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https://github.com/c64scene-ar/llvm-6502.git
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28 lines
1020 B
LLVM
28 lines
1020 B
LLVM
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; RUN: llvm-as < %s | opt -globalopt | llvm-dis
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target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128"
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target triple = "i386-apple-darwin7"
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%struct.foo = type { i32, i32 }
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@X = internal global %struct.foo* null ; <%struct.foo**> [#uses=2]
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define void @bar(i32 %Size) nounwind noinline {
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entry:
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%tmp = malloc [1000000 x %struct.foo] ; <[1000000 x %struct.foo]*> [#uses=1]
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%.sub = getelementptr [1000000 x %struct.foo]* %tmp, i32 0, i32 0 ; <%struct.foo*> [#uses=1]
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store %struct.foo* %.sub, %struct.foo** @X, align 4
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ret void
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}
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define i32 @baz() nounwind readonly noinline {
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bb1.thread:
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%tmpLD1 = load %struct.foo** @X, align 4 ; <%struct.foo*> [#uses=3]
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store %struct.foo* %tmpLD1, %struct.foo** null
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br label %bb1
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bb1: ; preds = %bb1, %bb1.thread
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%tmp = phi %struct.foo* [ %tmpLD1, %bb1.thread ], [ %tmpLD1, %bb1 ] ; <%struct.foo*> [#uses=0]
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br i1 false, label %bb2, label %bb1
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bb2: ; preds = %bb1
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ret i32 0
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}
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