2002-05-07 18:07:59 +00:00
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//===-- Local.cpp - Functions to perform local transformations ------------===//
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2005-04-21 23:48:37 +00:00
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//
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2003-10-20 19:43:21 +00:00
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// The LLVM Compiler Infrastructure
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//
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2007-12-29 20:36:04 +00:00
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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2005-04-21 23:48:37 +00:00
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//
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2003-10-20 19:43:21 +00:00
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//===----------------------------------------------------------------------===//
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2002-05-07 18:07:59 +00:00
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//
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// This family of functions perform various local transformations to the
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// program.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Utils/Local.h"
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2004-01-12 18:35:03 +00:00
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#include "llvm/Constants.h"
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2005-09-26 05:27:10 +00:00
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#include "llvm/DerivedTypes.h"
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2004-01-12 19:56:36 +00:00
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#include "llvm/Instructions.h"
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2004-06-11 06:16:23 +00:00
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#include "llvm/Intrinsics.h"
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2007-12-29 00:59:12 +00:00
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#include "llvm/IntrinsicInst.h"
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2005-10-27 16:34:00 +00:00
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#include "llvm/Analysis/ConstantFolding.h"
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2007-01-30 23:13:49 +00:00
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#include "llvm/Target/TargetData.h"
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2005-09-26 05:27:10 +00:00
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#include "llvm/Support/GetElementPtrTypeIterator.h"
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#include "llvm/Support/MathExtras.h"
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2008-11-27 22:57:53 +00:00
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#include "llvm/ADT/SmallPtrSet.h"
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2003-12-19 05:56:28 +00:00
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using namespace llvm;
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2003-11-11 22:41:34 +00:00
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2002-05-07 18:07:59 +00:00
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//===----------------------------------------------------------------------===//
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2008-11-27 22:57:53 +00:00
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// Local constant propagation.
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2002-05-07 18:07:59 +00:00
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//
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// ConstantFoldTerminator - If a terminator instruction is predicated on a
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// constant value, convert it into an unconditional branch to the constant
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// destination.
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//
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2003-12-19 05:56:28 +00:00
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bool llvm::ConstantFoldTerminator(BasicBlock *BB) {
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2002-05-21 20:04:50 +00:00
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TerminatorInst *T = BB->getTerminator();
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2005-04-21 23:48:37 +00:00
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2002-05-07 18:07:59 +00:00
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// Branch - See if we are conditional jumping on constant
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if (BranchInst *BI = dyn_cast<BranchInst>(T)) {
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if (BI->isUnconditional()) return false; // Can't optimize uncond branch
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BasicBlock *Dest1 = cast<BasicBlock>(BI->getOperand(0));
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BasicBlock *Dest2 = cast<BasicBlock>(BI->getOperand(1));
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2007-01-11 12:24:14 +00:00
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if (ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition())) {
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2002-05-07 18:07:59 +00:00
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// Are we branching on constant?
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// YES. Change to unconditional branch...
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2007-01-12 04:24:46 +00:00
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BasicBlock *Destination = Cond->getZExtValue() ? Dest1 : Dest2;
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BasicBlock *OldDest = Cond->getZExtValue() ? Dest2 : Dest1;
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2002-05-07 18:07:59 +00:00
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2005-04-21 23:48:37 +00:00
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//cerr << "Function: " << T->getParent()->getParent()
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// << "\nRemoving branch from " << T->getParent()
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2002-05-07 18:07:59 +00:00
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// << "\n\nTo: " << OldDest << endl;
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// Let the basic block know that we are letting go of it. Based on this,
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// it will adjust it's PHI nodes.
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assert(BI->getParent() && "Terminator not inserted in block!");
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OldDest->removePredecessor(BI->getParent());
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// Set the unconditional destination, and change the insn to be an
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// unconditional branch.
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BI->setUnconditionalDest(Destination);
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return true;
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2003-08-17 19:34:55 +00:00
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} else if (Dest2 == Dest1) { // Conditional branch to same location?
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2005-04-21 23:48:37 +00:00
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// This branch matches something like this:
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2002-05-07 18:07:59 +00:00
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// br bool %cond, label %Dest, label %Dest
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// and changes it into: br label %Dest
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// Let the basic block know that we are letting go of one copy of it.
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assert(BI->getParent() && "Terminator not inserted in block!");
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Dest1->removePredecessor(BI->getParent());
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// Change a conditional branch to unconditional.
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BI->setUnconditionalDest(Dest1);
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return true;
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}
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2003-08-17 20:21:14 +00:00
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} else if (SwitchInst *SI = dyn_cast<SwitchInst>(T)) {
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// If we are switching on a constant, we can convert the switch into a
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// single branch instruction!
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ConstantInt *CI = dyn_cast<ConstantInt>(SI->getCondition());
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BasicBlock *TheOnlyDest = SI->getSuccessor(0); // The default dest
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2003-08-23 23:18:19 +00:00
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BasicBlock *DefaultDest = TheOnlyDest;
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assert(TheOnlyDest == SI->getDefaultDest() &&
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"Default destination is not successor #0?");
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2003-08-17 20:21:14 +00:00
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// Figure out which case it goes to...
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for (unsigned i = 1, e = SI->getNumSuccessors(); i != e; ++i) {
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// Found case matching a constant operand?
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if (SI->getSuccessorValue(i) == CI) {
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TheOnlyDest = SI->getSuccessor(i);
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break;
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}
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2003-08-23 23:18:19 +00:00
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// Check to see if this branch is going to the same place as the default
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// dest. If so, eliminate it as an explicit compare.
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if (SI->getSuccessor(i) == DefaultDest) {
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// Remove this entry...
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DefaultDest->removePredecessor(SI->getParent());
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SI->removeCase(i);
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--i; --e; // Don't skip an entry...
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continue;
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}
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2003-08-17 20:21:14 +00:00
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// Otherwise, check to see if the switch only branches to one destination.
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// We do this by reseting "TheOnlyDest" to null when we find two non-equal
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// destinations.
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if (SI->getSuccessor(i) != TheOnlyDest) TheOnlyDest = 0;
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}
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2003-08-17 19:41:53 +00:00
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2003-08-17 20:21:14 +00:00
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if (CI && !TheOnlyDest) {
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// Branching on a constant, but not any of the cases, go to the default
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// successor.
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TheOnlyDest = SI->getDefaultDest();
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2003-08-17 19:41:53 +00:00
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}
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2003-08-17 20:21:14 +00:00
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// If we found a single destination that we can fold the switch into, do so
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// now.
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if (TheOnlyDest) {
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// Insert the new branch..
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2008-04-06 20:25:17 +00:00
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BranchInst::Create(TheOnlyDest, SI);
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2003-08-17 20:21:14 +00:00
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BasicBlock *BB = SI->getParent();
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// Remove entries from PHI nodes which we no longer branch to...
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for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) {
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// Found case matching a constant operand?
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BasicBlock *Succ = SI->getSuccessor(i);
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if (Succ == TheOnlyDest)
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TheOnlyDest = 0; // Don't modify the first branch to TheOnlyDest
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else
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Succ->removePredecessor(BB);
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}
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// Delete the old switch...
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BB->getInstList().erase(SI);
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return true;
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} else if (SI->getNumSuccessors() == 2) {
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// Otherwise, we can fold this switch into a conditional branch
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// instruction if it has only one non-default destination.
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2006-12-23 06:05:41 +00:00
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Value *Cond = new ICmpInst(ICmpInst::ICMP_EQ, SI->getCondition(),
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SI->getSuccessorValue(1), "cond", SI);
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2003-08-17 20:21:14 +00:00
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// Insert the new branch...
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2008-04-06 20:25:17 +00:00
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BranchInst::Create(SI->getSuccessor(1), SI->getSuccessor(0), Cond, SI);
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2003-08-17 20:21:14 +00:00
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// Delete the old switch...
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2008-06-21 22:08:46 +00:00
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SI->eraseFromParent();
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2003-08-17 20:21:14 +00:00
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return true;
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}
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2002-05-07 18:07:59 +00:00
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}
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return false;
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}
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//===----------------------------------------------------------------------===//
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// Local dead code elimination...
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//
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2008-11-27 22:57:53 +00:00
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/// isInstructionTriviallyDead - Return true if the result produced by the
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/// instruction is not used, and the instruction has no side effects.
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///
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2003-12-19 05:56:28 +00:00
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bool llvm::isInstructionTriviallyDead(Instruction *I) {
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2005-05-06 05:27:34 +00:00
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if (!I->use_empty() || isa<TerminatorInst>(I)) return false;
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2005-07-27 06:12:32 +00:00
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2007-12-29 00:59:12 +00:00
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if (!I->mayWriteToMemory())
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return true;
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2005-05-06 05:27:34 +00:00
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2007-12-29 00:59:12 +00:00
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// Special case intrinsics that "may write to memory" but can be deleted when
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// dead.
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if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I))
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// Safe to delete llvm.stacksave if dead.
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if (II->getIntrinsicID() == Intrinsic::stacksave)
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return true;
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2005-05-06 05:27:34 +00:00
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return false;
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2002-05-07 18:07:59 +00:00
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}
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2008-11-27 22:57:53 +00:00
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/// RecursivelyDeleteTriviallyDeadInstructions - If the specified value is a
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/// trivially dead instruction, delete it. If that makes any of its operands
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/// trivially dead, delete them too, recursively.
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2008-11-27 23:14:34 +00:00
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///
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/// If DeadInst is specified, the vector is filled with the instructions that
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/// are actually deleted.
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void llvm::RecursivelyDeleteTriviallyDeadInstructions(Value *V,
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SmallVectorImpl<Instruction*> *DeadInst) {
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2008-11-27 22:57:53 +00:00
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Instruction *I = dyn_cast<Instruction>(V);
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if (!I || !I->use_empty()) return;
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SmallPtrSet<Instruction*, 16> Insts;
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Insts.insert(I);
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while (!Insts.empty()) {
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I = *Insts.begin();
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Insts.erase(I);
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2008-11-27 23:18:11 +00:00
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// If this is a PHI node, we may be able to make it dead if we know all the
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// input values are the same.
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if (PHINode *PN = dyn_cast<PHINode>(I)) {
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if (Value *PNV = PN->hasConstantValue())
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PN->replaceAllUsesWith(PNV);
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}
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// Okay, if the instruction is dead, delete it.
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2008-11-27 23:14:34 +00:00
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if (!isInstructionTriviallyDead(I))
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continue;
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for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
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if (Instruction *U = dyn_cast<Instruction>(I->getOperand(i)))
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Insts.insert(U);
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I->eraseFromParent();
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if (DeadInst)
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DeadInst->push_back(I);
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2002-05-07 18:07:59 +00:00
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}
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}
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2008-11-27 07:43:12 +00:00
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2008-11-27 22:57:53 +00:00
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2008-11-27 07:43:12 +00:00
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//===----------------------------------------------------------------------===//
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// Control Flow Graph Restructuring...
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//
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/// MergeBasicBlockIntoOnlyPred - DestBB is a block with one predecessor and its
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/// predecessor is known to have one successor (DestBB!). Eliminate the edge
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/// between them, moving the instructions in the predecessor into DestBB and
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/// deleting the predecessor block.
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///
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void llvm::MergeBasicBlockIntoOnlyPred(BasicBlock *DestBB) {
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// If BB has single-entry PHI nodes, fold them.
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while (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) {
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Value *NewVal = PN->getIncomingValue(0);
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// Replace self referencing PHI with undef, it must be dead.
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if (NewVal == PN) NewVal = UndefValue::get(PN->getType());
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PN->replaceAllUsesWith(NewVal);
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PN->eraseFromParent();
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}
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BasicBlock *PredBB = DestBB->getSinglePredecessor();
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assert(PredBB && "Block doesn't have a single predecessor!");
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// Splice all the instructions from PredBB to DestBB.
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PredBB->getTerminator()->eraseFromParent();
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DestBB->getInstList().splice(DestBB->begin(), PredBB->getInstList());
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// Anything that branched to PredBB now branches to DestBB.
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PredBB->replaceAllUsesWith(DestBB);
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// Nuke BB.
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PredBB->eraseFromParent();
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}
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