llvm-6502/include/llvm/iMemory.h

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//===-- llvm/iMemory.h - Memory Operator node definitions --------*- C++ -*--=//
//
// This file contains the declarations of all of the memory related operators.
// This includes: malloc, free, alloca, load, store, getfield, putfield
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_IMEMORY_H
#define LLVM_IMEMORY_H
#include "llvm/Instruction.h"
#include "llvm/DerivedTypes.h"
//===----------------------------------------------------------------------===//
// AllocationInst Class
//===----------------------------------------------------------------------===//
//
// AllocationInst - This class is the common base class of MallocInst and
// AllocaInst.
//
class AllocationInst : public Instruction {
public:
AllocationInst(const Type *Ty, Value *ArraySize, unsigned iTy,
const string &Name = "")
: Instruction(Ty, iTy, Name) {
assert(Ty->isPointerType() && "Can't allocate a non pointer type!");
if (ArraySize) {
// Make sure they didn't try to specify a size for !(unsized array) type
assert((getType()->getValueType()->isArrayType() &&
((const ArrayType*)getType()->getValueType())->isUnsized()) &&
"Trying to allocate something other than unsized array, with size!");
Operands.reserve(1);
Operands.push_back(Use(ArraySize, this));
}
}
// getType - Overload to return most specific pointer type...
inline const PointerType *getType() const {
return (const PointerType*)Instruction::getType();
}
virtual Instruction *clone() const = 0;
};
//===----------------------------------------------------------------------===//
// MallocInst Class
//===----------------------------------------------------------------------===//
class MallocInst : public AllocationInst {
public:
MallocInst(const Type *Ty, Value *ArraySize = 0, const string &Name = "")
: AllocationInst(Ty, ArraySize, Malloc, Name) {}
virtual Instruction *clone() const {
return new MallocInst(getType(), Operands.size() ? Operands[1] : 0);
}
virtual const char *getOpcodeName() const { return "malloc"; }
};
//===----------------------------------------------------------------------===//
// AllocaInst Class
//===----------------------------------------------------------------------===//
class AllocaInst : public AllocationInst {
public:
AllocaInst(const Type *Ty, Value *ArraySize = 0, const string &Name = "")
: AllocationInst(Ty, ArraySize, Alloca, Name) {}
virtual Instruction *clone() const {
return new AllocaInst(getType(), Operands.size() ? Operands[1] : 0);
}
virtual const char *getOpcodeName() const { return "alloca"; }
};
//===----------------------------------------------------------------------===//
// FreeInst Class
//===----------------------------------------------------------------------===//
class FreeInst : public Instruction {
public:
FreeInst(Value *Ptr, const string &Name = "")
: Instruction(Type::VoidTy, Free, Name) {
assert(Ptr->getType()->isPointerType() && "Can't free nonpointer!");
Operands.reserve(1);
Operands.push_back(Use(Ptr, this));
}
virtual Instruction *clone() const { return new FreeInst(Operands[0]); }
virtual const char *getOpcodeName() const { return "free"; }
virtual bool hasSideEffects() const { return true; }
};
//===----------------------------------------------------------------------===//
// MemAccessInst Class
//===----------------------------------------------------------------------===//
//
// MemAccessInst - Common base class of LoadInst, StoreInst, and
// GetElementPtrInst...
//
class MemAccessInst : public Instruction {
protected:
inline MemAccessInst(const Type *Ty, unsigned Opcode,
const vector<ConstPoolVal*> &Idx,
const string &Nam = "")
: Instruction(Ty, Opcode, Nam),
indexVec(Idx)
{}
protected:
vector<ConstPoolVal*> indexVec;
public:
// getIndexedType - Returns the type of the element that would be loaded with
// a load instruction with the specified parameters.
//
// A null type is returned if the indices are invalid for the specified
// pointer type.
//
static const Type *getIndexedType(const Type *Ptr,
const vector<ConstPoolVal*> &Indices,
bool AllowStructLeaf = false);
const vector<ConstPoolVal*>& getIndexVec() const { return indexVec; }
virtual Value* getPtrOperand() = 0;
virtual int getFirstOffsetIdx() const = 0;
};
//===----------------------------------------------------------------------===//
// LoadInst Class
//===----------------------------------------------------------------------===//
class LoadInst : public MemAccessInst {
LoadInst(const LoadInst &LI) : MemAccessInst(LI.getType(), Load, LI.getIndexVec()) {
Operands.reserve(LI.Operands.size());
for (unsigned i = 0, E = LI.Operands.size(); i != E; ++i)
Operands.push_back(Use(LI.Operands[i], this));
}
public:
LoadInst(Value *Ptr, const vector<ConstPoolVal*> &Idx,
const string &Name = "");
virtual Instruction* clone() const { return new LoadInst(*this); }
virtual const char* getOpcodeName() const { return "load"; }
virtual Value* getPtrOperand() { return this->getOperand(0); }
virtual int getFirstOffsetIdx() const { return (this->getNumOperands() > 1)? 1 : -1;}
};
//===----------------------------------------------------------------------===//
// StoreInst Class
//===----------------------------------------------------------------------===//
class StoreInst : public MemAccessInst {
StoreInst(const StoreInst &SI) : MemAccessInst(SI.getType(), Store, SI.getIndexVec()) {
Operands.reserve(SI.Operands.size());
for (unsigned i = 0, E = SI.Operands.size(); i != E; ++i)
Operands.push_back(Use(SI.Operands[i], this));
}
public:
StoreInst(Value *Val, Value *Ptr, const vector<ConstPoolVal*> &Idx,
const string &Name = "");
virtual Instruction *clone() const { return new StoreInst(*this); }
virtual const char *getOpcodeName() const { return "store"; }
virtual bool hasSideEffects() const { return true; }
virtual Value* getPtrOperand() { return this->getOperand(1); }
virtual int getFirstOffsetIdx() const { return (this->getNumOperands() > 2)? 2 : -1;}
};
//===----------------------------------------------------------------------===//
// GetElementPtrInst Class
//===----------------------------------------------------------------------===//
class GetElementPtrInst : public MemAccessInst {
GetElementPtrInst(const GetElementPtrInst &EPI)
: MemAccessInst(EPI.getType(), GetElementPtr, EPI.getIndexVec()) {
Operands.reserve(EPI.Operands.size());
for (unsigned i = 0, E = EPI.Operands.size(); i != E; ++i)
Operands.push_back(Use(EPI.Operands[i], this));
}
public:
GetElementPtrInst(Value *Ptr, const vector<ConstPoolVal*> &Idx,
const string &Name = "");
virtual Instruction *clone() const { return new GetElementPtrInst(*this); }
virtual const char *getOpcodeName() const { return "getelementptr"; }
virtual Value* getPtrOperand() { return this->getOperand(0); }
virtual int getFirstOffsetIdx() const { return (this->getNumOperands() > 1)? 1 : -1;}
inline bool isArraySelector() const { return !isStructSelector(); }
bool isStructSelector() const;
};
#endif // LLVM_IMEMORY_H