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https://github.com/c64scene-ar/llvm-6502.git
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33 lines
1.0 KiB
LLVM
33 lines
1.0 KiB
LLVM
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; RUN: llc < %s -mcpu=cortex-a8 | FileCheck %s
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; ModuleID = 'bugpoint-reduced-simplified.bc'
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target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:64:128-a0:0:64-n32-S64"
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target triple = "armv7--linux-gnueabi"
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; CHECK-LABEL: function
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define void @function() {
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; CHECK: cmp r0, #0
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; CHECK: bxne lr
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; CHECK: vmov.i32 q8, #0xff0000
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entry:
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br i1 undef, label %vector.body, label %for.end
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; CHECK: vld1.32 {d18, d19}, [r0]
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; CHECK: vand q10, q9, q8
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; CHECK: vbic.i16 q9, #0xff
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; CHECK: vorr q9, q9, q10
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; CHECK: vst1.32 {d18, d19}, [r0]
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vector.body:
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%wide.load = load <4 x i32>* undef, align 4
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%0 = and <4 x i32> %wide.load, <i32 -16711936, i32 -16711936, i32 -16711936, i32 -16711936>
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%1 = sub <4 x i32> %wide.load, zeroinitializer
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%2 = and <4 x i32> %1, <i32 16711680, i32 16711680, i32 16711680, i32 16711680>
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%3 = or <4 x i32> undef, %0
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%4 = or <4 x i32> %3, %2
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store <4 x i32> %4, <4 x i32>* undef, align 4
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br label %vector.body
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for.end:
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ret void
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}
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