2015-01-06 18:00:21 +00:00
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;RUN: llc < %s -march=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck %s
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2015-01-27 17:27:15 +00:00
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;RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck %s
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2014-01-27 07:20:51 +00:00
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; Example of a simple geometry shader loading vertex attributes from the
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; ESGS ring buffer
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2014-10-01 17:15:17 +00:00
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; CHECK-LABEL: {{^}}main:
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2014-11-05 14:50:53 +00:00
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; CHECK: buffer_load_dword
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; CHECK: buffer_load_dword
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; CHECK: buffer_load_dword
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; CHECK: buffer_load_dword
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2014-01-27 07:20:51 +00:00
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define void @main([17 x <16 x i8>] addrspace(2)* byval, [32 x <16 x i8>] addrspace(2)* byval, [16 x <32 x i8>] addrspace(2)* byval, [2 x <16 x i8>] addrspace(2)* byval, [17 x <16 x i8>] addrspace(2)* inreg, [17 x <16 x i8>] addrspace(2)* inreg, i32, i32, i32, i32) #0 {
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main_body:
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%10 = getelementptr [2 x <16 x i8>] addrspace(2)* %3, i64 0, i32 1
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%11 = load <16 x i8> addrspace(2)* %10, !tbaa !0
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%12 = shl i32 %6, 2
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%13 = call i32 @llvm.SI.buffer.load.dword.i32.i32(<16 x i8> %11, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 0)
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%14 = bitcast i32 %13 to float
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%15 = call i32 @llvm.SI.buffer.load.dword.i32.i32(<16 x i8> %11, i32 %12, i32 0, i32 0, i32 1, i32 0, i32 1, i32 1, i32 0)
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%16 = bitcast i32 %15 to float
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%17 = call i32 @llvm.SI.buffer.load.dword.i32.i32(<16 x i8> %11, i32 %12, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 0)
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%18 = bitcast i32 %17 to float
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%19 = call i32 @llvm.SI.buffer.load.dword.i32.v2i32(<16 x i8> %11, <2 x i32> <i32 0, i32 0>, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1, i32 0)
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%20 = bitcast i32 %19 to float
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call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %14, float %16, float %18, float %20)
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ret void
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}
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; Function Attrs: nounwind readonly
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declare i32 @llvm.SI.buffer.load.dword.i32.i32(<16 x i8>, i32, i32, i32, i32, i32, i32, i32, i32) #1
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; Function Attrs: nounwind readonly
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declare i32 @llvm.SI.buffer.load.dword.i32.v2i32(<16 x i8>, <2 x i32>, i32, i32, i32, i32, i32, i32, i32) #1
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declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
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attributes #0 = { "ShaderType"="1" }
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attributes #1 = { nounwind readonly }
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IR: Make metadata typeless in assembly
Now that `Metadata` is typeless, reflect that in the assembly. These
are the matching assembly changes for the metadata/value split in
r223802.
- Only use the `metadata` type when referencing metadata from a call
intrinsic -- i.e., only when it's used as a `Value`.
- Stop pretending that `ValueAsMetadata` is wrapped in an `MDNode`
when referencing it from call intrinsics.
So, assembly like this:
define @foo(i32 %v) {
call void @llvm.foo(metadata !{i32 %v}, metadata !0)
call void @llvm.foo(metadata !{i32 7}, metadata !0)
call void @llvm.foo(metadata !1, metadata !0)
call void @llvm.foo(metadata !3, metadata !0)
call void @llvm.foo(metadata !{metadata !3}, metadata !0)
ret void, !bar !2
}
!0 = metadata !{metadata !2}
!1 = metadata !{i32* @global}
!2 = metadata !{metadata !3}
!3 = metadata !{}
turns into this:
define @foo(i32 %v) {
call void @llvm.foo(metadata i32 %v, metadata !0)
call void @llvm.foo(metadata i32 7, metadata !0)
call void @llvm.foo(metadata i32* @global, metadata !0)
call void @llvm.foo(metadata !3, metadata !0)
call void @llvm.foo(metadata !{!3}, metadata !0)
ret void, !bar !2
}
!0 = !{!2}
!1 = !{i32* @global}
!2 = !{!3}
!3 = !{}
I wrote an upgrade script that handled almost all of the tests in llvm
and many of the tests in cfe (even handling many `CHECK` lines). I've
attached it (or will attach it in a moment if you're speedy) to PR21532
to help everyone update their out-of-tree testcases.
This is part of PR21532.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@224257 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-15 19:07:53 +00:00
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!0 = !{!"const", null, i32 1}
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