2013-05-06 17:50:26 +00:00
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; RUN: llc < %s -march=r600 -mcpu=redwood -show-mc-encoding -o - | FileCheck --check-prefix=EG-CHECK %s
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; RUN: llc < %s -march=r600 -mcpu=rv710 -show-mc-encoding -o - | FileCheck --check-prefix=R600-CHECK %s
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; EG-CHECK: @call_fs
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2013-06-04 15:03:35 +00:00
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; EG-CHECK: .long 257
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2013-05-06 17:50:44 +00:00
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; EG-CHECK: CALL_FS ; encoding: [0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x84]
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2013-05-06 17:50:26 +00:00
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; R600-CHECK: @call_fs
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2013-06-04 15:03:35 +00:00
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; R600-CHECK: .long 257
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2013-05-06 17:50:44 +00:00
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; R600-CHECK:CALL_FS ; encoding: [0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x89]
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2013-05-06 17:50:26 +00:00
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define void @call_fs() #0 {
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ret void
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}
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attributes #0 = { "ShaderType"="1" } ; Vertex Shader
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