llvm-6502/include/llvm/MC/MCRegisterInfo.h

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//=== MC/MCRegisterInfo.h - Target Register Description ---------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file describes an abstract interface used to get information about a
// target machines register file. This information is used for a variety of
// purposed, especially register allocation.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_MC_MCREGISTERINFO_H
#define LLVM_MC_MCREGISTERINFO_H
#include <cassert>
namespace llvm {
/// TargetRegisterDesc - This record contains all of the information known about
/// a particular register. The Overlaps field contains a pointer to a zero
/// terminated array of registers that this register aliases, starting with
/// itself. This is needed for architectures like X86 which have AL alias AX
/// alias EAX. The SubRegs field is a zero terminated array of registers that
/// are sub-registers of the specific register, e.g. AL, AH are sub-registers of
/// AX. The SuperRegs field is a zero terminated array of registers that are
/// super-registers of the specific register, e.g. RAX, EAX, are super-registers
/// of AX.
///
struct TargetRegisterDesc {
const char *Name; // Printable name for the reg (for debugging)
const unsigned *Overlaps; // Overlapping registers, described above
const unsigned *SubRegs; // Sub-register set, described above
const unsigned *SuperRegs; // Super-register set, described above
};
/// MCRegisterInfo base class - We assume that the target defines a static
/// array of TargetRegisterDesc objects that represent all of the machine
/// registers that the target has. As such, we simply have to track a pointer
/// to this array so that we can turn register number into a register
/// descriptor.
///
class MCRegisterInfo {
private:
const TargetRegisterDesc *Desc; // Pointer to the descriptor array
unsigned NumRegs; // Number of entries in the array
public:
/// InitMCRegisterInfo - Initialize MCRegisterInfo, called by TableGen
/// auto-generated routines. *DO NOT USE*.
void InitMCRegisterInfo(const TargetRegisterDesc *D, unsigned NR) {
Desc = D;
NumRegs = NR;
}
const TargetRegisterDesc &operator[](unsigned RegNo) const {
assert(RegNo < NumRegs &&
"Attempting to access record for invalid register number!");
return Desc[RegNo];
}
/// Provide a get method, equivalent to [], but more useful if we have a
/// pointer to this object.
///
const TargetRegisterDesc &get(unsigned RegNo) const {
return operator[](RegNo);
}
/// getAliasSet - Return the set of registers aliased by the specified
/// register, or a null list of there are none. The list returned is zero
/// terminated.
///
const unsigned *getAliasSet(unsigned RegNo) const {
// The Overlaps set always begins with Reg itself.
return get(RegNo).Overlaps + 1;
}
/// getOverlaps - Return a list of registers that overlap Reg, including
/// itself. This is the same as the alias set except Reg is included in the
/// list.
/// These are exactly the registers in { x | regsOverlap(x, Reg) }.
///
const unsigned *getOverlaps(unsigned RegNo) const {
return get(RegNo).Overlaps;
}
/// getSubRegisters - Return the list of registers that are sub-registers of
/// the specified register, or a null list of there are none. The list
/// returned is zero terminated and sorted according to super-sub register
/// relations. e.g. X86::RAX's sub-register list is EAX, AX, AL, AH.
///
const unsigned *getSubRegisters(unsigned RegNo) const {
return get(RegNo).SubRegs;
}
/// getSuperRegisters - Return the list of registers that are super-registers
/// of the specified register, or a null list of there are none. The list
/// returned is zero terminated and sorted according to super-sub register
/// relations. e.g. X86::AL's super-register list is AX, EAX, RAX.
///
const unsigned *getSuperRegisters(unsigned RegNo) const {
return get(RegNo).SuperRegs;
}
/// getName - Return the human-readable symbolic target-specific name for the
/// specified physical register.
const char *getName(unsigned RegNo) const {
return get(RegNo).Name;
}
/// getNumRegs - Return the number of registers this target has (useful for
/// sizing arrays holding per register information)
unsigned getNumRegs() const {
return NumRegs;
}
};
} // End llvm namespace
#endif