llvm-6502/tools/bugpoint/OptimizerDriver.cpp

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//===- OptimizerDriver.cpp - Allow BugPoint to run passes safely ----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines an interface that allows bugpoint to run various passes
// without the threat of a buggy pass corrupting bugpoint (of course, bugpoint
// may have its own bugs, but that's another story...). It achieves this by
// forking a copy of itself and having the child process do the optimizations.
// If this client dies, we can always fork a new one. :)
//
//===----------------------------------------------------------------------===//
#include "BugDriver.h"
#include "llvm/Bitcode/ReaderWriter.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/Verifier.h"
#include "llvm/PassManager.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/FileUtilities.h"
#include "llvm/Support/Path.h"
#include "llvm/Support/Program.h"
#include "llvm/Support/SystemUtils.h"
#include "llvm/Support/ToolOutputFile.h"
#define DONT_GET_PLUGIN_LOADER_OPTION
#include "llvm/Support/PluginLoader.h"
#include <fstream>
using namespace llvm;
[Modules] Make Support/Debug.h modular. This requires it to not change behavior based on other files defining DEBUG_TYPE, which means it cannot define DEBUG_TYPE at all. This is actually better IMO as it forces folks to define relevant DEBUG_TYPEs for their files. However, it requires all files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't already. I've updated all such files in LLVM and will do the same for other upstream projects. This still leaves one important change in how LLVM uses the DEBUG_TYPE macro going forward: we need to only define the macro *after* header files have been #include-ed. Previously, this wasn't possible because Debug.h required the macro to be pre-defined. This commit removes that. By defining DEBUG_TYPE after the includes two things are fixed: - Header files that need to provide a DEBUG_TYPE for some inline code can do so by defining the macro before their inline code and undef-ing it afterward so the macro does not escape. - We no longer have rampant ODR violations due to including headers with different DEBUG_TYPE definitions. This may be mostly an academic violation today, but with modules these types of violations are easy to check for and potentially very relevant. Where necessary to suppor headers with DEBUG_TYPE, I have moved the definitions below the includes in this commit. I plan to move the rest of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big enough. The comments in Debug.h, which were hilariously out of date already, have been updated to reflect the recommended practice going forward. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206822 91177308-0d34-0410-b5e6-96231b3b80d8
2014-04-21 22:55:11 +00:00
#define DEBUG_TYPE "bugpoint"
namespace llvm {
extern cl::opt<std::string> OutputPrefix;
}
namespace {
// ChildOutput - This option captures the name of the child output file that
// is set up by the parent bugpoint process
cl::opt<std::string> ChildOutput("child-output", cl::ReallyHidden);
cl::opt<std::string> OptCmd("opt-command", cl::init(""),
cl::desc("Path to opt. (default: search path "
"for 'opt'.)"));
}
/// writeProgramToFile - This writes the current "Program" to the named bitcode
/// file. If an error occurs, true is returned.
///
static bool writeProgramToFileAux(tool_output_file &Out, const Module *M) {
WriteBitcodeToFile(M, Out.os());
Out.os().close();
if (!Out.os().has_error()) {
Out.keep();
return false;
}
return true;
}
bool BugDriver::writeProgramToFile(const std::string &Filename, int FD,
const Module *M) const {
tool_output_file Out(Filename.c_str(), FD);
return writeProgramToFileAux(Out, M);
}
bool BugDriver::writeProgramToFile(const std::string &Filename,
const Module *M) const {
std::string ErrInfo;
tool_output_file Out(Filename.c_str(), ErrInfo, sys::fs::F_None);
if (ErrInfo.empty())
return writeProgramToFileAux(Out, M);
return true;
}
/// EmitProgressBitcode - This function is used to output the current Program
/// to a file named "bugpoint-ID.bc".
///
void BugDriver::EmitProgressBitcode(const Module *M,
const std::string &ID,
bool NoFlyer) const {
// Output the input to the current pass to a bitcode file, emit a message
// telling the user how to reproduce it: opt -foo blah.bc
//
std::string Filename = OutputPrefix + "-" + ID + ".bc";
if (writeProgramToFile(Filename, M)) {
errs() << "Error opening file '" << Filename << "' for writing!\n";
return;
}
outs() << "Emitted bitcode to '" << Filename << "'\n";
if (NoFlyer || PassesToRun.empty()) return;
outs() << "\n*** You can reproduce the problem with: ";
if (UseValgrind) outs() << "valgrind ";
outs() << "opt " << Filename;
for (unsigned i = 0, e = PluginLoader::getNumPlugins(); i != e; ++i) {
outs() << " -load " << PluginLoader::getPlugin(i);
}
outs() << " " << getPassesString(PassesToRun) << "\n";
}
cl::opt<bool> SilencePasses("silence-passes",
cl::desc("Suppress output of running passes (both stdout and stderr)"));
static cl::list<std::string> OptArgs("opt-args", cl::Positional,
cl::desc("<opt arguments>..."),
cl::ZeroOrMore, cl::PositionalEatsArgs);
/// runPasses - Run the specified passes on Program, outputting a bitcode file
/// and writing the filename into OutputFile if successful. If the
/// optimizations fail for some reason (optimizer crashes), return true,
/// otherwise return false. If DeleteOutput is set to true, the bitcode is
/// deleted on success, and the filename string is undefined. This prints to
/// outs() a single line message indicating whether compilation was successful
/// or failed.
///
bool BugDriver::runPasses(Module *Program,
const std::vector<std::string> &Passes,
std::string &OutputFilename, bool DeleteOutput,
bool Quiet, unsigned NumExtraArgs,
const char * const *ExtraArgs) const {
// setup the output file name
outs().flush();
SmallString<128> UniqueFilename;
std::error_code EC = sys::fs::createUniqueFile(
OutputPrefix + "-output-%%%%%%%.bc", UniqueFilename);
if (EC) {
errs() << getToolName() << ": Error making unique filename: "
<< EC.message() << "\n";
return 1;
}
OutputFilename = UniqueFilename.str();
// set up the input file name
SmallString<128> InputFilename;
int InputFD;
EC = sys::fs::createUniqueFile(OutputPrefix + "-input-%%%%%%%.bc", InputFD,
InputFilename);
if (EC) {
errs() << getToolName() << ": Error making unique filename: "
<< EC.message() << "\n";
return 1;
}
tool_output_file InFile(InputFilename.c_str(), InputFD);
WriteBitcodeToFile(Program, InFile.os());
InFile.os().close();
if (InFile.os().has_error()) {
errs() << "Error writing bitcode file: " << InputFilename << "\n";
InFile.os().clear_error();
return 1;
}
std::string tool = OptCmd.empty()? sys::FindProgramByName("opt") : OptCmd;
if (tool.empty()) {
errs() << "Cannot find `opt' in PATH!\n";
return 1;
}
// Ok, everything that could go wrong before running opt is done.
InFile.keep();
// setup the child process' arguments
SmallVector<const char*, 8> Args;
if (UseValgrind) {
Args.push_back("valgrind");
Args.push_back("--error-exitcode=1");
Args.push_back("-q");
Args.push_back(tool.c_str());
} else
Args.push_back(tool.c_str());
Args.push_back("-o");
Args.push_back(OutputFilename.c_str());
for (unsigned i = 0, e = OptArgs.size(); i != e; ++i)
Args.push_back(OptArgs[i].c_str());
std::vector<std::string> pass_args;
for (unsigned i = 0, e = PluginLoader::getNumPlugins(); i != e; ++i) {
pass_args.push_back( std::string("-load"));
pass_args.push_back( PluginLoader::getPlugin(i));
}
for (std::vector<std::string>::const_iterator I = Passes.begin(),
E = Passes.end(); I != E; ++I )
pass_args.push_back( std::string("-") + (*I) );
for (std::vector<std::string>::const_iterator I = pass_args.begin(),
E = pass_args.end(); I != E; ++I )
Args.push_back(I->c_str());
Args.push_back(InputFilename.c_str());
for (unsigned i = 0; i < NumExtraArgs; ++i)
Args.push_back(*ExtraArgs);
Args.push_back(nullptr);
DEBUG(errs() << "\nAbout to run:\t";
for (unsigned i = 0, e = Args.size()-1; i != e; ++i)
errs() << " " << Args[i];
errs() << "\n";
);
std::string Prog;
if (UseValgrind)
Prog = sys::FindProgramByName("valgrind");
else
Prog = tool;
// Redirect stdout and stderr to nowhere if SilencePasses is given
StringRef Nowhere;
const StringRef *Redirects[3] = {nullptr, &Nowhere, &Nowhere};
std::string ErrMsg;
int result = sys::ExecuteAndWait(Prog, Args.data(), nullptr,
(SilencePasses ? Redirects : nullptr),
Timeout, MemoryLimit, &ErrMsg);
// If we are supposed to delete the bitcode file or if the passes crashed,
// remove it now. This may fail if the file was never created, but that's ok.
if (DeleteOutput || result != 0)
sys::fs::remove(OutputFilename);
// Remove the temporary input file as well
sys::fs::remove(InputFilename.c_str());
if (!Quiet) {
if (result == 0)
outs() << "Success!\n";
else if (result > 0)
outs() << "Exited with error code '" << result << "'\n";
else if (result < 0) {
if (result == -1)
outs() << "Execute failed: " << ErrMsg << "\n";
else
outs() << "Crashed: " << ErrMsg << "\n";
}
if (result & 0x01000000)
outs() << "Dumped core\n";
}
// Was the child successful?
return result != 0;
}
/// runPassesOn - Carefully run the specified set of pass on the specified
/// module, returning the transformed module on success, or a null pointer on
/// failure.
Module *BugDriver::runPassesOn(Module *M,
const std::vector<std::string> &Passes,
bool AutoDebugCrashes, unsigned NumExtraArgs,
const char * const *ExtraArgs) {
std::string BitcodeResult;
if (runPasses(M, Passes, BitcodeResult, false/*delete*/, true/*quiet*/,
NumExtraArgs, ExtraArgs)) {
if (AutoDebugCrashes) {
errs() << " Error running this sequence of passes"
<< " on the input program!\n";
delete swapProgramIn(M);
EmitProgressBitcode(M, "pass-error", false);
exit(debugOptimizerCrash());
}
return nullptr;
}
Module *Ret = ParseInputFile(BitcodeResult, Context);
if (!Ret) {
errs() << getToolName() << ": Error reading bitcode file '"
<< BitcodeResult << "'!\n";
exit(1);
}
sys::fs::remove(BitcodeResult);
return Ret;
}