llvm-6502/include/llvm/ADT/Hashing.h

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//===-- llvm/ADT/Hashing.h - Utilities for hashing --------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines utilities for computing hash values for various data types.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_HASHING_H
#define LLVM_ADT_HASHING_H
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/AlignOf.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/DataTypes.h"
namespace llvm {
/// Class to compute a hash value from multiple data fields of arbitrary
/// types. Note that if you are hashing a single data type, such as a
/// string, it may be cheaper to use a hash algorithm that is tailored
/// for that specific data type.
/// Typical Usage:
/// GeneralHash Hash;
/// Hash.add(someValue);
/// Hash.add(someOtherValue);
/// return Hash.finish();
/// Adapted from MurmurHash2 by Austin Appleby
class GeneralHash {
private:
enum {
M = 0x5bd1e995
};
unsigned Hash;
unsigned Count;
public:
GeneralHash(unsigned Seed = 0) : Hash(Seed), Count(0) {}
/// Add a pointer value.
/// Note: this adds pointers to the hash using sizes and endianness that
/// depend on the host. It doesn't matter however, because hashing on
/// pointer values is inherently unstable.
template<typename T>
GeneralHash& add(const T *PtrVal) {
addBits(&PtrVal, &PtrVal + 1);
return *this;
}
/// Add an ArrayRef of arbitrary data.
template<typename T>
GeneralHash& add(ArrayRef<T> ArrayVal) {
addBits(ArrayVal.begin(), ArrayVal.end());
return *this;
}
/// Add a string
GeneralHash& add(StringRef StrVal) {
addBits(StrVal.begin(), StrVal.end());
return *this;
}
/// Add an signed 32-bit integer.
GeneralHash& add(int32_t Data) {
addInt(uint32_t(Data));
return *this;
}
/// Add an unsigned 32-bit integer.
GeneralHash& add(uint32_t Data) {
addInt(Data);
return *this;
}
/// Add an signed 64-bit integer.
GeneralHash& add(int64_t Data) {
addInt(uint64_t(Data));
return *this;
}
/// Add an unsigned 64-bit integer.
GeneralHash& add(uint64_t Data) {
addInt(Data);
return *this;
}
/// Add a float
GeneralHash& add(float Data) {
union {
float D; uint32_t I;
};
D = Data;
addInt(I);
return *this;
}
/// Add a double
GeneralHash& add(double Data) {
union {
double D; uint64_t I;
};
D = Data;
addInt(I);
return *this;
}
// Do a few final mixes of the hash to ensure the last few
// bytes are well-incorporated.
unsigned finish() {
mix(Count);
Hash ^= Hash >> 13;
Hash *= M;
Hash ^= Hash >> 15;
return Hash;
}
private:
void mix(uint32_t Data) {
++Count;
Data *= M;
Data ^= Data >> 24;
Data *= M;
Hash *= M;
Hash ^= Data;
}
// Add a single uint32 value
void addInt(uint32_t Val) {
mix(Val);
}
// Add a uint64 value
void addInt(uint64_t Val) {
mix(uint32_t(Val >> 32));
mix(uint32_t(Val));
}
template<typename T, bool isAligned>
struct addBitsImpl {
static void add(GeneralHash &Hash, const T *I, const T *E) {
Hash.addUnaligned(
reinterpret_cast<const uint8_t *>(I),
reinterpret_cast<const uint8_t *>(E));
}
};
template<typename T>
struct addBitsImpl<T, true> {
static void add(GeneralHash &Hash, const T *I, const T *E) {
Hash.addAligned(
reinterpret_cast<const uint32_t *>(I),
reinterpret_cast<const uint32_t *>(E));
}
};
// Add a range of bits from I to E.
template<typename T>
void addBits(const T *I, const T *E) {
addBitsImpl<T, AlignOf<T>::Alignment_GreaterEqual_4Bytes>::add(*this, I, E);
}
// Add a range of uint32s
void addAligned(const uint32_t *I, const uint32_t *E) {
while (I < E) {
mix(*I++);
}
}
// Add a possibly unaligned sequence of bytes.
void addUnaligned(const uint8_t *I, const uint8_t *E);
};
} // end namespace llvm
#endif