2014-12-12 17:31:24 +00:00
|
|
|
//===- tools/dsymutil/DebugMap.h - Generic debug map representation -------===//
|
|
|
|
//
|
|
|
|
// The LLVM Linker
|
|
|
|
//
|
|
|
|
// This file is distributed under the University of Illinois Open Source
|
|
|
|
// License. See LICENSE.TXT for details.
|
|
|
|
//
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
///
|
|
|
|
/// \file
|
|
|
|
///
|
|
|
|
/// This file contains the class declaration of the DebugMap
|
|
|
|
/// entity. A DebugMap lists all the object files linked together to
|
|
|
|
/// produce an executable along with the linked address of all the
|
|
|
|
/// atoms used in these object files.
|
|
|
|
/// The DebugMap is an input to the DwarfLinker class that will
|
|
|
|
/// extract the Dwarf debug information from the referenced object
|
|
|
|
/// files and link their usefull debug info together.
|
|
|
|
///
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_TOOLS_DSYMUTIL_DEBUGMAP_H
|
|
|
|
#define LLVM_TOOLS_DSYMUTIL_DEBUGMAP_H
|
|
|
|
|
|
|
|
#include "llvm/ADT/StringMap.h"
|
|
|
|
#include "llvm/Object/ObjectFile.h"
|
|
|
|
#include "llvm/Support/ErrorOr.h"
|
|
|
|
#include "llvm/Support/Format.h"
|
|
|
|
#include "llvm/ADT/iterator_range.h"
|
|
|
|
#include <vector>
|
|
|
|
|
|
|
|
namespace llvm {
|
|
|
|
class raw_ostream;
|
|
|
|
|
|
|
|
namespace dsymutil {
|
|
|
|
class DebugMapObject;
|
|
|
|
|
|
|
|
/// \brief The DebugMap object stores the list of object files to
|
|
|
|
/// query for debug information along with the mapping between the
|
|
|
|
/// symbols' addresses in the object file to their linked address in
|
|
|
|
/// the linked binary.
|
|
|
|
///
|
|
|
|
/// A DebugMap producer could look like this:
|
|
|
|
/// DebugMap *DM = new DebugMap();
|
|
|
|
/// for (const auto &Obj: LinkedObjects) {
|
|
|
|
/// DebugMapObject &DMO = DM->addDebugMapObject(Obj.getPath());
|
|
|
|
/// for (const auto &Sym: Obj.getLinkedSymbols())
|
|
|
|
/// DMO.addSymbol(Sym.getName(), Sym.getObjectFileAddress(),
|
|
|
|
/// Sym.getBinaryAddress());
|
|
|
|
/// }
|
|
|
|
///
|
|
|
|
/// A DebugMap consumer can then use the map to link the debug
|
|
|
|
/// information. For example something along the lines of:
|
|
|
|
/// for (const auto &DMO: DM->objects()) {
|
|
|
|
/// auto Obj = createBinary(DMO.getObjectFilename());
|
|
|
|
/// for (auto &DIE: Obj.getDwarfDIEs()) {
|
|
|
|
/// if (SymbolMapping *Sym = DMO.lookup(DIE.getName()))
|
|
|
|
/// DIE.relocate(Sym->ObjectAddress, Sym->BinaryAddress);
|
|
|
|
/// else
|
|
|
|
/// DIE.discardSubtree();
|
|
|
|
/// }
|
|
|
|
/// }
|
|
|
|
class DebugMap {
|
|
|
|
typedef std::vector<std::unique_ptr<DebugMapObject>> ObjectContainer;
|
|
|
|
ObjectContainer Objects;
|
|
|
|
|
|
|
|
public:
|
|
|
|
typedef ObjectContainer::const_iterator const_iterator;
|
|
|
|
|
|
|
|
iterator_range<const_iterator> objects() const {
|
|
|
|
return make_range(begin(), end());
|
|
|
|
}
|
|
|
|
|
|
|
|
const_iterator begin() const { return Objects.begin(); }
|
|
|
|
|
|
|
|
const_iterator end() const { return Objects.end(); }
|
|
|
|
|
|
|
|
/// This function adds an DebugMapObject to the list owned by this
|
|
|
|
/// debug map.
|
|
|
|
DebugMapObject &addDebugMapObject(StringRef ObjectFilePath);
|
|
|
|
|
|
|
|
void print(raw_ostream &OS) const;
|
|
|
|
|
|
|
|
#ifndef NDEBUG
|
|
|
|
void dump() const;
|
|
|
|
#endif
|
|
|
|
};
|
|
|
|
|
|
|
|
/// \brief The DebugMapObject represents one object file described by
|
|
|
|
/// the DebugMap. It contains a list of mappings between addresses in
|
|
|
|
/// the object file and in the linked binary for all the linked atoms
|
|
|
|
/// in this object file.
|
|
|
|
class DebugMapObject {
|
|
|
|
public:
|
|
|
|
struct SymbolMapping {
|
|
|
|
uint64_t ObjectAddress;
|
|
|
|
uint64_t BinaryAddress;
|
|
|
|
SymbolMapping(uint64_t ObjectAddress, uint64_t BinaryAddress)
|
|
|
|
: ObjectAddress(ObjectAddress), BinaryAddress(BinaryAddress) {}
|
|
|
|
};
|
|
|
|
|
|
|
|
/// \brief Adds a symbol mapping to this DebugMapObject.
|
|
|
|
/// \returns false if the symbol was already registered. The request
|
|
|
|
/// is discarded in this case.
|
|
|
|
bool addSymbol(llvm::StringRef SymName, uint64_t ObjectAddress,
|
|
|
|
uint64_t LinkedAddress);
|
|
|
|
|
2014-12-13 19:19:07 +00:00
|
|
|
/// \brief Lookup a symbol mapping.
|
2014-12-12 17:31:24 +00:00
|
|
|
/// \returns null if the symbol isn't found.
|
|
|
|
const SymbolMapping *lookupSymbol(StringRef SymbolName) const;
|
|
|
|
|
|
|
|
llvm::StringRef getObjectFilename() const { return Filename; }
|
|
|
|
|
|
|
|
void print(raw_ostream &OS) const;
|
|
|
|
#ifndef NDEBUG
|
|
|
|
void dump() const;
|
|
|
|
#endif
|
|
|
|
private:
|
|
|
|
friend class DebugMap;
|
|
|
|
/// DebugMapObjects can only be constructed by the owning DebugMap.
|
|
|
|
DebugMapObject(StringRef ObjectFilename);
|
|
|
|
|
|
|
|
std::string Filename;
|
|
|
|
StringMap<SymbolMapping> Symbols;
|
|
|
|
};
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif // LLVM_TOOLS_DSYMUTIL_DEBUGMAP_H
|