llvm-6502/include/llvm/Support/Process.h

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//===- llvm/Support/Process.h -----------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
/// \file
///
/// Provides a library for accessing information about this process and other
/// processes on the operating system. Also provides means of spawning
/// subprocess for commands. The design of this library is modeled after the
/// proposed design of the Boost.Process library, and is design specifically to
/// follow the style of standard libraries and potentially become a proposal
/// for a standard library.
///
/// This file declares the llvm::sys::Process class which contains a collection
/// of legacy static interfaces for extracting various information about the
/// current process. The goal is to migrate users of this API over to the new
/// interfaces.
///
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_PROCESS_H
#define LLVM_SUPPORT_PROCESS_H
#include "llvm/Config/llvm-config.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/TimeValue.h"
namespace llvm {
namespace sys {
class self_process;
/// \brief Generic base class which exposes information about an operating
/// system process.
///
/// This base class is the core interface behind any OS process. It exposes
/// methods to query for generic information about a particular process.
///
/// Subclasses implement this interface based on the mechanisms available, and
/// can optionally expose more interfaces unique to certain process kinds.
class process {
protected:
/// \brief Only specific subclasses of process objects can be destroyed.
virtual ~process();
public:
/// \brief Operating system specific type to identify a process.
///
/// Note that the windows one is defined to 'void *' as this is the
/// documented type for HANDLE on windows, and we don't want to pull in the
/// Windows headers here.
#if defined(LLVM_ON_UNIX)
typedef pid_t id_type;
#elif defined(LLVM_ON_WIN32)
typedef void *id_type; // Must match the type of HANDLE.
#else
#error Unsupported operating system.
#endif
/// \brief Get the operating system specific identifier for this process.
virtual id_type get_id() = 0;
Add time getters to the process interface for requesting the elapsed wall time, user time, and system time since a process started. For walltime, we currently use TimeValue's interface and a global initializer to compute a close approximation of total process runtime. For user time, this adds support for an somewhat more precise timing mechanism -- clock_gettime with the CLOCK_PROCESS_CPUTIME_ID clock selected. For system time, we have to do a full getrusage call to extract the system time from the OS. This is expensive but unavoidable. In passing, clean up the implementation of the old APIs and fix some latent bugs in the Windows code. This might have manifested on Windows ARM systems or other systems with strange 64-bit integer behavior. The old API for this both user time and system time simultaneously from a single getrusage call. While this results in fewer system calls, it also results in a lower precision user time and if only user time is desired, it introduces a higher overhead. It may be worthwhile to switch some of the pass timers to not track system time and directly track user and wall time. The old API also tracked walltime in a confusing way -- it just set it to the current walltime rather than providing any measure of wall time since the process started the way buth user and system time are tracked. The new API is more consistent here. The plan is to eventually implement these methods for a *child* process by using the wait3(2) system call to populate an rusage struct representing the whole subprocess execution. That way, after waiting on a child process its stats will become accurate and cheap to query. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171551 91177308-0d34-0410-b5e6-96231b3b80d8
2013-01-04 23:19:55 +00:00
/// \brief Get the user time consumed by this process.
///
/// Note that this is often an approximation and may be zero on platforms
/// where we don't have good support for the functionality.
virtual TimeValue get_user_time() const = 0;
/// \brief Get the system time consumed by this process.
///
/// Note that this is often an approximation and may be zero on platforms
/// where we don't have good support for the functionality.
virtual TimeValue get_system_time() const = 0;
/// \brief Get the wall time consumed by this process.
///
/// Note that this is often an approximation and may be zero on platforms
/// where we don't have good support for the functionality.
virtual TimeValue get_wall_time() const = 0;
/// \name Static factory routines for processes.
/// @{
/// \brief Get the process object for the current process.
static self_process *get_self();
/// @}
};
/// \brief The specific class representing the current process.
///
/// The current process can both specialize the implementation of the routines
/// and can expose certain information not available for other OS processes.
class self_process : public process {
friend class process;
/// \brief Private destructor, as users shouldn't create objects of this
/// type.
virtual ~self_process();
public:
virtual id_type get_id();
Add time getters to the process interface for requesting the elapsed wall time, user time, and system time since a process started. For walltime, we currently use TimeValue's interface and a global initializer to compute a close approximation of total process runtime. For user time, this adds support for an somewhat more precise timing mechanism -- clock_gettime with the CLOCK_PROCESS_CPUTIME_ID clock selected. For system time, we have to do a full getrusage call to extract the system time from the OS. This is expensive but unavoidable. In passing, clean up the implementation of the old APIs and fix some latent bugs in the Windows code. This might have manifested on Windows ARM systems or other systems with strange 64-bit integer behavior. The old API for this both user time and system time simultaneously from a single getrusage call. While this results in fewer system calls, it also results in a lower precision user time and if only user time is desired, it introduces a higher overhead. It may be worthwhile to switch some of the pass timers to not track system time and directly track user and wall time. The old API also tracked walltime in a confusing way -- it just set it to the current walltime rather than providing any measure of wall time since the process started the way buth user and system time are tracked. The new API is more consistent here. The plan is to eventually implement these methods for a *child* process by using the wait3(2) system call to populate an rusage struct representing the whole subprocess execution. That way, after waiting on a child process its stats will become accurate and cheap to query. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171551 91177308-0d34-0410-b5e6-96231b3b80d8
2013-01-04 23:19:55 +00:00
virtual TimeValue get_user_time() const;
virtual TimeValue get_system_time() const;
virtual TimeValue get_wall_time() const;
/// \name Process configuration (sysconf on POSIX)
/// @{
/// \brief Get the virtual memory page size.
///
/// Query the operating system for this process's page size.
size_t page_size() const { return PageSize; };
/// @}
private:
/// \name Cached process state.
/// @{
/// \brief Cached page size, this cannot vary during the life of the process.
size_t PageSize;
/// @}
/// \brief Constructor, used by \c process::get_self() only.
self_process();
};
/// \brief A collection of legacy interfaces for querying information about the
/// current executing process.
class Process {
public:
/// \brief Return process memory usage.
/// This static function will return the total amount of memory allocated
/// by the process. This only counts the memory allocated via the malloc,
/// calloc and realloc functions and includes any "free" holes in the
/// allocated space.
static size_t GetMallocUsage();
/// This static function will set \p user_time to the amount of CPU time
/// spent in user (non-kernel) mode and \p sys_time to the amount of CPU
/// time spent in system (kernel) mode. If the operating system does not
/// support collection of these metrics, a zero TimeValue will be for both
/// values.
/// \param elapsed Returns the TimeValue::now() giving current time
/// \param user_time Returns the current amount of user time for the process
/// \param sys_time Returns the current amount of system time for the process
static void GetTimeUsage(TimeValue &elapsed, TimeValue &user_time,
TimeValue &sys_time);
/// This static function will return the process' current user id number.
/// Not all operating systems support this feature. Where it is not
/// supported, the function should return 65536 as the value.
static int GetCurrentUserId();
/// This static function will return the process' current group id number.
/// Not all operating systems support this feature. Where it is not
/// supported, the function should return 65536 as the value.
static int GetCurrentGroupId();
/// This function makes the necessary calls to the operating system to
/// prevent core files or any other kind of large memory dumps that can
/// occur when a program fails.
/// @brief Prevent core file generation.
static void PreventCoreFiles();
/// This function determines if the standard input is connected directly
/// to a user's input (keyboard probably), rather than coming from a file
/// or pipe.
static bool StandardInIsUserInput();
/// This function determines if the standard output is connected to a
/// "tty" or "console" window. That is, the output would be displayed to
/// the user rather than being put on a pipe or stored in a file.
static bool StandardOutIsDisplayed();
/// This function determines if the standard error is connected to a
/// "tty" or "console" window. That is, the output would be displayed to
/// the user rather than being put on a pipe or stored in a file.
static bool StandardErrIsDisplayed();
/// This function determines if the given file descriptor is connected to
/// a "tty" or "console" window. That is, the output would be displayed to
/// the user rather than being put on a pipe or stored in a file.
static bool FileDescriptorIsDisplayed(int fd);
/// This function determines if the given file descriptor is displayd and
/// supports colors.
static bool FileDescriptorHasColors(int fd);
/// This function determines the number of columns in the window
/// if standard output is connected to a "tty" or "console"
/// window. If standard output is not connected to a tty or
/// console, or if the number of columns cannot be determined,
/// this routine returns zero.
static unsigned StandardOutColumns();
/// This function determines the number of columns in the window
/// if standard error is connected to a "tty" or "console"
/// window. If standard error is not connected to a tty or
/// console, or if the number of columns cannot be determined,
/// this routine returns zero.
static unsigned StandardErrColumns();
/// This function determines whether the terminal connected to standard
/// output supports colors. If standard output is not connected to a
/// terminal, this function returns false.
static bool StandardOutHasColors();
/// This function determines whether the terminal connected to standard
/// error supports colors. If standard error is not connected to a
/// terminal, this function returns false.
static bool StandardErrHasColors();
/// Whether changing colors requires the output to be flushed.
/// This is needed on systems that don't support escape sequences for
/// changing colors.
static bool ColorNeedsFlush();
/// This function returns the colorcode escape sequences.
/// If ColorNeedsFlush() is true then this function will change the colors
/// and return an empty escape sequence. In that case it is the
/// responsibility of the client to flush the output stream prior to
/// calling this function.
static const char *OutputColor(char c, bool bold, bool bg);
/// Same as OutputColor, but only enables the bold attribute.
static const char *OutputBold(bool bg);
/// This function returns the escape sequence to reverse forground and
/// background colors.
static const char *OutputReverse();
/// Resets the terminals colors, or returns an escape sequence to do so.
static const char *ResetColor();
/// Get the result of a process wide random number generator. The
/// generator will be automatically seeded in non-deterministic fashion.
static unsigned GetRandomNumber();
};
}
}
#endif