llvm-6502/test/Transforms/SLPVectorizer/X86/phi.ll

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Teach the SLP vectorizer the correct way to check for consecutive access using GEPs. Previously, it used a number of different heuristics for analyzing the GEPs. Several of these were conservatively correct, but failed to fall back to SCEV even when SCEV might have given a reasonable answer. One was simply incorrect in how it was formulated. There was good code already to recursively evaluate the constant offsets in GEPs, look through pointer casts, etc. I gathered this into a form code like the SLP code can use in a previous commit, which allows all of this code to become quite simple. There is some performance (compile time) concern here at first glance as we're directly attempting to walk both pointers constant GEP chains. However, a couple of thoughts: 1) The very common cases where there is a dynamic pointer, and a second pointer at a constant offset (usually a stride) from it, this code will actually not do any unnecessary work. 2) InstCombine and other passes work very hard to collapse constant GEPs, so it will be rare that we iterate here for a long time. That said, if there remain performance problems here, there are some obvious things that can improve the situation immensely. Doing a vectorizer-pass-wide memoizer for each individual layer of pointer values, their base values, and the constant offset is likely to be able to completely remove redundant work and strictly limit the scaling of the work to scrape these GEPs. Since this optimization was not done on the prior version (which would still benefit from it), I've not done it here. But if folks have benchmarks that slow down it should be straight forward for them to add. I've added a test case, but I'm not really confident of the amount of testing done for different access patterns, strides, and pointer manipulation. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@189007 91177308-0d34-0410-b5e6-96231b3b80d8
2013-08-22 12:45:17 +00:00
; RUN: opt < %s -basicaa -slp-vectorizer -slp-threshold=-100 -dce -S -mtriple=i386-apple-macosx10.8.0 -mcpu=corei7-avx | FileCheck %s
target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128-n8:16:32-S128"
target triple = "i386-apple-macosx10.9.0"
;int foo(double *A, int k) {
; double A0;
; double A1;
; if (k) {
; A0 = 3;
; A1 = 5;
; } else {
; A0 = A[10];
; A1 = A[11];
; }
; A[0] = A0;
; A[1] = A1;
;}
;CHECK: i32 @foo
;CHECK: load <2 x double>
;CHECK: phi <2 x double>
;CHECK: store <2 x double>
;CHECK: ret i32 undef
define i32 @foo(double* nocapture %A, i32 %k) {
entry:
%tobool = icmp eq i32 %k, 0
br i1 %tobool, label %if.else, label %if.end
if.else: ; preds = %entry
%arrayidx = getelementptr inbounds double* %A, i64 10
%0 = load double* %arrayidx, align 8
%arrayidx1 = getelementptr inbounds double* %A, i64 11
%1 = load double* %arrayidx1, align 8
br label %if.end
if.end: ; preds = %entry, %if.else
%A0.0 = phi double [ %0, %if.else ], [ 3.000000e+00, %entry ]
%A1.0 = phi double [ %1, %if.else ], [ 5.000000e+00, %entry ]
store double %A0.0, double* %A, align 8
%arrayidx3 = getelementptr inbounds double* %A, i64 1
store double %A1.0, double* %arrayidx3, align 8
ret i32 undef
}
;int foo(double * restrict B, double * restrict A, int n, int m) {
; double R=A[1];
; double G=A[0];
; for (int i=0; i < 100; i++) {
; R += 10;
; G += 10;
; R *= 4;
; G *= 4;
; R += 4;
; G += 4;
; }
; B[0] = G;
; B[1] = R;
; return 0;
;}
;CHECK: foo2
;CHECK: load <2 x double>
;CHECK: phi <2 x double>
;CHECK: fmul <2 x double>
;CHECK: store <2 x double>
;CHECK: ret
define i32 @foo2(double* noalias nocapture %B, double* noalias nocapture %A, i32 %n, i32 %m) #0 {
entry:
%arrayidx = getelementptr inbounds double* %A, i64 1
%0 = load double* %arrayidx, align 8
%1 = load double* %A, align 8
br label %for.body
for.body: ; preds = %for.body, %entry
%i.019 = phi i32 [ 0, %entry ], [ %inc, %for.body ]
%G.018 = phi double [ %1, %entry ], [ %add5, %for.body ]
%R.017 = phi double [ %0, %entry ], [ %add4, %for.body ]
%add = fadd double %R.017, 1.000000e+01
%add2 = fadd double %G.018, 1.000000e+01
%mul = fmul double %add, 4.000000e+00
%mul3 = fmul double %add2, 4.000000e+00
%add4 = fadd double %mul, 4.000000e+00
%add5 = fadd double %mul3, 4.000000e+00
%inc = add nsw i32 %i.019, 1
%exitcond = icmp eq i32 %inc, 100
br i1 %exitcond, label %for.end, label %for.body
for.end: ; preds = %for.body
store double %add5, double* %B, align 8
%arrayidx7 = getelementptr inbounds double* %B, i64 1
store double %add4, double* %arrayidx7, align 8
ret i32 0
}
; float foo3(float *A) {
;
; float R = A[0];
; float G = A[1];
; float B = A[2];
; float Y = A[3];
; float P = A[4];
; for (int i=0; i < 121; i+=3) {
; R+=A[i+0]*7;
; G+=A[i+1]*8;
; B+=A[i+2]*9;
; Y+=A[i+3]*10;
; P+=A[i+4]*11;
; }
;
; return R+G+B+Y+P;
; }
;CHECK: foo3
;CHECK: phi <4 x float>
;CHECK: fmul <4 x float>
;CHECK: fadd <4 x float>
;CHECK-NOT: phi <5 x float>
;CHECK-NOT: fmul <5 x float>
;CHECK-NOT: fadd <5 x float>
define float @foo3(float* nocapture readonly %A) #0 {
entry:
%0 = load float* %A, align 4
%arrayidx1 = getelementptr inbounds float* %A, i64 1
%1 = load float* %arrayidx1, align 4
%arrayidx2 = getelementptr inbounds float* %A, i64 2
%2 = load float* %arrayidx2, align 4
%arrayidx3 = getelementptr inbounds float* %A, i64 3
%3 = load float* %arrayidx3, align 4
%arrayidx4 = getelementptr inbounds float* %A, i64 4
%4 = load float* %arrayidx4, align 4
br label %for.body
for.body: ; preds = %for.body, %entry
%indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
%P.056 = phi float [ %4, %entry ], [ %add26, %for.body ]
%Y.055 = phi float [ %3, %entry ], [ %add21, %for.body ]
%B.054 = phi float [ %2, %entry ], [ %add16, %for.body ]
%G.053 = phi float [ %1, %entry ], [ %add11, %for.body ]
%R.052 = phi float [ %0, %entry ], [ %add6, %for.body ]
%5 = phi float [ %1, %entry ], [ %11, %for.body ]
%6 = phi float [ %0, %entry ], [ %9, %for.body ]
%mul = fmul float %6, 7.000000e+00
%add6 = fadd float %R.052, %mul
%mul10 = fmul float %5, 8.000000e+00
%add11 = fadd float %G.053, %mul10
%7 = add nsw i64 %indvars.iv, 2
%arrayidx14 = getelementptr inbounds float* %A, i64 %7
%8 = load float* %arrayidx14, align 4
%mul15 = fmul float %8, 9.000000e+00
%add16 = fadd float %B.054, %mul15
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 3
%arrayidx19 = getelementptr inbounds float* %A, i64 %indvars.iv.next
%9 = load float* %arrayidx19, align 4
%mul20 = fmul float %9, 1.000000e+01
%add21 = fadd float %Y.055, %mul20
%10 = add nsw i64 %indvars.iv, 4
%arrayidx24 = getelementptr inbounds float* %A, i64 %10
%11 = load float* %arrayidx24, align 4
%mul25 = fmul float %11, 1.100000e+01
%add26 = fadd float %P.056, %mul25
%12 = trunc i64 %indvars.iv.next to i32
%cmp = icmp slt i32 %12, 121
br i1 %cmp, label %for.body, label %for.end
for.end: ; preds = %for.body
%add28 = fadd float %add6, %add11
%add29 = fadd float %add28, %add16
%add30 = fadd float %add29, %add21
%add31 = fadd float %add30, %add26
ret float %add31
}
; Make sure the order of phi nodes of different types does not prevent
; vectorization of same typed phi nodes.
; CHECK-LABEL: sort_phi_type
; CHECK: phi <4 x float>
; CHECK: fmul <4 x float>
define float @sort_phi_type(float* nocapture readonly %A) {
entry:
br label %for.body
for.body: ; preds = %for.body, %entry
%Y = phi float [ 1.000000e+01, %entry ], [ %mul10, %for.body ]
%indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
%B = phi float [ 1.000000e+01, %entry ], [ %mul15, %for.body ]
%G = phi float [ 1.000000e+01, %entry ], [ %mul20, %for.body ]
%R = phi float [ 1.000000e+01, %entry ], [ %mul25, %for.body ]
%mul10 = fmul float %Y, 8.000000e+00
%mul15 = fmul float %B, 9.000000e+00
%mul20 = fmul float %R, 10.000000e+01
%mul25 = fmul float %G, 11.100000e+01
%indvars.iv.next = add nsw i64 %indvars.iv, 4
%cmp = icmp slt i64 %indvars.iv.next, 128
br i1 %cmp, label %for.body, label %for.end
for.end: ; preds = %for.body
%add28 = fadd float 1.000000e+01, %mul10
%add29 = fadd float %mul10, %mul15
%add30 = fadd float %add29, %mul20
%add31 = fadd float %add30, %mul25
ret float %add31
}
Teach the SLP vectorizer the correct way to check for consecutive access using GEPs. Previously, it used a number of different heuristics for analyzing the GEPs. Several of these were conservatively correct, but failed to fall back to SCEV even when SCEV might have given a reasonable answer. One was simply incorrect in how it was formulated. There was good code already to recursively evaluate the constant offsets in GEPs, look through pointer casts, etc. I gathered this into a form code like the SLP code can use in a previous commit, which allows all of this code to become quite simple. There is some performance (compile time) concern here at first glance as we're directly attempting to walk both pointers constant GEP chains. However, a couple of thoughts: 1) The very common cases where there is a dynamic pointer, and a second pointer at a constant offset (usually a stride) from it, this code will actually not do any unnecessary work. 2) InstCombine and other passes work very hard to collapse constant GEPs, so it will be rare that we iterate here for a long time. That said, if there remain performance problems here, there are some obvious things that can improve the situation immensely. Doing a vectorizer-pass-wide memoizer for each individual layer of pointer values, their base values, and the constant offset is likely to be able to completely remove redundant work and strictly limit the scaling of the work to scrape these GEPs. Since this optimization was not done on the prior version (which would still benefit from it), I've not done it here. But if folks have benchmarks that slow down it should be straight forward for them to add. I've added a test case, but I'm not really confident of the amount of testing done for different access patterns, strides, and pointer manipulation. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@189007 91177308-0d34-0410-b5e6-96231b3b80d8
2013-08-22 12:45:17 +00:00
define void @test(x86_fp80* %i1, x86_fp80* %i2, x86_fp80* %o) {
; CHECK-LABEL: @test(
;
; Test that we correctly recognize the discontiguous memory in arrays where the
; size is less than the alignment, and through various different GEP formations.
;
; We disable the vectorization of x86_fp80 for now.
Teach the SLP vectorizer the correct way to check for consecutive access using GEPs. Previously, it used a number of different heuristics for analyzing the GEPs. Several of these were conservatively correct, but failed to fall back to SCEV even when SCEV might have given a reasonable answer. One was simply incorrect in how it was formulated. There was good code already to recursively evaluate the constant offsets in GEPs, look through pointer casts, etc. I gathered this into a form code like the SLP code can use in a previous commit, which allows all of this code to become quite simple. There is some performance (compile time) concern here at first glance as we're directly attempting to walk both pointers constant GEP chains. However, a couple of thoughts: 1) The very common cases where there is a dynamic pointer, and a second pointer at a constant offset (usually a stride) from it, this code will actually not do any unnecessary work. 2) InstCombine and other passes work very hard to collapse constant GEPs, so it will be rare that we iterate here for a long time. That said, if there remain performance problems here, there are some obvious things that can improve the situation immensely. Doing a vectorizer-pass-wide memoizer for each individual layer of pointer values, their base values, and the constant offset is likely to be able to completely remove redundant work and strictly limit the scaling of the work to scrape these GEPs. Since this optimization was not done on the prior version (which would still benefit from it), I've not done it here. But if folks have benchmarks that slow down it should be straight forward for them to add. I've added a test case, but I'm not really confident of the amount of testing done for different access patterns, strides, and pointer manipulation. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@189007 91177308-0d34-0410-b5e6-96231b3b80d8
2013-08-22 12:45:17 +00:00
entry:
%i1.0 = load x86_fp80* %i1, align 16
%i1.gep1 = getelementptr x86_fp80* %i1, i64 1
%i1.1 = load x86_fp80* %i1.gep1, align 16
; CHECK: load x86_fp80*
; CHECK: load x86_fp80*
; CHECK-NOT: insertelement <2 x x86_fp80>
; CHECK-NOT: insertelement <2 x x86_fp80>
Teach the SLP vectorizer the correct way to check for consecutive access using GEPs. Previously, it used a number of different heuristics for analyzing the GEPs. Several of these were conservatively correct, but failed to fall back to SCEV even when SCEV might have given a reasonable answer. One was simply incorrect in how it was formulated. There was good code already to recursively evaluate the constant offsets in GEPs, look through pointer casts, etc. I gathered this into a form code like the SLP code can use in a previous commit, which allows all of this code to become quite simple. There is some performance (compile time) concern here at first glance as we're directly attempting to walk both pointers constant GEP chains. However, a couple of thoughts: 1) The very common cases where there is a dynamic pointer, and a second pointer at a constant offset (usually a stride) from it, this code will actually not do any unnecessary work. 2) InstCombine and other passes work very hard to collapse constant GEPs, so it will be rare that we iterate here for a long time. That said, if there remain performance problems here, there are some obvious things that can improve the situation immensely. Doing a vectorizer-pass-wide memoizer for each individual layer of pointer values, their base values, and the constant offset is likely to be able to completely remove redundant work and strictly limit the scaling of the work to scrape these GEPs. Since this optimization was not done on the prior version (which would still benefit from it), I've not done it here. But if folks have benchmarks that slow down it should be straight forward for them to add. I've added a test case, but I'm not really confident of the amount of testing done for different access patterns, strides, and pointer manipulation. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@189007 91177308-0d34-0410-b5e6-96231b3b80d8
2013-08-22 12:45:17 +00:00
br i1 undef, label %then, label %end
then:
%i2.gep0 = getelementptr inbounds x86_fp80* %i2, i64 0
%i2.0 = load x86_fp80* %i2.gep0, align 16
%i2.gep1 = getelementptr inbounds x86_fp80* %i2, i64 1
%i2.1 = load x86_fp80* %i2.gep1, align 16
; CHECK: load x86_fp80*
; CHECK: load x86_fp80*
; CHECK-NOT: insertelement <2 x x86_fp80>
; CHECK-NOT: insertelement <2 x x86_fp80>
Teach the SLP vectorizer the correct way to check for consecutive access using GEPs. Previously, it used a number of different heuristics for analyzing the GEPs. Several of these were conservatively correct, but failed to fall back to SCEV even when SCEV might have given a reasonable answer. One was simply incorrect in how it was formulated. There was good code already to recursively evaluate the constant offsets in GEPs, look through pointer casts, etc. I gathered this into a form code like the SLP code can use in a previous commit, which allows all of this code to become quite simple. There is some performance (compile time) concern here at first glance as we're directly attempting to walk both pointers constant GEP chains. However, a couple of thoughts: 1) The very common cases where there is a dynamic pointer, and a second pointer at a constant offset (usually a stride) from it, this code will actually not do any unnecessary work. 2) InstCombine and other passes work very hard to collapse constant GEPs, so it will be rare that we iterate here for a long time. That said, if there remain performance problems here, there are some obvious things that can improve the situation immensely. Doing a vectorizer-pass-wide memoizer for each individual layer of pointer values, their base values, and the constant offset is likely to be able to completely remove redundant work and strictly limit the scaling of the work to scrape these GEPs. Since this optimization was not done on the prior version (which would still benefit from it), I've not done it here. But if folks have benchmarks that slow down it should be straight forward for them to add. I've added a test case, but I'm not really confident of the amount of testing done for different access patterns, strides, and pointer manipulation. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@189007 91177308-0d34-0410-b5e6-96231b3b80d8
2013-08-22 12:45:17 +00:00
br label %end
end:
%phi0 = phi x86_fp80 [ %i1.0, %entry ], [ %i2.0, %then ]
%phi1 = phi x86_fp80 [ %i1.1, %entry ], [ %i2.1, %then ]
; CHECK-NOT: phi <2 x x86_fp80>
; CHECK-NOT: extractelement <2 x x86_fp80>
; CHECK-NOT: extractelement <2 x x86_fp80>
Teach the SLP vectorizer the correct way to check for consecutive access using GEPs. Previously, it used a number of different heuristics for analyzing the GEPs. Several of these were conservatively correct, but failed to fall back to SCEV even when SCEV might have given a reasonable answer. One was simply incorrect in how it was formulated. There was good code already to recursively evaluate the constant offsets in GEPs, look through pointer casts, etc. I gathered this into a form code like the SLP code can use in a previous commit, which allows all of this code to become quite simple. There is some performance (compile time) concern here at first glance as we're directly attempting to walk both pointers constant GEP chains. However, a couple of thoughts: 1) The very common cases where there is a dynamic pointer, and a second pointer at a constant offset (usually a stride) from it, this code will actually not do any unnecessary work. 2) InstCombine and other passes work very hard to collapse constant GEPs, so it will be rare that we iterate here for a long time. That said, if there remain performance problems here, there are some obvious things that can improve the situation immensely. Doing a vectorizer-pass-wide memoizer for each individual layer of pointer values, their base values, and the constant offset is likely to be able to completely remove redundant work and strictly limit the scaling of the work to scrape these GEPs. Since this optimization was not done on the prior version (which would still benefit from it), I've not done it here. But if folks have benchmarks that slow down it should be straight forward for them to add. I've added a test case, but I'm not really confident of the amount of testing done for different access patterns, strides, and pointer manipulation. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@189007 91177308-0d34-0410-b5e6-96231b3b80d8
2013-08-22 12:45:17 +00:00
store x86_fp80 %phi0, x86_fp80* %o, align 16
%o.gep1 = getelementptr inbounds x86_fp80* %o, i64 1
store x86_fp80 %phi1, x86_fp80* %o.gep1, align 16
ret void
}