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https://github.com/c64scene-ar/llvm-6502.git
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46 lines
1.0 KiB
LLVM
46 lines
1.0 KiB
LLVM
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; RUN: opt -inline < %s -S -o - -inline-threshold=100 | FileCheck %s
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target datalayout = "p:32:32"
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@glbl = external global i32
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declare void @f()
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declare i32 @__gxx_personality_v0(...)
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declare i8* @__cxa_begin_catch(i8*)
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declare void @__cxa_end_catch()
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declare void @_ZSt9terminatev()
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define void @inner1() {
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entry:
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invoke void @f() to label %cont1 unwind label %terminate.lpad
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cont1:
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invoke void @f() to label %cont2 unwind label %terminate.lpad
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cont2:
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invoke void @f() to label %cont3 unwind label %terminate.lpad
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cont3:
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invoke void @f() to label %cont4 unwind label %terminate.lpad
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cont4:
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ret void
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terminate.lpad:
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landingpad {i8*, i32} personality i32 (...)* @__gxx_personality_v0
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catch i8* null
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call void @_ZSt9terminatev() noreturn nounwind
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unreachable
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}
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define void @outer1() {
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; CHECK-LABEL: @outer1(
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;
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; This call should not get inlined because inner1 actually calls a function
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; many times, but it only does so through invoke as opposed to call.
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;
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; CHECK: call void @inner1
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call void @inner1()
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ret void
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}
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