llvm-6502/lib/VMCore/LeakDetector.cpp

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//===-- LeakDetector.cpp - Implement LeakDetector interface ---------------===//
//
// This file implements the LeakDetector class.
//
//===----------------------------------------------------------------------===//
#include "Support/LeakDetector.h"
#include "llvm/Value.h"
#include <set>
// Lazily allocate set so that release build doesn't have to do anything.
static std::set<const void*> *Objects = 0;
static std::set<const Value*> *LLVMObjects = 0;
void LeakDetector::addGarbageObjectImpl(void *Object) {
if (Objects == 0)
Objects = new std::set<const void*>();
assert(Objects->count(Object) == 0 && "Object already in set!");
Objects->insert(Object);
}
void LeakDetector::removeGarbageObjectImpl(void *Object) {
if (Objects)
Objects->erase(Object);
}
void LeakDetector::addGarbageObjectImpl(const Value *Object) {
if (LLVMObjects == 0)
LLVMObjects = new std::set<const Value*>();
assert(LLVMObjects->count(Object) == 0 && "Object already in set!");
LLVMObjects->insert(Object);
}
void LeakDetector::removeGarbageObjectImpl(const Value *Object) {
if (LLVMObjects)
LLVMObjects->erase(Object);
}
void LeakDetector::checkForGarbageImpl(const std::string &Message) {
if ((Objects && !Objects->empty()) || (LLVMObjects && !LLVMObjects->empty())){
std::cerr << "Leaked objects found: " << Message << "\n";
if (Objects && !Objects->empty()) {
std::cerr << " Non-Value objects leaked:";
for (std::set<const void*>::iterator I = Objects->begin(),
E = Objects->end(); I != E; ++I)
std::cerr << " " << *I;
}
if (LLVMObjects && !LLVMObjects->empty()) {
std::cerr << " LLVM Value subclasses leaked:";
for (std::set<const Value*>::iterator I = LLVMObjects->begin(),
E = LLVMObjects->end(); I != E; ++I)
std::cerr << **I << "\n";
}
std::cerr << "This is probably because you removed an LLVM value "
<< "(Instruction, BasicBlock, \netc), but didn't delete it. "
<< "Please check your code for memory leaks.\n";
// Clear out results so we don't get duplicate warnings on next call...
delete Objects; delete LLVMObjects;
Objects = 0; LLVMObjects = 0;
}
}