::user_iterator typedefs. 5) Add the range adaptors as Value::uses() and Value::users(). 6) Update *all* of the callers to correctly distinguish between whether they wanted a use_iterator (and to explicitly dig out the User when needed), or a user_iterator which makes the Use itself totally opaque. Because #6 requires churning essentially everything that walked the Use-Def chains, I went ahead and added all of the range adaptors and switched them to range-based loops where appropriate. Also because the renaming requires at least churning every line of code, it didn't make any sense to split these up into multiple commits -- all of which would touch all of the same lies of code. The result is still not quite optimal. The Value::use_iterator is a nice regular iterator, but Value::user_iterator is an iterator over User*s rather than over the User objects themselves. As a consequence, it fits a bit awkwardly into the range-based world and it has the weird extra-dereferencing 'operator->' that so many of our iterators have. I think this could be fixed by providing something which transforms a range of T&s into a range of T*s, but that *can* be separated into another patch, and it isn't yet 100% clear whether this is the right move. However, this change gets us most of the benefit and cleans up a substantial amount of code around Use and User. =] git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@203364 91177308-0d34-0410-b5e6-96231b3b80d8
2014-03-09 03:16:01 +00:00
for (auto UI = I->first->user_begin(), UE = I->first->user_end();
UI != UE;) {
if (CallInst* CI = dyn_cast<CallInst>(*UI++))
UpgradeIntrinsicCall(CI, I->second);
}
if (!I->first->use_empty())
I->first->replaceAllUsesWith(I->second);
I->first->eraseFromParent();
}
}
std::vector<std::pair<Function*, Function*> >().swap(UpgradedIntrinsics);
for (unsigned I = 0, E = InstsWithTBAATag.size(); I < E; I++)
UpgradeInstWithTBAATag(InstsWithTBAATag[I]);
UpgradeDebugInfo(*M);
return std::error_code();
Ask the module for its the identified types. When lazy reading a module, the types used in a function will not be visible to a TypeFinder until the body is read. This patch fixes that by asking the module for its identified struct types. If a materializer is present, the module asks it. If not, it uses a TypeFinder. This fixes pr21374. I will be the first to say that this is ugly, but it was the best I could find. Some of the options I looked at: * Asking the LLVMContext. This could be made to work for gold, but not currently for ld64. ld64 will load multiple modules into a single context before merging them. This causes us to see types from future merges. Unfortunately, MappedTypes is not just a cache when it comes to opaque types. Once the mapping has been made, we have to remember it for as long as the key may be used. This would mean moving MappedTypes to the Linker class and having to drop the Linker::LinkModules static methods, which are visible from C. * Adding an option to ignore function bodies in the TypeFinder. This would fix the PR by picking the worst result. It would work, but unfortunately we are currently quite dependent on the upfront type merging. I will try to reduce our dependency, but it is not clear that we will be able to get rid of it for now. The only clean solution I could think of is making the Module own the types. This would have other advantages, but it is a much bigger change. I will propose it, but it is nice to have this fixed while that is discussed. With the gold plugin, this patch takes the number of types in the LTO clang binary from 52817 to 49669. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223215 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-03 07:18:23 +00:00
}
std::vector<StructType *> BitcodeReader::getIdentifiedStructTypes() const {
return IdentifiedStructTypes;
}
std::error_code BitcodeReader::InitStream() {
if (LazyStreamer)
return InitLazyStream();
return InitStreamFromBuffer();
}
std::error_code BitcodeReader::InitStreamFromBuffer() {
const unsigned char *BufPtr = (const unsigned char*)Buffer->getBufferStart();
const unsigned char *BufEnd = BufPtr+Buffer->getBufferSize();
if (Buffer->getBufferSize() & 3)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid bitcode signature");
// If we have a wrapper header, parse it and ignore the non-bc file contents.
// The magic number is 0x0B17C0DE stored in little endian.
if (isBitcodeWrapper(BufPtr, BufEnd))
if (SkipBitcodeWrapperHeader(BufPtr, BufEnd, true))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid bitcode wrapper header");
StreamFile.reset(new BitstreamReader(BufPtr, BufEnd));
Stream.init(&*StreamFile);
return std::error_code();
}
std::error_code BitcodeReader::InitLazyStream() {
// Check and strip off the bitcode wrapper; BitstreamReader expects never to
// see it.
auto OwnedBytes = llvm::make_unique<StreamingMemoryObject>(LazyStreamer);
StreamingMemoryObject &Bytes = *OwnedBytes;
StreamFile = llvm::make_unique<BitstreamReader>(std::move(OwnedBytes));
Stream.init(&*StreamFile);
unsigned char buf[16];
if (Bytes.readBytes(buf, 16, 0) != 16)
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid bitcode signature");
if (!isBitcode(buf, buf + 16))
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
return Error("Invalid bitcode signature");
if (isBitcodeWrapper(buf, buf + 4)) {
const unsigned char *bitcodeStart = buf;
const unsigned char *bitcodeEnd = buf + 16;
SkipBitcodeWrapperHeader(bitcodeStart, bitcodeEnd, false);
Bytes.dropLeadingBytes(bitcodeStart - buf);
Bytes.setKnownObjectSize(bitcodeEnd - bitcodeStart);
}
return std::error_code();
}
namespace {
class BitcodeErrorCategoryType : public std::error_category {
const char *name() const LLVM_NOEXCEPT override {
return "llvm.bitcode";
}
std::string message(int IE) const override {
BitcodeError E = static_cast<BitcodeError>(IE);
switch (E) {
case BitcodeError::InvalidBitcodeSignature:
return "Invalid bitcode signature";
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
case BitcodeError::CorruptedBitcode:
return "Corrupted bitcode";
}
llvm_unreachable("Unknown error type!");
}
};
}
static ManagedStatic<BitcodeErrorCategoryType> ErrorCategory;
const std::error_category &llvm::BitcodeErrorCategory() {
return *ErrorCategory;
}
//===----------------------------------------------------------------------===//
// External interface
//===----------------------------------------------------------------------===//
/// \brief Get a lazy one-at-time loading module from bitcode.
///
/// This isn't always used in a lazy context. In particular, it's also used by
/// \a parseBitcodeFile(). If this is truly lazy, then we need to eagerly pull
/// in forward-referenced functions from block address references.
///
/// \param[in] WillMaterializeAll Set to \c true if the caller promises to
/// materialize everything -- in particular, if this isn't truly lazy.
static ErrorOr<Module *>
getLazyBitcodeModuleImpl(std::unique_ptr<MemoryBuffer> &&Buffer,
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
LLVMContext &Context, bool WillMaterializeAll,
DiagnosticHandlerFunction DiagnosticHandler,
bool ShouldLazyLoadMetadata = false) {
Module *M = new Module(Buffer->getBufferIdentifier(), Context);
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
BitcodeReader *R =
new BitcodeReader(Buffer.get(), Context, DiagnosticHandler);
M->setMaterializer(R);
auto cleanupOnError = [&](std::error_code EC) {
R->releaseBuffer(); // Never take ownership on error.
delete M; // Also deletes R.
return EC;
};
// Delay parsing Metadata if ShouldLazyLoadMetadata is true.
if (std::error_code EC = R->ParseBitcodeInto(M, ShouldLazyLoadMetadata))
return cleanupOnError(EC);
if (!WillMaterializeAll)
// Resolve forward references from blockaddresses.
if (std::error_code EC = R->materializeForwardReferencedFunctions())
return cleanupOnError(EC);
Buffer.release(); // The BitcodeReader owns it now.
return M;
}
ErrorOr<Module *>
llvm::getLazyBitcodeModule(std::unique_ptr<MemoryBuffer> &&Buffer,
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
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LLVMContext &Context,
DiagnosticHandlerFunction DiagnosticHandler,
bool ShouldLazyLoadMetadata) {
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
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return getLazyBitcodeModuleImpl(std::move(Buffer), Context, false,
DiagnosticHandler, ShouldLazyLoadMetadata);
}
ErrorOr<std::unique_ptr<Module>>
llvm::getStreamedBitcodeModule(StringRef Name, DataStreamer *Streamer,
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
LLVMContext &Context,
DiagnosticHandlerFunction DiagnosticHandler) {
std::unique_ptr<Module> M = make_unique<Module>(Name, Context);
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
BitcodeReader *R = new BitcodeReader(Streamer, Context, DiagnosticHandler);
M->setMaterializer(R);
if (std::error_code EC = R->ParseBitcodeInto(M.get()))
return EC;
return std::move(M);
}
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
ErrorOr<Module *>
llvm::parseBitcodeFile(MemoryBufferRef Buffer, LLVMContext &Context,
DiagnosticHandlerFunction DiagnosticHandler) {
std::unique_ptr<MemoryBuffer> Buf = MemoryBuffer::getMemBuffer(Buffer, false);
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
ErrorOr<Module *> ModuleOrErr = getLazyBitcodeModuleImpl(
std::move(Buf), Context, true, DiagnosticHandler);
if (!ModuleOrErr)
return ModuleOrErr;
Module *M = ModuleOrErr.get();
// Read in the entire module, and destroy the BitcodeReader.
if (std::error_code EC = M->materializeAllPermanently()) {
delete M;
return EC;
}
// TODO: Restore the use-lists to the in-memory state when the bitcode was
// written. We must defer until the Module has been fully materialized.
return M;
}
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
std::string
llvm::getBitcodeTargetTriple(MemoryBufferRef Buffer, LLVMContext &Context,
DiagnosticHandlerFunction DiagnosticHandler) {
std::unique_ptr<MemoryBuffer> Buf = MemoryBuffer::getMemBuffer(Buffer, false);
Use the DiagnosticHandler to print diagnostics when reading bitcode. The bitcode reading interface used std::error_code to report an error to the callers and it is the callers job to print diagnostics. This is not ideal for error handling or diagnostic reporting: * For error handling, all that the callers care about is 3 possibilities: * It worked * The bitcode file is corrupted/invalid. * The file is not bitcode at all. * For diagnostic, it is user friendly to include far more information about the invalid case so the user can find out what is wrong with the bitcode file. This comes up, for example, when a developer introduces a bug while extending the format. The compromise we had was to have a lot of error codes. With this patch we use the DiagnosticHandler to communicate with the human and std::error_code to communicate with the caller. This allows us to have far fewer error codes and adds the infrastructure to print better diagnostics. This is so because the diagnostics are printed when he issue is found. The code that detected the problem in alive in the stack and can pass down as much context as needed. As an example the patch updates test/Bitcode/invalid.ll. Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the caller. A simple one like llvm-dis can just use fatal errors. The gold plugin needs a bit more complex treatment because of being passed non-bitcode files. An hypothetical interactive tool would make all bitcode errors non-fatal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225562 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-10 00:07:30 +00:00
auto R = llvm::make_unique<BitcodeReader>(Buf.release(), Context,
DiagnosticHandler);
ErrorOr<std::string> Triple = R->parseTriple();
if (Triple.getError())
return "";
return Triple.get();
}