llvm-6502/test/CodeGen/X86/vector-sext.ll

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; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse2 | FileCheck %s --check-prefix=SSE --check-prefix=SSE2
; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+ssse3 | FileCheck %s --check-prefix=SSE --check-prefix=SSSE3
; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse4.1 | FileCheck %s --check-prefix=SSE --check-prefix=SSE41
; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx | FileCheck %s --check-prefix=AVX --check-prefix=AVX1
; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx2 | FileCheck %s --check-prefix=AVX --check-prefix=AVX2
;
; Just one 32-bit run to make sure we do reasonable things there.
; RUN: llc < %s -mtriple=i686-unknown-unknown -mcpu=i686 -mattr=+sse4.1 | FileCheck %s --check-prefix=X32-SSE41
define <8 x i32> @sext_8i16_to_8i32(<8 x i16> %A) nounwind uwtable readnone ssp {
; SSE2-LABEL: sext_8i16_to_8i32:
; SSE2: # BB#0: # %entry
; SSE2-NEXT: movdqa %xmm0, %xmm1
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSE2-NEXT: # kill: XMM0<def> XMM1<kill>
; SSE2-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0,0,1,1,2,2,3,3]
; SSE2-NEXT: pslld $16, %xmm0
; SSE2-NEXT: psrad $16, %xmm0
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSE2-NEXT: punpckhwd {{.*#+}} xmm1 = xmm1[4,4,5,5,6,6,7,7]
; SSE2-NEXT: pslld $16, %xmm1
; SSE2-NEXT: psrad $16, %xmm1
; SSE2-NEXT: retq
;
; SSSE3-LABEL: sext_8i16_to_8i32:
; SSSE3: # BB#0: # %entry
; SSSE3-NEXT: movdqa %xmm0, %xmm1
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSSE3-NEXT: # kill: XMM0<def> XMM1<kill>
; SSSE3-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0,0,1,1,2,2,3,3]
; SSSE3-NEXT: pslld $16, %xmm0
; SSSE3-NEXT: psrad $16, %xmm0
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSSE3-NEXT: punpckhwd {{.*#+}} xmm1 = xmm1[4,4,5,5,6,6,7,7]
; SSSE3-NEXT: pslld $16, %xmm1
; SSSE3-NEXT: psrad $16, %xmm1
; SSSE3-NEXT: retq
;
; SSE41-LABEL: sext_8i16_to_8i32:
; SSE41: # BB#0: # %entry
; SSE41-NEXT: movdqa %xmm0, %xmm1
; SSE41-NEXT: pmovzxwd %xmm1, %xmm0
; SSE41-NEXT: pslld $16, %xmm0
; SSE41-NEXT: psrad $16, %xmm0
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSE41-NEXT: punpckhwd {{.*#+}} xmm1 = xmm1[4,4,5,5,6,6,7,7]
; SSE41-NEXT: pslld $16, %xmm1
; SSE41-NEXT: psrad $16, %xmm1
; SSE41-NEXT: retq
;
; AVX1-LABEL: sext_8i16_to_8i32:
; AVX1: # BB#0: # %entry
; AVX1-NEXT: vpmovsxwd %xmm0, %xmm1
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[2,3,0,1]
; AVX1-NEXT: vpmovsxwd %xmm0, %xmm0
; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: sext_8i16_to_8i32:
; AVX2: # BB#0: # %entry
; AVX2-NEXT: vpmovsxwd %xmm0, %ymm0
; AVX2-NEXT: retq
;
; X32-SSE41-LABEL: sext_8i16_to_8i32:
; X32-SSE41: # BB#0: # %entry
; X32-SSE41-NEXT: movdqa %xmm0, %xmm1
; X32-SSE41-NEXT: pmovzxwd %xmm1, %xmm0
; X32-SSE41-NEXT: pslld $16, %xmm0
; X32-SSE41-NEXT: psrad $16, %xmm0
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; X32-SSE41-NEXT: punpckhwd {{.*#+}} xmm1 = xmm1[4,4,5,5,6,6,7,7]
; X32-SSE41-NEXT: pslld $16, %xmm1
; X32-SSE41-NEXT: psrad $16, %xmm1
; X32-SSE41-NEXT: retl
entry:
%B = sext <8 x i16> %A to <8 x i32>
ret <8 x i32>%B
}
define <4 x i64> @sext_4i32_to_4i64(<4 x i32> %A) nounwind uwtable readnone ssp {
; SSE2-LABEL: sext_4i32_to_4i64:
; SSE2: # BB#0: # %entry
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSE2-NEXT: pshufd {{.*#+}} xmm1 = xmm0[0,1,1,3]
; SSE2-NEXT: movd %xmm1, %rax
; SSE2-NEXT: cltq
; SSE2-NEXT: movd %rax, %xmm2
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSE2-NEXT: pshufd {{.*#+}} xmm1 = xmm1[2,3,0,1]
; SSE2-NEXT: movd %xmm1, %rax
; SSE2-NEXT: cltq
; SSE2-NEXT: movd %rax, %xmm1
; SSE2-NEXT: punpcklqdq {{.*#+}} xmm2 = xmm2[0],xmm1[0]
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,2,3,3]
; SSE2-NEXT: movd %xmm0, %rax
; SSE2-NEXT: cltq
; SSE2-NEXT: movd %rax, %xmm1
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,3,0,1]
; SSE2-NEXT: movd %xmm0, %rax
; SSE2-NEXT: cltq
; SSE2-NEXT: movd %rax, %xmm0
; SSE2-NEXT: punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm0[0]
; SSE2-NEXT: movdqa %xmm2, %xmm0
; SSE2-NEXT: retq
;
; SSSE3-LABEL: sext_4i32_to_4i64:
; SSSE3: # BB#0: # %entry
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSSE3-NEXT: pshufd {{.*#+}} xmm1 = xmm0[0,1,1,3]
; SSSE3-NEXT: movd %xmm1, %rax
; SSSE3-NEXT: cltq
; SSSE3-NEXT: movd %rax, %xmm2
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSSE3-NEXT: pshufd {{.*#+}} xmm1 = xmm1[2,3,0,1]
; SSSE3-NEXT: movd %xmm1, %rax
; SSSE3-NEXT: cltq
; SSSE3-NEXT: movd %rax, %xmm1
; SSSE3-NEXT: punpcklqdq {{.*#+}} xmm2 = xmm2[0],xmm1[0]
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,2,3,3]
; SSSE3-NEXT: movd %xmm0, %rax
; SSSE3-NEXT: cltq
; SSSE3-NEXT: movd %rax, %xmm1
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,3,0,1]
; SSSE3-NEXT: movd %xmm0, %rax
; SSSE3-NEXT: cltq
; SSSE3-NEXT: movd %rax, %xmm0
; SSSE3-NEXT: punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm0[0]
; SSSE3-NEXT: movdqa %xmm2, %xmm0
; SSSE3-NEXT: retq
;
; SSE41-LABEL: sext_4i32_to_4i64:
; SSE41: # BB#0: # %entry
; SSE41-NEXT: pmovzxdq %xmm0, %xmm1
; SSE41-NEXT: pextrq $1, %xmm1, %rax
; SSE41-NEXT: cltq
; SSE41-NEXT: movd %rax, %xmm3
; SSE41-NEXT: movd %xmm1, %rax
; SSE41-NEXT: cltq
; SSE41-NEXT: movd %rax, %xmm2
; SSE41-NEXT: punpcklqdq {{.*#+}} xmm2 = xmm2[0],xmm3[0]
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,2,3,3]
; SSE41-NEXT: pextrq $1, %xmm0, %rax
; SSE41-NEXT: cltq
; SSE41-NEXT: movd %rax, %xmm3
; SSE41-NEXT: movd %xmm0, %rax
; SSE41-NEXT: cltq
; SSE41-NEXT: movd %rax, %xmm1
; SSE41-NEXT: punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm3[0]
; SSE41-NEXT: movdqa %xmm2, %xmm0
; SSE41-NEXT: retq
;
; AVX1-LABEL: sext_4i32_to_4i64:
; AVX1: # BB#0: # %entry
; AVX1-NEXT: vpmovsxdq %xmm0, %xmm1
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[2,3,0,1]
; AVX1-NEXT: vpmovsxdq %xmm0, %xmm0
; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: sext_4i32_to_4i64:
; AVX2: # BB#0: # %entry
; AVX2-NEXT: vpmovsxdq %xmm0, %ymm0
; AVX2-NEXT: retq
;
; X32-SSE41-LABEL: sext_4i32_to_4i64:
; X32-SSE41: # BB#0: # %entry
; X32-SSE41-NEXT: pmovzxdq %xmm0, %xmm2
; X32-SSE41-NEXT: movd %xmm2, %eax
; X32-SSE41-NEXT: sarl $31, %eax
; X32-SSE41-NEXT: pextrd $2, %xmm2, %ecx
; X32-SSE41-NEXT: pinsrd $1, %eax, %xmm2
; X32-SSE41-NEXT: sarl $31, %ecx
; X32-SSE41-NEXT: pinsrd $3, %ecx, %xmm2
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; X32-SSE41-NEXT: pshufd {{.*#+}} xmm1 = xmm0[2,2,3,3]
; X32-SSE41-NEXT: movd %xmm1, %eax
; X32-SSE41-NEXT: sarl $31, %eax
; X32-SSE41-NEXT: pextrd $2, %xmm1, %ecx
; X32-SSE41-NEXT: pinsrd $1, %eax, %xmm1
; X32-SSE41-NEXT: sarl $31, %ecx
; X32-SSE41-NEXT: pinsrd $3, %ecx, %xmm1
; X32-SSE41-NEXT: movdqa %xmm2, %xmm0
; X32-SSE41-NEXT: retl
entry:
%B = sext <4 x i32> %A to <4 x i64>
ret <4 x i64>%B
}
define <4 x i32> @load_sext_test1(<4 x i16> *%ptr) {
; SSE2-LABEL: load_sext_test1:
; SSE2: # BB#0: # %entry
; SSE2-NEXT: movq (%rdi), %xmm0
; SSE2-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0,0,1,1,2,2,3,3]
; SSE2-NEXT: psrad $16, %xmm0
; SSE2-NEXT: retq
;
; SSSE3-LABEL: load_sext_test1:
; SSSE3: # BB#0: # %entry
; SSSE3-NEXT: movq (%rdi), %xmm0
; SSSE3-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0,0,1,1,2,2,3,3]
; SSSE3-NEXT: psrad $16, %xmm0
; SSSE3-NEXT: retq
;
; SSE41-LABEL: load_sext_test1:
; SSE41: # BB#0: # %entry
; SSE41-NEXT: pmovsxwd (%rdi), %xmm0
; SSE41-NEXT: retq
;
; AVX-LABEL: load_sext_test1:
; AVX: # BB#0: # %entry
; AVX-NEXT: vpmovsxwd (%rdi), %xmm0
; AVX-NEXT: retq
;
; X32-SSE41-LABEL: load_sext_test1:
; X32-SSE41: # BB#0: # %entry
; X32-SSE41-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-SSE41-NEXT: pmovsxwd (%eax), %xmm0
; X32-SSE41-NEXT: retl
entry:
%X = load <4 x i16>, <4 x i16>* %ptr
%Y = sext <4 x i16> %X to <4 x i32>
ret <4 x i32>%Y
}
define <4 x i32> @load_sext_test2(<4 x i8> *%ptr) {
; SSE2-LABEL: load_sext_test2:
; SSE2: # BB#0: # %entry
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSE2-NEXT: movd (%rdi), %xmm0
; SSE2-NEXT: punpcklbw {{.*#+}} xmm0 = xmm0[0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7]
; SSE2-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0,0,1,1,2,2,3,3]
; SSE2-NEXT: psrad $24, %xmm0
; SSE2-NEXT: retq
;
; SSSE3-LABEL: load_sext_test2:
; SSSE3: # BB#0: # %entry
; SSSE3-NEXT: movd (%rdi), %xmm0
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSSE3-NEXT: punpcklbw {{.*#+}} xmm0 = xmm0[0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7]
; SSSE3-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0,0,1,1,2,2,3,3]
; SSSE3-NEXT: psrad $24, %xmm0
; SSSE3-NEXT: retq
;
; SSE41-LABEL: load_sext_test2:
; SSE41: # BB#0: # %entry
; SSE41-NEXT: pmovsxbd (%rdi), %xmm0
; SSE41-NEXT: retq
;
; AVX-LABEL: load_sext_test2:
; AVX: # BB#0: # %entry
; AVX-NEXT: vpmovsxbd (%rdi), %xmm0
; AVX-NEXT: retq
;
; X32-SSE41-LABEL: load_sext_test2:
; X32-SSE41: # BB#0: # %entry
; X32-SSE41-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-SSE41-NEXT: pmovsxbd (%eax), %xmm0
; X32-SSE41-NEXT: retl
entry:
%X = load <4 x i8>, <4 x i8>* %ptr
%Y = sext <4 x i8> %X to <4 x i32>
ret <4 x i32>%Y
}
define <2 x i64> @load_sext_test3(<2 x i8> *%ptr) {
; SSE2-LABEL: load_sext_test3:
; SSE2: # BB#0: # %entry
; SSE2-NEXT: movsbq 1(%rdi), %rax
; SSE2-NEXT: movd %rax, %xmm1
; SSE2-NEXT: movsbq (%rdi), %rax
; SSE2-NEXT: movd %rax, %xmm0
; SSE2-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
; SSE2-NEXT: retq
;
; SSSE3-LABEL: load_sext_test3:
; SSSE3: # BB#0: # %entry
; SSSE3-NEXT: movsbq 1(%rdi), %rax
; SSSE3-NEXT: movd %rax, %xmm1
; SSSE3-NEXT: movsbq (%rdi), %rax
; SSSE3-NEXT: movd %rax, %xmm0
; SSSE3-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
; SSSE3-NEXT: retq
;
; SSE41-LABEL: load_sext_test3:
; SSE41: # BB#0: # %entry
; SSE41-NEXT: pmovsxbq (%rdi), %xmm0
; SSE41-NEXT: retq
;
; AVX-LABEL: load_sext_test3:
; AVX: # BB#0: # %entry
; AVX-NEXT: vpmovsxbq (%rdi), %xmm0
; AVX-NEXT: retq
;
; X32-SSE41-LABEL: load_sext_test3:
; X32-SSE41: # BB#0: # %entry
; X32-SSE41-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-SSE41-NEXT: pmovsxbq (%eax), %xmm0
; X32-SSE41-NEXT: retl
entry:
%X = load <2 x i8>, <2 x i8>* %ptr
%Y = sext <2 x i8> %X to <2 x i64>
ret <2 x i64>%Y
}
define <2 x i64> @load_sext_test4(<2 x i16> *%ptr) {
; SSE2-LABEL: load_sext_test4:
; SSE2: # BB#0: # %entry
; SSE2-NEXT: movswq 2(%rdi), %rax
; SSE2-NEXT: movd %rax, %xmm1
; SSE2-NEXT: movswq (%rdi), %rax
; SSE2-NEXT: movd %rax, %xmm0
; SSE2-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
; SSE2-NEXT: retq
;
; SSSE3-LABEL: load_sext_test4:
; SSSE3: # BB#0: # %entry
; SSSE3-NEXT: movswq 2(%rdi), %rax
; SSSE3-NEXT: movd %rax, %xmm1
; SSSE3-NEXT: movswq (%rdi), %rax
; SSSE3-NEXT: movd %rax, %xmm0
; SSSE3-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
; SSSE3-NEXT: retq
;
; SSE41-LABEL: load_sext_test4:
; SSE41: # BB#0: # %entry
; SSE41-NEXT: pmovsxwq (%rdi), %xmm0
; SSE41-NEXT: retq
;
; AVX-LABEL: load_sext_test4:
; AVX: # BB#0: # %entry
; AVX-NEXT: vpmovsxwq (%rdi), %xmm0
; AVX-NEXT: retq
;
; X32-SSE41-LABEL: load_sext_test4:
; X32-SSE41: # BB#0: # %entry
; X32-SSE41-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-SSE41-NEXT: pmovsxwq (%eax), %xmm0
; X32-SSE41-NEXT: retl
entry:
%X = load <2 x i16>, <2 x i16>* %ptr
%Y = sext <2 x i16> %X to <2 x i64>
ret <2 x i64>%Y
}
define <2 x i64> @load_sext_test5(<2 x i32> *%ptr) {
; SSE2-LABEL: load_sext_test5:
; SSE2: # BB#0: # %entry
; SSE2-NEXT: movslq 4(%rdi), %rax
; SSE2-NEXT: movd %rax, %xmm1
; SSE2-NEXT: movslq (%rdi), %rax
; SSE2-NEXT: movd %rax, %xmm0
; SSE2-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
; SSE2-NEXT: retq
;
; SSSE3-LABEL: load_sext_test5:
; SSSE3: # BB#0: # %entry
; SSSE3-NEXT: movslq 4(%rdi), %rax
; SSSE3-NEXT: movd %rax, %xmm1
; SSSE3-NEXT: movslq (%rdi), %rax
; SSSE3-NEXT: movd %rax, %xmm0
; SSSE3-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
; SSSE3-NEXT: retq
;
; SSE41-LABEL: load_sext_test5:
; SSE41: # BB#0: # %entry
; SSE41-NEXT: pmovsxdq (%rdi), %xmm0
; SSE41-NEXT: retq
;
; AVX-LABEL: load_sext_test5:
; AVX: # BB#0: # %entry
; AVX-NEXT: vpmovsxdq (%rdi), %xmm0
; AVX-NEXT: retq
;
; X32-SSE41-LABEL: load_sext_test5:
; X32-SSE41: # BB#0: # %entry
; X32-SSE41-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-SSE41-NEXT: pmovsxdq (%eax), %xmm0
; X32-SSE41-NEXT: retl
entry:
%X = load <2 x i32>, <2 x i32>* %ptr
%Y = sext <2 x i32> %X to <2 x i64>
ret <2 x i64>%Y
}
define <8 x i16> @load_sext_test6(<8 x i8> *%ptr) {
; SSE2-LABEL: load_sext_test6:
; SSE2: # BB#0: # %entry
; SSE2-NEXT: movq (%rdi), %xmm0
; SSE2-NEXT: punpcklbw {{.*#+}} xmm0 = xmm0[0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7]
; SSE2-NEXT: psraw $8, %xmm0
; SSE2-NEXT: retq
;
; SSSE3-LABEL: load_sext_test6:
; SSSE3: # BB#0: # %entry
; SSSE3-NEXT: movq (%rdi), %xmm0
; SSSE3-NEXT: punpcklbw {{.*#+}} xmm0 = xmm0[0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7]
; SSSE3-NEXT: psraw $8, %xmm0
; SSSE3-NEXT: retq
;
; SSE41-LABEL: load_sext_test6:
; SSE41: # BB#0: # %entry
; SSE41-NEXT: pmovsxbw (%rdi), %xmm0
; SSE41-NEXT: retq
;
; AVX-LABEL: load_sext_test6:
; AVX: # BB#0: # %entry
; AVX-NEXT: vpmovsxbw (%rdi), %xmm0
; AVX-NEXT: retq
;
; X32-SSE41-LABEL: load_sext_test6:
; X32-SSE41: # BB#0: # %entry
; X32-SSE41-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-SSE41-NEXT: pmovsxbw (%eax), %xmm0
; X32-SSE41-NEXT: retl
entry:
%X = load <8 x i8>, <8 x i8>* %ptr
%Y = sext <8 x i8> %X to <8 x i16>
ret <8 x i16>%Y
}
define <4 x i64> @sext_4i1_to_4i64(<4 x i1> %mask) {
; SSE2-LABEL: sext_4i1_to_4i64:
; SSE2: # BB#0:
; SSE2-NEXT: pslld $31, %xmm0
; SSE2-NEXT: psrad $31, %xmm0
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSE2-NEXT: pshufd {{.*#+}} xmm1 = xmm0[0,1,1,3]
; SSE2-NEXT: movd %xmm1, %rax
; SSE2-NEXT: cltq
; SSE2-NEXT: movd %rax, %xmm2
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSE2-NEXT: pshufd {{.*#+}} xmm1 = xmm1[2,3,0,1]
; SSE2-NEXT: movd %xmm1, %rax
; SSE2-NEXT: cltq
; SSE2-NEXT: movd %rax, %xmm1
; SSE2-NEXT: punpcklqdq {{.*#+}} xmm2 = xmm2[0],xmm1[0]
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,2,3,3]
; SSE2-NEXT: movd %xmm0, %rax
; SSE2-NEXT: cltq
; SSE2-NEXT: movd %rax, %xmm1
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,3,0,1]
; SSE2-NEXT: movd %xmm0, %rax
; SSE2-NEXT: cltq
; SSE2-NEXT: movd %rax, %xmm0
; SSE2-NEXT: punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm0[0]
; SSE2-NEXT: movdqa %xmm2, %xmm0
; SSE2-NEXT: retq
;
; SSSE3-LABEL: sext_4i1_to_4i64:
; SSSE3: # BB#0:
; SSSE3-NEXT: pslld $31, %xmm0
; SSSE3-NEXT: psrad $31, %xmm0
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSSE3-NEXT: pshufd {{.*#+}} xmm1 = xmm0[0,1,1,3]
; SSSE3-NEXT: movd %xmm1, %rax
; SSSE3-NEXT: cltq
; SSSE3-NEXT: movd %rax, %xmm2
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSSE3-NEXT: pshufd {{.*#+}} xmm1 = xmm1[2,3,0,1]
; SSSE3-NEXT: movd %xmm1, %rax
; SSSE3-NEXT: cltq
; SSSE3-NEXT: movd %rax, %xmm1
; SSSE3-NEXT: punpcklqdq {{.*#+}} xmm2 = xmm2[0],xmm1[0]
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,2,3,3]
; SSSE3-NEXT: movd %xmm0, %rax
; SSSE3-NEXT: cltq
; SSSE3-NEXT: movd %rax, %xmm1
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,3,0,1]
; SSSE3-NEXT: movd %xmm0, %rax
; SSSE3-NEXT: cltq
; SSSE3-NEXT: movd %rax, %xmm0
; SSSE3-NEXT: punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm0[0]
; SSSE3-NEXT: movdqa %xmm2, %xmm0
; SSSE3-NEXT: retq
;
; SSE41-LABEL: sext_4i1_to_4i64:
; SSE41: # BB#0:
; SSE41-NEXT: pslld $31, %xmm0
; SSE41-NEXT: psrad $31, %xmm0
; SSE41-NEXT: pmovzxdq %xmm0, %xmm1
; SSE41-NEXT: pextrq $1, %xmm1, %rax
; SSE41-NEXT: cltq
; SSE41-NEXT: movd %rax, %xmm3
; SSE41-NEXT: movd %xmm1, %rax
; SSE41-NEXT: cltq
; SSE41-NEXT: movd %rax, %xmm2
; SSE41-NEXT: punpcklqdq {{.*#+}} xmm2 = xmm2[0],xmm3[0]
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,2,3,3]
; SSE41-NEXT: pextrq $1, %xmm0, %rax
; SSE41-NEXT: cltq
; SSE41-NEXT: movd %rax, %xmm3
; SSE41-NEXT: movd %xmm0, %rax
; SSE41-NEXT: cltq
; SSE41-NEXT: movd %rax, %xmm1
; SSE41-NEXT: punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm3[0]
; SSE41-NEXT: movdqa %xmm2, %xmm0
; SSE41-NEXT: retq
;
; AVX1-LABEL: sext_4i1_to_4i64:
; AVX1: # BB#0:
; AVX1-NEXT: vpslld $31, %xmm0, %xmm0
; AVX1-NEXT: vpsrad $31, %xmm0, %xmm0
; AVX1-NEXT: vpmovsxdq %xmm0, %xmm1
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[2,3,0,1]
; AVX1-NEXT: vpmovsxdq %xmm0, %xmm0
; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: sext_4i1_to_4i64:
; AVX2: # BB#0:
; AVX2-NEXT: vpslld $31, %xmm0, %xmm0
; AVX2-NEXT: vpsrad $31, %xmm0, %xmm0
; AVX2-NEXT: vpmovsxdq %xmm0, %ymm0
; AVX2-NEXT: retq
;
; X32-SSE41-LABEL: sext_4i1_to_4i64:
; X32-SSE41: # BB#0:
; X32-SSE41-NEXT: pslld $31, %xmm0
; X32-SSE41-NEXT: psrad $31, %xmm0
; X32-SSE41-NEXT: pmovzxdq %xmm0, %xmm2
; X32-SSE41-NEXT: movd %xmm2, %eax
; X32-SSE41-NEXT: sarl $31, %eax
; X32-SSE41-NEXT: pextrd $2, %xmm2, %ecx
; X32-SSE41-NEXT: pinsrd $1, %eax, %xmm2
; X32-SSE41-NEXT: sarl $31, %ecx
; X32-SSE41-NEXT: pinsrd $3, %ecx, %xmm2
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; X32-SSE41-NEXT: pshufd {{.*#+}} xmm1 = xmm0[2,2,3,3]
; X32-SSE41-NEXT: movd %xmm1, %eax
; X32-SSE41-NEXT: sarl $31, %eax
; X32-SSE41-NEXT: pextrd $2, %xmm1, %ecx
; X32-SSE41-NEXT: pinsrd $1, %eax, %xmm1
; X32-SSE41-NEXT: sarl $31, %ecx
; X32-SSE41-NEXT: pinsrd $3, %ecx, %xmm1
; X32-SSE41-NEXT: movdqa %xmm2, %xmm0
; X32-SSE41-NEXT: retl
%extmask = sext <4 x i1> %mask to <4 x i64>
ret <4 x i64> %extmask
}
define <16 x i16> @sext_16i8_to_16i16(<16 x i8> *%ptr) {
; SSE2-LABEL: sext_16i8_to_16i16:
; SSE2: # BB#0: # %entry
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; SSE2-NEXT: movq (%rdi), %xmm0
; SSE2-NEXT: punpcklbw {{.*#+}} xmm0 = xmm0[0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7]
; SSE2-NEXT: psraw $8, %xmm0
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; SSE2-NEXT: movq 8(%rdi), %xmm1
; SSE2-NEXT: punpcklbw {{.*#+}} xmm1 = xmm1[0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7]
; SSE2-NEXT: psraw $8, %xmm1
; SSE2-NEXT: retq
;
; SSSE3-LABEL: sext_16i8_to_16i16:
; SSSE3: # BB#0: # %entry
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; SSSE3-NEXT: movq (%rdi), %xmm0
; SSSE3-NEXT: punpcklbw {{.*#+}} xmm0 = xmm0[0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7]
; SSSE3-NEXT: psraw $8, %xmm0
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; SSSE3-NEXT: movq 8(%rdi), %xmm1
; SSSE3-NEXT: punpcklbw {{.*#+}} xmm1 = xmm1[0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7]
; SSSE3-NEXT: psraw $8, %xmm1
; SSSE3-NEXT: retq
;
; SSE41-LABEL: sext_16i8_to_16i16:
; SSE41: # BB#0: # %entry
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; SSE41-NEXT: pmovsxbw (%rdi), %xmm0
; SSE41-NEXT: pmovsxbw 8(%rdi), %xmm1
; SSE41-NEXT: retq
;
; AVX1-LABEL: sext_16i8_to_16i16:
; AVX1: # BB#0: # %entry
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; AVX1-NEXT: vpmovsxbw (%rdi), %xmm0
; AVX1-NEXT: vpmovsxbw 8(%rdi), %xmm1
; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: sext_16i8_to_16i16:
; AVX2: # BB#0: # %entry
; AVX2-NEXT: vpmovsxbw (%rdi), %ymm0
; AVX2-NEXT: retq
;
; X32-SSE41-LABEL: sext_16i8_to_16i16:
; X32-SSE41: # BB#0: # %entry
; X32-SSE41-NEXT: movl {{[0-9]+}}(%esp), %eax
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; X32-SSE41-NEXT: pmovsxbw (%eax), %xmm0
; X32-SSE41-NEXT: pmovsxbw 8(%eax), %xmm1
; X32-SSE41-NEXT: retl
entry:
%X = load <16 x i8>, <16 x i8>* %ptr
%Y = sext <16 x i8> %X to <16 x i16>
ret <16 x i16> %Y
}
define <4 x i64> @sext_4i8_to_4i64(<4 x i8> %mask) {
; SSE2-LABEL: sext_4i8_to_4i64:
; SSE2: # BB#0:
; SSE2-NEXT: pslld $24, %xmm0
; SSE2-NEXT: psrad $24, %xmm0
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSE2-NEXT: pshufd {{.*#+}} xmm1 = xmm0[0,1,1,3]
; SSE2-NEXT: movd %xmm1, %rax
; SSE2-NEXT: cltq
; SSE2-NEXT: movd %rax, %xmm2
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSE2-NEXT: pshufd {{.*#+}} xmm1 = xmm1[2,3,0,1]
; SSE2-NEXT: movd %xmm1, %rax
; SSE2-NEXT: cltq
; SSE2-NEXT: movd %rax, %xmm1
; SSE2-NEXT: punpcklqdq {{.*#+}} xmm2 = xmm2[0],xmm1[0]
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,2,3,3]
; SSE2-NEXT: movd %xmm0, %rax
; SSE2-NEXT: cltq
; SSE2-NEXT: movd %rax, %xmm1
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,3,0,1]
; SSE2-NEXT: movd %xmm0, %rax
; SSE2-NEXT: cltq
; SSE2-NEXT: movd %rax, %xmm0
; SSE2-NEXT: punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm0[0]
; SSE2-NEXT: movdqa %xmm2, %xmm0
; SSE2-NEXT: retq
;
; SSSE3-LABEL: sext_4i8_to_4i64:
; SSSE3: # BB#0:
; SSSE3-NEXT: pslld $24, %xmm0
; SSSE3-NEXT: psrad $24, %xmm0
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSSE3-NEXT: pshufd {{.*#+}} xmm1 = xmm0[0,1,1,3]
; SSSE3-NEXT: movd %xmm1, %rax
; SSSE3-NEXT: cltq
; SSSE3-NEXT: movd %rax, %xmm2
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSSE3-NEXT: pshufd {{.*#+}} xmm1 = xmm1[2,3,0,1]
; SSSE3-NEXT: movd %xmm1, %rax
; SSSE3-NEXT: cltq
; SSSE3-NEXT: movd %rax, %xmm1
; SSSE3-NEXT: punpcklqdq {{.*#+}} xmm2 = xmm2[0],xmm1[0]
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,2,3,3]
; SSSE3-NEXT: movd %xmm0, %rax
; SSSE3-NEXT: cltq
; SSSE3-NEXT: movd %rax, %xmm1
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,3,0,1]
; SSSE3-NEXT: movd %xmm0, %rax
; SSSE3-NEXT: cltq
; SSSE3-NEXT: movd %rax, %xmm0
; SSSE3-NEXT: punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm0[0]
; SSSE3-NEXT: movdqa %xmm2, %xmm0
; SSSE3-NEXT: retq
;
; SSE41-LABEL: sext_4i8_to_4i64:
; SSE41: # BB#0:
; SSE41-NEXT: pslld $24, %xmm0
; SSE41-NEXT: psrad $24, %xmm0
; SSE41-NEXT: pmovzxdq %xmm0, %xmm1
; SSE41-NEXT: pextrq $1, %xmm1, %rax
; SSE41-NEXT: cltq
; SSE41-NEXT: movd %rax, %xmm3
; SSE41-NEXT: movd %xmm1, %rax
; SSE41-NEXT: cltq
; SSE41-NEXT: movd %rax, %xmm2
; SSE41-NEXT: punpcklqdq {{.*#+}} xmm2 = xmm2[0],xmm3[0]
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,2,3,3]
; SSE41-NEXT: pextrq $1, %xmm0, %rax
; SSE41-NEXT: cltq
; SSE41-NEXT: movd %rax, %xmm3
; SSE41-NEXT: movd %xmm0, %rax
; SSE41-NEXT: cltq
; SSE41-NEXT: movd %rax, %xmm1
; SSE41-NEXT: punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm3[0]
; SSE41-NEXT: movdqa %xmm2, %xmm0
; SSE41-NEXT: retq
;
; AVX1-LABEL: sext_4i8_to_4i64:
; AVX1: # BB#0:
; AVX1-NEXT: vpslld $24, %xmm0, %xmm0
; AVX1-NEXT: vpsrad $24, %xmm0, %xmm0
; AVX1-NEXT: vpmovsxdq %xmm0, %xmm1
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[2,3,0,1]
; AVX1-NEXT: vpmovsxdq %xmm0, %xmm0
; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: sext_4i8_to_4i64:
; AVX2: # BB#0:
; AVX2-NEXT: vpslld $24, %xmm0, %xmm0
; AVX2-NEXT: vpsrad $24, %xmm0, %xmm0
; AVX2-NEXT: vpmovsxdq %xmm0, %ymm0
; AVX2-NEXT: retq
;
; X32-SSE41-LABEL: sext_4i8_to_4i64:
; X32-SSE41: # BB#0:
; X32-SSE41-NEXT: pslld $24, %xmm0
; X32-SSE41-NEXT: psrad $24, %xmm0
; X32-SSE41-NEXT: pmovzxdq %xmm0, %xmm2
; X32-SSE41-NEXT: movd %xmm2, %eax
; X32-SSE41-NEXT: sarl $31, %eax
; X32-SSE41-NEXT: pextrd $2, %xmm2, %ecx
; X32-SSE41-NEXT: pinsrd $1, %eax, %xmm2
; X32-SSE41-NEXT: sarl $31, %ecx
; X32-SSE41-NEXT: pinsrd $3, %ecx, %xmm2
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; X32-SSE41-NEXT: pshufd {{.*#+}} xmm1 = xmm0[2,2,3,3]
; X32-SSE41-NEXT: movd %xmm1, %eax
; X32-SSE41-NEXT: sarl $31, %eax
; X32-SSE41-NEXT: pextrd $2, %xmm1, %ecx
; X32-SSE41-NEXT: pinsrd $1, %eax, %xmm1
; X32-SSE41-NEXT: sarl $31, %ecx
; X32-SSE41-NEXT: pinsrd $3, %ecx, %xmm1
; X32-SSE41-NEXT: movdqa %xmm2, %xmm0
; X32-SSE41-NEXT: retl
%extmask = sext <4 x i8> %mask to <4 x i64>
ret <4 x i64> %extmask
}
define <4 x i64> @load_sext_4i8_to_4i64(<4 x i8> *%ptr) {
; SSE2-LABEL: load_sext_4i8_to_4i64:
; SSE2: # BB#0: # %entry
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; SSE2-NEXT: movsbq 1(%rdi), %rax
; SSE2-NEXT: movd %rax, %xmm1
; SSE2-NEXT: movsbq (%rdi), %rax
; SSE2-NEXT: movd %rax, %xmm0
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; SSE2-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
; SSE2-NEXT: movsbq 3(%rdi), %rax
; SSE2-NEXT: movd %rax, %xmm2
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; SSE2-NEXT: movsbq 2(%rdi), %rax
; SSE2-NEXT: movd %rax, %xmm1
; SSE2-NEXT: punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm2[0]
; SSE2-NEXT: retq
;
; SSSE3-LABEL: load_sext_4i8_to_4i64:
; SSSE3: # BB#0: # %entry
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; SSSE3-NEXT: movsbq 1(%rdi), %rax
; SSSE3-NEXT: movd %rax, %xmm1
; SSSE3-NEXT: movsbq (%rdi), %rax
; SSSE3-NEXT: movd %rax, %xmm0
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; SSSE3-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
; SSSE3-NEXT: movsbq 3(%rdi), %rax
; SSSE3-NEXT: movd %rax, %xmm2
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; SSSE3-NEXT: movsbq 2(%rdi), %rax
; SSSE3-NEXT: movd %rax, %xmm1
; SSSE3-NEXT: punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm2[0]
; SSSE3-NEXT: retq
;
; SSE41-LABEL: load_sext_4i8_to_4i64:
; SSE41: # BB#0: # %entry
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; SSE41-NEXT: pmovsxbq (%rdi), %xmm0
; SSE41-NEXT: pmovsxbq 2(%rdi), %xmm1
; SSE41-NEXT: retq
;
; AVX1-LABEL: load_sext_4i8_to_4i64:
; AVX1: # BB#0: # %entry
; AVX1-NEXT: vpmovsxbd (%rdi), %xmm0
; AVX1-NEXT: vpmovsxdq %xmm0, %xmm1
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[2,3,0,1]
; AVX1-NEXT: vpmovsxdq %xmm0, %xmm0
; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: load_sext_4i8_to_4i64:
; AVX2: # BB#0: # %entry
; AVX2-NEXT: vpmovsxbq (%rdi), %ymm0
; AVX2-NEXT: retq
;
; X32-SSE41-LABEL: load_sext_4i8_to_4i64:
; X32-SSE41: # BB#0: # %entry
; X32-SSE41-NEXT: movl {{[0-9]+}}(%esp), %eax
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; X32-SSE41-NEXT: pmovsxbq (%eax), %xmm0
; X32-SSE41-NEXT: pmovsxbq 2(%eax), %xmm1
; X32-SSE41-NEXT: retl
entry:
%X = load <4 x i8>, <4 x i8>* %ptr
%Y = sext <4 x i8> %X to <4 x i64>
ret <4 x i64>%Y
}
define <4 x i64> @load_sext_4i16_to_4i64(<4 x i16> *%ptr) {
; SSE2-LABEL: load_sext_4i16_to_4i64:
; SSE2: # BB#0: # %entry
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; SSE2-NEXT: movswq 2(%rdi), %rax
; SSE2-NEXT: movd %rax, %xmm1
; SSE2-NEXT: movswq (%rdi), %rax
; SSE2-NEXT: movd %rax, %xmm0
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; SSE2-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
; SSE2-NEXT: movswq 6(%rdi), %rax
; SSE2-NEXT: movd %rax, %xmm2
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; SSE2-NEXT: movswq 4(%rdi), %rax
; SSE2-NEXT: movd %rax, %xmm1
; SSE2-NEXT: punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm2[0]
; SSE2-NEXT: retq
;
; SSSE3-LABEL: load_sext_4i16_to_4i64:
; SSSE3: # BB#0: # %entry
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; SSSE3-NEXT: movswq 2(%rdi), %rax
; SSSE3-NEXT: movd %rax, %xmm1
; SSSE3-NEXT: movswq (%rdi), %rax
; SSSE3-NEXT: movd %rax, %xmm0
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; SSSE3-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
; SSSE3-NEXT: movswq 6(%rdi), %rax
; SSSE3-NEXT: movd %rax, %xmm2
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; SSSE3-NEXT: movswq 4(%rdi), %rax
; SSSE3-NEXT: movd %rax, %xmm1
; SSSE3-NEXT: punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm2[0]
; SSSE3-NEXT: retq
;
; SSE41-LABEL: load_sext_4i16_to_4i64:
; SSE41: # BB#0: # %entry
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; SSE41-NEXT: pmovsxwq (%rdi), %xmm0
; SSE41-NEXT: pmovsxwq 4(%rdi), %xmm1
; SSE41-NEXT: retq
;
; AVX1-LABEL: load_sext_4i16_to_4i64:
; AVX1: # BB#0: # %entry
; AVX1-NEXT: vpmovsxwd (%rdi), %xmm0
; AVX1-NEXT: vpmovsxdq %xmm0, %xmm1
[x86] Enable the new vector shuffle lowering by default. Update the entire regression test suite for the new shuffles. Remove most of the old testing which was devoted to the old shuffle lowering path and is no longer relevant really. Also remove a few other random tests that only really exercised shuffles and only incidently or without any interesting aspects to them. Benchmarking that I have done shows a few small regressions with this on LNT, zero measurable regressions on real, large applications, and for several benchmarks where the loop vectorizer fires in the hot path it shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy Bridge machines. Running on AMD machines shows even more dramatic improvements. When using newer ISA vector extensions the gains are much more modest, but the code is still better on the whole. There are a few regressions being tracked (PR21137, PR21138, PR21139) but by and large this is expected to be a win for x86 generated code performance. It is also more correct than the code it replaces. I have fuzz tested this extensively with ISA extensions up through AVX2 and found no crashes or miscompiles (yet...). The old lowering had a few miscompiles and crashers after a somewhat smaller amount of fuzz testing. There is one significant area where the new code path lags behind and that is in AVX-512 support. However, there was *extremely little* support for that already and so this isn't a significant step backwards and the new framework will probably make it easier to implement lowering that uses the full power of AVX-512's table-based shuffle+blend (IMO). Many thanks to Quentin, Andrea, Robert, and others for benchmarking assistance. Thanks to Adam and others for help with AVX-512. Thanks to Hal, Eric, and *many* others for answering my incessant questions about how the backend actually works. =] I will leave the old code path in the tree until the 3 PRs above are at least resolved to folks' satisfaction. Then I will rip it (and 1000s of lines of code) out. =] I don't expect this flag to stay around for very long. It may not survive next week. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219046 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-04 03:52:55 +00:00
; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[2,3,0,1]
; AVX1-NEXT: vpmovsxdq %xmm0, %xmm0
; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: load_sext_4i16_to_4i64:
; AVX2: # BB#0: # %entry
; AVX2-NEXT: vpmovsxwq (%rdi), %ymm0
; AVX2-NEXT: retq
;
; X32-SSE41-LABEL: load_sext_4i16_to_4i64:
; X32-SSE41: # BB#0: # %entry
; X32-SSE41-NEXT: movl {{[0-9]+}}(%esp), %eax
[CodeGen] Add hook/combine to form vector extloads, enabled on X86. The combine that forms extloads used to be disabled on vector types, because "None of the supported targets knows how to perform load and sign extend on vectors in one instruction." That's not entirely true, since at least SSE4.1 X86 knows how to do those sextloads/zextloads (with PMOVS/ZX). But there are several aspects to getting this right. First, vector extloads are controlled by a profitability callback. For instance, on ARM, several instructions have folded extload forms, so it's not always beneficial to create an extload node (and trying to match extloads is a whole 'nother can of worms). The interesting optimization enables folding of s/zextloads to illegal (splittable) vector types, expanding them into smaller legal extloads. It's not ideal (it introduces some legalization-like behavior in the combine) but it's better than the obvious alternative: form illegal extloads, and later try to split them up. If you do that, you might generate extloads that can't be split up, but have a valid ext+load expansion. At vector-op legalization time, it's too late to generate this kind of code, so you end up forced to scalarize. It's better to just avoid creating egregiously illegal nodes. This optimization is enabled unconditionally on X86. Note that the splitting combine is happy with "custom" extloads. As is, this bypasses the actual custom lowering, and just unrolls the extload. But from what I've seen, this is still much better than the current custom lowering, which does some kind of unrolling at the end anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added FIXME). Also note that the existing combine that forms extloads is now also enabled on legal vectors. This doesn't have a big effect on X86 (because sext+load is usually combined to sext_inreg+aextload). On ARM it fires on some rare occasions; that's for a separate commit. Differential Revision: http://reviews.llvm.org/D6904 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228325 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-05 18:31:02 +00:00
; X32-SSE41-NEXT: pmovsxwq (%eax), %xmm0
; X32-SSE41-NEXT: pmovsxwq 4(%eax), %xmm1
; X32-SSE41-NEXT: retl
entry:
%X = load <4 x i16>, <4 x i16>* %ptr
%Y = sext <4 x i16> %X to <4 x i64>
ret <4 x i64>%Y
}