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236 lines
9.2 KiB
C++
236 lines
9.2 KiB
C++
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//===- Loads.cpp - Local load analysis ------------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines simple local analyses for load instructions.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/Loads.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/GlobalAlias.h"
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#include "llvm/GlobalVariable.h"
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#include "llvm/IntrinsicInst.h"
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using namespace llvm;
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/// AreEquivalentAddressValues - Test if A and B will obviously have the same
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/// value. This includes recognizing that %t0 and %t1 will have the same
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/// value in code like this:
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/// %t0 = getelementptr \@a, 0, 3
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/// store i32 0, i32* %t0
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/// %t1 = getelementptr \@a, 0, 3
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/// %t2 = load i32* %t1
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///
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static bool AreEquivalentAddressValues(const Value *A, const Value *B) {
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// Test if the values are trivially equivalent.
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if (A == B) return true;
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// Test if the values come from identical arithmetic instructions.
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// Use isIdenticalToWhenDefined instead of isIdenticalTo because
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// this function is only used when one address use dominates the
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// other, which means that they'll always either have the same
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// value or one of them will have an undefined value.
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if (isa<BinaryOperator>(A) || isa<CastInst>(A) ||
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isa<PHINode>(A) || isa<GetElementPtrInst>(A))
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if (const Instruction *BI = dyn_cast<Instruction>(B))
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if (cast<Instruction>(A)->isIdenticalToWhenDefined(BI))
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return true;
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// Otherwise they may not be equivalent.
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return false;
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}
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/// getUnderlyingObjectWithOffset - Strip off up to MaxLookup GEPs and
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/// bitcasts to get back to the underlying object being addressed, keeping
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/// track of the offset in bytes from the GEPs relative to the result.
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/// This is closely related to Value::getUnderlyingObject but is located
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/// here to avoid making VMCore depend on TargetData.
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static Value *getUnderlyingObjectWithOffset(Value *V, const TargetData *TD,
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uint64_t &ByteOffset,
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unsigned MaxLookup = 6) {
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if (!V->getType()->isPointerTy())
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return V;
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for (unsigned Count = 0; MaxLookup == 0 || Count < MaxLookup; ++Count) {
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if (GEPOperator *GEP = dyn_cast<GEPOperator>(V)) {
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if (!GEP->hasAllConstantIndices())
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return V;
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SmallVector<Value*, 8> Indices(GEP->op_begin() + 1, GEP->op_end());
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ByteOffset += TD->getIndexedOffset(GEP->getPointerOperandType(),
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&Indices[0], Indices.size());
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V = GEP->getPointerOperand();
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} else if (Operator::getOpcode(V) == Instruction::BitCast) {
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V = cast<Operator>(V)->getOperand(0);
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} else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
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if (GA->mayBeOverridden())
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return V;
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V = GA->getAliasee();
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} else {
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return V;
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}
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assert(V->getType()->isPointerTy() && "Unexpected operand type!");
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}
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return V;
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}
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/// isSafeToLoadUnconditionally - Return true if we know that executing a load
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/// from this value cannot trap. If it is not obviously safe to load from the
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/// specified pointer, we do a quick local scan of the basic block containing
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/// ScanFrom, to determine if the address is already accessed.
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bool llvm::isSafeToLoadUnconditionally(Value *V, Instruction *ScanFrom,
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unsigned Align, const TargetData *TD) {
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uint64_t ByteOffset = 0;
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Value *Base = V;
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if (TD)
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Base = getUnderlyingObjectWithOffset(V, TD, ByteOffset);
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const Type *BaseType = 0;
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unsigned BaseAlign = 0;
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if (const AllocaInst *AI = dyn_cast<AllocaInst>(Base)) {
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// An alloca is safe to load from as load as it is suitably aligned.
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BaseType = AI->getAllocatedType();
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BaseAlign = AI->getAlignment();
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} else if (const GlobalValue *GV = dyn_cast<GlobalValue>(Base)) {
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// Global variables are safe to load from but their size cannot be
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// guaranteed if they are overridden.
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if (!isa<GlobalAlias>(GV) && !GV->mayBeOverridden()) {
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BaseType = GV->getType()->getElementType();
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BaseAlign = GV->getAlignment();
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}
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}
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if (BaseType && BaseType->isSized()) {
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if (TD && BaseAlign == 0)
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BaseAlign = TD->getPrefTypeAlignment(BaseType);
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if (Align <= BaseAlign) {
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if (!TD)
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return true; // Loading directly from an alloca or global is OK.
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// Check if the load is within the bounds of the underlying object.
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const PointerType *AddrTy = cast<PointerType>(V->getType());
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uint64_t LoadSize = TD->getTypeStoreSize(AddrTy->getElementType());
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if (ByteOffset + LoadSize <= TD->getTypeAllocSize(BaseType) &&
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(Align == 0 || (ByteOffset % Align) == 0))
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return true;
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}
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}
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// Otherwise, be a little bit aggressive by scanning the local block where we
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// want to check to see if the pointer is already being loaded or stored
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// from/to. If so, the previous load or store would have already trapped,
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// so there is no harm doing an extra load (also, CSE will later eliminate
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// the load entirely).
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BasicBlock::iterator BBI = ScanFrom, E = ScanFrom->getParent()->begin();
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while (BBI != E) {
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--BBI;
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// If we see a free or a call which may write to memory (i.e. which might do
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// a free) the pointer could be marked invalid.
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if (isa<CallInst>(BBI) && BBI->mayWriteToMemory() &&
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!isa<DbgInfoIntrinsic>(BBI))
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return false;
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if (LoadInst *LI = dyn_cast<LoadInst>(BBI)) {
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if (AreEquivalentAddressValues(LI->getOperand(0), V)) return true;
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} else if (StoreInst *SI = dyn_cast<StoreInst>(BBI)) {
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if (AreEquivalentAddressValues(SI->getOperand(1), V)) return true;
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}
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}
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return false;
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}
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/// FindAvailableLoadedValue - Scan the ScanBB block backwards (starting at the
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/// instruction before ScanFrom) checking to see if we have the value at the
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/// memory address *Ptr locally available within a small number of instructions.
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/// If the value is available, return it.
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///
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/// If not, return the iterator for the last validated instruction that the
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/// value would be live through. If we scanned the entire block and didn't find
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/// something that invalidates *Ptr or provides it, ScanFrom would be left at
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/// begin() and this returns null. ScanFrom could also be left
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///
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/// MaxInstsToScan specifies the maximum instructions to scan in the block. If
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/// it is set to 0, it will scan the whole block. You can also optionally
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/// specify an alias analysis implementation, which makes this more precise.
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Value *llvm::FindAvailableLoadedValue(Value *Ptr, BasicBlock *ScanBB,
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BasicBlock::iterator &ScanFrom,
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unsigned MaxInstsToScan,
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AliasAnalysis *AA) {
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if (MaxInstsToScan == 0) MaxInstsToScan = ~0U;
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// If we're using alias analysis to disambiguate get the size of *Ptr.
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unsigned AccessSize = 0;
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if (AA) {
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const Type *AccessTy = cast<PointerType>(Ptr->getType())->getElementType();
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AccessSize = AA->getTypeStoreSize(AccessTy);
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}
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while (ScanFrom != ScanBB->begin()) {
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// We must ignore debug info directives when counting (otherwise they
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// would affect codegen).
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Instruction *Inst = --ScanFrom;
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if (isa<DbgInfoIntrinsic>(Inst))
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continue;
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// Restore ScanFrom to expected value in case next test succeeds
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ScanFrom++;
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// Don't scan huge blocks.
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if (MaxInstsToScan-- == 0) return 0;
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--ScanFrom;
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// If this is a load of Ptr, the loaded value is available.
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if (LoadInst *LI = dyn_cast<LoadInst>(Inst))
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if (AreEquivalentAddressValues(LI->getOperand(0), Ptr))
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return LI;
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if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
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// If this is a store through Ptr, the value is available!
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if (AreEquivalentAddressValues(SI->getOperand(1), Ptr))
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return SI->getOperand(0);
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// If Ptr is an alloca and this is a store to a different alloca, ignore
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// the store. This is a trivial form of alias analysis that is important
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// for reg2mem'd code.
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if ((isa<AllocaInst>(Ptr) || isa<GlobalVariable>(Ptr)) &&
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(isa<AllocaInst>(SI->getOperand(1)) ||
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isa<GlobalVariable>(SI->getOperand(1))))
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continue;
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// If we have alias analysis and it says the store won't modify the loaded
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// value, ignore the store.
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if (AA &&
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(AA->getModRefInfo(SI, Ptr, AccessSize) & AliasAnalysis::Mod) == 0)
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continue;
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// Otherwise the store that may or may not alias the pointer, bail out.
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++ScanFrom;
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return 0;
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}
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// If this is some other instruction that may clobber Ptr, bail out.
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if (Inst->mayWriteToMemory()) {
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// If alias analysis claims that it really won't modify the load,
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// ignore it.
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if (AA &&
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(AA->getModRefInfo(Inst, Ptr, AccessSize) & AliasAnalysis::Mod) == 0)
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continue;
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// May modify the pointer, bail out.
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++ScanFrom;
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return 0;
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}
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}
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// Got to the start of the block, we didn't find it, but are done for this
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// block.
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return 0;
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}
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