2009-09-08 23:54:48 +00:00
; RUN: llc < %s -relocation-model=pic -disable-fp-elim -mtriple=i386-apple-darwin | grep {andl.*7.*edx}
2008-10-17 06:16:07 +00:00
%struct.XXDActiveTextureTargets = type { i64 , i64 , i64 , i64 , i64 , i64 }
%struct.XXDAlphaTest = type { float , i16 , i8 , i8 }
%struct.XXDArrayRange = type { i8 , i8 , i8 , i8 }
%struct.XXDBlendMode = type { i16 , i16 , i16 , i16 , %struct.XXTColor4 , i16 , i16 , i8 , i8 , i8 , i8 }
%struct.XXDClearColor = type { double , %struct.XXTColor4 , %struct.XXTColor4 , float , i32 }
%struct.XXDClipPlane = type { i32 , [ 6 x %struct.XXTColor4 ] }
%struct.XXDColorBuffer = type { i16 , i8 , i8 , [ 8 x i16 ] , i8 , i8 , i8 , i8 }
%struct.XXDColorMatrix = type { [ 16 x float ] * , %struct.XXDImagingCC }
%struct.XXDConvolution = type { %struct.XXTColor4 , %struct.XXDImagingCC , i16 , i16 , [ 0 x i32 ] , float * , i32 , i32 }
%struct.XXDDepthTest = type { i16 , i16 , i8 , i8 , i8 , i8 , double , double }
%struct.XXDFixedFunction = type { %struct.YYToken * }
%struct.XXDFogMode = type { %struct.XXTColor4 , float , float , float , float , float , i16 , i16 , i16 , i8 , i8 }
%struct.XXDHintMode = type { i16 , i16 , i16 , i16 , i16 , i16 , i16 , i16 , i16 , i16 }
%struct.XXDHistogram = type { %struct.XXTFixedColor4 * , i32 , i16 , i8 , i8 }
%struct.XXDImagingCC = type { { float , float } , { float , float } , { float , float } , { float , float } }
%struct.XXDImagingSubset = type { %struct.XXDConvolution , %struct.XXDConvolution , %struct.XXDConvolution , %struct.XXDColorMatrix , %struct.XXDMinmax , %struct.XXDHistogram , %struct.XXDImagingCC , %struct.XXDImagingCC , %struct.XXDImagingCC , %struct.XXDImagingCC , i32 , [ 0 x i32 ] }
%struct.XXDLight = type { %struct.XXTColor4 , %struct.XXTColor4 , %struct.XXTColor4 , %struct.XXTColor4 , %struct.XXTCoord3 , float , float , float , float , float , %struct.XXTCoord3 , float , %struct.XXTCoord3 , float , %struct.XXTCoord3 , float , float , float , float , float }
%struct.XXDLightModel = type { %struct.XXTColor4 , [ 8 x %struct.XXDLight ] , [ 2 x %struct.XXDMaterial ] , i32 , i16 , i16 , i16 , i8 , i8 , i8 , i8 , i8 , i8 }
%struct.XXDLightProduct = type { %struct.XXTColor4 , %struct.XXTColor4 , %struct.XXTColor4 }
%struct.XXDLineMode = type { float , i32 , i16 , i16 , i8 , i8 , i8 , i8 }
%struct.XXDLogicOp = type { i16 , i8 , i8 }
%struct.XXDMaskMode = type { i32 , [ 3 x i32 ] , i8 , i8 , i8 , i8 , i8 , i8 , i8 , i8 }
%struct.XXDMaterial = type { %struct.XXTColor4 , %struct.XXTColor4 , %struct.XXTColor4 , %struct.XXTColor4 , float , float , float , float , [ 8 x %struct.XXDLightProduct ] , %struct.XXTColor4 , [ 8 x i32 ] }
%struct.XXDMinmax = type { %struct.XXDMinmaxTable * , i16 , i8 , i8 , [ 0 x i32 ] }
%struct.XXDMinmaxTable = type { %struct.XXTColor4 , %struct.XXTColor4 }
%struct.XXDMultisample = type { float , i8 , i8 , i8 , i8 , i8 , i8 , i8 , i8 }
%struct.XXDPipelineProgramState = type { i8 , i8 , i8 , i8 , [ 0 x i32 ] , %struct.XXTColor4 * }
%struct.XXDPixelMap = type { i32 * , float * , float * , float * , float * , float * , float * , float * , float * , i32 * , i32 , i32 , i32 , i32 , i32 , i32 , i32 , i32 , i32 , i32 }
%struct.XXDPixelMode = type { float , float , %struct.XXDPixelStore , %struct.XXDPixelTransfer , %struct.XXDPixelMap , %struct.XXDImagingSubset , i32 , i32 }
%struct.XXDPixelPack = type { i32 , i32 , i32 , i32 , i32 , i32 , i32 , i32 , i8 , i8 , i8 , i8 }
%struct.XXDPixelStore = type { %struct.XXDPixelPack , %struct.XXDPixelPack }
%struct.XXDPixelTransfer = type { float , float , float , float , float , float , float , float , float , float , i32 , i32 , float , float , float , float , float , float , float , float , float , float , float , float }
%struct.XXDPointMode = type { float , float , float , float , %struct.XXTCoord3 , float , i8 , i8 , i8 , i8 , i16 , i16 , i32 , i16 , i16 }
%struct.XXDPolygonMode = type { [ 128 x i8 ] , float , float , i16 , i16 , i16 , i16 , i8 , i8 , i8 , i8 , i8 , i8 , i8 , i8 }
%struct.XXDRegisterCombiners = type { i8 , i8 , i8 , i8 , i32 , [ 2 x %struct.XXTColor4 ] , [ 8 x %struct.XXDRegisterCombinersPerStageState ] , %struct.XXDRegisterCombinersFinalStageState }
%struct.XXDRegisterCombinersFinalStageState = type { i8 , i8 , i8 , i8 , [ 7 x %struct.XXDRegisterCombinersPerVariableState ] }
%struct.XXDRegisterCombinersPerPortionState = type { [ 4 x %struct.XXDRegisterCombinersPerVariableState ] , i8 , i8 , i8 , i8 , i16 , i16 , i16 , i16 , i16 , i16 }
%struct.XXDRegisterCombinersPerStageState = type { [ 2 x %struct.XXDRegisterCombinersPerPortionState ] , [ 2 x %struct.XXTColor4 ] }
%struct.XXDRegisterCombinersPerVariableState = type { i16 , i16 , i16 , i16 }
%struct.XXDScissorTest = type { %struct.XXTFixedColor4 , i8 , i8 , i8 , i8 }
%struct.XXDState = type < { i16 , i16 , i16 , i16 , i32 , i32 , [ 256 x %struct.XXTColor4 ] , [ 128 x %struct.XXTColor4 ] , %struct.XXDViewport , %struct.XXDTransform , %struct.XXDLightModel , %struct.XXDActiveTextureTargets , %struct.XXDAlphaTest , %struct.XXDBlendMode , %struct.XXDClearColor , %struct.XXDColorBuffer , %struct.XXDDepthTest , %struct.XXDArrayRange , %struct.XXDFogMode , %struct.XXDHintMode , %struct.XXDLineMode , %struct.XXDLogicOp , %struct.XXDMaskMode , %struct.XXDPixelMode , %struct.XXDPointMode , %struct.XXDPolygonMode , %struct.XXDScissorTest , i32 , %struct.XXDStencilTest , [ 8 x %struct.XXDTextureMode ] , [ 16 x %struct.XXDTextureImageMode ] , %struct.XXDArrayRange , [ 8 x %struct.XXDTextureCoordGen ] , %struct.XXDClipPlane , %struct.XXDMultisample , %struct.XXDRegisterCombiners , %struct.XXDArrayRange , %struct.XXDArrayRange , [ 3 x %struct.XXDPipelineProgramState ] , %struct.XXDArrayRange , %struct.XXDTransformFeedback , i32 * , %struct.XXDFixedFunction , [ 3 x i32 ] , [ 2 x i32 ] } >
%struct.XXDStencilTest = type { [ 3 x { i32 , i32 , i16 , i16 , i16 , i16 } ] , i32 , [ 4 x i8 ] }
%struct.XXDTextureCoordGen = type { { i16 , i16 , %struct.XXTColor4 , %struct.XXTColor4 } , { i16 , i16 , %struct.XXTColor4 , %struct.XXTColor4 } , { i16 , i16 , %struct.XXTColor4 , %struct.XXTColor4 } , { i16 , i16 , %struct.XXTColor4 , %struct.XXTColor4 } , i8 , i8 , i8 , i8 }
%struct.XXDTextureImageMode = type { float }
%struct.XXDTextureMode = type { %struct.XXTColor4 , i32 , i16 , i16 , i16 , i16 , i16 , i16 , i16 , i16 , i16 , i16 , i16 , i16 , i16 , i16 , i16 , i16 , float , float , i16 , i16 , i16 , i16 , i16 , i16 , [ 4 x i16 ] , i8 , i8 , i8 , i8 , [ 3 x float ] , [ 4 x float ] , float , float }
%struct.XXDTextureRec = type opaque
%struct.XXDTransform = type < { [ 24 x [ 16 x float ] ] , [ 24 x [ 16 x float ] ] , [ 16 x float ] , float , float , float , float , float , i8 , i8 , i8 , i8 , i32 , i32 , i32 , i16 , i16 , i8 , i8 , i8 , i8 , i32 } >
%struct.XXDTransformFeedback = type { i8 , i8 , i8 , i8 , [ 0 x i32 ] , [ 16 x i32 ] , [ 16 x i32 ] }
%struct.XXDViewport = type { float , float , float , float , float , float , float , float , float , float , float , float , float , float , float , float , double , double , i32 , i32 , i32 , i32 , float , float , float , float }
%struct.XXTColor4 = type { float , float , float , float }
%struct.XXTCoord3 = type { float , float , float }
%struct.XXTFixedColor4 = type { i32 , i32 , i32 , i32 }
%struct.XXVMTextures = type { [ 16 x %struct.XXDTextureRec * ] }
%struct.XXVMVPContext = type { i32 }
%struct.XXVMVPStack = type { i32 , i32 }
%struct.YYToken = type { { i16 , i16 , i32 } }
%struct._XXVMConstants = type { < 4 x float > , < 4 x float > , < 4 x float > , < 4 x float > , < 4 x float > , < 4 x float > , < 4 x float > , < 4 x float > , < 4 x float > , < 4 x float > , float , float , float , float , float , float , float , float , float , float , float , float , [ 256 x float ] , [ 4096 x i8 ] , [ 8 x float ] , [ 48 x float ] , [ 128 x float ] , [ 528 x i8 ] , { void ( i8 * , i8 * , i32 , i8 * ) * , float ( float ) * , float ( float ) * , float ( float ) * , i32 ( float ) * } }
@llvm.used = appending global [ 1 x i8 * ] [ i8 * bitcast ( void ( %struct.XXDState * , < 4 x float > * , < 4 x float > * * , %struct._XXVMConstants * , %struct.YYToken * , %struct.XXVMVPContext * , %struct.XXVMTextures * , %struct.XXVMVPStack * , < 4 x float > * , < 4 x float > * , < 4 x float > * , < 4 x float > * , < 4 x float > * , < 4 x float > * , < 4 x float > * , < 4 x float > * , [ 4 x < 4 x float > ] * , i32 * , < 4 x i32 > * , i64 ) * @t to i8 * ) ] , section "llvm.metadata" ; <[1 x i8*]*> [#uses=0]
define void @t ( %struct.XXDState * %gldst , < 4 x float > * %prgrm , < 4 x float > * * %buffs , %struct._XXVMConstants * %cnstn , %struct.YYToken * %pstrm , %struct.XXVMVPContext * %vmctx , %struct.XXVMTextures * %txtrs , %struct.XXVMVPStack * %vpstk , < 4 x float > * %atr0 , < 4 x float > * %atr1 , < 4 x float > * %atr2 , < 4 x float > * %atr3 , < 4 x float > * %vtx0 , < 4 x float > * %vtx1 , < 4 x float > * %vtx2 , < 4 x float > * %vtx3 , [ 4 x < 4 x float > ] * %tmpGbl , i32 * %oldMsk , < 4 x i32 > * %adrGbl , i64 %key_token ) nounwind {
entry:
%0 = trunc i64 %key_token to i32 ; <i32> [#uses=1]
%1 = getelementptr %struct.YYToken * %pstrm , i32 %0 ; <%struct.YYToken*> [#uses=5]
br label %bb1132
bb51: ; preds = %bb1132
%2 = getelementptr %struct.YYToken * %1 , i32 %operation.0.rec , i32 0 , i32 0 ; <i16*> [#uses=1]
%3 = load i16 * %2 , align 1 ; <i16> [#uses=3]
%4 = lshr i16 %3 , 6 ; <i16> [#uses=1]
%5 = trunc i16 %4 to i8 ; <i8> [#uses=1]
%6 = zext i8 %5 to i32 ; <i32> [#uses=1]
%7 = trunc i16 %3 to i8 ; <i8> [#uses=1]
%8 = and i8 %7 , 7 ; <i8> [#uses=1]
%mask5556 = zext i8 %8 to i32 ; <i32> [#uses=3]
%.sum1324 = add i32 %mask5556 , 2 ; <i32> [#uses=1]
%.rec = add i32 %operation.0.rec , %.sum1324 ; <i32> [#uses=1]
%9 = bitcast %struct.YYToken * %operation.0 to i32 * ; <i32*> [#uses=1]
%10 = load i32 * %9 , align 1 ; <i32> [#uses=1]
%11 = lshr i32 %10 , 16 ; <i32> [#uses=2]
%12 = trunc i32 %11 to i8 ; <i8> [#uses=1]
%13 = and i8 %12 , 1 ; <i8> [#uses=1]
%14 = lshr i16 %3 , 15 ; <i16> [#uses=1]
%15 = trunc i16 %14 to i8 ; <i8> [#uses=1]
%16 = or i8 %13 , %15 ; <i8> [#uses=1]
%17 = icmp eq i8 %16 , 0 ; <i1> [#uses=1]
br i1 %17 , label %bb94 , label %bb75
bb75: ; preds = %bb51
%18 = getelementptr %struct.YYToken * %1 , i32 0 , i32 0 , i32 0 ; <i16*> [#uses=1]
%19 = load i16 * %18 , align 4 ; <i16> [#uses=1]
%20 = load i16 * null , align 2 ; <i16> [#uses=1]
%21 = zext i16 %19 to i64 ; <i64> [#uses=1]
%22 = zext i16 %20 to i64 ; <i64> [#uses=1]
%23 = shl i64 %22 , 16 ; <i64> [#uses=1]
%.ins1177 = or i64 %23 , %21 ; <i64> [#uses=1]
%.ins1175 = or i64 %.ins1177 , 0 ; <i64> [#uses=1]
%24 = and i32 %11 , 1 ; <i32> [#uses=1]
%.neg1333 = sub i32 %mask5556 , %24 ; <i32> [#uses=1]
%.neg1335 = sub i32 %.neg1333 , 0 ; <i32> [#uses=1]
%25 = sub i32 %.neg1335 , 0 ; <i32> [#uses=1]
br label %bb94
bb94: ; preds = %bb75, %bb51
%extraToken.0 = phi i64 [ %.ins1175 , %bb75 ] , [ %extraToken.1 , %bb51 ] ; <i64> [#uses=1]
%argCount.0 = phi i32 [ %25 , %bb75 ] , [ %mask5556 , %bb51 ] ; <i32> [#uses=1]
%operation.0.sum1392 = add i32 %operation.0.rec , 1 ; <i32> [#uses=2]
%26 = getelementptr %struct.YYToken * %1 , i32 %operation.0.sum1392 , i32 0 , i32 0 ; <i16*> [#uses=1]
%27 = load i16 * %26 , align 4 ; <i16> [#uses=1]
%28 = getelementptr %struct.YYToken * %1 , i32 %operation.0.sum1392 , i32 0 , i32 1 ; <i16*> [#uses=1]
%29 = load i16 * %28 , align 2 ; <i16> [#uses=1]
store i16 %27 , i16 * null , align 8
store i16 %29 , i16 * null , align 2
br i1 false , label %bb1132 , label %bb110
bb110: ; preds = %bb94
switch i32 %6 , label %bb1078 [
i32 30 , label %bb960
i32 32 , label %bb801
i32 38 , label %bb809
i32 78 , label %bb1066
]
bb801: ; preds = %bb110
unreachable
bb809: ; preds = %bb110
unreachable
bb960: ; preds = %bb110
%30 = icmp eq i32 %argCount.0 , 1 ; <i1> [#uses=1]
br i1 %30 , label %bb962 , label %bb965
bb962: ; preds = %bb960
unreachable
bb965: ; preds = %bb960
unreachable
bb1066: ; preds = %bb110
unreachable
bb1078: ; preds = %bb110
unreachable
bb1132: ; preds = %bb94, %entry
%extraToken.1 = phi i64 [ undef , %entry ] , [ %extraToken.0 , %bb94 ] ; <i64> [#uses=1]
%operation.0.rec = phi i32 [ 0 , %entry ] , [ %.rec , %bb94 ] ; <i32> [#uses=4]
%operation.0 = getelementptr %struct.YYToken * %1 , i32 %operation.0.rec ; <%struct.YYToken*> [#uses=1]
br i1 false , label %bb1134 , label %bb51
bb1134: ; preds = %bb1132
ret void
}