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97 lines
4.3 KiB
C++
97 lines
4.3 KiB
C++
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//===- TailRecursionElimination.cpp - Eliminate Tail Calls ----------------===//
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//
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// This file implements tail recursion elimination.
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//
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// Caveats: The algorithm implemented is trivially simple. There are several
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// improvements that could be made:
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//
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// 1. If the function has any alloca instructions, these instructions will not
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// remain in the entry block of the function. Doing this requires analysis
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// to prove that the alloca is not reachable by the recursively invoked
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// function call.
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// 2. Tail recursion is only performed if the call immediately preceeds the
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// return instruction. Would it be useful to generalize this somehow?
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// 3. TRE is only performed if the function returns void or if the return
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// returns the result returned by the call. It is possible, but unlikely,
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// that the return returns something else (like constant 0), and can still
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// be TRE'd. It can be TRE'd if ALL OTHER return instructions in the
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// function return the exact same value.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/DerivedTypes.h"
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#include "llvm/Function.h"
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#include "llvm/Instructions.h"
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#include "llvm/Pass.h"
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#include "Support/Statistic.h"
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namespace {
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Statistic<> NumEliminated("tailcallelim", "Number of tail calls removed");
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struct TailCallElim : public FunctionPass {
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virtual bool runOnFunction(Function &F);
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};
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RegisterOpt<TailCallElim> X("tailcallelim", "Tail Call Elimination");
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}
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bool TailCallElim::runOnFunction(Function &F) {
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// If this function is a varargs function, we won't be able to PHI the args
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// right, so don't even try to convert it...
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if (F.getFunctionType()->isVarArg()) return false;
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BasicBlock *OldEntry = 0;
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std::vector<PHINode*> ArgumentPHIs;
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bool MadeChange = false;
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// Loop over the function, looking for any returning blocks...
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for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
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if (ReturnInst *Ret = dyn_cast<ReturnInst>(BB->getTerminator()))
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if (Ret != BB->begin())
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if (CallInst *CI = dyn_cast<CallInst>(Ret->getPrev()))
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// Make sure the tail call is to the current function, and that the
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// return either returns void or returns the value computed by the
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// call.
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if (CI->getCalledFunction() == &F &&
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(Ret->getNumOperands() == 0 || Ret->getReturnValue() == CI)) {
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// Ohh, it looks like we found a tail call, is this the first?
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if (!OldEntry) {
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// Ok, so this is the first tail call we have found in this
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// function. Insert a new entry block into the function, allowing
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// us to branch back to the old entry block.
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OldEntry = &F.getEntryNode();
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BasicBlock *NewEntry = new BasicBlock("tailrecurse", OldEntry);
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NewEntry->getInstList().push_back(new BranchInst(OldEntry));
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// Now that we have created a new block, which jumps to the entry
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// block, insert a PHI node for each argument of the function.
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// For now, we initialize each PHI to only have the real arguments
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// which are passed in.
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Instruction *InsertPos = OldEntry->begin();
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for (Function::aiterator I = F.abegin(), E = F.aend(); I!=E; ++I){
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PHINode *PN = new PHINode(I->getType(), I->getName()+".tr",
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InsertPos);
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PN->addIncoming(I, NewEntry);
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ArgumentPHIs.push_back(PN);
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}
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}
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// Ok, now that we know we have a pseudo-entry block WITH all of the
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// required PHI nodes, add entries into the PHI node for the actual
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// parameters passed into the tail-recursive call.
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for (unsigned i = 0, e = CI->getNumOperands()-1; i != e; ++i)
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ArgumentPHIs[i]->addIncoming(CI->getOperand(i+1), BB);
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// Now that all of the PHI nodes are in place, remove the call and
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// ret instructions, replacing them with an unconditional branch.
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new BranchInst(OldEntry, CI);
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BB->getInstList().pop_back(); // Remove return.
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BB->getInstList().pop_back(); // Remove call.
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MadeChange = true;
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NumEliminated++;
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}
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return MadeChange;
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}
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