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https://github.com/c64scene-ar/llvm-6502.git
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67 lines
2.0 KiB
LLVM
67 lines
2.0 KiB
LLVM
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; Test resolvable and unresolvable calls through function pointers:
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; -- both should be retained in function graphs until resolved or until main
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; -- former should get resolved in or before main() and never appear in GG
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; -- latter should remain unresolved in main() and copied to GG
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; -- globals in GG pointed to by latter should be marked I, but not other nodes
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;
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; RUN: analyze %s -datastructure-gc -dsgc-check-flags=KnownPtr:S,UnknownPtr:SI -dsgc-dspass=bu
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%Z = internal global int 0
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%X = internal global int 0
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%M = internal global int 0
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%.str_1 = internal constant [9 x sbyte] c"&Z = %p\0A\00"
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implementation
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declare int %printf(sbyte*, ...)
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declare void %exit_dummy(int*)
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internal void %makeCalls(void (int*)* %GpKnown.1, void (int*)* %GpUnknown.1,
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int* %GpKnownPtr, int* %GpUnknownPtr) {
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%tmp.0 = load int* %Z
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%tmp.1.not = setne int %tmp.0, 0
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br bool %tmp.1.not, label %else, label %then
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then:
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; pass to exit_dummy: never resolved
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call void %GpUnknown.1( int* %GpUnknownPtr )
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%tmp.61 = load int* %Z
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%inc1 = add int %tmp.61, 1
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store int %inc1, int* %Z
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%tmp.71 = call int (sbyte*, ...)* %printf( sbyte* getelementptr ([9 x sbyte]* %.str_1, long 0, long 0), int* %Z )
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ret void
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else:
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; pass to knownF: resolved in main
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call void %GpKnown.1( int* %GpKnownPtr )
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%tmp.6 = load int* %Z
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%inc = add int %tmp.6, 1
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store int %inc, int* %Z
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; "known external": resolved here
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%tmp.7 = call int (sbyte*, ...)* %printf( sbyte* getelementptr ([9 x sbyte]* %.str_1, long 0, long 0), int* %Z )
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ret void
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}
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internal void %knownF(int* %Y.1) {
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%tmp.1 = seteq int* %Y.1, null
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br bool %tmp.1, label %then, label %UnifiedExitNode
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then:
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call void %knownF( int* %Y.1 ) ; direct call to self: resolved here
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br label %UnifiedExitNode
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UnifiedExitNode:
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ret void
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}
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int %main(int %argc.1) {
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%KnownPtr = alloca int
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%UnknownPtr = alloca int
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store int 1, int* %Z
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call void %makeCalls( void (int*)* %knownF, void (int*)* %exit_dummy,
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int* %KnownPtr, int* %UnknownPtr )
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ret int 0
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}
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