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https://github.com/c64scene-ar/llvm-6502.git
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52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
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//===-- X86WinCOFFStreamer.cpp - X86 Target WinCOFF Streamer ----*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "X86MCTargetDesc.h"
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#include "llvm/MC/MCWinCOFFStreamer.h"
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using namespace llvm;
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namespace {
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class X86WinCOFFStreamer : public MCWinCOFFStreamer {
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public:
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X86WinCOFFStreamer(MCContext &C, MCAsmBackend &AB, MCCodeEmitter *CE,
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raw_ostream &OS)
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: MCWinCOFFStreamer(C, AB, *CE, OS) { }
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void EmitWin64EHHandlerData() override;
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void FinishImpl() override;
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};
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void X86WinCOFFStreamer::EmitWin64EHHandlerData() {
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MCStreamer::EmitWin64EHHandlerData();
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// We have to emit the unwind info now, because this directive
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// actually switches to the .xdata section!
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MCWin64EHUnwindEmitter::EmitUnwindInfo(*this, getCurrentW64UnwindInfo());
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}
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void X86WinCOFFStreamer::FinishImpl() {
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EmitFrames(nullptr, true);
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EmitW64Tables();
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MCWinCOFFStreamer::FinishImpl();
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}
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}
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namespace llvm {
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MCStreamer *createX86WinCOFFStreamer(MCContext &C, MCAsmBackend &AB,
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MCCodeEmitter *CE, raw_ostream &OS,
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bool RelaxAll) {
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X86WinCOFFStreamer *S = new X86WinCOFFStreamer(C, AB, CE, OS);
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S->getAssembler().setRelaxAll(RelaxAll);
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return S;
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}
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}
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