llvm-6502/include/llvm/CodeGen/MachineRegisterInfo.h

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//===-- llvm/CodeGen/MachineRegisterInfo.h ----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the MachineRegisterInfo class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_MACHINEREGISTERINFO_H
#define LLVM_CODEGEN_MACHINEREGISTERINFO_H
#include "llvm/Target/MRegisterInfo.h"
#include "llvm/ADT/BitVector.h"
#include <vector>
namespace llvm {
/// MachineRegisterInfo - Keep track of information for each virtual register,
/// including its register class.
class MachineRegisterInfo {
/// VRegInfo - Information we keep for each virtual register. The entries in
/// this vector are actually converted to vreg numbers by adding the
/// MRegisterInfo::FirstVirtualRegister delta to their index.
///
/// Each element in this list contains the register class of the vreg and the
/// start of the use/def list for the register.
std::vector<std::pair<const TargetRegisterClass*, MachineOperand*> > VRegInfo;
/// PhysRegUseDefLists - This is an array of the head of the use/def list for
/// physical registers.
MachineOperand **PhysRegUseDefLists;
/// UsedPhysRegs - This is a bit vector that is computed and set by the
/// register allocator, and must be kept up to date by passes that run after
/// register allocation (though most don't modify this). This is used
/// so that the code generator knows which callee save registers to save and
/// for other target specific uses.
BitVector UsedPhysRegs;
/// LiveIns/LiveOuts - Keep track of the physical registers that are
/// livein/liveout of the function. Live in values are typically arguments in
/// registers, live out values are typically return values in registers.
/// LiveIn values are allowed to have virtual registers associated with them,
/// stored in the second element.
std::vector<std::pair<unsigned, unsigned> > LiveIns;
std::vector<unsigned> LiveOuts;
MachineRegisterInfo(const MachineRegisterInfo&); // DO NOT IMPLEMENT
void operator=(const MachineRegisterInfo&); // DO NOT IMPLEMENT
public:
MachineRegisterInfo(const MRegisterInfo &MRI);
~MachineRegisterInfo();
/// getRegUseDefListHead - Return the head pointer for the register use/def
/// list for the specified virtual or physical register.
MachineOperand *&getRegUseDefListHead(unsigned RegNo) {
if (RegNo < MRegisterInfo::FirstVirtualRegister)
return PhysRegUseDefLists[RegNo];
RegNo -= MRegisterInfo::FirstVirtualRegister;
return VRegInfo[RegNo].second;
}
//===--------------------------------------------------------------------===//
// Virtual Register Info
//===--------------------------------------------------------------------===//
/// getRegClass - Return the register class of the specified virtual register.
const TargetRegisterClass *getRegClass(unsigned Reg) {
Reg -= MRegisterInfo::FirstVirtualRegister;
assert(Reg < VRegInfo.size() && "Invalid vreg!");
return VRegInfo[Reg].first;
}
/// createVirtualRegister - Create and return a new virtual register in the
/// function with the specified register class.
///
unsigned createVirtualRegister(const TargetRegisterClass *RegClass) {
assert(RegClass && "Cannot create register without RegClass!");
// Add a reg, but keep track of whether the vector reallocated or not.
void *ArrayBase = &VRegInfo[0];
VRegInfo.push_back(std::make_pair(RegClass, (MachineOperand*)0));
if (&VRegInfo[0] == ArrayBase)
return getLastVirtReg();
// Otherwise, the vector reallocated, handle this now.
HandleVRegListReallocation();
return getLastVirtReg();
}
/// getLastVirtReg - Return the highest currently assigned virtual register.
///
unsigned getLastVirtReg() const {
return VRegInfo.size()+MRegisterInfo::FirstVirtualRegister-1;
}
//===--------------------------------------------------------------------===//
// Physical Register Use Info
//===--------------------------------------------------------------------===//
/// isPhysRegUsed - Return true if the specified register is used in this
/// function. This only works after register allocation.
bool isPhysRegUsed(unsigned Reg) const { return UsedPhysRegs[Reg]; }
/// setPhysRegUsed - Mark the specified register used in this function.
/// This should only be called during and after register allocation.
void setPhysRegUsed(unsigned Reg) { UsedPhysRegs[Reg] = true; }
/// setPhysRegUnused - Mark the specified register unused in this function.
/// This should only be called during and after register allocation.
void setPhysRegUnused(unsigned Reg) { UsedPhysRegs[Reg] = false; }
//===--------------------------------------------------------------------===//
// LiveIn/LiveOut Management
//===--------------------------------------------------------------------===//
/// addLiveIn/Out - Add the specified register as a live in/out. Note that it
/// is an error to add the same register to the same set more than once.
void addLiveIn(unsigned Reg, unsigned vreg = 0) {
LiveIns.push_back(std::make_pair(Reg, vreg));
}
void addLiveOut(unsigned Reg) { LiveOuts.push_back(Reg); }
// Iteration support for live in/out sets. These sets are kept in sorted
// order by their register number.
typedef std::vector<std::pair<unsigned,unsigned> >::const_iterator
livein_iterator;
typedef std::vector<unsigned>::const_iterator liveout_iterator;
livein_iterator livein_begin() const { return LiveIns.begin(); }
livein_iterator livein_end() const { return LiveIns.end(); }
bool livein_empty() const { return LiveIns.empty(); }
liveout_iterator liveout_begin() const { return LiveOuts.begin(); }
liveout_iterator liveout_end() const { return LiveOuts.end(); }
bool liveout_empty() const { return LiveOuts.empty(); }
private:
void HandleVRegListReallocation();
};
} // End llvm namespace
#endif