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https://github.com/c64scene-ar/llvm-6502.git
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80 lines
2.4 KiB
Plaintext
80 lines
2.4 KiB
Plaintext
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-: 0:Source:srcdir/./nested_dir/../test.cpp
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-: 0:Graph:test_paths.gcno
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-: 0:Data:test_paths.gcda
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-: 0:Runs:3
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-: 0:Programs:1
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-: 1:#include "test.h"
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-: 2:#include <cstdlib>
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-: 3:
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-: 4:bool on = false;
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-: 5:int len = 42;
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-: 6:double grid[10][10] = {0};
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-: 7:const char * hello = "world";
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-: 8:const char * world = "hello";
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-: 9:
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12884901888: 10:void A::B() {}
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-: 11:
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#####: 12:void useless() {}
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-: 13:
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-: 14:double more_useless() {
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#####: 15: return 0;
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-: 16:}
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-: 17:
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-: 18:int foo() {
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3: 19: on = true;
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3: 20: return 3;
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-: 21:}
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-: 22:
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-: 23:int bar() {
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#####: 24: len--;
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#####: 25: return foo() + 45;
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-: 26:}
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-: 27:
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12: 28:void assign(int ii, int jj) {
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12: 29: grid[ii][jj] = (ii+1) * (jj+1);
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12: 30:}
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-: 31:
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-: 32:void initialize_grid() {
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21: 33: for (int ii = 0; ii < 2; ii++)
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36: 34: for (int jj = 0; jj < 2; jj++)
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18: 35: assign(ii, jj);
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3: 36:}
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-: 37:
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-: 38:int main() {
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3: 39: initialize_grid();
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-: 40:
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3: 41: int a = 2;
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3: 42: on = rand() % 2;
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3: 43: if (on) {
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3: 44: foo();
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3: 45: ++a;
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3: 46: } else {
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#####: 47: bar();
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#####: 48: a += rand();
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-: 49: }
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-: 50:
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66: 51: for (int ii = 0; ii < 10; ++ii) {
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30: 52: switch (rand() % 5) {
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-: 53: case 0:
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6: 54: a += rand();
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6: 55: break;
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-: 56: case 1:
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-: 57: case 2:
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3: 58: a += rand() / rand();
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3: 59: break;
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-: 60: case 3:
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9: 61: a -= rand();
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9: 62: break;
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-: 63: default:
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12: 64: a = -1;
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12: 65: }
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30: 66: }
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-: 67:
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3: 68: A thing;
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25769803782: 69: for (uint64_t ii = 0; ii < 4294967296; ++ii)
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12884901888: 70: thing.B();
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-: 71:
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3: 72: return a + 8 + grid[2][3] + len;
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-: 73: return more_useless();
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-: 74:}
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