llvm-6502/test/Transforms/ScalarRepl/dynamic-vector-gep.ll

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; RUN: opt < %s -scalarrepl -S | FileCheck %s
target datalayout = "E-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64"
target triple = "x86_64-apple-darwin10.0.0"
; CHECK: @test1
; CHECK: %[[alloc0:[\.a-z0-9]*]] = alloca <4 x float>
; CHECK: %[[alloc1:[\.a-z0-9]*]] = alloca <4 x float>
; CHECK: store <4 x float> zeroinitializer, <4 x float>* %[[alloc0]]
; Split the array but don't replace the memset with an insert
; element as its not a constant offset.
define float @test1(i32 %idx1, i32 %idx2) {
entry:
%0 = alloca [4 x <4 x float>]
store [4 x <4 x float>] zeroinitializer, [4 x <4 x float>]* %0
%ptr1 = getelementptr [4 x <4 x float>]* %0, i32 0, i32 0, i32 %idx1
%cast = bitcast float* %ptr1 to i8*
call void @llvm.memset.p0i8.i32(i8* %cast, i8 0, i32 4, i32 4, i1 false)
%ptr2 = getelementptr [4 x <4 x float>]* %0, i32 0, i32 1, i32 %idx2
%ret = load float* %ptr2
ret float %ret
}
; CHECK: @test2
; CHECK: %[[alloc:[\.a-z0-9]*]] = alloca <4 x float>
; CHECK: store <4 x float> zeroinitializer, <4 x float>* %[[alloc]]
; CHECK: %ptr1 = getelementptr inbounds <4 x float>* %[[alloc]], i32 0, i32 %idx1
; CHECK: store float 1.000000e+00, float* %ptr1
; CHECK: %ptr2 = getelementptr inbounds <4 x float>* %[[alloc]], i32 0, i32 %idx2
; CHECK: %ret = load float* %ptr2
; CHECK: ret float %ret
; Do SROA on the array when it has dynamic vector reads and writes.
define float @test2(i32 %idx1, i32 %idx2) {
entry:
%0 = alloca [4 x <4 x float>]
store [4 x <4 x float>] zeroinitializer, [4 x <4 x float>]* %0
%ptr1 = getelementptr [4 x <4 x float>]* %0, i32 0, i32 0, i32 %idx1
store float 1.0, float* %ptr1
%ptr2 = getelementptr [4 x <4 x float>]* %0, i32 0, i32 0, i32 %idx2
%ret = load float* %ptr2
ret float %ret
}
; CHECK: test3
; CHECK: %0 = alloca [4 x <4 x float>]
; CHECK-NOT: alloca
; Don't do SROA on a dynamically indexed vector when it spans
; more than one array element of the alloca array it is within.
define float @test3(i32 %idx1, i32 %idx2) {
entry:
%0 = alloca [4 x <4 x float>]
store [4 x <4 x float>] zeroinitializer, [4 x <4 x float>]* %0
%bigvec = bitcast [4 x <4 x float>]* %0 to <16 x float>*
%ptr1 = getelementptr <16 x float>* %bigvec, i32 0, i32 %idx1
store float 1.0, float* %ptr1
%ptr2 = getelementptr <16 x float>* %bigvec, i32 0, i32 %idx2
%ret = load float* %ptr2
ret float %ret
}
; CHECK: @test4
; CHECK: %0 = alloca [4 x <4 x float>]
; CHECK-NOT: alloca
; Don't do SROA as the is a second dynamically indexed array
; which may span multiple elements of the alloca.
define float @test4(i32 %idx1, i32 %idx2) {
entry:
%0 = alloca [4 x <4 x float>]
store [4 x <4 x float>] zeroinitializer, [4 x <4 x float>]* %0
%ptr1 = getelementptr [4 x <4 x float>]* %0, i32 0, i32 0, i32 %idx1
%ptr2 = bitcast float* %ptr1 to [1 x <2 x float>]*
%ptr3 = getelementptr [1 x <2 x float>]* %ptr2, i32 0, i32 0, i32 %idx1
store float 1.0, float* %ptr1
%ptr4 = getelementptr [4 x <4 x float>]* %0, i32 0, i32 0, i32 %idx2
%ret = load float* %ptr4
ret float %ret
}
; CHECK: test5
; CHECK: %[[alloc0:[\.a-z0-9]*]] = alloca <4 x float>
; CHECK: %[[alloc1:[\.a-z0-9]*]] = alloca <4 x float>
; CHECK: store <4 x float> zeroinitializer, <4 x float>* %[[alloc0]]
; CHECK: store <4 x float> zeroinitializer, <4 x float>* %[[alloc1]]
; CHECK: %ptr1 = getelementptr inbounds <4 x float>* %[[alloc0]], i32 0, i32 %idx1
; CHECK: store float 1.000000e+00, float* %ptr1
; CHECK: %ptr2 = getelementptr inbounds <4 x float>* %[[alloc1]], i32 0, i32 %idx2
; CHECK: %ret = load float* %ptr2
%vector.pair = type { %vector.anon, %vector.anon }
%vector.anon = type { %vector }
%vector = type { <4 x float> }
; Dynamic GEPs on vectors were crashing when the vector was inside a struct
; as the new GEP for the new alloca might not include all the indices from
; the original GEP, just the indices it needs to get to the correct offset of
; some type, not necessarily the dynamic vector.
; This test makes sure we don't have this crash.
define float @test5(i32 %idx1, i32 %idx2) {
entry:
%0 = alloca %vector.pair
store %vector.pair zeroinitializer, %vector.pair* %0
%ptr1 = getelementptr %vector.pair* %0, i32 0, i32 0, i32 0, i32 0, i32 %idx1
store float 1.0, float* %ptr1
%ptr2 = getelementptr %vector.pair* %0, i32 0, i32 1, i32 0, i32 0, i32 %idx2
%ret = load float* %ptr2
ret float %ret
}
; CHECK: test6
; CHECK: %[[alloc0:[\.a-z0-9]*]] = alloca <4 x float>
; CHECK: %[[alloc1:[\.a-z0-9]*]] = alloca <4 x float>
; CHECK: store <4 x float> zeroinitializer, <4 x float>* %[[alloc0]]
; CHECK: store <4 x float> zeroinitializer, <4 x float>* %[[alloc1]]
; CHECK: %ptr1 = getelementptr inbounds <4 x float>* %[[alloc0]], i32 0, i32 %idx1
; CHECK: store float 1.000000e+00, float* %ptr1
; CHECK: %ptr2 = getelementptr inbounds <4 x float>* %[[alloc1]], i32 0, i32 %idx2
; CHECK: %ret = load float* %ptr2
%array.pair = type { [2 x %array.anon], %array.anon }
%array.anon = type { [2 x %vector] }
; This is the same as test5 and tests the same crash, but on arrays.
define float @test6(i32 %idx1, i32 %idx2) {
entry:
%0 = alloca %array.pair
store %array.pair zeroinitializer, %array.pair* %0
%ptr1 = getelementptr %array.pair* %0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 %idx1
store float 1.0, float* %ptr1
%ptr2 = getelementptr %array.pair* %0, i32 0, i32 1, i32 0, i32 0, i32 0, i32 %idx2
%ret = load float* %ptr2
ret float %ret
}
declare void @llvm.memset.p0i8.i32(i8*, i8, i32, i32, i1)