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435 lines
14 KiB
C++
435 lines
14 KiB
C++
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//===- PathProfileInfo.cpp ------------------------------------*- C++ -*---===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the interface used by optimizers to load path profiles,
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// and provides a loader pass which reads a path profile file.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "path-profile-info"
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#include "llvm/Module.h"
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#include "llvm/Pass.h"
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#include "llvm/Analysis/Passes.h"
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#include "llvm/Analysis/ProfileInfoTypes.h"
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#include "llvm/Analysis/PathProfileInfo.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include <cstdio>
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using namespace llvm;
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// command line option for loading path profiles
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static cl::opt<std::string>
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PathProfileInfoFilename("path-profile-loader-file", cl::init("llvmprof.out"),
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cl::value_desc("filename"),
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cl::desc("Path profile file loaded by -path-profile-loader"), cl::Hidden);
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namespace {
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class PathProfileLoaderPass : public ModulePass, public PathProfileInfo {
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public:
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PathProfileLoaderPass() : ModulePass(ID) { }
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~PathProfileLoaderPass();
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// this pass doesn't change anything (only loads information)
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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}
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// the full name of the loader pass
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virtual const char* getPassName() const {
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return "Path Profiling Information Loader";
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}
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// required since this pass implements multiple inheritance
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virtual void *getAdjustedAnalysisPointer(AnalysisID PI) {
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if (PI == &PathProfileInfo::ID)
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return (PathProfileInfo*)this;
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return this;
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}
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// entry point to run the pass
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bool runOnModule(Module &M);
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// pass identification
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static char ID;
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private:
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// make a reference table to refer to function by number
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void buildFunctionRefs(Module &M);
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// process argument info of a program from the input file
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void handleArgumentInfo();
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// process path number information from the input file
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void handlePathInfo();
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// array of references to the functions in the module
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std::vector<Function*> _functions;
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// path profile file handle
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FILE* _file;
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// path profile file name
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std::string _filename;
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};
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}
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// register PathLoader
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char PathProfileLoaderPass::ID = 0;
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INITIALIZE_ANALYSIS_GROUP(PathProfileInfo, "Path Profile Information",
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NoPathProfileInfo)
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INITIALIZE_AG_PASS(PathProfileLoaderPass, PathProfileInfo,
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"path-profile-loader",
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"Load path profile information from file",
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false, true, false)
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char &llvm::PathProfileLoaderPassID = PathProfileLoaderPass::ID;
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// link PathLoader as a pass, and make it available as an optimisation
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ModulePass *llvm::createPathProfileLoaderPass() {
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return new PathProfileLoaderPass;
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}
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// ----------------------------------------------------------------------------
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// PathEdge implementation
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//
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ProfilePathEdge::ProfilePathEdge (BasicBlock* source, BasicBlock* target,
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unsigned duplicateNumber)
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: _source(source), _target(target), _duplicateNumber(duplicateNumber) {}
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// ----------------------------------------------------------------------------
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// Path implementation
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//
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ProfilePath::ProfilePath (unsigned int number, unsigned int count,
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double countStdDev, PathProfileInfo* ppi)
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: _number(number) , _count(count), _countStdDev(countStdDev), _ppi(ppi) {}
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double ProfilePath::getFrequency() const {
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return 100 * double(_count) /
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double(_ppi->_functionPathCounts[_ppi->_currentFunction]);
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}
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static BallLarusEdge* getNextEdge (BallLarusNode* node,
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unsigned int pathNumber) {
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BallLarusEdge* best = 0;
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for( BLEdgeIterator next = node->succBegin(),
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end = node->succEnd(); next != end; next++ ) {
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if( (*next)->getType() != BallLarusEdge::BACKEDGE && // no backedges
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(*next)->getType() != BallLarusEdge::SPLITEDGE && // no split edges
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(*next)->getWeight() <= pathNumber && // weight must be <= pathNumber
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(!best || (best->getWeight() < (*next)->getWeight())) ) // best one?
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best = *next;
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}
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return best;
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}
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ProfilePathEdgeVector* ProfilePath::getPathEdges() const {
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BallLarusNode* currentNode = _ppi->_currentDag->getRoot ();
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unsigned int increment = _number;
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ProfilePathEdgeVector* pev = new ProfilePathEdgeVector;
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while (currentNode != _ppi->_currentDag->getExit()) {
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BallLarusEdge* next = getNextEdge(currentNode, increment);
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increment -= next->getWeight();
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if( next->getType() != BallLarusEdge::BACKEDGE_PHONY &&
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next->getType() != BallLarusEdge::SPLITEDGE_PHONY &&
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next->getTarget() != _ppi->_currentDag->getExit() )
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pev->push_back(ProfilePathEdge(
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next->getSource()->getBlock(),
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next->getTarget()->getBlock(),
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next->getDuplicateNumber()));
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if( next->getType() == BallLarusEdge::BACKEDGE_PHONY &&
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next->getTarget() == _ppi->_currentDag->getExit() )
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pev->push_back(ProfilePathEdge(
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next->getRealEdge()->getSource()->getBlock(),
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next->getRealEdge()->getTarget()->getBlock(),
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next->getDuplicateNumber()));
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if( next->getType() == BallLarusEdge::SPLITEDGE_PHONY &&
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next->getSource() == _ppi->_currentDag->getRoot() )
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pev->push_back(ProfilePathEdge(
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next->getRealEdge()->getSource()->getBlock(),
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next->getRealEdge()->getTarget()->getBlock(),
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next->getDuplicateNumber()));
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// set the new node
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currentNode = next->getTarget();
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}
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return pev;
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}
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ProfilePathBlockVector* ProfilePath::getPathBlocks() const {
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BallLarusNode* currentNode = _ppi->_currentDag->getRoot ();
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unsigned int increment = _number;
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ProfilePathBlockVector* pbv = new ProfilePathBlockVector;
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while (currentNode != _ppi->_currentDag->getExit()) {
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BallLarusEdge* next = getNextEdge(currentNode, increment);
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increment -= next->getWeight();
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// add block to the block list if it is a real edge
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if( next->getType() == BallLarusEdge::NORMAL)
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pbv->push_back (currentNode->getBlock());
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// make the back edge the last edge since we are at the end
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else if( next->getTarget() == _ppi->_currentDag->getExit() ) {
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pbv->push_back (currentNode->getBlock());
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pbv->push_back (next->getRealEdge()->getTarget()->getBlock());
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}
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// set the new node
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currentNode = next->getTarget();
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}
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return pbv;
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}
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BasicBlock* ProfilePath::getFirstBlockInPath() const {
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BallLarusNode* root = _ppi->_currentDag->getRoot();
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BallLarusEdge* edge = getNextEdge(root, _number);
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if( edge && (edge->getType() == BallLarusEdge::BACKEDGE_PHONY ||
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edge->getType() == BallLarusEdge::SPLITEDGE_PHONY) )
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return edge->getTarget()->getBlock();
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return root->getBlock();
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}
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// ----------------------------------------------------------------------------
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// PathProfileInfo implementation
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//
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// Pass identification
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char llvm::PathProfileInfo::ID = 0;
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PathProfileInfo::PathProfileInfo () : _currentDag(0) , _currentFunction(0) {
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}
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PathProfileInfo::~PathProfileInfo() {
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if (_currentDag)
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delete _currentDag;
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}
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// set the function for which paths are currently begin processed
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void PathProfileInfo::setCurrentFunction(Function* F) {
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// Make sure it exists
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if (!F) return;
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if (_currentDag)
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delete _currentDag;
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_currentFunction = F;
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_currentDag = new BallLarusDag(*F);
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_currentDag->init();
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_currentDag->calculatePathNumbers();
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}
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// get the function for which paths are currently being processed
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Function* PathProfileInfo::getCurrentFunction() const {
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return _currentFunction;
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}
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// get the entry block of the function
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BasicBlock* PathProfileInfo::getCurrentFunctionEntry() {
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return _currentDag->getRoot()->getBlock();
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}
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// return the path based on its number
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ProfilePath* PathProfileInfo::getPath(unsigned int number) {
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return _functionPaths[_currentFunction][number];
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}
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// return the number of paths which a function may potentially execute
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unsigned int PathProfileInfo::getPotentialPathCount() {
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return _currentDag ? _currentDag->getNumberOfPaths() : 0;
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}
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// return an iterator for the beginning of a functions executed paths
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ProfilePathIterator PathProfileInfo::pathBegin() {
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return _functionPaths[_currentFunction].begin();
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}
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// return an iterator for the end of a functions executed paths
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ProfilePathIterator PathProfileInfo::pathEnd() {
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return _functionPaths[_currentFunction].end();
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}
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// returns the total number of paths run in the function
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unsigned int PathProfileInfo::pathsRun() {
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return _currentFunction ? _functionPaths[_currentFunction].size() : 0;
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}
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// ----------------------------------------------------------------------------
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// PathLoader implementation
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//
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// remove all generated paths
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PathProfileLoaderPass::~PathProfileLoaderPass() {
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for( FunctionPathIterator funcNext = _functionPaths.begin(),
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funcEnd = _functionPaths.end(); funcNext != funcEnd; funcNext++)
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for( ProfilePathIterator pathNext = funcNext->second.begin(),
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pathEnd = funcNext->second.end(); pathNext != pathEnd; pathNext++)
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delete pathNext->second;
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}
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// entry point of the pass; this loads and parses a file
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bool PathProfileLoaderPass::runOnModule(Module &M) {
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// get the filename and setup the module's function references
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_filename = PathProfileInfoFilename;
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buildFunctionRefs (M);
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if (!(_file = fopen(_filename.c_str(), "rb"))) {
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errs () << "error: input '" << _filename << "' file does not exist.\n";
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return false;
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}
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ProfilingType profType;
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while( fread(&profType, sizeof(ProfilingType), 1, _file) ) {
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switch (profType) {
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case ArgumentInfo:
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handleArgumentInfo ();
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break;
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case PathInfo:
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handlePathInfo ();
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break;
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default:
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errs () << "error: bad path profiling file syntax, " << profType << "\n";
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fclose (_file);
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return false;
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}
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}
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fclose (_file);
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return true;
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}
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// create a reference table for functions defined in the path profile file
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void PathProfileLoaderPass::buildFunctionRefs (Module &M) {
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_functions.push_back(0); // make the 0 index a null pointer
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for (Module::iterator F = M.begin(), E = M.end(); F != E; F++) {
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if (F->isDeclaration())
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continue;
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_functions.push_back(F);
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}
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}
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// handle command like argument infor in the output file
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void PathProfileLoaderPass::handleArgumentInfo() {
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// get the argument list's length
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unsigned savedArgsLength;
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if( fread(&savedArgsLength, sizeof(unsigned), 1, _file) != 1 ) {
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errs() << "warning: argument info header/data mismatch\n";
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return;
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}
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// allocate a buffer, and get the arguments
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char* args = new char[savedArgsLength+1];
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if( fread(args, 1, savedArgsLength, _file) != savedArgsLength )
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errs() << "warning: argument info header/data mismatch\n";
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args[savedArgsLength] = '\0';
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argList = std::string(args);
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delete [] args; // cleanup dynamic string
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// byte alignment
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if (savedArgsLength & 3)
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fseek(_file, 4-(savedArgsLength&3), SEEK_CUR);
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}
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// Handle path profile information in the output file
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void PathProfileLoaderPass::handlePathInfo () {
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// get the number of functions in this profile
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unsigned functionCount;
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if( fread(&functionCount, sizeof(functionCount), 1, _file) != 1 ) {
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errs() << "warning: path info header/data mismatch\n";
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return;
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}
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// gather path information for each function
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for (unsigned i = 0; i < functionCount; i++) {
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PathProfileHeader pathHeader;
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if( fread(&pathHeader, sizeof(pathHeader), 1, _file) != 1 ) {
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errs() << "warning: bad header for path function info\n";
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break;
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}
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Function* f = _functions[pathHeader.fnNumber];
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// dynamically allocate a table to store path numbers
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PathProfileTableEntry* pathTable =
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new PathProfileTableEntry[pathHeader.numEntries];
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if( fread(pathTable, sizeof(PathProfileTableEntry),
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pathHeader.numEntries, _file) != pathHeader.numEntries) {
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delete [] pathTable;
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errs() << "warning: path function info header/data mismatch\n";
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return;
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}
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// Build a new path for the current function
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unsigned int totalPaths = 0;
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for (unsigned int j = 0; j < pathHeader.numEntries; j++) {
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totalPaths += pathTable[j].pathCounter;
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_functionPaths[f][pathTable[j].pathNumber]
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= new ProfilePath(pathTable[j].pathNumber, pathTable[j].pathCounter,
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0, this);
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}
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_functionPathCounts[f] = totalPaths;
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delete [] pathTable;
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}
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}
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//===----------------------------------------------------------------------===//
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// NoProfile PathProfileInfo implementation
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//
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namespace {
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struct NoPathProfileInfo : public ImmutablePass, public PathProfileInfo {
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static char ID; // Class identification, replacement for typeinfo
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NoPathProfileInfo() : ImmutablePass(ID) {
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initializeNoPathProfileInfoPass(*PassRegistry::getPassRegistry());
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}
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/// getAdjustedAnalysisPointer - This method is used when a pass implements
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/// an analysis interface through multiple inheritance. If needed, it
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/// should override this to adjust the this pointer as needed for the
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/// specified pass info.
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virtual void *getAdjustedAnalysisPointer(AnalysisID PI) {
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if (PI == &PathProfileInfo::ID)
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return (PathProfileInfo*)this;
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return this;
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}
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virtual const char *getPassName() const {
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return "NoPathProfileInfo";
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}
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};
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} // End of anonymous namespace
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char NoPathProfileInfo::ID = 0;
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// Register this pass...
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INITIALIZE_AG_PASS(NoPathProfileInfo, PathProfileInfo, "no-path-profile",
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"No Path Profile Information", false, true, true)
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ImmutablePass *llvm::createNoPathProfileInfoPass() { return new NoPathProfileInfo(); }
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