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https://github.com/c64scene-ar/llvm-6502.git
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31 lines
1.1 KiB
LLVM
31 lines
1.1 KiB
LLVM
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; RUN: llc < %s
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; PR6777
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; MachineSink shouldn't try to sink code in unreachable blocks, as it's
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; not worthwhile, and there are corner cases which it doesn't handle.
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target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128"
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target triple = "x86_64-unknown-linux-gnu"
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define double @fn1(i8* %arg, i64 %arg1) {
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Entry:
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br i1 undef, label %Body, label %Exit
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Exit: ; preds = %Brancher7, %Entry
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ret double undef
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Body: ; preds = %Entry
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br i1 false, label %Brancher7, label %Body3
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Body3: ; preds = %Body6, %Body3, %Body
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br label %Body3
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Body6: ; preds = %Brancher7
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%tmp = fcmp oeq double 0xC04FBB2E40000000, undef ; <i1> [#uses=1]
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br i1 %tmp, label %Body3, label %Brancher7
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Brancher7: ; preds = %Body6, %Body
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%tmp2 = icmp ult i32 undef, 10 ; <i1> [#uses=1]
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br i1 %tmp2, label %Body6, label %Exit
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}
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