[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder
This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them.
With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now.
I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it.
During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases.
In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure.
Reviewed by: atrick, ributzka
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223137 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-02 18:50:36 +00:00
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; RUN: llc < %s | FileCheck %s
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target datalayout = "e-i64:64-f80:128-n8:16:32:64-S128"
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target triple = "x86_64-pc-linux-gnu"
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; This test is checking to make sure that we reuse the same stack slots
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; for GC values spilled over two different call sites. Since the order
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; of GC arguments differ, niave lowering code would insert loads and
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; stores to rearrange items on the stack. We need to make sure (for
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; performance) that this doesn't happen.
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2015-03-27 05:09:33 +00:00
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define i32 @back_to_back_calls(i32 addrspace(1)* %a, i32 addrspace(1)* %b, i32 addrspace(1)* %c) #1 gc "statepoint-example" {
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[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder
This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them.
With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now.
I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it.
During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases.
In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure.
Reviewed by: atrick, ributzka
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223137 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-02 18:50:36 +00:00
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; CHECK-LABEL: back_to_back_calls
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; The exact stores don't matter, but there need to be three stack slots created
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; CHECK: movq %rdx, 16(%rsp)
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; CHECK: movq %rdi, 8(%rsp)
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; CHECK: movq %rsi, (%rsp)
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[opaque pointer type] Add textual IR support for explicit type parameter to the call instruction
See r230786 and r230794 for similar changes to gep and load
respectively.
Call is a bit different because it often doesn't have a single explicit
type - usually the type is deduced from the arguments, and just the
return type is explicit. In those cases there's no need to change the
IR.
When that's not the case, the IR usually contains the pointer type of
the first operand - but since typed pointers are going away, that
representation is insufficient so I'm just stripping the "pointerness"
of the explicit type away.
This does make the IR a bit weird - it /sort of/ reads like the type of
the first operand: "call void () %x(" but %x is actually of type "void
()*" and will eventually be just of type "ptr". But this seems not too
bad and I don't think it would benefit from repeating the type
("void (), void () * %x(" and then eventually "void (), ptr %x(") as has
been done with gep and load.
This also has a side benefit: since the explicit type is no longer a
pointer, there's no ambiguity between an explicit type and a function
that returns a function pointer. Previously this case needed an explicit
type (eg: a function returning a void() function was written as
"call void () () * @x(" rather than "call void () * @x(" because of the
ambiguity between a function returning a pointer to a void() function
and a function returning void).
No ambiguity means even function pointer return types can just be
written alone, without writing the whole function's type.
This leaves /only/ the varargs case where the explicit type is required.
Given the special type syntax in call instructions, the regex-fu used
for migration was a bit more involved in its own unique way (as every
one of these is) so here it is. Use it in conjunction with the apply.sh
script and associated find/xargs commands I've provided in rr230786 to
migrate your out of tree tests. Do let me know if any of this doesn't
cover your cases & we can iterate on a more general script/regexes to
help others with out of tree tests.
About 9 test cases couldn't be automatically migrated - half of those
were functions returning function pointers, where I just had to manually
delete the function argument types now that we didn't need an explicit
function type there. The other half were typedefs of function types used
in calls - just had to manually drop the * from those.
import fileinput
import sys
import re
pat = re.compile(r'((?:=|:|^|\s)call\s(?:[^@]*?))(\s*$|\s*(?:(?:\[\[[a-zA-Z0-9_]+\]\]|[@%](?:(")?[\\\?@a-zA-Z0-9_.]*?(?(3)"|)|{{.*}}))(?:\(|$)|undef|inttoptr|bitcast|null|asm).*$)')
addrspace_end = re.compile(r"addrspace\(\d+\)\s*\*$")
func_end = re.compile("(?:void.*|\)\s*)\*$")
def conv(match, line):
if not match or re.search(addrspace_end, match.group(1)) or not re.search(func_end, match.group(1)):
return line
return line[:match.start()] + match.group(1)[:match.group(1).rfind('*')].rstrip() + match.group(2) + line[match.end():]
for line in sys.stdin:
sys.stdout.write(conv(re.search(pat, line), line))
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@235145 91177308-0d34-0410-b5e6-96231b3b80d8
2015-04-16 23:24:18 +00:00
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|
|
%safepoint_token = tail call i32 (void ()*, i32, i32, ...) @llvm.experimental.gc.statepoint.p0f_isVoidf(void ()* undef, i32 0, i32 0, i32 5, i32 0, i32 -1, i32 0, i32 0, i32 0, i32 addrspace(1)* %a, i32 addrspace(1)* %b, i32 addrspace(1)* %c)
|
2015-01-15 18:10:44 +00:00
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|
%a1 = tail call coldcc i32 addrspace(1)* @llvm.experimental.gc.relocate.p1i32(i32 %safepoint_token, i32 9, i32 9)
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|
%b1 = tail call coldcc i32 addrspace(1)* @llvm.experimental.gc.relocate.p1i32(i32 %safepoint_token, i32 9, i32 10)
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|
%c1 = tail call coldcc i32 addrspace(1)* @llvm.experimental.gc.relocate.p1i32(i32 %safepoint_token, i32 9, i32 11)
|
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder
This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them.
With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now.
I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it.
During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases.
In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure.
Reviewed by: atrick, ributzka
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223137 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-02 18:50:36 +00:00
|
|
|
; CHECK: callq
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|
; This is the key check. There should NOT be any memory moves here
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|
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|
; CHECK-NOT: movq
|
[opaque pointer type] Add textual IR support for explicit type parameter to the call instruction
See r230786 and r230794 for similar changes to gep and load
respectively.
Call is a bit different because it often doesn't have a single explicit
type - usually the type is deduced from the arguments, and just the
return type is explicit. In those cases there's no need to change the
IR.
When that's not the case, the IR usually contains the pointer type of
the first operand - but since typed pointers are going away, that
representation is insufficient so I'm just stripping the "pointerness"
of the explicit type away.
This does make the IR a bit weird - it /sort of/ reads like the type of
the first operand: "call void () %x(" but %x is actually of type "void
()*" and will eventually be just of type "ptr". But this seems not too
bad and I don't think it would benefit from repeating the type
("void (), void () * %x(" and then eventually "void (), ptr %x(") as has
been done with gep and load.
This also has a side benefit: since the explicit type is no longer a
pointer, there's no ambiguity between an explicit type and a function
that returns a function pointer. Previously this case needed an explicit
type (eg: a function returning a void() function was written as
"call void () () * @x(" rather than "call void () * @x(" because of the
ambiguity between a function returning a pointer to a void() function
and a function returning void).
No ambiguity means even function pointer return types can just be
written alone, without writing the whole function's type.
This leaves /only/ the varargs case where the explicit type is required.
Given the special type syntax in call instructions, the regex-fu used
for migration was a bit more involved in its own unique way (as every
one of these is) so here it is. Use it in conjunction with the apply.sh
script and associated find/xargs commands I've provided in rr230786 to
migrate your out of tree tests. Do let me know if any of this doesn't
cover your cases & we can iterate on a more general script/regexes to
help others with out of tree tests.
About 9 test cases couldn't be automatically migrated - half of those
were functions returning function pointers, where I just had to manually
delete the function argument types now that we didn't need an explicit
function type there. The other half were typedefs of function types used
in calls - just had to manually drop the * from those.
import fileinput
import sys
import re
pat = re.compile(r'((?:=|:|^|\s)call\s(?:[^@]*?))(\s*$|\s*(?:(?:\[\[[a-zA-Z0-9_]+\]\]|[@%](?:(")?[\\\?@a-zA-Z0-9_.]*?(?(3)"|)|{{.*}}))(?:\(|$)|undef|inttoptr|bitcast|null|asm).*$)')
addrspace_end = re.compile(r"addrspace\(\d+\)\s*\*$")
func_end = re.compile("(?:void.*|\)\s*)\*$")
def conv(match, line):
if not match or re.search(addrspace_end, match.group(1)) or not re.search(func_end, match.group(1)):
return line
return line[:match.start()] + match.group(1)[:match.group(1).rfind('*')].rstrip() + match.group(2) + line[match.end():]
for line in sys.stdin:
sys.stdout.write(conv(re.search(pat, line), line))
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@235145 91177308-0d34-0410-b5e6-96231b3b80d8
2015-04-16 23:24:18 +00:00
|
|
|
%safepoint_token2 = tail call i32 (void ()*, i32, i32, ...) @llvm.experimental.gc.statepoint.p0f_isVoidf(void ()* undef, i32 0, i32 0, i32 5, i32 0, i32 -1, i32 0, i32 0, i32 0, i32 addrspace(1)* %c1, i32 addrspace(1)* %b1, i32 addrspace(1)* %a1)
|
2015-01-15 18:10:44 +00:00
|
|
|
%a2 = tail call coldcc i32 addrspace(1)* @llvm.experimental.gc.relocate.p1i32(i32 %safepoint_token2, i32 9, i32 11)
|
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|
|
%b2 = tail call coldcc i32 addrspace(1)* @llvm.experimental.gc.relocate.p1i32(i32 %safepoint_token2, i32 9, i32 10)
|
|
|
|
%c2 = tail call coldcc i32 addrspace(1)* @llvm.experimental.gc.relocate.p1i32(i32 %safepoint_token2, i32 9, i32 9)
|
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder
This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them.
With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now.
I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it.
During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases.
In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure.
Reviewed by: atrick, ributzka
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223137 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-02 18:50:36 +00:00
|
|
|
; CHECK: callq
|
|
|
|
ret i32 1
|
|
|
|
}
|
|
|
|
|
|
|
|
; This test simply checks that minor changes in vm state don't prevent slots
|
|
|
|
; being reused for gc values.
|
2015-03-27 05:09:33 +00:00
|
|
|
define i32 @reserve_first(i32 addrspace(1)* %a, i32 addrspace(1)* %b, i32 addrspace(1)* %c) #1 gc "statepoint-example" {
|
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder
This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them.
With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now.
I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it.
During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases.
In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure.
Reviewed by: atrick, ributzka
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223137 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-02 18:50:36 +00:00
|
|
|
; CHECK-LABEL: reserve_first
|
|
|
|
; The exact stores don't matter, but there need to be three stack slots created
|
|
|
|
; CHECK: movq %rdx, 16(%rsp)
|
|
|
|
; CHECK: movq %rdi, 8(%rsp)
|
|
|
|
; CHECK: movq %rsi, (%rsp)
|
[opaque pointer type] Add textual IR support for explicit type parameter to the call instruction
See r230786 and r230794 for similar changes to gep and load
respectively.
Call is a bit different because it often doesn't have a single explicit
type - usually the type is deduced from the arguments, and just the
return type is explicit. In those cases there's no need to change the
IR.
When that's not the case, the IR usually contains the pointer type of
the first operand - but since typed pointers are going away, that
representation is insufficient so I'm just stripping the "pointerness"
of the explicit type away.
This does make the IR a bit weird - it /sort of/ reads like the type of
the first operand: "call void () %x(" but %x is actually of type "void
()*" and will eventually be just of type "ptr". But this seems not too
bad and I don't think it would benefit from repeating the type
("void (), void () * %x(" and then eventually "void (), ptr %x(") as has
been done with gep and load.
This also has a side benefit: since the explicit type is no longer a
pointer, there's no ambiguity between an explicit type and a function
that returns a function pointer. Previously this case needed an explicit
type (eg: a function returning a void() function was written as
"call void () () * @x(" rather than "call void () * @x(" because of the
ambiguity between a function returning a pointer to a void() function
and a function returning void).
No ambiguity means even function pointer return types can just be
written alone, without writing the whole function's type.
This leaves /only/ the varargs case where the explicit type is required.
Given the special type syntax in call instructions, the regex-fu used
for migration was a bit more involved in its own unique way (as every
one of these is) so here it is. Use it in conjunction with the apply.sh
script and associated find/xargs commands I've provided in rr230786 to
migrate your out of tree tests. Do let me know if any of this doesn't
cover your cases & we can iterate on a more general script/regexes to
help others with out of tree tests.
About 9 test cases couldn't be automatically migrated - half of those
were functions returning function pointers, where I just had to manually
delete the function argument types now that we didn't need an explicit
function type there. The other half were typedefs of function types used
in calls - just had to manually drop the * from those.
import fileinput
import sys
import re
pat = re.compile(r'((?:=|:|^|\s)call\s(?:[^@]*?))(\s*$|\s*(?:(?:\[\[[a-zA-Z0-9_]+\]\]|[@%](?:(")?[\\\?@a-zA-Z0-9_.]*?(?(3)"|)|{{.*}}))(?:\(|$)|undef|inttoptr|bitcast|null|asm).*$)')
addrspace_end = re.compile(r"addrspace\(\d+\)\s*\*$")
func_end = re.compile("(?:void.*|\)\s*)\*$")
def conv(match, line):
if not match or re.search(addrspace_end, match.group(1)) or not re.search(func_end, match.group(1)):
return line
return line[:match.start()] + match.group(1)[:match.group(1).rfind('*')].rstrip() + match.group(2) + line[match.end():]
for line in sys.stdin:
sys.stdout.write(conv(re.search(pat, line), line))
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@235145 91177308-0d34-0410-b5e6-96231b3b80d8
2015-04-16 23:24:18 +00:00
|
|
|
%safepoint_token = tail call i32 (void ()*, i32, i32, ...) @llvm.experimental.gc.statepoint.p0f_isVoidf(void ()* undef, i32 0, i32 0, i32 5, i32 0, i32 -1, i32 0, i32 0, i32 0, i32 addrspace(1)* %a, i32 addrspace(1)* %b, i32 addrspace(1)* %c)
|
2015-01-15 18:10:44 +00:00
|
|
|
%a1 = tail call coldcc i32 addrspace(1)* @llvm.experimental.gc.relocate.p1i32(i32 %safepoint_token, i32 9, i32 9)
|
|
|
|
%b1 = tail call coldcc i32 addrspace(1)* @llvm.experimental.gc.relocate.p1i32(i32 %safepoint_token, i32 9, i32 10)
|
|
|
|
%c1 = tail call coldcc i32 addrspace(1)* @llvm.experimental.gc.relocate.p1i32(i32 %safepoint_token, i32 9, i32 11)
|
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder
This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them.
With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now.
I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it.
During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases.
In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure.
Reviewed by: atrick, ributzka
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223137 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-02 18:50:36 +00:00
|
|
|
; CHECK: callq
|
|
|
|
; This is the key check. There should NOT be any memory moves here
|
|
|
|
; CHECK-NOT: movq
|
[opaque pointer type] Add textual IR support for explicit type parameter to the call instruction
See r230786 and r230794 for similar changes to gep and load
respectively.
Call is a bit different because it often doesn't have a single explicit
type - usually the type is deduced from the arguments, and just the
return type is explicit. In those cases there's no need to change the
IR.
When that's not the case, the IR usually contains the pointer type of
the first operand - but since typed pointers are going away, that
representation is insufficient so I'm just stripping the "pointerness"
of the explicit type away.
This does make the IR a bit weird - it /sort of/ reads like the type of
the first operand: "call void () %x(" but %x is actually of type "void
()*" and will eventually be just of type "ptr". But this seems not too
bad and I don't think it would benefit from repeating the type
("void (), void () * %x(" and then eventually "void (), ptr %x(") as has
been done with gep and load.
This also has a side benefit: since the explicit type is no longer a
pointer, there's no ambiguity between an explicit type and a function
that returns a function pointer. Previously this case needed an explicit
type (eg: a function returning a void() function was written as
"call void () () * @x(" rather than "call void () * @x(" because of the
ambiguity between a function returning a pointer to a void() function
and a function returning void).
No ambiguity means even function pointer return types can just be
written alone, without writing the whole function's type.
This leaves /only/ the varargs case where the explicit type is required.
Given the special type syntax in call instructions, the regex-fu used
for migration was a bit more involved in its own unique way (as every
one of these is) so here it is. Use it in conjunction with the apply.sh
script and associated find/xargs commands I've provided in rr230786 to
migrate your out of tree tests. Do let me know if any of this doesn't
cover your cases & we can iterate on a more general script/regexes to
help others with out of tree tests.
About 9 test cases couldn't be automatically migrated - half of those
were functions returning function pointers, where I just had to manually
delete the function argument types now that we didn't need an explicit
function type there. The other half were typedefs of function types used
in calls - just had to manually drop the * from those.
import fileinput
import sys
import re
pat = re.compile(r'((?:=|:|^|\s)call\s(?:[^@]*?))(\s*$|\s*(?:(?:\[\[[a-zA-Z0-9_]+\]\]|[@%](?:(")?[\\\?@a-zA-Z0-9_.]*?(?(3)"|)|{{.*}}))(?:\(|$)|undef|inttoptr|bitcast|null|asm).*$)')
addrspace_end = re.compile(r"addrspace\(\d+\)\s*\*$")
func_end = re.compile("(?:void.*|\)\s*)\*$")
def conv(match, line):
if not match or re.search(addrspace_end, match.group(1)) or not re.search(func_end, match.group(1)):
return line
return line[:match.start()] + match.group(1)[:match.group(1).rfind('*')].rstrip() + match.group(2) + line[match.end():]
for line in sys.stdin:
sys.stdout.write(conv(re.search(pat, line), line))
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@235145 91177308-0d34-0410-b5e6-96231b3b80d8
2015-04-16 23:24:18 +00:00
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%safepoint_token2 = tail call i32 (void ()*, i32, i32, ...) @llvm.experimental.gc.statepoint.p0f_isVoidf(void ()* undef, i32 0, i32 0, i32 5, i32 addrspace(1)* %a1, i32 0, i32 addrspace(1)* %c1, i32 0, i32 0, i32 addrspace(1)* %c1, i32 addrspace(1)* %b1, i32 addrspace(1)* %a1)
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2015-01-15 18:10:44 +00:00
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%a2 = tail call coldcc i32 addrspace(1)* @llvm.experimental.gc.relocate.p1i32(i32 %safepoint_token2, i32 9, i32 11)
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%b2 = tail call coldcc i32 addrspace(1)* @llvm.experimental.gc.relocate.p1i32(i32 %safepoint_token2, i32 9, i32 10)
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%c2 = tail call coldcc i32 addrspace(1)* @llvm.experimental.gc.relocate.p1i32(i32 %safepoint_token2, i32 9, i32 9)
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[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder
This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them.
With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now.
I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it.
During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases.
In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure.
Reviewed by: atrick, ributzka
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223137 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-02 18:50:36 +00:00
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; CHECK: callq
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ret i32 1
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}
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; Function Attrs: nounwind
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2015-01-15 18:10:44 +00:00
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declare i32 addrspace(1)* @llvm.experimental.gc.relocate.p1i32(i32, i32, i32) #3
|
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder
This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them.
With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now.
I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it.
During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases.
In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure.
Reviewed by: atrick, ributzka
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223137 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-02 18:50:36 +00:00
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declare i32 @llvm.experimental.gc.statepoint.p0f_isVoidf(void ()*, i32, i32, ...)
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attributes #1 = { uwtable }
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