llvm-6502/lib/Transforms/Vectorize/VecUtils.h

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//===- VecUtils.cpp - Vectorization Utilities -----------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This family of classes and functions manipulate vectors and chains of
// vectors.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TRANSFORMS_VECTORIZE_AOSVECTORIZER_H
#define LLVM_TRANSFORMS_VECTORIZE_AOSVECTORIZER_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include <vector>
using namespace llvm;
namespace llvm {
class BasicBlock; class Instruction; class Type;
class VectorType; class StoreInst; class Value;
class ScalarEvolution; class DataLayout;
class TargetTransformInfo; class AliasAnalysis;
/// Bottom Up SLP vectorization utility class.
struct BoUpSLP {
typedef SmallVector<Value*, 8> ValueList;
typedef SmallPtrSet<Value*, 16> ValueSet;
typedef SmallVector<StoreInst*, 8> StoreList;
static const int max_cost = 1<<20;
// \brief C'tor.
BoUpSLP(BasicBlock *Bb, ScalarEvolution *Se, DataLayout *Dl,
TargetTransformInfo *Tti, AliasAnalysis *Aa);
/// \brief Take the pointer operand from the Load/Store instruction.
/// \returns NULL if this is not a valid Load/Store instruction.
static Value *getPointerOperand(Value *I);
/// \brief Take the address space operand from the Load/Store instruction.
/// \returns -1 if this is not a valid Load/Store instruction.
static unsigned getAddressSpaceOperand(Value *I);
/// \returns true if the memory operations A and B are consecutive.
bool isConsecutiveAccess(Value *A, Value *B);
/// \brief Vectorize the tree that starts with the elements in \p VL.
/// \returns the vectorized value.
Value *vectorizeTree(ValueList &VL, int VF);
/// \returns the vectorization cost of the subtree that starts at \p VL.
/// A negative number means that this is profitable.
int getTreeCost(ValueList &VL);
/// \brief Attempts to order and vectorize a sequence of stores. This
/// function does a quadratic scan of the given stores.
/// \returns true if the basic block was modified.
bool vectorizeStores(StoreList &Stores, int costThreshold);
/// \brief Vectorize a group of scalars into a vector tree.
void vectorizeArith(ValueList &Operands);
private:
/// \returns This method contains the recursive part of getTreeCost.
int getTreeCost_rec(ValueList &VL, unsigned Depth);
/// \returns This recursive method looks for vectorization hazards such as
/// values that are used by multiple users and checks that values are used
/// by only one vector lane. It updates the variables LaneMap, MultiUserVals.
void getTreeUses_rec(ValueList &VL, unsigned Depth);
/// \brief This method contains the recursive part of vectorizeTree.
Value *vectorizeTree_rec(ValueList &VL, int VF);
/// \brief Number all of the instructions in the block.
void numberInstructions();
/// \brief Vectorize a sorted sequence of stores.
bool vectorizeStoreChain(ValueList &Chain, int CostThreshold);
/// \returns the scalarization cost for this type. Scalarization in this
/// context means the creation of vectors from a group of scalars.
int getScalarizationCost(Type *Ty);
/// \returns the AA location that is being access by the instruction.
AliasAnalysis::Location getLocation(Instruction *I);
/// \brief Checks if it is possible to sink an instruction from
/// \p Src to \p Dst.
/// \returns the pointer to the barrier instruction if we can't sink.
Value *isUnsafeToSink(Instruction *Src, Instruction *Dst);
/// \returns the instruction that appears last in the BB from \p VL.
/// Only consider the first \p VF elements.
Instruction *GetLastInstr(ValueList &VL, unsigned VF);
/// \returns a vector from a collection of scalars in \p VL.
Value *Scalarize(ValueList &VL, VectorType *Ty);
private:
// Maps instructions to numbers and back.
SmallDenseMap<Value*, int> InstrIdx;
// Maps integers to Instructions.
std::vector<Instruction*> InstrVec;
// -- containers that are used during getTreeCost -- //
/// Contains values that must be scalarized because they are used
/// by multiple lanes, or by users outside the tree.
/// NOTICE: The vectorization methods also use this set.
ValueSet MustScalarize;
// Contains a list of values that are used outside the current tree. This
// set must be reset between runs.
ValueSet MultiUserVals;
// Maps values in the tree to the vector lanes that uses them. This map must
// be reset between runs of getCost.
std::map<Value*, int> LaneMap;
// A list of instructions to ignore while sinking
// memory instructions. This map must be reset between runs of getCost.
SmallSet<Value*, 8> MemBarrierIgnoreList;
// -- containers that are used during vectorizeTree -- //
// Maps between the first scalar to the vector. This map must be reset between
// runs.
DenseMap<Value*, Value*> VectorizedValues;
// Analysis and block reference.
BasicBlock *BB;
ScalarEvolution *SE;
DataLayout *DL;
TargetTransformInfo *TTI;
AliasAnalysis *AA;
};
} // end of namespace
# endif //LLVM_TRANSFORMS_VECTORIZE_AOSVECTORIZER_H