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%struct.RegisterSave = type { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 }
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%struct.SHARED_AREA = type { i32, %struct.SHARED_AREA*, %struct.SHARED_AREA*, %struct.SHARED_AREA*, %struct.ArmPTD, void (%struct.RegisterSave*)*, void (%struct.RegisterSave*)*, i32, [1024 x i8], i32, i32, i32, i32, i32, i8, i8, i16, i32, i32, i32, i32, [16 x i8], i32, i32, i32, i8, i8, i8, i32, i16, i32, i64, i32, i32, i32, i32, i32, i32, i8*, i32, [256 x i8], i32, i32, i32, [20 x i8], %struct.RegisterSave, { %struct.WorldSwitchV5 }, [4 x i32] }
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